Im a modder, and thats all Im going to say right now, update later

Comment History  (0 - 30 of 901)
Epytron_Omega
Epytron_Omega Sep 3 2014, 2:17pm replied:

install and run smartexecption before loading the game and it will give you a detailed report to the cause.

+1 vote     mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Aug 28 2014, 5:03pm replied:

The Daedalus is on it's way back to Pegasus.

+3 votes     mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Aug 17 2014, 11:44am replied:

are you refering to the Odin's Throne ship? We are adding it in as an Asgard Titan. Also, must be one mesh, no worries about intersecting polygons

+1 vote     mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Aug 14 2014, 5:39pm replied:

check Ace_Fighters page, he has a patch.

+2 votes     download: Placement patch
Epytron_Omega
Epytron_Omega Aug 8 2014, 3:12pm replied:

It will be worked out in the next release, when that happens.

+1 vote     download: Placement patch
Epytron_Omega
Epytron_Omega Aug 8 2014, 3:11pm replied:

real life has always taken priority over the mod. That being said, we are working on the mod, and we will have something to show eventually. Yes we talked about an update, and we are still planning to put one forth, when it is ready, if you don't want to wait, then don't, but don't put that on us.

I personally have been laying out several models for their textures, but real life has gotten in the way. I am getting married in 2 months, and that has taken priority for me, same with Riser.

Anyone who reads this, if you have any skills with texturing, model making, or coding, please feel free to contact me and I will see what you can do to help us out.

+6 votes     mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Aug 5 2014, 10:27pm replied:

We will release a new version when it is ready. And when it is a Tuesday, it is just our thing.

+2 votes     mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Aug 5 2014, 10:26pm replied:

the Goa'uld are still very much a WIP. They have never crashed my game, but some peoples it has.

+1 vote     mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Aug 5 2014, 10:26pm replied:

autoplace structures. it is a problem with the Infinite Space mod we incorporated. When we go to release the next version, whenever that will be as we are all currently swamped with real life, we are discontinuing this addition.

+1 vote     mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Aug 2 2014, 8:02pm replied:

mixed reports on both the december and january patches working differently. I never experienced an issue with January 7th patch, but some are.

+1 vote     mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Jul 31 2014, 3:02pm replied:

as I stated below, some people have gotten it to work, others say it won't. We are working hard to get a stable version, but Real Life has, and always will, take presidence.

+1 vote     mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Jul 28 2014, 1:07pm replied:

eventually, yes it will.

+1 vote     mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Jul 28 2014, 1:06pm replied:

some say it does, some say it doesn't. it worked fine for me.

+1 vote     mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Jul 28 2014, 1:06pm replied:

We would not have had enough ships to fill all the slots if we had done that. It was considered when I started the mod.

+1 vote     mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Jul 23 2014, 2:10pm replied:

Wraith are not suppose to have shields.

+5 votes     mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Jul 21 2014, 2:30am replied:

On a Tuesday. That is all I can say right now.

+3 votes     mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Jul 7 2014, 12:18am replied:

in a later update the Hatak will be moved around. Not saying exactly where it is going to go just yet, but please wait and see.

+3 votes     media: Goa'uld Fleet thanks for this awesome mod!
Epytron_Omega
Epytron_Omega Jun 30 2014, 3:21am replied:

yes, the new version will support the updated game, and the 1.80 will work. Just use the patch from Ace_Fighter as well.

+2 votes     mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Jun 30 2014, 3:20am replied:

what are your settings? I.E. what victory conditions, what speeds, things like that.

+1 vote     mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Jun 30 2014, 3:19am replied:

sorry, have been busy with RL. I have never experienced this, what race are you playing specifically, and what are you, and/or possibly the AI doing? We have a dedicated Bugs page to try and narrow this kind of thing down.

+1 vote     mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Jun 23 2014, 7:13pm replied:

this is not a known bug. I have been play testing the mod for some time now and it has worked fine.

+1 vote     mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Jun 23 2014, 7:12pm replied:

I work weekends, so I did not. :-P How was yours?

+1 vote     mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Jun 11 2014, 2:53pm says:

again this is a great model. Shame that most people do not know what game this came from.

+4 votes     media: Typhon + Valkyries
Epytron_Omega
Epytron_Omega Jun 11 2014, 2:52pm says:

very nice work. high quality right there.

+4 votes     media: Typhon + Valkyries
Epytron_Omega
Epytron_Omega Jun 8 2014, 10:14pm replied:

it is not a fake update. When I uploaded this it was based off of my build of the mod, which was the version that I uploaded. If it doesnt work, I am sorry. Please download Ace_Fighters patch.

+2 votes     download: Placement patch
Epytron_Omega
Epytron_Omega Jun 6 2014, 8:56pm replied:

the mod works just fine with the DLC, and we are going to be pushing for a release within 2 months, with the new human and goauld factions.

+3 votes     mod: Stargate Invasion
Epytron_Omega
Epytron_Omega May 30 2014, 1:19pm replied:

Bloom, I will take another shot here shortly.

+1 vote     media: Human Update 05/30/14
Epytron_Omega
Epytron_Omega May 27 2014, 9:32pm replied:

actually if it was a seperate texture it would work.

+1 vote     media: Intrepid Retexture
Epytron_Omega
Epytron_Omega May 21 2014, 8:53pm replied:

we are just now looking into it. Give us time, and we will have an update for you fine folk.

+4 votes     mod: Stargate Invasion
Epytron_Omega
Epytron_Omega May 9 2014, 8:53pm replied:

City will be accessable in the next release. Destiny is set up as the colony ship because everyone wanted it, and it kind of made sense. Long distance ship, plus it is big enough to house colonists.

+3 votes     mod: Stargate Invasion
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