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Wow, you're doing each civ (more or less)? That is quite ambitious. I wish you good luck! Makes me look forward to the Goths especially!
This is extremely sad. Is there anything that can be done?
YES! Excellent news! Btw. Which of these will the Slavs and Magyars use? Or will they have their own?
Wasn't "Showdown on Sarapin" a name for an Imperial mission in Force Commander?
Force Commander... such nostalgia!
What is new?
A prime target for a nuke.
Yes, that was the episode... how is that different from my comments?
Just watch out, you could wake 3000+ years later to a wacky world where humans fight sentient otters.
Do it South Park style like Cartman and have yourself hybernated.
Woohoo! Welcome back! I like the cliffs, although I still prefer the "cinematic water" mod for water in AoEHD.
My sentiment exactly!
I have Windows 7 Home Premium, 64bit. Thank you for your answer and thanks for the UPatch, it makes the game much more enjoyable.
Excellent work! The balance changes are a sight for sore eyes, since AoE1 had terrible balance. Only one question, though. Why is normal and fast game speed so slow? Very Fast is quite the jump from Fast. Is it normal, or is my memory of EoE1 just muddy?
Someone is hyped it seems! I do hope Wolf:TNO fares well...
That helped, thanks!
Hmm, when I play a game in the latest alpha, I get a black screen. The UI is there and I can hear the units but the "map" is all black. Any help? This happens ingame, the main menu works fine.
Can I ask, does anyone have the basic orcs (Mordor) only with axes? Aren't the squads supposed to be comprised of several orc models?
The Spaceport could also work like in the game Dune 2000.
Thaks for the information.
English subtitles in the future perhaps?
You're making your new campaigns? Nice!
IT LIVES! WOOHOO!
I also have 64bit Windows 7, but the mod works nice. What issues do you have?
It's these small details that often make the biggest difference! Good job.
Will it have spooky scary skeletons? If so then this mod will be 2spooky4me.