Christ follower and indie game developer working on a first-person parkour game.

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1 comment by et1337 on Sep 9th, 2012

Everyone pretend this blog didn't die for six months, okay? Okay. Here's a brain-dump of random things I've learned while not blogging.

  • Distributed programming is tough but really, really fun.
  • geventCouchbaseFabric, and pyzmq are awesome.
  • Django's admin interface can be twisted fairly easily into a CMS for a dynamic website.
  • Bed bugs + week-long power outage + another week with still-broken A/C = fun summer.
  • Leaky washing machine + computer in basement directly beneath = new computer.
  • A bike is the best thing ever when you're in college.
  • Spotify is the best thing ever regardless of time or space.
  • Batman was eh.
  • Bourne was great.
  • Game of Thrones, holy crap! Both the books and TV show. Amazing.
  • Buy a Mosin-Nagant. Best $100 you'll ever spend.
  • Girls, how do they work?
  • Writing HTML5 games is a thing which I can do.
  • Don't submit your cover design contest entry a month early, they might totally forget you.
  • Tribes is fun and free.
  • Battlefield 3 added Counterstrike's gun-game mode. Best ever.
  • In December, Lord willing I'll be graduated, living in a new apartment, working full-time for an iPhone game studio. Holy crap.

Life's been busy, but this last semester is pretty easy, so I've had lots of time to work on Lemma. No time to talk about it now, but keep an eye out for a juicy trailer / alpha download soon. For now, I'll just tease you with this!

Thanks for bearing with me people. You guys rock.

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Post comment Comments
DIDHOT Jan 16 2010, 5:23am says:

You're welcome, i just love a game with a cool ghrapics. And good luck with your game! XD


+2 votes     reply to comment
ADTeam™ Jan 6 2013, 10:46am replied:

A game with "cool" graphics doesn't mean that it will be a good game.

About this game (LEMMA), I really like the concept, no matter about the graphics, keep up your great work!

+2 votes     reply to comment
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Latest tweets from @et1337

RT @westmaaan: with the invent of modern computers and the Erlang language, programs can now safely crash faster and repeatedly

Sep 18 2014, 12:46am

September 11 is the best day to fly according to my friend, because the airports are completely empty.

Sep 17 2014, 7:20pm

Cold shower > foam roller

Sep 17 2014, 6:08pm

@SP_Of_AND I was talking about Unity components. So, door #2. But door #1 is very interesting, especially for multi-threaded games.

Sep 17 2014, 1:08am

It's that moment when you as a player go "oh crap, that can actually happen!"

Sep 17 2014, 12:10am

Component-entity systems are great for making things interesting. What happens when I add a "Destructible" script to the in-game store?

Sep 17 2014, 12:09am

@t_machine_org @fuzzybinary Thanks, Obama.

Sep 16 2014, 3:21pm

@t_machine_org @fuzzybinary But then you can't declare multiple comma-separated variables that way, you need an asterisk for each. Ugh.

Sep 16 2014, 3:05pm

@t_machine_org @fuzzybinary That reasoning is why I always put the * with the type rather than the variable, i.e. int* x over int *x

Sep 16 2014, 3:04pm

@t_machine_org Ah, that makes sense. It's been a while since I've java'd.

Sep 16 2014, 3:02pm

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