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Comment History  (150 - 180 of 1,019)
Executor-64-
Executor-64- Aug 4 2013, 10:28pm says:

god this mod is growing so fast i cant believe it
i guess the series multi-million audience helps ;)

+1 vote     article: Version 1.0 preview
Executor-64-
Executor-64- Aug 4 2013, 10:25pm says:

the ordinator leg armor was always the part i disliked :)

+1 vote     media: Can you spot the difference?
Executor-64-
Executor-64- Jul 31 2013, 1:40pm says:

you know if you really wanted for them to be all black, you can equip them with a "face helmet" that is a helmet that includes the hat and the actual face of the soldier...

+7 votes     media: Royal African Regiment
Executor-64-
Executor-64- Jul 30 2013, 12:13pm says:

not a bad selection, still prefer the hand placed face for every npc mod though :P

+2 votes     media: Westly's Pluginless Head and Hair Replacer
Executor-64-
Executor-64- Jul 30 2013, 12:12pm says:

will do :)

+4 votes     media: Morrowind Code Patch 2.1
Executor-64-
Executor-64- Jul 24 2013, 7:11am says:

there doesn't happen to be a face texture with dirty short beard that you could use instead of clean cut noble look?

+2 votes     media: Bronn
Executor-64-
Executor-64- Jul 24 2013, 7:06am says:

as long as it's still being worked on :D

+1 vote     article: Black Horse Courier #3
Executor-64-
Executor-64- Jul 24 2013, 6:57am says:

appriciate the effort of making face just for him, but the base of the face is so clean... Doesnt anno domini 1257 have facepack and textures integrated that look much more rugged and dirty, why not use that for base

+4 votes     media: The Hound
Executor-64-
Executor-64- Jul 17 2013, 5:43pm says:

whats really not right is lack of "better clothes" xD
Didnt notice that bow anywhere, then again im not a ranger?

+3 votes     media: Something isn't right here..
Executor-64-
Executor-64- Jul 7 2013, 4:35pm says:

yay it is complete :D

+9 votes     article: Final version of 1257ad
Executor-64-
Executor-64- Jul 7 2013, 10:18am replied:

well yeah if someone would offer to make quests for existing npc's that would be great. but im talking about support for popular mods, in terms of landmass mostly (perhaps asking premission to adjust the quest mods to morrowind rebirth) like
Planetelderscrolls.gamespy.com
Of course, im not talking about popular mega mods like
more like small quest mods that are inturesting and worthy of being implemented into game

+1 vote     article: [NEWS] Feedback and Suggestions: Part 1
Executor-64-
Executor-64- Jul 7 2013, 9:20am replied:

neet :)

+2 votes     article: The Somme - In Game Media
Executor-64-
Executor-64- Jul 7 2013, 9:12am says:

this about the western front in WW1 or eastern or both?
because western front was... passive at best

+1 vote     article: The Somme - In Game Media
Executor-64-
Executor-64- Jul 6 2013, 2:38pm replied:

absolutley :D
Forgot about this, but quests would be welcome in terms of:
1. indirectly insetring "mini quest" mods into this one, like the hunter mod ect.
2. perhaps asking someone to contribute quests to new npc's
3. Providing support to the best quest mods out there
(you be the judge wich ones are the best), by the means of ajdusting the mod in order to prevent compatibility, if not integrating them all tougether
example:
Planetelderscrolls.gamespy.com
Planetelderscrolls.gamespy.com
Planetelderscrolls.gamespy.com

+1 vote     article: [NEWS] Feedback and Suggestions: Part 1
Executor-64-
Executor-64- Jul 6 2013, 2:19pm replied:

thats too bad about real time dialogues :(
oh boy, now you got me started :D

well since you asked... im not a man with a good sence of scenery, buildings landscapes and such, and i know thats the main focus of the mod and that part is never done...

but i'd like to see lower level tweaks on the immersion of the game (just like spell/item tweaks)
for example, dialogue mods like LGNPC are great, but they come in alot of esps and I think its more practical to just have them all on the same place... like these too
Freewebs.com
Gmml.pbworks.com

other than that, just mentioning that there is NO complete NPC interaction mod (oblivion suffers from this too)
by that I mean:
1. a mod for realistic NPC affection
(how much people like you sucks in morrowind, but at very least to make bribes and persuasion only temporary, like casting voice of the emperor effect)
2. now that the 1st part is done, actualy enable options to form friendships with npc's, tell them your stories ect. more interaction
3. a mod that achieves the same effect as this one
Oblivion.nexusmods.com

And last but not least (perhaps easiest to implement), I dislike Skyrim for certan choices in developement, but they did some thing right, like the immobile smity/alchemy, some mini quests in terms of harvesting wood, crops ect
these are nice i guess, perhaps integrating them in mod?
Morrowind.nexusmods.com

oh and skyrim imperial armor :D that would be a nice
alot of impossible stuff i know... sorry for rant

