Christ follower and indie game developer. Running, music, programming, games, art.

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Posted | Game Title | Author
Screenshot Saturday 203
Lemma

Screenshot Saturday 203

Dec 19, 2014 Lemma 1 comment

New world! Frosty textures! Glowy chasey cubes! Lighting updates!

Screenshot Saturday 202
Lemma

Screenshot Saturday 202

Dec 12, 2014 Lemma 4 comments

In which I reveal new screenshots and talk about the future of Lemma. Another week down.

New screens
Lemma

New screens

Dec 5, 2014 Lemma 0 comments

Another level is done, along with a whole bunch of writing.

Gameplay patch and Linux support
grepr

Gameplay patch and Linux support

Dec 5, 2014 grepr 0 comments

I made some gameplay tweaks and added Linux support!

Screenshot Saturday 199
Lemma

Screenshot Saturday 199

Nov 21, 2014 Lemma 0 comments

New challenge levels! Your theoretically weekly dosage of screenshot goodness.

I survived 7DFPS
grepr

I survived 7DFPS

Nov 16, 2014 grepr 0 comments

In Soviet Russia, you are bullet. Some thoughts about completing grepr - an FPS created in seven days for the 7DFPS challenge.

Screenshot Saturday 196
Lemma

Screenshot Saturday 196

Nov 9, 2014 Lemma 0 comments

Ohio Game Dev Expo, new textures, new menu, new levels! Yes, I realize it's not actually Saturday...

Screenshot Saturday 194
Lemma

Screenshot Saturday 194

Oct 18, 2014 Lemma 0 comments

Waterfalls and floatey dust particles in the new Lemma map, plus a quick GIF from a mobile contract game I'm working on.

Screenshot Saturday 188
Lemma

Screenshot Saturday 188

Sep 6, 2014 Lemma 0 comments

I have an Oculus Rift now, and the integration is almost done. This is not a drill, repeat, not a drill.

Screenshot Saturday 185
Lemma

Screenshot Saturday 185

Aug 16, 2014 Lemma 1 comment

New level! Cloud shadows! Falling water! Fun times are had by all.

Screenshot Saturday 184
Lemma

Screenshot Saturday 184

Aug 9, 2014 Lemma 1 comment

Just a single screenshot for you this week. But man, what a screenshot. Right? Right.

Screenshot Saturday 183 - Design by Trial and Error™
Lemma

Screenshot Saturday 183 - Design by Trial and Error™

Aug 1, 2014 Lemma 0 comments

I hit a milestone today. Plus, how to design your own terrible games!

Screenshot Saturday 182
Lemma

Screenshot Saturday 182

Jul 25, 2014 Lemma 2 comments

What’s that you say? You didn’t even notice the absence of Screenshot Saturday last week? How convenient. Let’s pretend it never happened. Or rather...

New trailer!
Lemma

New trailer!

Jul 9, 2014 Lemma 1 comment

I cut a new trailer since the old one looked like butts.

Screenshot Saturday 178
Lemma

Screenshot Saturday 178

Jun 28, 2014 Lemma 0 comments

We were featured on Monday Night Indie! (Thanks Dave!) Together we discovered a bunch of big issues with the tutorial, weeeee! Here's a sneak peek at...

Screenshot Saturday 177
Lemma

Screenshot Saturday 177

Jun 21, 2014 Lemma 1 comment

New animations! Level editor! Level editor! Level editor! Steam Workshop!

Screenshot Saturday 174
Lemma

Screenshot Saturday 174

Jun 7, 2014 Lemma 4 comments

Level designs! Rifts! Booth banners! Textures! Oculus support on the way!

Screenshot Saturday 173
Lemma

Screenshot Saturday 173

May 31, 2014 Lemma 1 comment

New animations! Time trial mode! Improved god rays! Official wiki! We're going to the Midwest Game Developer Summit! AAAAAAHHHH

Screenshot Saturday 172
Lemma

Screenshot Saturday 172

May 23, 2014 Lemma 3 comments

God rays! 4K resolution screenshots! Steam integration! In-game console!

Screenshot Saturday 171
Lemma

Screenshot Saturday 171

May 17, 2014 Lemma 1 comment

Just a small update this week. I made a nifty dialogue system!

Screenshot Saturday 170
Lemma

Screenshot Saturday 170

May 10, 2014 Lemma 0 comments

Character texture work, improved animation blending, and no more Peter Pan shadows.

Screenshot Saturday 169
Lemma

Screenshot Saturday 169

May 3, 2014 Lemma 3 comments

HECK YES I finally got SSAO working. Also more progress on the new character model.

Screenshot Saturday 168
Lemma

Screenshot Saturday 168

Apr 26, 2014 Lemma 3 comments

Cascading shadow maps! Rigify! Embarassingly exploitable gameplay mechanics!

Screenshot Saturday 167
Lemma

Screenshot Saturday 167

Apr 19, 2014 Lemma 1 comment

With the Kickstarter finished, it’s back to our regularly scheduled programming! New effects for the slow-motion predictive block system, plus upgrading...

Final hours
Lemma

Final hours

Apr 16, 2014 Lemma 3 comments

I'm happy to announce that regardless of the Kickstarter outcome, production of Lemma will continue.

FINAL WEEK!
Lemma

FINAL WEEK!

Apr 12, 2014 Lemma 1 comment

In the final week of Kickstarter funding, we've got multiple languages, character drawings, new features, and audio stuff.

GREENLIT!
Lemma

GREENLIT!

Apr 4, 2014 Lemma 1 comment

We are on Steam, and there's a new build available. What a coincidence!

Cheat your way through life
Lemma

Cheat your way through life

Apr 2, 2014 Lemma 1 comment

Evil cubes, cheating, and a new build coming soon.

Player model and animations
Lemma

Player model and animations

Mar 31, 2014 Lemma 1 comment

Talkin' bout modeling and animating the player character in Lemma.

Movement in-depth
Lemma

Movement in-depth

Mar 27, 2014 Lemma 1 comment

New video covering the movement and environment-modifying systems in Lemma.

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Dec 28, 2014
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