Christ follower and indie game developer working on a first-person parkour game.

News RSS Feed Summary List News  (0 - 30 of 42)
Posted | Game Title | Author
New trailer!
Lemma

New trailer!

Jul 9, 2014 Lemma 1 comment

I cut a new trailer since the old one looked like butts.

Screenshot Saturday 178
Lemma

Screenshot Saturday 178

Jun 28, 2014 Lemma 0 comments

We were featured on Monday Night Indie! (Thanks Dave!) Together we discovered a bunch of big issues with the tutorial, weeeee! Here's a sneak peek at...

Screenshot Saturday 177
Lemma

Screenshot Saturday 177

Jun 21, 2014 Lemma 1 comment

New animations! Level editor! Level editor! Level editor! Steam Workshop!

Screenshot Saturday 174
Lemma

Screenshot Saturday 174

Jun 7, 2014 Lemma 4 comments

Level designs! Rifts! Booth banners! Textures! Oculus support on the way!

Screenshot Saturday 173
Lemma

Screenshot Saturday 173

May 31, 2014 Lemma 1 comment

New animations! Time trial mode! Improved god rays! Official wiki! We're going to the Midwest Game Developer Summit! AAAAAAHHHH

Screenshot Saturday 172
Lemma

Screenshot Saturday 172

May 23, 2014 Lemma 3 comments

God rays! 4K resolution screenshots! Steam integration! In-game console!

Screenshot Saturday 171
Lemma

Screenshot Saturday 171

May 17, 2014 Lemma 1 comment

Just a small update this week. I made a nifty dialogue system!

Screenshot Saturday 170
Lemma

Screenshot Saturday 170

May 10, 2014 Lemma 0 comments

Character texture work, improved animation blending, and no more Peter Pan shadows.

Screenshot Saturday 169
Lemma

Screenshot Saturday 169

May 3, 2014 Lemma 3 comments

HECK YES I finally got SSAO working. Also more progress on the new character model.

Screenshot Saturday 168
Lemma

Screenshot Saturday 168

Apr 26, 2014 Lemma 3 comments

Cascading shadow maps! Rigify! Embarassingly exploitable gameplay mechanics!

Screenshot Saturday 167
Lemma

Screenshot Saturday 167

Apr 19, 2014 Lemma 1 comment

With the Kickstarter finished, it’s back to our regularly scheduled programming! New effects for the slow-motion predictive block system, plus upgrading...

Final hours
Lemma

Final hours

Apr 16, 2014 Lemma 3 comments

I'm happy to announce that regardless of the Kickstarter outcome, production of Lemma will continue.

FINAL WEEK!
Lemma

FINAL WEEK!

Apr 12, 2014 Lemma 1 comment

In the final week of Kickstarter funding, we've got multiple languages, character drawings, new features, and audio stuff.

GREENLIT!
Lemma

GREENLIT!

Apr 4, 2014 Lemma 1 comment

We are on Steam, and there's a new build available. What a coincidence!

Cheat your way through life
Lemma

Cheat your way through life

Apr 2, 2014 Lemma 1 comment

Evil cubes, cheating, and a new build coming soon.

Player model and animations
Lemma

Player model and animations

Mar 31, 2014 Lemma 1 comment

Talkin' bout modeling and animating the player character in Lemma.

Movement in-depth
Lemma

Movement in-depth

Mar 27, 2014 Lemma 1 comment

New video covering the movement and environment-modifying systems in Lemma.

Looking forward
Lemma

Looking forward

Mar 26, 2014 Lemma 0 comments

Talkin' bout new enemies and systems, level design and story, plus a Kickstarter and Greenlight update.

Greenlight update + streaming tomorrow
Lemma

Greenlight update + streaming tomorrow

Mar 20, 2014 Lemma 0 comments

Watch me on Twitch tomorrow at 6pm EST! Kickstarter is over 24% funded and Greenlight has almost 2,000 yes votes.

Lemma: first-person parkour demo is out
Lemma

Lemma: first-person parkour demo is out

Mar 18, 2014 Lemma 2 comments

The demo is out, and we're on Kickstarter and Greenlight!

Screenshot Saturday 162
Lemma

Screenshot Saturday 162

Mar 14, 2014 Lemma 2 comments

The Kickstarter for Lemma launches on Monday! Keep an eye out, and tell your friends!

Screenshot Saturday 161
Lemma

Screenshot Saturday 161

Mar 7, 2014 Lemma 3 comments

GIFs of some new voxel abilities, plus working on a sandbox map for the Kickstarter demo.

Screenshot Saturday 159-160
Lemma

Screenshot Saturday 159-160

Mar 1, 2014 Lemma 1 comment

I missed last week's post, so now you get to enjoy twice the screenshots!

All Ahead Full
Lemma

All Ahead Full

Feb 14, 2014 Lemma 0 comments

Progress report. Sir, we have inbound screenshots from the first two weeks of full-time development. Bearing zero nine five, range three hundred. Prepare...

Ramping Up
Lemma

Ramping Up

Jan 24, 2014 Lemma 1 comment

Preparing to ramp up development in a big way. Here's what I've been up to in the meantime.

Lemma - Alpha 3 Ready to Play
Lemma

Lemma - Alpha 3 Ready to Play

May 6, 2013 Lemma 5 comments

After seven months of hard work, Alpha 3 is ready to play! Includes the first five levels of the game. Teaches you the basics of jumping, climbing, wall-running...

Quantity Brings Quality
Lemma

Quantity Brings Quality

Apr 7, 2013 Lemma 0 comments

I wax eloquent about the new strategy for Lemma development. And show off some new stuff.

Internet is Back
Lemma

Internet is Back

Jan 6, 2013 Lemma 1 comment

In which much gets done whilst internet is absent.

Progress Report
Lemma

Progress Report

Dec 10, 2012 Lemma 1 comment

New controls, new tutorial levels, new gameplay footage, and 15 million bug-fixes, give or take an order of magnitude.

Mac and Linux Support
Lemma

Mac and Linux Support

Nov 19, 2012 Lemma 1 comment

Lemma will (eventually) support Mac and Linux via the awesome MonoGame project.

Level
Avatar
Avatar
Offline Since
Jul 22, 2014
Country
United States United States
Gender
Male
Member Watch
Track this member
News Statistics
Articles
42
Views
25,954
Views Today
2
Popular News