Im a modder, and thats all Im going to say right now, update later

Comment History  (0 - 30 of 930)
Epytron_Omega
Epytron_Omega Jun 21 2015, 7:18pm replied:

indeed. One thing I love a bout HW is the movable turrets.

+1 vote   media: Vaygr Cruiser model 02
Epytron_Omega
Epytron_Omega Jun 21 2015, 3:19am says:

Im excited to see more. I never got into modding HW2, sadly.

+1 vote   media: Vaygr Cruiser model 02
Epytron_Omega
Epytron_Omega Jun 20 2015, 9:32pm says:

I like it!

+1 vote   media: Vaygr Cruiser model 02
Epytron_Omega
Epytron_Omega Feb 19 2015, 12:45pm replied:

Only their mothership, and only as a Pirate.

+2 votes   mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Feb 19 2015, 11:53am replied:

Diplomacy isnt supported anymore. That is a very old version of the mod.

+1 vote   mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Feb 16 2015, 11:33am replied:

yes in earlier versions you could, we have redone all the coding from each race from scratch.

+2 votes   mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Feb 15 2015, 11:47pm replied:

it is called the Tauri beta for a reason. They are the only playable race right now.

+2 votes   mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Feb 14 2015, 7:50pm replied:

Same size it's always been.

+3 votes   media: Daedalus Tweaks.
Epytron_Omega
Epytron_Omega Feb 11 2015, 11:47am replied:

I'll work on it Uni. ;)

+1 vote   media: Updated Bumpmaps, and some work on the Magni.
Epytron_Omega
Epytron_Omega Feb 10 2015, 4:47am replied:

Thanks for the info. We will look into it.

+1 vote   mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Feb 10 2015, 4:46am replied:

No. No it isn't. We are just hard at work.

+3 votes   mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Feb 8 2015, 7:19pm replied:

do not enable the mod ingame. it has to be enabled before launching.

+2 votes   mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Jan 18 2015, 11:39am replied:

Right now the mod is unfinshed, and that being said, we would prefer our work to stay with us. I am sorry to decline your request, but as we are not finished with even a full race we would prefer to keep the models to ourselves, and our associates.

I am sorry if this offends you.

+2 votes   mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Jan 15 2015, 1:47pm replied:

Everyone will. :)

+5 votes   media: The importance of Tangent maps
Epytron_Omega
Epytron_Omega Jan 14 2015, 11:36am replied:

what version of the game are you running? what happens when you load up the game? use the game to tell you where the folder will be placed, as it helps to null reasons for it not working.

+1 vote   mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Jan 14 2015, 12:21am replied:

As soon as we have some more assets ingame, we will most likely be releasing a Goa'uld side. I am working currently on some of the models, and we are attempting to fix some coding issues. Things are progressing, but please understand that we have other things that take presidence.

+4 votes   mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Jan 10 2015, 6:15pm replied:

what version of the game are you running? redownload the mod.

+1 vote   mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Jan 3 2015, 4:28am replied:

replied to your PM

+1 vote   mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Dec 29 2014, 6:11pm replied:

Well I cannot speak for the rest of the team, but I have been very busy with family being in town, so haven't had time to do much in the way of modding. We are progressing, and when we get to a point where we feel comfortable with releasing a date we will.

+2 votes   mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Dec 15 2014, 1:41pm replied:

I have played around with a design for their starbase for some time, going with this or that, but a final design has not yet been drawn up

+1 vote   mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Dec 9 2014, 4:33pm replied:

No. No we don't :p but when people ask what her role will be, it makes it easier to say this or that

+2 votes   media: Asgard Magni Class Siege Ship
Epytron_Omega
Epytron_Omega Dec 6 2014, 10:44am says:

dear lord that is gorgeous

+2 votes   media: Monumental Building Blocks
Epytron_Omega
Epytron_Omega Dec 4 2014, 3:18pm says:

I know exactly what this is... as we have one of our own for SGI. :) From what has been revealed, it looks good.

+2 votes   media: Advent calendar - Door 4
Epytron_Omega
Epytron_Omega Dec 4 2014, 3:14pm replied:

this is an interesting thought... I will have to take a look at it to see if this is even possible.

+2 votes   mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Dec 1 2014, 12:39am replied:

we use stargates as phase stabilizers.

+1 vote   mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Nov 30 2014, 11:53am replied:

this is something that we had done with older versions of the mod, but havent implented them into this one.

+2 votes   mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Nov 7 2014, 2:22pm replied:

we have a Beliskner model by R1ser, this model will be used as a siege variant.

+1 vote   media: Asgard Beliskner Concept Ship
Epytron_Omega
Epytron_Omega Oct 24 2014, 2:03pm replied:

if you are refering to the BC-308 Concordia, have you actually played the mod? the ship is in the game.

+1 vote   mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Sep 19 2014, 8:51pm replied:

what patch? right now its 1.82

+2 votes   mod: Stargate Invasion
Epytron_Omega
Epytron_Omega Sep 3 2014, 2:17pm replied:

install and run smartexecption before loading the game and it will give you a detailed report to the cause.

+1 vote   mod: Stargate Invasion
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