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Comment History  (180 - 210 of 470)
Enceladus
Enceladus Oct 13 2012, 1:59pm replied:

No

+1 vote     mod: Thrawn's Revenge
Enceladus
Enceladus Oct 13 2012, 1:59pm replied:

If you want to actualy fix the bugs it says it fixes then yes.

+2 votes     mod: Thrawn's Revenge
Enceladus
Enceladus Oct 13 2012, 1:58pm replied:

We will not be switching the Maurauder back to a missile variant. That variant was created soley for EAW/FOC and is not seen else where in the Star Wars canon. As for skirmish cost I'll let Corey mull over that

+3 votes     mod: Thrawn's Revenge
Enceladus
Enceladus Oct 13 2012, 1:55pm replied:

It's up to our web designer. If he's willing to reveal his magic he'll contact you. If not, well then you won't be getting any PMs.

+5 votes     mod: Star Wars: Ascendancy
Enceladus
Enceladus Oct 2 2012, 6:19pm replied:

The Desura download has already been updated to 2.1

+1 vote     group: Thrawn's Revenge Development Team
Enceladus
Enceladus Sep 26 2012, 2:19pm replied:

Some of these reasons were also outlined in this video:

Moddb.com

+2 votes     mod: Thrawn's Revenge
Enceladus
Enceladus Sep 22 2012, 2:41am replied:

Our current plans are to have the Imperial Remnant, New Republic and Empire of the Hand as the playable factions (for now).

+1 vote     mod: Star Wars: Ascendancy
Enceladus
Enceladus Sep 15 2012, 8:24pm replied:

He did reply to your question in the second paragraph of his post. We won't be doing a larger version of the From the Ground Up GC due to the technical issues (the control freeze) mentioned in his post.

+1 vote     media: Current Projects
Enceladus
Enceladus Sep 6 2012, 4:46pm replied:

Almost all of the units for the EOTH were made up by us already and aren't canon. We have no plans however on giving them a SSD as it doesn't fit in with our vision of the faction as well as Thrawn's views.

+1 vote     mod: Thrawn's Revenge
Enceladus
Enceladus Aug 30 2012, 10:59pm replied:

There's no difference between how intense 2.0 is on your GPU compared to 1.3. We have no plans in re-releasing an outdated version here.

+1 vote     mod: Thrawn's Revenge
Enceladus
Enceladus Aug 30 2012, 12:40pm replied:

We're glad that you enjoy the mod.

+2 votes     mod: Thrawn's Revenge
Enceladus
Enceladus Aug 30 2012, 12:36pm replied:

You can only build them one time. It may have been a mistake on his part.

+1 vote     mod: Thrawn's Revenge
Enceladus
Enceladus Aug 28 2012, 11:34am replied:

On another note; please feel free to head to our forums if you have any unit suggestions for the PA for 2.1 .

Gutr.swrebellion.com

+3 votes     mod: Thrawn's Revenge
Enceladus
Enceladus Aug 27 2012, 5:54pm replied:

That's a bug with the base game. It tends to happen alot with fighters as well as some other types of units.

+1 vote     mod: Thrawn's Revenge
Enceladus
Enceladus Aug 27 2012, 5:52pm replied:

Protons and missiles not going through shields is completely intentional.

+1 vote     mod: Thrawn's Revenge
Enceladus
Enceladus Aug 26 2012, 10:04pm replied:

Desura is still set to the old version, the Desura staff will have to update it. You'll have to download either the installer or zip version to play the mod at the moment.

+3 votes     download: Imperial Civil War 2.0 (Zip)
Enceladus
Enceladus Aug 26 2012, 7:51pm replied:

It has been uploaded already. We just have to wait for the ModDB Staff to authorize it.

+1 vote     mod: Thrawn's Revenge
Enceladus
Enceladus Aug 26 2012, 5:38pm replied:

What did you have in mind exactly for "more gameplay mechanics". We implemented everything we said we would.

+2 votes     download: Imperial Civil War 2.0 (Installer)
Enceladus
Enceladus Aug 26 2012, 5:38pm replied:

We don't control what goes onto Desura. That is up to the ModDB staff.

+1 vote     mod: Thrawn's Revenge
Enceladus
Enceladus Aug 12 2012, 3:31pm replied:

No, we will not be adding space units to ground battles. They'd be way out of scale to fit on the map and extremely over powered if balanced according to canon. Not to mention many space ships weren't capable of atmospheric flight.

+4 votes     mod: Thrawn's Revenge
Enceladus
Enceladus Aug 10 2012, 3:58pm replied:

When it's done.

+1 vote     mod: Thrawn's Revenge
Enceladus
Enceladus Jul 21 2012, 11:27am replied:

The RSD has been cut for 2.0.

+1 vote     mod: Thrawn's Revenge
Enceladus
Enceladus Jul 20 2012, 9:14pm replied:

Our last news post has more info on the subject.

Moddb.com

+1 vote     media: Vengeance SSD
Enceladus
Enceladus Jul 20 2012, 8:12pm replied:

The Pentastar Alignment will be a playable faction in 2.0.

+1 vote     media: Vengeance SSD
Enceladus
Enceladus Jul 14 2012, 11:46am replied:

There is no Galactic Conquest multiplayer in version 1.3. GC multiplayer has been added for 2.0 however.

+1 vote     mod: Thrawn's Revenge
Enceladus
Enceladus Jul 14 2012, 11:38am replied:

Because the Majestic-class was designed to be a heavy cruiser that had a compact size yet was still very powerful. These ships were designed to take on ISDs.

+1 vote     mod: Thrawn's Revenge
Enceladus
Enceladus Jul 11 2012, 4:46pm replied:

This is a GC map.

+1 vote     media: Belsavis Land Map
Enceladus
Enceladus Jul 11 2012, 4:46pm replied:

No.

+2 votes     mod: Thrawn's Revenge
Enceladus
Enceladus Jul 11 2012, 4:45pm replied:

Every single unit in the game has been re-balanced since 1.3. Each faction will have its pros and cons.

+2 votes     mod: Thrawn's Revenge
Enceladus
Enceladus Jul 10 2012, 7:15pm replied:

Trust, me I didn't forget the nature of the planet his map is based on ;). The map already uses the maximum height range allowed in the FOC editor so the top of the rift valley is pretty high up. There is only one rift valley featured in this map so no to your last question. There are no prisons (ie. The Tomb) featured in this map.

+1 vote     media: Belsavis Land Map
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