This member has provided no bio about themself...
We took some creative liberties on the MC80B design because overall it was our least favourite design. This includes a sleeker look more similar to this concept of the Mon Remonda:
As well a command bridge was added to the ship.
From left to right; MC90, Viscount and a MC80B.
It's a bit tougher to kill than an Executor.But it most certainly does die.
It won't have the shield boost ability. That would make it unbalanced.
You can check out our latest news post and pictures for new information.
Also our forums always have new information for members.
These forums are currently down but will be back soon.
We're glad to hear that.
Our host is currently having sever issues. The website/forums will be down for a while. No ETA on when they'll be back up. However the news post is now up here so enjoy.
Oh well. That's too bad.
Just a thought that first came to mind when I saw this. You might actually be able to fix those those pesky ground cover props. No more floating grass on hillsides :p.
News posts can sometimes take a while to get approved here ;)
Awesome job with the Shadow Blob technique you used with those "decal" props. The most I ever had was light meshes to put lights on the ground. The way those props conform to the terrain though is amazing. They look like they'll be incredibly useful for your maps.
Of course. It's a feature that all of our units have.
I used to be. I retired a couple of weeks ago.
It's Warb_null's Blue Diver... He free-released it a while ago.
No need for baseless theft accusations.
Are you trying to open the installer download or the RAR archive download with 7zip?
That would be me.
Indeed it is.
We're glad you enjoy the mod.
Thomas the Tank Engine
Yeah except that kind of conflicts with the fact that the Empire still had to force many Duros still living on the planet off of the planet at one point when trying to accumulate natural resources from the planet.
Also the NR put lots of resources into purification teams to clean up the atmosphere, albeit this was not effective as the Vong's biotechnology a few years later.
Not really :p. Quite an old map.
Errr, Med, that map is Dantooine...
You might be waiting a while for a 1.4 version. But you can look forward to 2.0 :p
It's kind of a bummer that they took object reflections out of FOC for whatever reason. They had them in EAW; it made avoiding this issue a lot easier.
What graphics card does your laptop use? Some GPUs have issues with the graphics settings in EAW/FOC.
Want a good way to use the splash?
(Reduced Screen Resolution)
After you play your first battle the galaxy shrinks to about the size seen in this picture (Note: these are old planet positions):
Why the texture initially bugs out is beyond me; but it's fine after the first battle.
Did both of you make sure to follow this note from the read-me? :
***When Playing Online, Move The Desired Skirmish Map Into Forces of Corruption/Data/CustomMaps folder***
Are you able to connect to a game lobby that one of you is setting up? If so where does the game stop working after this point?
Just as a side note, the potential fix is an attachment on one of the posts in that thread. You need to be logged into the forums to see it and download it.