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I see. Thank you for your reply!
Dude, great idea and work! Can I ask, will this be compatible with (for example) the Improvement mod? That one does a lot of good to gameplay, and with this combined, it could make AoE3 perfect!
Which file controls the unit formations? I'd like to experiment.
Well, look who's back... Great stuff.
Great armors. You have my full support on keeping things as lore friendly as possible.
Also, the line where either Toth or Gabriel mention the Deamon prince weakening plays even if the Eldar reach Sindri with Macha.
Can I ask when/where are the Orks in m11 supposed to spawn? I went through the mission twice and no greenskins ever bothered me (although they are mentioned in postgame).
A little heads-up, your mod no longer shows on the "mods" subpage of Dawn of War. It's even gone from my modwatch. I could find your mod again under the "files" section, but others may not be so lucky.
Neat! Happy Emperor's day!
Oh? That's quite nice! What will they have for units/techs?
Thanks for the heads-up!
Any news about a new patch/hotfix? The switcher still does not support 3840x2160 resolution. I work around it by setting options.ini as read only, but it's kinda a pain in the ***.
Hold shift when you double click the mod's battlegroundsx2.exe, that will get you to the configurator, where you can set your resolution.
Your dedication to AoE3 is commendable.
It's really good to see someone still modding Red Alert 3. Keep it up.
Man, I still have no idea how you are implementing all this cool stuff into the Gothic 2 source code. Excellent work!
All these puns make me mad, but whatever floats your boat.
I second that.
Good. Choice is always the best compromise.
Excellent! Now I only need RotWk.
I know, but as far as I remember, he didn't talk to Vader in the novels...
"Only for Russian audiences"
Why? Immersion mods like these are for any nationality, who just wish to be immersed ;)
Guess who was proven wrong.
What of it?
YES!!! This is amazing!
Someone is a Blind Guardian fan.
May I have a bit of an odd question? I have recently dusted off the early CnCs (TD and RA1) from The First Decade and have been playing them with the help of widescreen patches. They allow for "resolution stretching" to widescreen with the help DDraw wrapper. Is something similar possible here? I like the 1080p support, but some things are a bit too small (although the option of bigger infantry sprites helped a lot).