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Comment History  (120 - 150 of 470)
Enceladus
Enceladus Feb 21 2013, 12:41pm replied:

We have no reason to change the hardpoints. All of the canon hardpoints for ships are represented through hardpoint and pulse number. It is all explained on page 9 of our manual. Scribd.com If we were to increase the number of hardpoints it would just create more lag for some players and would make the ships ridiculously crowded with green hardpoint icons.

Yes, a few units are being added to the game as can be seen in the images of new units we've posted since the 2.0 release (ie. Lucrehulk).

+4 votes     mod: Thrawn's Revenge
Enceladus
Enceladus Feb 20 2013, 1:42pm replied:

Yes, there is a difference between the initial version of hotfix 2 that we took down and the one we have up now. We didn't just take down a hotfix and then re-upload the exact same thing :p. this does mean that you will most likely get a sync error with someone using the current version of hotfix 2. Unfortunately trying to use the current hotfix 2 installer over your mod files will most likely not work and you will need to re-install the mod from scratch to bring your mod up to the current hotfix.

For this we do apologize. We took down the old version of hotfix as soon as we found out it wasn't working correctly but unfortunately some (such as yourself) managed to download it during that period.

+1 vote     mod: Thrawn's Revenge
Enceladus
Enceladus Feb 19 2013, 3:16pm replied:

By building a time machine.

+16 votes     mod: Star Wars: Ascendancy
Enceladus
Enceladus Feb 13 2013, 2:11am replied:

If you're having issues with your account on the forums message one of us the username you registered with. Sometimes legitimate members get marked as bots by the system.

I'll let either Slornie or Corey reply to your suggestions as I'm sure they'd love to. I will say though in the case of the Mauler and 2-M; they are in the LucasFilm Holocron continuity database along with the rest of the FOC game so whether you like it or not these units are canon units in the Star wars universe.

+1 vote     mod: Thrawn's Revenge
Enceladus
Enceladus Feb 12 2013, 4:36pm replied:

We're glad that you liked the mod and hope that you will enjoy our 2.1 release when it happens.

+1 vote     mod: Thrawn's Revenge
Enceladus
Enceladus Feb 10 2013, 12:54pm replied:

Install the hotfixes.

+1 vote     mod: Thrawn's Revenge
Enceladus
Enceladus Feb 4 2013, 10:29am replied:

We answered this question the last time you asked it. You can check out the answer a few pages back in the comment section!

+4 votes     mod: Thrawn's Revenge
Enceladus
Enceladus Feb 3 2013, 8:42pm replied:

Standalone.

+2 votes     mod: Star Wars: Ascendancy
Enceladus
Enceladus Feb 3 2013, 1:01pm replied:

Check out our manual. It's all explained there!

+4 votes     mod: Thrawn's Revenge
Enceladus
Enceladus Jan 29 2013, 12:23pm replied:

You may want to try using an alternative mirror for the download when you click the download now button as Gamefront might be a tad iffy these days. That or Desura is also an option.

+1 vote     download: Imperial Civil War 2.0 (Installer)
Enceladus
Enceladus Jan 19 2013, 3:39pm replied:

No. We already said a long time ago that we have no plans to continue that project.

+1 vote     mod: Thrawn's Revenge
Enceladus
Enceladus Jan 16 2013, 8:48am replied:

Starwars.wikia.com

In the characteristics section of that wiki article.

+2 votes     media: Imperial Star Destroyer
Enceladus
Enceladus Jan 12 2013, 1:11pm replied:

Mhm, adjusting the setting on our mod won't do as much as adjusting the settings in the base game primarily because we lack things such as LOD meshes for each unit etc. I can't comment on your specific situation because all I have to go off is mine and the odd Youtube video people post of our mod (some show lag , some don't). I do hope that the changes we have said we're going to make in 2.1 do alleviate your situation. However until 2.1 you'll just have to wait patiently unfortunately.

+1 vote     mod: Thrawn's Revenge
Enceladus
Enceladus Jan 12 2013, 1:07pm replied:

I will add though that we are planning to make fighters come out in waves on more ships as we have said in a few places now (as well as doing a couple of pop balance adjustments to a few ships ie. the MTC). I will highlight that this will not necessarily fix your (not referring to you Black Identity, just in general) lag. For example if you're playing on a 12 year old computer then frankly you're going to be **** out of luck no matter what changes we make.

The comment that no computer can handle our mod is blatantly false however. If you need to see a video of it I believe DaStalinator had a nice video of our mod with some SSD battles in it.

