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this a unique location?
looks amazing :) i like how you expand the list of all the architectures, hope to see other architectual styles of outposts (ashlander-redoran, arcadian isles-hlaalu, televani, dwemer and veothi-temple)
this a quest mod?
if not is the dialogue at least inserted into latest rumors?
(and the more outposts the better, same as farms and massive ammounts of npcs, gives you a sence of civilization)
hell yeah, it's all about molding the game to your opinion of perfection :D
they shouldnt have made revan's face and give him a voice either :/
i dont understand why you couldn't just make revan's and the exile's character when making your own or later on, why was that so hard to do?
If i could make revan a black female and exile an asian male for example, if would fit my kotor game, and everyone's got their personal choice of revan/exile
oh all right :)
well there are much much more content mods for kotor2 the sith lords because it was a more ambitious priject and alot of content didnt make it to the game, there are some very awesome mods for it...
but if you meant kotor i can only say
-brotherhood of shadows: solomon's revenge
-ryloth planet mod (saw it right here)
-force pack 2.0 (added both lightsaber stances and force)
there were many more mods for kotor 1 i would suggest (like the alien companion who had really rich dialogue subtitles (alen talk)) and a lot more but with the filefront and other sites shutting down dont rly know
-there are alot of good mods for kotor 2 which make it more complete and all
-there is even a fan-made unofficial sequel to the game
planescape torment baby :D
If you can remake all the games of the late black isle studio, that would be just epic (like planescape, with better and complete voice acting)
yeah but this looks spot on like sun guard's helmet
and they hated mandalorians
very cool, i only wish he had robe sleeves and legs, and shoulder armor over the sleeves if you get what im going for
after all, legs and arms armor would give you an armor restriction penalty for mele fighters
the helmet looks like sun guard's helmet... wich is default echani helmet and later palpatine's royal guard helmet isnt it?
lol he has a gun hidden in his mouth xD
maybe that's his special perk lol
but srsly what's he missing? sCarS, alot of them...
just went through the images...
holy crap that's some good stuff :O
i only hope that you make the armors less "brightest colours of the rainbow" like the original kotor did and go for a little darker, more depressing tones...
looks kind of fat :/
cant they be more like:
hey just checking up on the mod
yeah i guess you're the guy behind the work you make decisions ;)
i think its great kotor is not forgotten, its one of the top rpg games and defenetley one of the best star wars games
Why don't you join up with some other mods and make a grand kotor modification, that would be sick :)
-there are some good quality mods that add new planets to the game
-there are mods that restore or add qualty conent perhaps include them
-ALSO if someone has heard of something like this pls let me know if not i want to ask is it doable for kotor/kotor2 > making a mod that changes game camera to be in old school top view (bud doesnt effect dialogue camera) anyone heard?
great to hear :D
looks fantastic so far best of luck
sh*t just got real :D
are you actualy saying this mod will be realeased :O woah
"Is a classic sci-fi role-playing open world game with OLD SCHOOL TOP VIEW..."
say no more :)
wish someone made fallout 3/new vegas and KOTOR 1/2 versions in old school top view :(
as much as i love the concept of this game (alternate universes rule), im curious as why it will not hold a group of the same infantry/veicles as one unit, and instead goes for warcraft 3 logic of 10 soldiers win massive wars
and seperacing actual combat and base building gameplay couldnt hut either
O.o SH*T JUST GOT REAL
no such thing as too hard, only more challenging to push you to improve your char, making you look harder for stuff to improve, pushing you deeper into the gameworld (unless you a cheating cheater :/)
to keep it short, harder couldn't hurt :)
*one more thing:
I don't know what morrowind developers were thinking back in the day, but alchemy/smithing/enchanting as portable skills? hell no >:(
Labs/smiths/shrines in guilds and settlements as the ONLY way to use these skills man
why am i mentioning this? it could affect game balance greatly
love the spore-type of evolution :) support
respect for all the star wars roleplay/blogs ect right here on moddb
good stuff :)
evo poke- ujem te nazad, video poruku
evo znas kako je fakultet ostao 1 rok i 6 ispita :/
vidimo se cesce kad se stisaju akademske obaveze
hey mister T
so i just noticed you left me a msg on my profile board
Frankly, the MR testing didnt take place at all on account of my school testing :/ im *** deep in crap atm so
If I get out of this one, promiss to get more involved in your mod
your fan and reviewer (one of many i guess)
znate, na pocetku dinastije koristio se crveni orao na beloj pozadini :)
yep its a keeper, make sure you got then all though (dialogue improvement mods i mean)
wizard islands really not my thing
although redoing the "root path" that you walk on (the green things that are used instead of ladders and stuff) always looked... strange? perhaps taht
nice spash woah :D
ever seen this ones?
edit: wait scratch that,SHAHI is historical and a catchy codename
as mentioned above