A nerd that likes to waste his life. Simply put I play all the soul destroying games such as World of Warcraft. I like to sit down with massive RPGs and lose 100 hours of my life. Of course I wouldn't be here if that was all I liked...I want to work for Blizzard Entertainment in California or Valve in Seattle. For those of you wondering I will likely be exclusively working with the Source Engine and creating content in the SDK. See you later.
The first map I've created in the Unreal Development Kit that wasn't just a cube.
I think it turned out pretty well. For reference, there was exactly one light entity which was the sunlight. The light in the room was done with emissions lighting from the meshes.