This member has provided no bio about themself...

Comment History  (360 - 390 of 471)
Enceladus
Enceladus Dec 31 2013, 3:00pm replied:

Thank-you. Happy New Years to you as well.

+4 votes   article: Imperial Civil War 2.1 Released
Enceladus
Enceladus Dec 31 2013, 1:43am replied:

Yes, you will have to uninstall 2.0.

+1 vote   media: 2.1 Release Screenshots
Enceladus
Enceladus Jan 5 2013, 7:56pm replied:

(link is for those interested about the MTC population and other 2.1 changes made thus far)

+1 vote   media: MTC Reskin
Enceladus
Enceladus Jan 5 2013, 5:15pm replied: +1 vote   media: MTC Reskin
Enceladus
Enceladus Nov 27 2012, 11:15am replied:

I'm glad you noticed that; it took a lot of effort for the team to implement that bunny.

+5 votes   media: MC80B
Enceladus
Enceladus Nov 26 2012, 10:34am replied:

The coding for those VOs may be adjusted but it is highly unlikely that unique VOs will be created for those characters. Lando doesn't have any sounds because frankly it's not easy to find someone with the proper audio equipment that can also make a good Billy Dee Williams impersonation.

The reason Cilghal doesn't have a unique VO is you can only re-use the same people for voice acting before it becomes stale and obvious. Frankly the only reason the latest version of TR has some unique VOs is because one of our fans (Lord_Xizer) was kind of enough to obtain suitable recording equipment and fair number of people to do voices.

+1 vote   download: Imperial Civil War 2.0 Hotfix 2
Enceladus
Enceladus Jul 2 2012, 7:08pm replied:

Starwars.wikia.com

It's a canon logo...

We're not exactly the right people to complain to in that respect.

+5 votes   media: Pentastar Alignment
Enceladus
Enceladus Mar 24 2012, 12:46pm replied:

Yeah except that kind of conflicts with the fact that the Empire still had to force many Duros still living on the planet off of the planet at one point when trying to accumulate natural resources from the planet.

Also the NR put lots of resources into purification teams to clean up the atmosphere, albeit this was not effective as the Vong's biotechnology a few years later.

+5 votes   media: Duro Map
Enceladus
Enceladus Mar 23 2012, 1:13am replied:

Not really :p. Quite an old map.

+1 vote   media: Armoured Freerunner Ingame
Enceladus
Enceladus Mar 20 2012, 8:45pm replied:

Errr, Med, that map is Dantooine...

+1 vote   media: Armoured Freerunner Ingame
Enceladus
Enceladus Jun 7 2011, 11:59am replied:

1600 x 900

+1 vote   media: Update Screenshots: Empire of the Hand
Enceladus
Enceladus Mar 14 2011, 9:11am replied:

The lighting in some of the space maps is still a bit too bright for my comfort. I will be adjusting it in the future.

+1 vote   media: March Update Screenshots
Enceladus
Enceladus Feb 26 2011, 12:21pm replied:

I generally don't go into battle with the intention of losing.

I258.photobucket.com

+2 votes   media: Star Home In-game
Enceladus
Enceladus Jan 15 2011, 3:28pm says:

Nice nebula, but you should probably make it seamless.

+1 vote   media: I proudly present to you: Ravager
Enceladus
Enceladus Jan 10 2011, 9:03pm replied:

Indeed it is. Hapan ships can pack quite a punch. Plus a generous amount of My'til fighters and bombers helped.

+1 vote   media: Hapan Assault
Enceladus
Enceladus Jan 10 2011, 8:20pm says:

Looks great Jeff!

+2 votes   media: Covenant Banshee
Enceladus
Enceladus Dec 31 2010, 11:44am replied:

That would be the default FOC smog skydome.

+1 vote   media: Geonosis (Final)
Enceladus
Enceladus Dec 11 2010, 2:54pm replied:

Actually it took a while for me to finally defeat Zsinj. I lost quite a few ships before and after this picture was taken.

+1 vote   media: New Republic Assault
Enceladus
Enceladus Dec 11 2010, 12:20am replied:

Shooting at things generally works.

+20 votes   media: Malevolence wipes out a fleet...
Enceladus
Enceladus Nov 26 2010, 1:33am says:

Great job as always guys. Good luck in the MOTY.

+2 votes   article: Mod of the Year Awards - Year in Review (Part 3)
Enceladus
Enceladus Nov 18 2010, 5:03pm replied:

You do realize that you can play any mod in multiplayer as long as both parties have the exact same mod and data files (ie. patches, 64-bit fixes, mod files etc.) right?

