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We have no exact ETA at this point in time.
Yes, 2.1 has been released.
The Desura version is not yet available. We are working on getting it released using that platform in the near future.
We will be making our own effects modifications.
42 +/- 9867.
We haven't decided yet, that element will be figured out when we have a more complete mod and can determine the balancing with better accuracy.
Be sure to link us to your LP. We'd love to see it when it comes out.
Except that it's pretty easy to turn these ships to face the other side.
We took some creative liberties on the MC80B design because overall it was our least favourite design. This includes a sleeker look more similar to this concept of the Mon Remonda:
As well a command bridge was added to the ship.
Great, hope you enjoy 1.3.
The Interdictor Star Destroyer currently lacks a shadow mesh. We are currently in the process of attempting to create one for it but Max isn't being particularly friendly about it. When we do fix it it will look like the other Star Destroyers.
There is a torrent version available on the EAWFiles if the direct download is too much stress on your Internet to download.
I can't wait to see this textured. Awesome work.
That's fine. We are simply trying to measure the support we would expect if we were to do this. We're not going to make a huge addition if all of 5 people would download it (a bit of an exaggeration sure but it illustrates the situation).
Basically we felt that some people were deeply saddened by the fact that the April Fools prank was indeed a joke. So we decided that we would give people a chance to in a fashion vote if they want the Vong. It's hardly an ultimatum considering we are not proposing any threats should the challenge not be completed. We'd just continue on with our prior plans and you would get a release (a few versions down the line) sans Vong.
This is hardly the place for this...
If used correctly, yes.
Actually it says "In addition, the reactor bulge is covered in armour for a decrease in vulnerability" It does not mention at all a decrease in armour.
I modified a NASA picture to be seamless and then edited it to my liking.
Ah lol. My mistake.
Actually this was an image originally of the Whirlpool Galaxy created by NASA and ESA through Hubble. I then modified it to make it more appropriate for in-game usage.
Yeah, the point of the first round is to try and to get as many of your favourite mods into the top 100 as possible. After that the voting becomes more selective.
No problem. I'd be pretty concerned too if I saw the same thing happening with no explanation.
Read the image description next time please and thank-you.
The new turret model is much better. However texture wise it needs some work. Right now it looks like some grey got smudged up. Once you start with your base metal texture use grunge maps/brushes to give it more of a worn feel (but not too heavy with those, we want to make our stuff look used, but not like it's about ready to hit the scrap yard.) And then along the edges try to use some highlighting/ scratches to bring out where the defined areas of the model are. Also the canon part of the turret doesn't look particularly defined, make sure that it has a big enough spot on the UV map and make sure that your texture aligns with the cylindrical flow of the UV so it doesn't look like it lacks definition or texture.
It's the Armadia Thrustship. It is a ship that the Yevethan non-playable faction will use.
Increase the size of the skydome via XML coding.
The mod is already available? Moddb.com
Yes, you will have to uninstall 2.0.
Basically if you can't read it you don't need it. It changes the text of the mod to German.
The Eclipse-class ( Starwars.wikia.com ) and the Sovereign-class (http://starwars.wikia.com/wiki/Sovereign-class_dreadnought ) are two different types of ships. The Eclipse was featured in vanilla FOC while both were present in our Thrawn's Revenge mod.
Also just to clarify when I mean "where you ended up on that page" I'm referring to only having a mention and not being in the top 5.
Congratulations on your mention in the Best Upcoming Mod guys. While I can honestly say I was bit surprised by where you ended up on that page as well as a couple of mods that made their way there it is still an awesome feat none the less. Keep up the great work and I can't wait to play the full release of your mod.
The most recent news post discusses the release of 2.1. Give it a read.
I do believe our GUI texture is higher resolution than the vanilla game so that could cause more of a demand on your system. I can't personally say much more on it however as I can't say I've had performance issues with RAW or TR.
I can't say I've tried. Are you referring specifically to ICWs interface or the vanilla FOC interface?
Our goal is to try and make that a reality.
As Corey said in the description this is still very much a work in progress. We do appreciate the criticism though as it will only help us create a better final product.
Great job on making the Top 100 this year RAW team.
Congratulations on making the Top 100 this year Cheesecake.
Congrats on making the Top 100 this year Farseer.
Thank-you for all of your support to get us into the Top 100.
When Code has some free time I'm sure he'd love to whip up some fancy looking lasers and particles.
We appreciate your vote!
Thank-you for your support. We appreciate it.
I thought the goal was to attract voters; not scare them off?
There's still work left to be done on the mod (fixing bugs etc.). It'll be released when we feel it is at a point we can release it.
When we can. We have all been extremely busy this fall but we'll try and get it out to you as soon as possible.
We do not intend to add the Vong to ICW. If you want a Vong mod I suggest you check out the work of some of the other talented modders in this community.
You beat me to it! This information is correct. We can't do anything about this bug unfortunately to solve it.
I can't say I've heard of this bug off of the top of my head. Try leaving a post on our Tech Support forum: Thrawnsrevenge.com
More of our team members are likely to see your post there and we can try and address your issue. Be sure to install the hotfixes though at some point.
Thank-you for the support. We hope you will enjoy the 2.1 version when we release it.
Go into Mods\Imperial_Civil_War\Data\Text and rename MasterTextFile_English to MasterTextFile_Whateverlanguageyouhave (ie. German).
For those interested, our forums are now back online: Thrawnsrevenge.com
Well, where's our milk and cookies? How do you expect us to do that under these conditions?