Programmer, artist and CEO of Evil Turtle Productions! I also make music and play in two bands: Prickrott and Chematic.

Comment History  (30 - 60 of 124)
EvilTurtle
EvilTurtle Apr 5 2012, 5:58pm replied:

yes, as those are still using copied HW2 textures and such.

+1 vote     media: New Draconian style
EvilTurtle
EvilTurtle Apr 4 2012, 3:38am replied:

the fixed version is online for download now :D

+1 vote     download: Draconian Empire mod Beta 0.1
EvilTurtle
EvilTurtle Apr 4 2012, 3:38am says:

FIXED VERSION ONLINE!

+1 vote     mod: Draconian Empire mod
EvilTurtle
EvilTurtle Apr 3 2012, 4:40pm replied:

yeah that's the idea :3

+2 votes     media: Supressor Upgrades
EvilTurtle
EvilTurtle Apr 3 2012, 7:51am replied:

thanks for the nice comment!

the fix should be ready for download tomorrow, i just replaced the delocale.big file with the locale map. then the localized subtitles and voice-acting should work too.

+1 vote     mod: Draconian Empire mod
EvilTurtle
EvilTurtle Apr 3 2012, 7:22am says:

okay, the correctly working version is now waiting authorization, please download this new version if your current install is not working!

+1 vote     mod: Draconian Empire mod
EvilTurtle
EvilTurtle Apr 3 2012, 5:07am replied:

Okay, so i discoverd the Locale.big file was corrupt and i made an mistake in the Readme. Reuploading the file now i suggest you reinstall it.

+1 vote     download: Draconian Empire mod Beta 0.1
EvilTurtle
EvilTurtle Apr 3 2012, 3:41am replied:

good thing you mention that as i wasnt aware.

i'll try to release a shader 2 -less version soon then, ill have to test if the new shader 2 textures also work without the actual new shaders tho. If they don't then it's gonna take a while.

if its no problem though, i will upload it probably tomorrow or so.

+1 vote     download: Draconian Empire mod Beta 0.1
EvilTurtle
EvilTurtle Apr 2 2012, 1:59pm replied:

still waiting for the upload & journal to be authorized, guess that's ModDb's drawback: the time it takes before something actually appears :/

+1 vote     mod: Draconian Empire mod
EvilTurtle
EvilTurtle Apr 2 2012, 5:17am replied:

heh, works for me XD

and thanks!

+1 vote     media: the Rustbucket freighter 2
EvilTurtle
EvilTurtle Mar 28 2012, 8:05am replied:

o.=.o

meep?

+1 vote     article: Deadline Beta 0.1 is coming closer
EvilTurtle
EvilTurtle Mar 25 2012, 5:16pm replied:

what'd you think im doing? silly x3

+1 vote     media: the Rustbucket freighter 2
EvilTurtle
EvilTurtle Mar 25 2012, 4:36am replied:

that's a bit maybe, since humans have no real need nor technological prowess for large squadrons of fighters (at least not in the beginning of the game). However it could be a 'carrier' for resources ;)

+1 vote     media: the Rustbucket freighter 2
EvilTurtle
EvilTurtle Mar 25 2012, 4:05am replied:

a lot of purposes, wich will all be discovered ;)

+1 vote     media: the Rustbucket freighter 2
EvilTurtle
EvilTurtle Mar 25 2012, 4:04am replied:

lol no shiet son, there is no air in space so metal can't oxydize (was that a word? o.=.o)

however, its an old ship and the hull is weathered so i needed a nice old-looking texturebase :P

+1 vote     media: the Rustbucket freighter 2
EvilTurtle
EvilTurtle Mar 24 2012, 6:32pm replied:

lol XD

+1 vote     media: Human Shieldship animation & FX test
EvilTurtle
EvilTurtle Mar 24 2012, 11:45am replied:

lol okay, i'll be online in a minute

+1 vote     article: Voice-actors wanted!
EvilTurtle
EvilTurtle Mar 24 2012, 10:21am replied:

thanks! <3

HW is indeed le win :3

+1 vote     mod: Draconian Empire mod
EvilTurtle
EvilTurtle Mar 24 2012, 10:20am replied:

Thanks for the tip!
Well i scrapped that design for now, i have a guy helping me on the fighter designs. Also: since the humans arent that technologically advanced in the beginning of the game, combat is mostly focused on frigate-sized ships.

+1 vote     media: Some Designs for human ships
EvilTurtle
EvilTurtle Mar 24 2012, 6:47am replied:

hmm, i seem to have troubles adding you for some reason.

Could you add me?: UberEvilDragon

+1 vote     article: Voice-actors wanted!
EvilTurtle
EvilTurtle Mar 24 2012, 4:09am replied:

thanks for the nice comment!

i agree, and i think im not gonna change the model itself. however, it still misses some subsystems (shields, maybe resourcing, research modules etc) so the end product with all the subsystems build, will prob differ a bit in look.

+1 vote     media: the Draconian Warship
EvilTurtle
EvilTurtle Mar 24 2012, 4:03am replied:

*ques voyager-theme* XD

+2 votes     media: the Draconian Warship
EvilTurtle
EvilTurtle Mar 24 2012, 4:02am replied:

I dont mind accents, after all its about the human race as a whole amirite ;)

Cool, i just added you, and lets have a... well.. chat!

+1 vote     article: Voice-actors wanted!
EvilTurtle
EvilTurtle Mar 23 2012, 5:44pm replied:

pretty much every subsystem in the game will have a visual impact on the ship(s). Ofcourse, this depends on the subsystem.
Armor will only show some plating/texture changes in most cases, while systems like weapons, engines etc will be more obvious

+1 vote     media: Supressor Upgrades
EvilTurtle
EvilTurtle Mar 23 2012, 5:41pm says:

Okay, so when im logged in... DE suddenly doesnt appear on our Dev-page anymore?

+1 vote     group: Evil Turtle Productions
EvilTurtle
EvilTurtle Mar 23 2012, 5:35pm says:

WTF, where did Draconian Empire suddenly go?!?!

+2 votes     group: Evil Turtle Productions
EvilTurtle
EvilTurtle Mar 23 2012, 5:15pm replied:

haha, yeah!

I like realism 83

+1 vote     media: Some Designs for human ships
EvilTurtle
EvilTurtle Mar 23 2012, 5:14pm replied:

hmmm yeah, now that you mention it :P

Seeing as this was the first model ever for DE, the look of it will prob change the more subsystems i make for it. (just look at the Human Frigate comparison pic) ;)

+1 vote     media: the Draconian Warship
EvilTurtle
EvilTurtle Mar 23 2012, 12:14pm says:

FUZ RO DAH!

+1 vote     member: Typhaaris
EvilTurtle
EvilTurtle Mar 22 2012, 5:34am says:

I now be a 'Designer'

83

+2 votes     member: EvilTurtle
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