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We're glad that you enjoy the mod.
You can only build them one time. It may have been a mistake on his part.
On another note; please feel free to head to our forums if you have any unit suggestions for the PA for 2.1 .
That's a bug with the base game. It tends to happen alot with fighters as well as some other types of units.
Protons and missiles not going through shields is completely intentional.
Desura is still set to the old version, the Desura staff will have to update it. You'll have to download either the installer or zip version to play the mod at the moment.
It has been uploaded already. We just have to wait for the ModDB Staff to authorize it.
What did you have in mind exactly for "more gameplay mechanics". We implemented everything we said we would.
We don't control what goes onto Desura. That is up to the ModDB staff.
No, we will not be adding space units to ground battles. They'd be way out of scale to fit on the map and extremely over powered if balanced according to canon. Not to mention many space ships weren't capable of atmospheric flight.
When it's done.
The RSD has been cut for 2.0.
Our last news post has more info on the subject.
The Pentastar Alignment will be a playable faction in 2.0.
There is no Galactic Conquest multiplayer in version 1.3. GC multiplayer has been added for 2.0 however.
Because the Majestic-class was designed to be a heavy cruiser that had a compact size yet was still very powerful. These ships were designed to take on ISDs.
This is a GC map.
Every single unit in the game has been re-balanced since 1.3. Each faction will have its pros and cons.
Trust, me I didn't forget the nature of the planet his map is based on ;). The map already uses the maximum height range allowed in the FOC editor so the top of the rift valley is pretty high up. There is only one rift valley featured in this map so no to your last question. There are no prisons (ie. The Tomb) featured in this map.
Originally I was planning to have the landing zone start up in the arctic area but this presented some feasibility issues due to the height differences in the two areas. It would have basically ended up in one rather large ugly ramp. Ergo the map is only limited to the temperate zone.
It will be in the 2.0 release along with the rest of the content shown since the release of 1.3
There are no plans to change the music.
It's a canon logo...
We're not exactly the right people to complain to in that respect.
Holy overpowered unit batman!
The rest of the TR team doesn't get deity status? :(
As much as we would like to change this particular aspect of the game, this is one element that cannot be modified by modders from what we can tell.
We're glad you like it. We hope you enjoy 2.0 when it comes out.
There are no plans to add the Eye of Palpatine.
I believe Corey was having some viewport issues in Max when he was rendering this hence, they odd lighting and zoomed out render. :p