Programmer, artist and CEO of Evil Turtle Productions! I also make music and play in two bands: Prickrott and Chematic.

Comment History  (90 - 120 of 124)
EvilTurtle
EvilTurtle Mar 6 2012, 10:46am replied:

wooo :D

+1 vote   mod: Draconian Empire mod
EvilTurtle
EvilTurtle Mar 6 2012, 6:54am replied:

that ALWAYS happens at the worst times.. even worse: i was making a backup a while ago and my pc crashed at the moment the backup started...

my HD was broken and i had to buy a new one. and all was lost...

+1 vote   mod: Grand Theft Auto Halo (GTA Halo)
EvilTurtle
EvilTurtle Mar 6 2012, 3:11am replied:

patience ;) still working hard on the mod, im hoping to release it around april 1th... 'cuz that date is coolbeans *nods*

+1 vote   mod: Draconian Empire mod
EvilTurtle
EvilTurtle Mar 2 2012, 12:44pm replied:

Funny thing is: i have just resolved this problem 30 minutes ago XD

thanks for the tip nonetheless! i'm sure i'll run into more problems :P

+1 vote   article: Some troubles...
EvilTurtle
EvilTurtle Mar 2 2012, 3:14am replied:

woo! thank you <3

+1 vote   mod: Draconian Empire mod
EvilTurtle
EvilTurtle Mar 1 2012, 4:11pm replied:

updated it a bit, see pic's ;)

+1 vote   media: Screenie from a singleplayer mission
EvilTurtle
EvilTurtle Mar 1 2012, 1:16pm replied:

not to mention the nice ship-falling-into-pieces + exlosiongasm death sequences.

I'm working hard on a nice soundtrack too, i hope it'll be worthy 83

+1 vote   media: Ingame screenshot
EvilTurtle
EvilTurtle Mar 1 2012, 11:07am says:

Also, i have a question about your shaders:

When i use them in HW2, even with everything else vanilla, the singleplayer campaign doest work properly. After the intro cinematic the mission starts... and nothing happens the ships just sit there and there is no UI or anything.

In the case of my mod (draconian empire, have a look ;) ) the mission ends right away!

Any ideas on this? Thanks in advance.

+1 vote   member: CnlPepper
EvilTurtle
EvilTurtle Mar 1 2012, 8:42am says:

you sir.. are the master of shader-le-gaspness :3

+1 vote   member: CnlPepper
EvilTurtle
EvilTurtle Feb 29 2012, 8:14am replied:

ahahha u jelly? x3

nah, that's not the source code, also, i'm not planning to actually hack HW2 (not that i can anyways) dont want trouble with Sierra haha o.o

+1 vote   article: Draconian Mod Beta 0.1 release scheduled
EvilTurtle
EvilTurtle Feb 29 2012, 6:45am replied:

yeah i agree too, however, most mods are multiplayer oriented and thus i already have found some things for the build-menu problem.

The cinematics however is hard to find, but i'll ask around :3

+1 vote   article: Some troubles...
EvilTurtle
EvilTurtle Feb 28 2012, 3:33pm replied:

lol, i had decompiled one of the dll's and the only thing it said whas: "there is always a way..."

wth? XD

+1 vote   article: Draconian Mod Beta 0.1 release scheduled
EvilTurtle
EvilTurtle Feb 28 2012, 3:32pm replied:

thanks for the kind words ;)

+1 vote   mod: Draconian Empire mod
EvilTurtle
EvilTurtle Feb 28 2012, 6:19am replied:

thanks! most ships are still work in progress, this was a mere demonstration of what the mod looks like so far :)

+1 vote   media: Draconian Empire Beta Trailer 1
EvilTurtle
EvilTurtle Feb 28 2012, 5:36am replied:

haha, you know what'd be awesome?

That Sierra would release the source code for this game.. imagine all the possibilies O.O

+1 vote   article: Draconian Mod Beta 0.1 release scheduled
EvilTurtle
EvilTurtle Feb 28 2012, 5:15am says:

nice list! i have a nice mod wich you might want to add: Moddb.com

Its an total-conversion mod wich addes new graphics, gameplay and a new singleplayer campaign/storyline :D

+1 vote   article: Mods for HW2
EvilTurtle
EvilTurtle Feb 28 2012, 5:12am says:

hmmmm looks interesting, this could be a VERY valuable addition to my mod... Especially since the current storyline can have multiple branches

+1 vote   download: Active Campaign Script
EvilTurtle
EvilTurtle Feb 28 2012, 5:05am replied:

41. grab that hulahoop and shake dat ***!

+1 vote   article: 32 things to do when you ISP is down.
EvilTurtle
EvilTurtle Feb 28 2012, 4:48am replied:

hmm, well that IS true haha!

+1 vote   mod: Draconian Empire mod
EvilTurtle
EvilTurtle Feb 28 2012, 4:24am replied:

thank you! ^.^

+1 vote   media: Screenie from a singleplayer mission
EvilTurtle
EvilTurtle Feb 28 2012, 4:21am replied:

yeah ORB had a more NEXUS-ish feeling to it: darker and more focused at realism, while Homeworld is more story-driven.