+2 votes     mod: Thrawn's Revenge
Enceladus
Enceladus Jan 12 2013, 12:52pm replied:

Old Laptop

Intel® Core™ i7 720QM 1.6 GHz Quad Core (max "turbo" speed 2.8 GHz.)
GPU: ATI Radeon HD 5870m 1GB GDDR5 VRAM
RAM: 8 GB 1333 MHz

Played on 1600 x 900 resolution with forced anti-aliasing using the Catalyst control center. Generally sat around 50-60 fps. Only had drops below 30 when I went into cinematic cam and it decided to put itself in weird places.

Current Laptop:
CPU: i7 3610QM 2.3 GHz quad core (max turbo speed of 3.3 GHz).
GPU: Nvidia 650m 2GB GDDR5 RAM
RAM: 8 GB 1600 MHz

Played on 1600 x 900 resolution with forced anti-aliasing using Nvidia's control center. Sits at 60ish (70 if absolutely nothing is happenin and I'm just moving ships) fps during most battles, drops a tad if it's on the intense side. Haven't had any drops below 30 fps that I've noticed. Although I will admit I haven't been sitting in cinematic mode as much to take pictures.

+1 vote     mod: Thrawn's Revenge
Enceladus
Enceladus Jan 10 2013, 2:09pm replied:

Probably sometime in the future; unless we invent a time machine. If that's the case then the past is a definite possibility as well.

+2 votes     mod: Thrawn's Revenge
Enceladus
Enceladus Jan 9 2013, 3:04pm replied:

When it's done.

+1 vote     mod: Thrawn's Revenge
Enceladus
Enceladus Jan 6 2013, 12:16pm replied:

I'm glad that you enjoy the mod. If you have any suggestions for our 2.1 release be sure to leave them at our forums: Gutr.swrebellion.com

+1 vote     mod: Thrawn's Revenge
Enceladus
Enceladus Jan 6 2013, 12:15pm replied:

Please do install the hotfixes however as they do fix some prominent bugs and balance issues.

+1 vote     mod: Thrawn's Revenge
Enceladus
Enceladus Jan 5 2013, 7:56pm replied:

(link is for those interested about the MTC population and other 2.1 changes made thus far)

+1 vote     media: MTC Reskin
Enceladus
Enceladus Jan 5 2013, 5:15pm replied: +1 vote     media: MTC Reskin
Enceladus
Enceladus Dec 27 2012, 7:52pm replied:

Erm...it's completely possible to have multiple mods installed at the same time. Just follow the instructions in the read-me/manual regarding RAW.

+1 vote     article: Imperial Civil War 2.0 Released
Enceladus
Enceladus Dec 24 2012, 11:39am replied:

Who said you'll be able to build more than one?

+5 votes     article: Imperial Remnant Unit List
Enceladus
Enceladus Dec 23 2012, 9:38pm replied:

It's in ICW as well. You may know it as the Interdictor-class Star Destroyer.

Starwars.wikia.com

+3 votes     article: Imperial Remnant Unit List
Enceladus
Enceladus Dec 23 2012, 1:39pm replied:

They're already in the released version of the mod...

Moddb.com

+6 votes     media: V-19 Ingame
Enceladus
Enceladus Dec 22 2012, 11:13pm replied:

[Citation Needed] for the ship stats. Role-playing wikias don't count.

+7 votes     media: V-19 Ingame
Enceladus
Enceladus Dec 20 2012, 3:12pm replied:

Also just a side not I forgot, the screen resolution you're using can also affect performance. My max res is only 1600 x 900 px so I can't vouch for those using 1920 x 1080 px.

+1 vote     mod: Thrawn's Revenge
Enceladus
Enceladus Dec 20 2012, 3:09pm replied:

Yeah, the misalignment is caused by some bad UVing on the ship. That particularly unit is one of the oldest ones in the mod.

+1 vote     mod: Thrawn's Revenge
Enceladus
Enceladus Dec 20 2012, 3:07pm replied:

Be sure to link us to your LP. We'd love to see it when it comes out.

+2 votes     download: Imperial Civil War 2.0 Hotfix 2
Enceladus
Enceladus Dec 20 2012, 3:04pm replied:

Pretty simple actually, newer GPUs just like CPUs aren't always the best optimized to work with older games. If you have an ATI card you can always have fun looking at the glitches it produces with decals when you zoom all the way out on ground maps. I don't know what GPU you have but if you need to compare my old lappy had an ATI 5870m, my current laptop has a Nvidia 650m. With both I always force the max AA and AF that their respective control panels allow since default EAW AA is awful. The only lag I get is if the battle cam decides to place itself inside an explosion (because you know, that's cool to look at :/).

+1 vote     mod: Thrawn's Revenge
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