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No problem. Loading times are a lot longer for our mod than the base game simply because we have more stuff than the base game (~4.5 Gb for us vs ~1.1Gb). Not only is there simply more content but the file sizes tend to be bigger as well as we generally make use of larger texture sizes and higher poly models. This effect is even noticeable on the main menu loading times because the background battle makes use of these more resource costly assets.
There may be some improvement in load times in 2.1 as we make a few assets less demanding (while still maintaining quality) but this will probably not drastically change asset load times. The size of the mod is also compounded by the game just not being the best at loading stuff in general (they didn't even bother with loading screens for some stuff (ie. GC loading)).
At the end of the day the speed of the load times you will encounter will vary greatly on the performance of your hardware.
I fear that you must find something else to distract you in the mean time. There's a pretty awesome Humble Bundle going on right now if you need distractions :P . Best of luck on your recovery.
Performance will vary greatly based on the specs of your computer. We are trying to optimize some elements for 2.1 in order to reduce the stress on your computer but ultimately it comes down to the hardware you have.
Thank-you. We hope you will enjoy 2.1 when it comes out.
Slornie fully realized that when he posted.
The mod will be effectively finished after 2.1. There may be small patches afterwards to fix any bugs that come up however.
Or right now.
That would due to that fact that it is not in the 2.0 version of the mod. It is in the upcoming 2.1 version.
That redundant ship will not be making a return in this mod.
It is indeed an actual Chiss ship though.
No. There is no design or accurate specs for it.
Did you miss the past couple of MOTYs?
Those rankings are based on the number of visits within a set time period ( a day-ish). If you watch the rankings mods tend to fly up the list when they update. So...no big deal? It happens all the time.
Errr....That moment when they both said the same path?
Or you know, it might not even be released yet.
Says the 19th for me. It can vary with your time zone though if I can recall.
Errrrrr....That's what you're saying. We have never said this nor have we ever given the indication that we don't give a **** about balance. We do try and mimic the canon power of the ships but even after this, the ISD II is hardly some god-like capital ship.
You are always free to share your opinions here or at our forums (preferably): Gutr.swrebellion.com
The signup thread for the beta is in the link in that news post. It is not in this comment section.
DAMN IT. How did you know that? We must have a leak in our team.
It would be a smart idea to download it.
Probably in the future.
I'm glad that you resolved your problem. I hope you enjoy the mod. Please feel free to leave any feedback here or at our forums (preferably at the forums): Gutr.swrebellion.com
We respectfully disagree. We'll stick with our own thanks.
42 +/- 9867.
We haven't decided yet, that element will be figured out when we have a more complete mod and can determine the balancing with better accuracy.
At least one person read the manual! /highfive
To quote Corey from the forums:
"The Tector was considered, and was planned for for a long time but ultimately I decided to axe it. There's nothing inherently wrong with the Tector but the power difference between an ISDII and a Tector isn't really big enough to justify using 3 capital ship slots for such a similar range (ISDI-Tector), and there are some readability issues ingame if you're trying to micromanage. Kind of hard to know at a glance what's a Tector and what's an ISD."
The Allegiance has been added to the list for a reason. ;)
"Soon" is such a relative term. It's completely up to you. If you wanted to play TR tomorrow then holding out for 2.1 might not be the best strategy. It'll be done when it's done (and tested :) ). I can't say we can put a date on that point at this time though.