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Comment History  (210 - 240 of 475)
Enceladus
Enceladus Jul 14 2012 replied:

Because the Majestic-class was designed to be a heavy cruiser that had a compact size yet was still very powerful. These ships were designed to take on ISDs.

+1 vote   mod: Thrawn's Revenge: Imperial Civil War
Enceladus
Enceladus Jul 11 2012 replied:

This is a GC map.

+1 vote   media: Belsavis Land Map
Enceladus
Enceladus Jul 11 2012 replied:

No.

+2 votes   mod: Thrawn's Revenge: Imperial Civil War
Enceladus
Enceladus Jul 11 2012 replied:

Every single unit in the game has been re-balanced since 1.3. Each faction will have its pros and cons.

+2 votes   mod: Thrawn's Revenge: Imperial Civil War
Enceladus
Enceladus Jul 10 2012 replied:

Trust, me I didn't forget the nature of the planet his map is based on ;). The map already uses the maximum height range allowed in the FOC editor so the top of the rift valley is pretty high up. There is only one rift valley featured in this map so no to your last question. There are no prisons (ie. The Tomb) featured in this map.

+1 vote   media: Belsavis Land Map
Enceladus
Enceladus Jul 10 2012 replied:

Originally I was planning to have the landing zone start up in the arctic area but this presented some feasibility issues due to the height differences in the two areas. It would have basically ended up in one rather large ugly ramp. Ergo the map is only limited to the temperate zone.

+1 vote   media: Belsavis Land Map
Enceladus
Enceladus Jul 8 2012 replied:

It will be in the 2.0 release along with the rest of the content shown since the release of 1.3

+1 vote   media: Praetor II
Enceladus
Enceladus Jul 7 2012 says:

There are no plans to change the music.

+1 vote   media: New Republic Intro
Enceladus
Enceladus Jul 2 2012 replied:

Starwars.wikia.com

It's a canon logo...

We're not exactly the right people to complain to in that respect.

+5 votes   media: Pentastar Alignment
Enceladus
Enceladus Jun 19 2012 replied:

Holy overpowered unit batman!

+1 vote   media: Escort Carrier
Enceladus
Enceladus Jun 10 2012 replied:

The rest of the TR team doesn't get deity status? :(

+3 votes   mod: Thrawn's Revenge: Imperial Civil War
Enceladus
Enceladus May 31 2012 replied:

As much as we would like to change this particular aspect of the game, this is one element that cannot be modified by modders from what we can tell.

+2 votes   mod: Thrawn's Revenge: Imperial Civil War
Enceladus
Enceladus May 29 2012 replied:

We're glad you like it. We hope you enjoy 2.0 when it comes out.

+1 vote   mod: Thrawn's Revenge: Imperial Civil War
Enceladus
Enceladus May 27 2012 replied:

There are no plans to add the Eye of Palpatine.

+1 vote   mod: Thrawn's Revenge: Imperial Civil War
Enceladus
Enceladus May 14 2012 replied:

I believe Corey was having some viewport issues in Max when he was rendering this hence, they odd lighting and zoomed out render. :p

+1 vote   media: Redone Endurance Render
Enceladus
Enceladus May 14 2012 replied:

Feel free to compare it to this image: Moddb.com

The bridge design is completely different, there are three very large hangars on the Endurance and there are also forward towers. The base hull also underwent some changes to accommodate these design features.

+1 vote   media: Redone Endurance Render
Enceladus
Enceladus May 14 2012 replied:

Except that it's pretty easy to turn these ships to face the other side.

+1 vote   media: Nuruodo-Class Broadside Frigate
Enceladus
Enceladus May 6 2012 replied:

Try this unofficial multiplayer patch. It's what works for me.

Computerlimbo.com

+2 votes   mod: Thrawn's Revenge: Imperial Civil War
Enceladus
Enceladus May 5 2012 replied:

We took some creative liberties on the MC80B design because overall it was our least favourite design. This includes a sleeker look more similar to this concept of the Mon Remonda:

Images.wikia.com

As well a command bridge was added to the ship.

+1 vote   media: House Cleaning Update Shots
Enceladus
Enceladus May 5 2012 replied:

From left to right; MC90, Viscount and a MC80B.

+3 votes   media: Viscount
Enceladus
Enceladus May 5 2012 replied:

It's a bit tougher to kill than an Executor.But it most certainly does die.

+2 votes   media: Viscount
Enceladus
Enceladus May 5 2012 replied:

It won't have the shield boost ability. That would make it unbalanced.

+1 vote   media: Viscount
Enceladus
Enceladus May 5 2012 replied:

You can check out our latest news post and pictures for new information.

Also our forums always have new information for members.

Gutr.swrebellion.com

These forums are currently down but will be back soon.

+1 vote   mod: Thrawn's Revenge: Imperial Civil War
Enceladus
Enceladus May 5 2012 replied:

We're glad to hear that.

+1 vote   mod: Thrawn's Revenge: Imperial Civil War
Enceladus
Enceladus May 5 2012 replied:

Our host is currently having sever issues. The website/forums will be down for a while. No ETA on when they'll be back up. However the news post is now up here so enjoy.

+1 vote   mod: Thrawn's Revenge: Imperial Civil War
Enceladus
Enceladus May 5 2012 replied:

Oh well. That's too bad.

+1 vote   media: BACK FROM OUTER SPACE!!!!
Enceladus
Enceladus May 4 2012 replied:

Just a thought that first came to mind when I saw this. You might actually be able to fix those those pesky ground cover props. No more floating grass on hillsides :p.

+1 vote   media: BACK FROM OUTER SPACE!!!!
Enceladus
Enceladus May 4 2012 replied:

News posts can sometimes take a while to get approved here ;)

Gutr.swrebellion.com

+3 votes   mod: Thrawn's Revenge: Imperial Civil War
Enceladus
Enceladus May 4 2012 says:

Awesome job with the Shadow Blob technique you used with those "decal" props. The most I ever had was light meshes to put lights on the ground. The way those props conform to the terrain though is amazing. They look like they'll be incredibly useful for your maps.

+1 vote   media: BACK FROM OUTER SPACE!!!!
Enceladus
Enceladus May 4 2012 replied:

Of course. It's a feature that all of our units have.

+2 votes   media: Viscount
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