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Not quite. It doesn't actually fall, instead it just has a slow drift to emulate floating ice/snow particles. Adds a really nice touch when seen ingame.
We'll look into it. But don't worry, the mod is not available for download yet.
No, that is the Gillia. Starwars.wikia.com
It is an upgraded TL-1800 freighter used by the Hand of Judgement. Starwars.wikia.com
Not quite, the other factions pack quite a punch in other forms than giant SSDs that allows them to rival the Imperial Remnant.
But it's not ;)
The final unit lists should be posted before the mod release. Also, nice to see you around Med. :)
No, the planet was mostly arid after the cataclysm due to a lack of fauna. As for the Clean Lands I made sure to make it evident through city lights on the night side of the planet.
They're in the process of being completed; but they will be in the mod for release.
No, there is no new singleplayer campaign.
Apply for a testing position on the forums: Gutr.swrebellion.com
Yes, these images vary in graphical settings and resolution due to different mod team members and beta testers taking pictures on their respective computers. For example the 1600 x 900 pixel pictures are ones taken using my computer.
That model is an accurate design for the Assault Frigate Mk 1: Images3.wikia.nocookie.net
This is a skirmish level.
That's right. The details settings are set to max and are using the improved assets for the Thrawn's Revenge mod. All of my screenshots are also taken using my graphic's card forced antialiasing at a 8x level with a 24x sample as well as forced 16x anisotropic filtering for th best quality of images.
I'm glad you like it. At the moment we will not be changing any of the maps unless we have time closer to the release date. There is simply too much critical work at the moment to finish at the moment. Besides it is only in the cinematic view that the cloning is readily noticeable.
Great job on the rural environment. That is a sexy looking forest. The new models and urban environment look good as well.
There are tutorials in the community on how to do it.
"He will even be helping TR to complete their mod when RAW is done."
Mmm...that's not quite right. He offered, but the help was no longer required, so his offer was declined.
It's the Armadia Thrustship. It is a ship that the Yevethan non-playable faction will use.
Those are the in-base structure markers for Galactic Conquest maps.
.Corey. is DArbiter.
The only foilage that is not on the trail is the tall bubble trees. The shortest of those trees is three times as tall as a stormtrooper. If they where placed on the trail they would clip with units and walkers, block sightlines while playing the game and would b an unecessary addon to the already alrge amount of props used on this map.Even if layed down it would introduce even more clipping and interefrring with seeing infantry and smaller vehicles. The fauna already ont he path such as various varieties bushes, mushrooms, long grass, rocks, flowers and pitcher plants will do just fine. Also one ahs to remember the scale of the map and how certain props would affect gameplay. The bush in that image for example is fairly large and is the height of an infantry unit.
Anyways. Glad you liked the map.
You guys do realize this is a space map and that(appears to be)is a "skydome" (not much of a dome anymore).
Increase the size of the skydome via XML coding.
Very nice. Just out of curiosity what program did you use to compose it?
Mabye a bit more variation on the grass textures there Psycho...otherwise it looks good.
Lawl, using part of the description I wrote on EAWFiles I see.
I'm glad it helped.
People that have helped contribute to the mod in various ways have a "betaish" version of the mod.