Im a modder, and thats all Im going to say right now, update later
Right now the mod is unfinshed, and that being said, we would prefer our work to stay with us. I am sorry to decline your request, but as we are not finished with even a full race we would prefer to keep the models to ourselves, and our associates.
I am sorry if this offends you.
Everyone will. :)
what version of the game are you running? what happens when you load up the game? use the game to tell you where the folder will be placed, as it helps to null reasons for it not working.
As soon as we have some more assets ingame, we will most likely be releasing a Goa'uld side. I am working currently on some of the models, and we are attempting to fix some coding issues. Things are progressing, but please understand that we have other things that take presidence.
what version of the game are you running? redownload the mod.
replied to your PM
Well I cannot speak for the rest of the team, but I have been very busy with family being in town, so haven't had time to do much in the way of modding. We are progressing, and when we get to a point where we feel comfortable with releasing a date we will.
I have played around with a design for their starbase for some time, going with this or that, but a final design has not yet been drawn up
No. No we don't :p but when people ask what her role will be, it makes it easier to say this or that
dear lord that is gorgeous
I know exactly what this is... as we have one of our own for SGI. :) From what has been revealed, it looks good.
this is an interesting thought... I will have to take a look at it to see if this is even possible.
we use stargates as phase stabilizers.
this is something that we had done with older versions of the mod, but havent implented them into this one.
we have a Beliskner model by R1ser, this model will be used as a siege variant.
if you are refering to the BC-308 Concordia, have you actually played the mod? the ship is in the game.
what patch? right now its 1.82
install and run smartexecption before loading the game and it will give you a detailed report to the cause.
The Daedalus is on it's way back to Pegasus.
are you refering to the Odin's Throne ship? We are adding it in as an Asgard Titan. Also, must be one mesh, no worries about intersecting polygons
check Ace_Fighters page, he has a patch.
It will be worked out in the next release, when that happens.
real life has always taken priority over the mod. That being said, we are working on the mod, and we will have something to show eventually. Yes we talked about an update, and we are still planning to put one forth, when it is ready, if you don't want to wait, then don't, but don't put that on us.
I personally have been laying out several models for their textures, but real life has gotten in the way. I am getting married in 2 months, and that has taken priority for me, same with Riser.
Anyone who reads this, if you have any skills with texturing, model making, or coding, please feel free to contact me and I will see what you can do to help us out.
We will release a new version when it is ready. And when it is a Tuesday, it is just our thing.
the Goa'uld are still very much a WIP. They have never crashed my game, but some peoples it has.
autoplace structures. it is a problem with the Infinite Space mod we incorporated. When we go to release the next version, whenever that will be as we are all currently swamped with real life, we are discontinuing this addition.
mixed reports on both the december and january patches working differently. I never experienced an issue with January 7th patch, but some are.
as I stated below, some people have gotten it to work, others say it won't. We are working hard to get a stable version, but Real Life has, and always will, take presidence.
eventually, yes it will.
some say it does, some say it doesn't. it worked fine for me.