+4 votes   media: Interdictor Class Cruiser
Enceladus
Enceladus Oct 17 2010, 12:46pm says:

Might want to Photoshop some of the stars out of your NASA picture. Stars don't look as great when they're on the secondary dome. ;)

+3 votes   media: The new scaling.
Enceladus
Enceladus Oct 11 2010, 5:46pm replied:

We are extremely happy to hear that you find the mod is bad and that adding over 100 new planet textures, redoing 2 units, adding 7 units, fixing the AI and other bugs and more is the equivalent of changing nothing. We look forward to more insightful and valuable feedback from you. Maybe next time you could even troll our next update in English (or if you insist in doing it in Portuguese you could at least have the common courtesy of fixing your spelling mistakes for an easier translation). Have a fun-tastic day!

+3 votes   article: Patch 1.1 Plans
Enceladus
Enceladus Oct 8 2010, 11:10am replied:

I 'm glad you like them. I however completely disagree with the contrast comment. Having say a blue planet with a red nebula would simply not look right(aesthetically for a game). I would much rather have a general colour scheme for each map and have continuity of that theme than having a jumble of different coloured objects (for a lack of better words).

+1 vote   media: Planet(s) of the Day: Terephon
Enceladus
Enceladus Oct 8 2010, 11:07am replied:

If I have some spare time.

+1 vote   media: Planet(s) of the Day: Umika
Enceladus
Enceladus Sep 24 2010, 3:21pm replied:

I do. Also for those that want to see more; check out the Thrawn's Revenge forums: Gutr.swrebellion.com

A lot more planets are available to be viewed in the Members Only section.

+2 votes   media: Planet of the Day: Pantolomin
Enceladus
Enceladus Sep 18 2010, 12:22am replied:

Yes, they are a higher resolution compared to standard FOC planet textures.

+1 vote   media: Planet of the Day: Mechis III
Enceladus
Enceladus Sep 12 2010, 12:20pm replied:

We removed that from the design.

+1 vote   media: Nova-class Battle Cruiser Renders
Enceladus
Enceladus Sep 2 2010, 12:38am replied:

Yes we do, but that's a Vindicator-class heavy cruiser, not the Eclipse.

+6 votes   media: The Core Space Skirmish Map
Enceladus
Enceladus Aug 26 2010, 10:38pm replied:

Not quite. It doesn't actually fall, instead it just has a slow drift to emulate floating ice/snow particles. Adds a really nice touch when seen ingame.

+1 vote   media: Frozen Wastes Space Skirmish Map Pictures
Enceladus
Enceladus Aug 25 2010, 10:55am replied:

No, that is the Gillia. Starwars.wikia.com

It is an upgraded TL-1800 freighter used by the Hand of Judgement. Starwars.wikia.com

+1 vote   media: 8 Update Screenshots
Enceladus
Enceladus Aug 4 2010, 10:57pm replied:

Yes, these images vary in graphical settings and resolution due to different mod team members and beta testers taking pictures on their respective computers. For example the 1600 x 900 pixel pictures are ones taken using my computer.

+1 vote   media: Imperial Civil War
Enceladus
Enceladus Jul 26 2009, 1:27pm replied:

Those are the in-base structure markers for Galactic Conquest maps.

+1 vote   media: Obroa-Skai
Enceladus
Enceladus Nov 26 2010, 1:30am says:

Very nice. Good job with the background.

+1 vote   media: Fondor
Enceladus
Enceladus Nov 26 2010, 1:25am replied:

Ah lol. My mistake.

+2 votes   media: New Galaxy
Enceladus
Enceladus Nov 25 2010, 12:42pm replied:

Actually this was an image originally of the Whirlpool Galaxy created by NASA and ESA through Hubble. I then modified it to make it more appropriate for in-game usage.

+3 votes   media: New Galaxy
Enceladus
Enceladus Nov 25 2010, 3:39am replied:

What it means is if we decided we like the default galaxy better we're not using it. It is entirely based on what you feel as players too. However if we decide say that we don't like it's style and want a more simplistic galaxy overlay. Although you do have a common misconception there...we are not slaves to fans. We are modding for ourselves. We decided to change the game because of things we felt that needed changing. So yea. We are modding for ourselves; but we are tryng to create an enjoyable experience for everyone.

+2 votes   media: New Galaxy
Enceladus
Enceladus Nov 23 2010, 12:12pm says:

We seriously need a name for it guys. If you have any suggestions we want to hear them :p .

+1 vote   media: Galactic Travels
Enceladus
Enceladus Nov 19 2010, 11:18pm says:

Good job on the map lighting Cheeze. I like the nebula background alot.

+1 vote   media: Lancer
Enceladus
Enceladus Nov 19 2010, 2:15pm replied:

The size will be larger for sure. At the moment we are debating whether to release it as a patch to the existing version or to make it an entirely new release.

As for a release before Christmas...well we'll have to see. At the moment we have added far more than initially planned for the 1.1 patch/version and still have a few additions that need to be finished up. Team members that are currently in University currently have finals approaching so that will suck up alot of free time during December. At the moment I can't give you a date however we will be working as fast as we possibly can without affecting our RL of course.