With this mod im hoping to make a combo of those two: realism (as far as the engine will let me) and story.

+1 vote   media: Ingame screenshot
EvilTurtle
EvilTurtle Feb 28 2012, 4:20am replied:

the sun you see is actually a ship-object, with a gigantic navlight for the corona :P

The map itself has two lights: one very bright yellow-ish light coming fron the sun and a second, black, light coming from the other side to create a very contrasting light effect.
This map will be featured in the first beta release so then you can see for yourself :)

+1 vote   media: New map screenies
EvilTurtle
EvilTurtle Feb 28 2012, 4:17am replied:

*smiles too* heheh, well that all depends on the obstacles along the way i guess.

I'm currently having lots of trouble getting the intro cinematic to work right. Somehow after a cinematic the mission just freezes and says the campaign has ended, but when i remove the cinematic the mission works normally o.o

anyways, i think it could just be a month from now, so... April 1th? XD

+1 vote   article: Draconian Mod Beta 0.1 release scheduled
EvilTurtle
EvilTurtle Feb 27 2012, 7:58am says:

RAOWWWRAWR! :3

+1 vote   member: Wolfyboy
EvilTurtle
EvilTurtle Feb 27 2012, 4:30am replied:

ahh O.R.B. that brings back memories :D still have that game lying here :3

I'm focusing more on realism when it comes to the graphics in this mod i.e. a darker universe, more use of fx such as lensflares etc.

+1 vote   media: Ingame screenshot
EvilTurtle
EvilTurtle Feb 26 2012, 2:25pm says:

wow, i can honestly say that this is the first time i have seen water/oceans rendered so... perfect! really impressive stuff here guys!

+1 vote   media: Ocean rendering
EvilTurtle
EvilTurtle Feb 26 2012, 2:17pm says:

Sounds like a cool new addition to the Portal universe, tracking this one :3

+1 vote   mod: Portal 2: Urgent Recall
EvilTurtle
EvilTurtle Feb 24 2012, 9:37am replied:

wooo, my first fan XD

+2 votes   mod: Draconian Empire mod
EvilTurtle
EvilTurtle Feb 24 2012, 6:52am replied:

haha, i wish it was almost finished!

I do have come a long way, but i have barely started making the singleplayer campaign & recording new sounds etc.

i will keep ya'll posted tho :D

+1 vote   mod: Draconian Empire mod
EvilTurtle
EvilTurtle Feb 23 2012, 12:34pm replied:

thanks for the nice comment!

I'm currently working on the storyboard for the singleplayer campaign, so more info wil surely be coming soon!

+1 vote   mod: Draconian Empire mod
EvilTurtle
EvilTurtle Apr 18 2012, 5:30am says:

rawr n stuff

+2 votes   member: Fagu_Aegeis
EvilTurtle
EvilTurtle Apr 18 2012, 5:21am replied:

i hope DE's ENDING isnt like Mass Effect :/

0 votes   media: New Draconian style
EvilTurtle
EvilTurtle Mar 25 2012, 4:36am replied:

that's a bit maybe, since humans have no real need nor technological prowess for large squadrons of fighters (at least not in the beginning of the game). However it could be a 'carrier' for resources ;)

+1 vote   media: the Rustbucket freighter 2
EvilTurtle
EvilTurtle Mar 24 2012, 6:32pm replied:

lol XD

+1 vote   media: Human Shieldship animation & FX test
EvilTurtle
EvilTurtle Mar 24 2012, 11:45am replied:

lol okay, i'll be online in a minute

+1 vote   article: Voice-actors wanted!
EvilTurtle
EvilTurtle Mar 24 2012, 6:47am replied:

hmm, i seem to have troubles adding you for some reason.

Could you add me?: UberEvilDragon

+1 vote   article: Voice-actors wanted!
EvilTurtle
EvilTurtle Mar 24 2012, 4:09am replied:

thanks for the nice comment!

i agree, and i think im not gonna change the model itself. however, it still misses some subsystems (shields, maybe resourcing, research modules etc) so the end product with all the subsystems build, will prob differ a bit in look.

+1 vote   media: the Draconian Warship
EvilTurtle
EvilTurtle Mar 24 2012, 4:02am replied:

I dont mind accents, after all its about the human race as a whole amirite ;)

Cool, i just added you, and lets have a... well.. chat!

+1 vote   article: Voice-actors wanted!
EvilTurtle
EvilTurtle Mar 23 2012, 5:41pm says:

Okay, so when im logged in... DE suddenly doesnt appear on our Dev-page anymore?

+1 vote   group: Evil Turtle Productions
EvilTurtle
EvilTurtle Mar 23 2012, 5:15pm replied:

haha, yeah!

I like realism 83

+1 vote   media: Some Designs for human ships
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