I am a developer for the "Guard Duty" and "Operation: Black Mesa" mod teams. My main focus and skill set lies with Level Design, though I also create world textures and 3D props as well. I have been Source mapping since 2006 and have been creating textures for just as long. My skills with 3D modeling has been gaining ground since May 2011. Level Design, and video games in general, are truly a great passion of mine. I am always striving to learn more and become the best artist I can be, so that one day I can achieve a career doing what I love.

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Guard Duty
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miller_allset Nov 25 2012, 3:14am says:

Wow! That looks amazing! Good job man!

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EvilGoodGuy Author
EvilGoodGuy Dec 8 2012, 7:53pm replied:

thanks man :)
I will replace this screenshot sometime soon with an updated version of the map, like I do with most of my screenshots.
Currently I have added more details and replaced that blue barrel since it stands out too much.

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May 1st, 2012
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