+2 votes   mod: Thrawn's Revenge
Enceladus
Enceladus Nov 18 2010, 10:57pm replied:

Scorpions are hardly the only video game tank designs to have four treads.

+2 votes   media: Plasma Mortar and Shameless Advertising
Enceladus
Enceladus Nov 17 2010, 4:46pm says:

Yeah, the point of the first round is to try and to get as many of your favourite mods into the top 100 as possible. After that the voting becomes more selective.

+1 vote   media: Miy'til and Shameless Advertising
Enceladus
Enceladus Nov 12 2010, 2:33pm replied:

Try turning off Caps Lock...

+9 votes   mod: Republic at War
Enceladus
Enceladus Nov 10 2010, 5:16pm replied:

I713.photobucket.com

Seriously, do you need to type in caps every single post? Besides Lyndon has every right to his opinion. To be honest, I can't say I'm into those engines either. They seem too pale to me. But then again part of the reason could be that would be that the map lighting appears to have darker tones which would draw out the contrast between the engines and the rest of the picture.

+2 votes   media: Various Battles
Enceladus
Enceladus Nov 4 2010, 6:07pm replied:

The problems you are having will be fixed in the patch.

+1 vote   mod: Thrawn's Revenge
Enceladus
Enceladus Oct 20 2010, 11:43am replied:

Some of us yes. We don't plan on modding for our entire lifetime.

+1 vote   media: Unskinned Chaf
Enceladus
Enceladus Oct 19 2010, 1:14pm replied:

Corey made the model.

+1 vote   media: Unskinned Chaf
Enceladus
Enceladus Oct 15 2010, 2:57pm replied:

Does this issue occur at all in the default game without any mods or XML modifications?

+1 vote   mod: Thrawn's Revenge
Enceladus
Enceladus Oct 15 2010, 11:23am replied:

I'm sorry what...? How the hell would z3r0x not know if he was being sarcastic or not in his own comment. (@ llamaguts)

+1 vote   mod: Republic at War
Enceladus
Enceladus Oct 14 2010, 9:58pm replied:

Does this issue occur for regular FOC at all (maybe since you changed something on your computer). I had a very similar issue to this when I first got my new computer. I was unable to raise the graphics level of Crysis; it turned out to be a conflicting program running in the background (I can't remember which one though). If you could post or link to a picture of your in-game graphics settings and an example of the textures mentioned that would help a lot.

+1 vote   mod: Thrawn's Revenge
Enceladus
Enceladus Oct 14 2010, 9:54pm says:

Just a correction, the A9 is currently not in the mod but will be in the patch. It will be only available for the IR for balance purposes (tech level wise).

Ugh, edit (in reply to TheMeep)

+1 vote   mod: Thrawn's Revenge
Enceladus
Enceladus Oct 11 2010, 5:09pm replied:

That texture is for Qat Chrystac. However in the case of the skirmish map it's just a random planet because a vast majority of my space skirmish maps do not take place in canon locations.

+1 vote   media: Fiery Demise Skirmish Map
Enceladus
Enceladus Oct 11 2010, 5:06pm replied:

Most likely sometime between tomorrow and the year 3010.

+2 votes   media: Fiery Demise Skirmish Map
Enceladus
Enceladus Oct 10 2010, 1:32pm replied:

Err, most other mods should work with the Gold Pack...

+1 vote   mod: Republic at War
Enceladus
Enceladus Oct 8 2010, 11:06am replied:

Well considering that the FX mod was born out of Codeuser initially developing new particles and lasers for Thrawn's Revenge...

+1 vote   mod: Thrawn's Revenge
Enceladus
Enceladus Oct 5 2010, 1:16pm replied:

Just send his account a private message.

+1 vote   mod: Thrawn's Revenge
Enceladus
Enceladus Oct 5 2010, 1:14pm replied:

That is correct. In the case of this ship (the ISD-II) the big batteries on the sides of the superstructure fire octuple lasers.

Starwars.wikia.com

+1 vote   media: Imperial Star Destroyer Render
Enceladus
Enceladus Jan 1 2014, 11:12am replied:

Check out our manual (page 63): Moddb.com . It tells you how you can build the Lucrehulk!

+1 vote   article: Imperial Civil War 2.1 Released
Enceladus
Enceladus Sep 3 2010, 10:40pm replied:

It does work with the Steam version however getting the mod to run taes a bit more effort.

+1 vote   download: Imperial Civil War v1.0 (Outdated)
Level
Avatar
Avatar
Offline Since
Dec 21, 2014
Country
Canada Canada
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.2
Members
2
Games
2
Mods
254
Articles
27
Media
173
Downloads
40
Groups
1