Hi everybody! I'm a 25 years old guy from Spain who loves videogames. I'm trying to be Game Designer and now I'm focusing on finish my Source project and begin with UE3.
Posted by Erwaitin on May 3rd, 2009 digg this super bookmark
Wazzup!
Here you got the last review about HL2 singleplayer horror mods, and it comes with Combine Destiny, a mod where you will be a Combine soldier trying to recapture Installation 34, a Combine facility taken by humans and zombies.
The story doesn´t matter at all, but the game guide you throw messages on the screen simulating that you got communication with your Combine mates. Anyway, the game seems to be made with no connection between maps, that could be a bad idea, but the great work made in other areas make it a great mod.
The best part of this mod is the level design. You got 4 or 5 hours plenty of battles, enemies and well constructed levels wehere you will see a lot of different atmospheres and situations. You got some simple puzzles and almost no new conten from what you´ve seen in HL2. Perhaps this is the worst part of this and nearly every horror mod for HL2: the lack of new content.
If you try to scare the player you cannot attack me with headcrabs I defeated them all on HL2!!! This kind of specific mods needs new enemies perhaps a new zombie mutation, perhaps new Combines,... and new ways to attack the player as scaping from a site that will explode or keeping a zone for a while(look at Dear Esther for this).
On the other hand, here you got good levels to keep fighting for hours so, if you liked HL2, you will enjoy this mod.
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good one pal :) But since it has lack of content, its not what i like. The content is very very important. They should update it.
Yeah I'm with you, if this mod get updated with new monsters, levels and an engine update, it could be one of the greatest mods out there. Anyway it's a really good one, and if you read the type of work that its developers make, you'll understand why this mod is good on level design.
Moreover, I love horror, from films to literature, and any of them need new kinds of fear and scary. HL2 mods need new monster or tools to ge it, is extremely difficult to be better than Valve with its own tools and monsters!
Valve did pretty much fail everywhere with their games when it comes to the content of weapons, animations (third-person) and realism. The first-person animations are acually workable, but mostly could be renewed. I hope Half-Life 2 Episode 3 will be with new weapons/animations etc.
Im going to try that mod out, just to get some tip for level design and other stuff. Maybe it will give me some ideas :)