+1 vote     article: [NEWS] Feedback and Suggestions: Part 1
Executor-64-
Executor-64- Jul 6 2013, 8:53am says:

like the entire work so far, i mean all of it, alot of stuff's been done to the point that, honestly, i cant think of anything to suggest for the future (except the remake of imperial armor that i despise to no end, but i hear most people like them)

sadly, my personal playability value for this game (im guessing for other ppl too) has more to do with *combat*
Im an older gamer so i can stand the graphics, there are graphic improvement mods too, the textual dialogue allows modders to create dialogues that are in no way worse than vanilla ones (wich i like about non-voiced dialogues), there are tons of immersion mods...
*just a mention Lovkullen.net

but when it comes down to it, i would play vanilla morrowind with a combat mod above all. So what im saying is, if there by chance appears a decent combat mod (on the current mw engine) i would very much like to see you adjust this mod to it, since there is bound to be a million weapon changes. thats my #1 wish

*edit: also, real time dialogue window would be nice :D

+1 vote     article: [NEWS] Feedback and Suggestions: Part 1
Executor-64-
Executor-64- Jul 5 2013, 10:21pm says:

metal plates on the chainmail will look shinier ingame, right?
fine work of course

+2 votes     media: Stannis' Armor
Executor-64-
Executor-64- Jul 1 2013, 10:14pm says:

very good, a nice idea indeed
just be cautious if you would please not to overpower seyda neen,
it was meant to be a village, and i would hate to see it too big in actual size... this however :D yay

+2 votes     media: Seyda Neen - Improved Chargen
Executor-64-
Executor-64- Jul 1 2013, 1:07pm says:

great looking forward to it :D

+6 votes     article: Release on the 20th
Executor-64-
Executor-64- Jun 26 2013, 7:33am says:

@badboy_zay
duude way too much info
(dont get me started on my MW essential mods,there is about 120)

-tried animated morrowind with this mod, works fairly well (1 or 2 animated npcs were sitting on some object that is removed so they are sitting on nothing now, but thats too small to complain)

@trance'88
never play without hold it! and didnt get any problems with your mod... not saying there are none, just i didn't spot them

+1 vote     mod: Morrowind Rebirth 2.71
Executor-64-
Executor-64- Jun 26 2013, 7:26am says:

keep'em comming :D

+1 vote     article: [RELEASE] Morrowind Rebirth 2.31!
Executor-64-
Executor-64- Jun 24 2013, 5:44am says:

wow that looks amazing :D

+3 votes     article: Rooks Keep: Demo release
Executor-64-
Executor-64- Jun 21 2013, 4:39pm says:

yes the screenshots don't do it justice
and its not all about visuals anyway... its a all-around improvement to the magical land of morrowind :D

glad its being maintained and updated as it is :D

+1 vote     article: [RELEASE] Morrowind Rebirth 2.3!
Executor-64-
Executor-64- Jun 18 2013, 10:21am says:

i presume this has to be seen ingame in order to be fully appriciated
only have one suggestion: more indoril stuff would be nice... yeah i know the banners are on the walls, but maybe an indoril shield or mask on the wall here and there... also i dont think carpets are appropriate for the barracks

otherwise nice :D

+1 vote     media: Vivec Entrance - Ordinator Barracks
Executor-64-
Executor-64- Jun 9 2013, 8:03pm says:

i'm going to leave this comment here because i frankly don't know where to look for this:
does anybody know of a mod for kotor or kotor 2 that changes the game view to a stategy-type gameplay view like starcraft or diablo, while displaying the default game camera while in dialogues?

+1 vote     game: Star Wars: Knights of the Old Republic II
Executor-64-
Executor-64- Jun 9 2013, 8:03pm says:

i'm going to leave this comment here because i frankly don't know where to look for this:
does anybody know of a mod for kotor or kotor 2 that changes the game view to a stategy-type gameplay view like starcraft or diablo, while displaying the default game camera while in dialogues?

0 votes     game: Star Wars: Knights of the Old Republic
Executor-64-
Executor-64- Jun 9 2013, 8:01pm says:

i'm going to leave this comment here because i frankly don't know where to look for this:
does anybody know of a mod for kotor or kotor 2 that changes the game view to a stategy-type gameplay view like starcraft or diablo, while displaying the default game camera while in dialogues?

+1 vote     mod: KotOR - Ultimate
Executor-64-
Executor-64- Jun 8 2013, 8:42pm says:

been following this for a long time, good luck

+3 votes     mod: GRIM AGE - Skirmish
Executor-64-
Executor-64- Jun 8 2013, 5:31pm replied:

nevermind was just a thought :)

so you implementing all of these, or just showing the options?
8888 has the nicest helmet, and 88's breastplate is wicked, the other brestplates remind me on vanilla dragon scale armor

+1 vote     media: Elven Armor Concept
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