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Download link for the MP/RAM patch is at the bottom.
Because in the canon Interdiction technology was extremely expensive. We wanted to reflect this instead of making it a ship type you can spam in every fleet you have.
I would recommend trying a battle on more than one planet. If it happens on other planets it is likely a problem on your end.
Gamefront is having some pretty big issues with their site and downloads right now. Gamefront is having some pretty big issues with their site and downloads right now. You can use the installer download and when you go to download on ModDB and the box pops up; select the try another mirror link and use a ModDB mirror. You shouldn't experience any issues with that.
That or you can try using Desura.
Gamefront is having some pretty big issues with their site and downloads right now. When you go to download on ModDB and the box pops up select the try another mirror link and use a ModDB mirror. You shouldn't experience any issues with that.
Well that's odd, I can't reply to a guest. Anyways we have no control over the mirrors that ModDB makes for the download so we can't just "fix it". Gamefront is having some pretty big issues with their site and downloads right now. When you go to download on ModDB and the box pops up select the try another mirror link and use a ModDB mirror. You shouldn't experience any issues with that.
It's Microsoft that's in control of the IP and its usage. Not 343i or Bungie.
When it's ready, you'll see it.
Yes, and I am definitely not biased in saying this.
(The rating out of 10 is generally a good indicator of mod quality however)
No, not unless someone that speaks German volunteers to translate it.
No idea, that would be a default SOASE background,
Some of our team is waiting for the same thing to happen :p .
You guys do know that rankings are based on the number of visits you get within a set time period right? ie. IF you post an update you're going to get more visits. That's why it can jump from 7 to 43 in under a day.
The factions for the initial release will be the New Republic, Imperial Remnant and the Empire of the Hand. This mod focuses on the Imperial Civil War era after the Battle of Endor. Due to this era focus as well as us not being the biggest Clone Wars fans in the world we have no intention of creating the Republic/CIS as factions to tack on to an incorrect time period. I'm happy though that you like the art assets we have created and hope you will enjoy the upcoming updates.
As Corey said earlier, the AI tends to ignore the build limits sometimes, hence interesting circumstances like Med8r's large amount of Viscounts.
The speed of ground units was increased to speed up land gameplay to make it more entertaining (in our opinion).
If you want to actualy fix the bugs it says it fixes then yes.
We will not be switching the Maurauder back to a missile variant. That variant was created soley for EAW/FOC and is not seen else where in the Star Wars canon. As for skirmish cost I'll let Corey mull over that
It's up to our web designer. If he's willing to reveal his magic he'll contact you. If not, well then you won't be getting any PMs.
The Desura download has already been updated to 2.1
Some of these reasons were also outlined in this video:
Our current plans are to have the Imperial Remnant, New Republic and Empire of the Hand as the playable factions (for now).
He did reply to your question in the second paragraph of his post. We won't be doing a larger version of the From the Ground Up GC due to the technical issues (the control freeze) mentioned in his post.
Almost all of the units for the EOTH were made up by us already and aren't canon. We have no plans however on giving them a SSD as it doesn't fit in with our vision of the faction as well as Thrawn's views.
There's no difference between how intense 2.0 is on your GPU compared to 1.3. We have no plans in re-releasing an outdated version here.
We're glad that you enjoy the mod.
You can only build them one time. It may have been a mistake on his part.
On another note; please feel free to head to our forums if you have any unit suggestions for the PA for 2.1 .
That's a bug with the base game. It tends to happen alot with fighters as well as some other types of units.