Spirits and Demons wont stand a chance
Spirits and Demons wont stand a chance
this is amazing thank you
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very nice looking animations
that looks really cool I like the interior visualization, any submarine action ?
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looking really clean I like the style
this looks really cool, it's one of those why the hell didn't I think of it Ideas; love it.
thank you for the video I left a comment on youtube aswell
V.7
FIXES
1. well ALOT
2. fixed my rocks on beach and all around from random movements
was weird,... anyhow it's fixed
3. No more binnocculars as I use gamepad and pressing B on gamepad is also binnocculars so it was difficult to change views in vehicle
without pulling binnocs
4. So now you Squad is now more aware and reacts faster
5. pressing B on gamepad or keyboard calls your squad to you.
Ok I am havin a bit of trouble getting my squad that doesn't go in the tank to follow me after into other vehicles argghhhh.
Looks like A.i is rather simple. Is it just me or did you not have to put a single forbidden area? looks cool. I wish I was able to use max.
p.s I removed the Binnocular Tagging system
As I am in the process of figuring out a more conventional way of doing it
Wow I Screwd up on V.6 just a little bit.
I saved it in the Editor without the proper -mod shortcut thing
my bad
All is well now enjoy VER.6.1 lol
V.6
1. Fixed the Hardcore DOF blur
2. refined alot of the enviroment
3. Alot more way's of approach
4. Cleaned up performance and a few more bugs
5. perfected the gasstation explosion I couldn't get it to freeze no matter what, so that should be fixed.
6. Tons to do, if you play on Delta WARNING it's hard.
Enjoy
PLEASE post of any bugs
(buried)
Who the heck buys win7
I Think I know Why you have the low FPS problem wen pressing F on something. Lets say you want to put a shape and area trigger around a squad member. and wen you enter that area it triggers the trigger to allow you to press an assigned key, and allow the squag member to follow you. Now wen he starts to follow you the shape and trigger thats most likely linked to him moves with hism and the engine cant handle it.
However if you utilized USE and made the out put to allow follow after use then no problems. Hope this helps maybe lol
V.5
1. Created a *NEW Squad Command system
2. by pressing use on a squad member they will follow you and attack enemies.
3. if you press H or left D-pad(360gamepad) they Halt folow or attack
4. if you tag an enemie with the Binoccular while squad is not following you after pressing halt(H) they will move in for attack.
5. you can retag any enemie
6. Gasstation Pefomance increased 100% removed Truck in Garage.
7. 100% more detail and work put into the level intself
8. 100% better performance.
9. More Directed paths through middle of island
10. If Squad Halted(H)/Left D-pad. and you enter a LTV or TRUCK they will enter aswell as exit when you exit. then enter again etc..
100% AWSOME SAUCE
and yes I have alot more to do I want it perfect like a real Crysis level but BETTER !!!!!!!!!!!!!!
V.4 a Few Bugs fixed and minor tweaks
1. adjusted ocean color
2. added a mill ontop on the tallest mountain accesible after the school
3. tons of work done much more too do
V.3 numerous bug fixes
1. Fixed TOD start time etc...
2. fixed some hills and textures
3. Higher frame rate
4. fixed gas station performance bug
Agreed (above)
Erndog2k
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