Im a modder, and thats all Im going to say right now, update later

Image RSS Feed Latest Screens
Bioship weapons 8472 Fighter Movement on Frigates
Blog RSS Feed Report abuse Latest Blog: My livestream account

0 comments by Epytron_Omega on Mar 28th, 2011

I recently started a Livestream account, so that I could have people come and watch me model for both SGI and BSG, as well as anything else that suits my fancy. But if you would like to view my videos, or watch me live if I am working on something, feel free to tune in. If you have a request, let me know via posting here, or in a PM and I will see what I can do to accommodate you. I hope everyone has an amazing day, and here is the link :)

Livestre.am

Groups
ModDB Stargate Fan Group

ModDB Stargate Fan Group

Hobbies & Interests group with 610 members, open to all members

This group is open to anyone who loves the Stargate shows, movies and anything Stargate! Anyone caught making fun of Stargate (outside of certain boundaries...

Omega Group

Omega Group

Developer & Publisher with 93 members, open to all members

The Omega Ω Group is an users association of around the world, which aims to create and modify original proyects and mods.

SoaSE M0dders

SoaSE M0dders

Developer & Publisher with 31 members, open to all members

A group of m0dders with tutorials and mods for learning or expanding Sins of a Solar Empire mods.

Stargate Invasion Mod Team

Stargate Invasion Mod Team

Developer & Publisher with 12 members, invitation only

Here is the Official Group of the modders for the Sins of a Solar Empire Project, Stargate Invasion.

Post comment Comments  (20 - 30 of 42)
saint1986
saint1986 Nov 15 2009, 10:06pm says:

hey.

i got a problem.

i can't get the mod to work.

Windows Vista it is: C:\Users\\AppData\Local\Ironclad Games\Sins of a
Solar Empire\Mod-1.17
or C:\Users\\AppData\Local\Ironclad Games\Sins of a
Solar Empire\Mods-Entrenchment v1.03

and your tutorials explenation dos not work for my. i can't find the file how you rote it.

on my comp C:\Program Files\Kalypso\Sins of a Solar Empire\AppData
the is the only thing remotly to the file you ment. and if i want to change somthing i cant get acces to it.

mybe somwone can help my.

i'am sorry that my english is not so good. i hoop somwone onderstands this. i live in the nedelands mybe that is of som help and i got the game: sins of a solar empire.

+1 vote     reply to comment
Sierra-Leader
Sierra-Leader Oct 31 2009, 2:16am says:

Thanks! We have started to mod... my friend is having some issues with coding but I'm sure he can figure it out.... It's actually a lot easier than we first thought.

By the way the stargate mod is looking fantastic!

+1 vote     reply to comment
Sierra-Leader
Sierra-Leader Oct 22 2009, 12:42pm says:

running the latest version of the game but with no expansion packs.

+1 vote     reply to comment
Sierra-Leader
Sierra-Leader Oct 21 2009, 10:39am says:

Hey there, I was wondering if you could help me and a friend out. We are wanting to make a mini mod for ourselves. We were wondering how to get into the coding and edit it. Make battleships more powerful, etc.

Thanks!
Alex

+1 vote     reply to comment
A_Drunk_Orangutan
A_Drunk_Orangutan Oct 6 2009, 8:36pm says:

Hey Egyptron thanks for the bc-304 mod it is awesome. your doing a really good job on the mod. keep u the good work. it is very much appreciated

+1 vote     reply to comment
TheThing1
TheThing1 Sep 29 2009, 5:39am says:

Thanks Alot Epytron_Omega for your continued hard work. I didn't know where to post this but I have a couple of modding questions. I know this probably isnt possible but im a newbie at moding so i'll ask anyway. Is there anyway of changing the beam weapons on the Daedalus so it fires in a short burst that have travel times? Im also trying to edit some of the null points on the daedalus but this requires the model to be imported into 3ds max, exported using a custom script into .obj and then imported and converted to XSI in softimage. That isnt the problem, but when i apply the tetures cm, cl and da the ship shows up black ingame. I guess this is something to do with the UV mapping lost in the conversion process. I can't for the life of me edit UV mapping, do you have any hints and tips for doing so? Or a template for the BC304's uv map that you can send me and that i can import. I dont intend to upload and share this modifaction of mine and it is purely for personaly use. Any help is apreciated, keep up the good work :)

+1 vote     reply to comment
SanitySlayer
SanitySlayer Oct 3 2009, 4:37am replied:

You can change all of the Beam weapons stuff in the Entity files for the ship you want to change, just open up CapitalShip_WHICHEVER.entity in notepad, scroll down to weapons, then the beam weapon, and just change some numbers around to how you prefer them

+1 vote     reply to comment
Darkst@r
Darkst@r Sep 17 2009, 2:45am says:

Hi Epytron_Omega, i was wondering for "Stargate Invasion" instead of troubling your self with trivial class ship, could you compile another mini mod with a BC304 as a capital class ship.(It would be so cool flying it around upgrading levels and using ability's)

+1 vote     reply to comment
-JR-Rekoil
-JR-Rekoil May 12 2009, 2:01am says:

hey is there going to be asgard ???

+1 vote     reply to comment
piper647
piper647 Apr 17 2009, 1:41am says:

Nice! Just tell me when you're ready and I'll be.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Level
Avatar
Avatar
Offline Since
Nov 25, 2014
Country
United States United States
Gender
Male
Member Watch
Track this member
Statistics
Activity Points
2,095
Rank
747 of 479,306
Watchers
13 members
Time Online
1 week
Comments
904
Site Visits
6,847
Profile Visitors
13,854 (4 today)
Contact
Private Message
Send Now
Email
Members Only
AIM
epytronomega
Twitter

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

Maxloef1990
Maxloef1990 friends since Jun 13, 2014
noing
noing friends since Aug 15, 2010
Unikraken
Unikraken friends since Mar 5, 2011
mapayne
mapayne friends since Mar 27, 2009
MerlinGalgotta
MerlinGalgotta friends since May 13, 2009
kowkillar
kowkillar friends since Apr 1, 2010
Majestic_MSFC
Majestic_MSFC friends since Nov 6, 2011
MarinesRule
MarinesRule friends since Jun 13, 2011
Ace_Fighter
Ace_Fighter friends since Oct 24, 2012
A_Drunk_Orangutan
A_Drunk_Orangutan friends since Sep 16, 2009