Leader, Coder, Modeler, Animator, Rigger and Skinner of the Star Wars Empire at War Forces of Corruption mod, Knights of the Old Empire

Comment History  (60 - 90 of 778)
EmperorNiko
EmperorNiko @ Plans for Land Content

Not likely. I can't animate at all so alli could really do is retexture old units or from other mods. It's fine for this era but not the time following where the Knights would be able to manufacture vehicles.

Good karma+1 vote
EmperorNiko
EmperorNiko @ Hammerhead with a Hanger Bay

Giphy.com****-you-middle-finger-Zu127o5ZFtq1i

Good karma+2 votes
EmperorNiko
EmperorNiko @ It has begun!

I added the Phase-2 as some stronger mass infantry simply because i felt like it. More later game stuff or maybe bring them down with Ahsoka or something idk.

Yeah the KOTOR thing i heard about. i really don't care about a patch for a game years late. I haven't even read the patch notes to know what they fixed, i just know they added some support for that mod that unlocked some extra unused stuff from the files and controller support. All way too late to be relevant.

Good karma+1 vote
EmperorNiko
EmperorNiko @ Z-95 Variants

Well like the Y-Wing, they were only ever shown with a ton of 3rd party modifications in the GCW-era and beyond. I feel Z-95 and Y-Wing in TCW were great first editions as they looked streamlined and not like they came from a junk heap.

Good karma+1 vote
EmperorNiko
EmperorNiko @ It has begun!

They come with one Tactical Droid in every squad of Droids. All infantry squads have some kind of commander-like unit in them.

Sith Trooper w/Elite Sith Troopers
Mandalorian Crusaders w/ Rally Masters (Red Armor)
Phase-1 Clone Troopers w/ Lieutenant (Blue markings)
Phase-2 Clone Troopers w/ Commander (Orange Markings and addons)

these are just for cosmetic changes and will not actually effect the game much. some may have better weapons but nothing drastic.

PS: I haven't put together the Alliance units so i don't have officers and squads for them yet. They use militia and special ops infantry so i may not at all for them.

Good karma+1 vote
EmperorNiko
EmperorNiko @ It has begun!

please excuse the shadows here...I did not make them

Good karma+4 votes
EmperorNiko
EmperorNiko @ Starviper Attack Platform

Sarcasm people! Notice the smiley at the end of the comment and the quotations of the word BASILISK!

KOTOR fans should get the humor is this after the big F-You bioware gave us in KOTOR-2 with the Virago being perfectly copied and renamed Basilisk after the design of a beast was already described in great detail KOTOR-1.

Good karma+3 votes
EmperorNiko
EmperorNiko @ Starviper Attack Platform

Hey look it's the "Basilisk" there next to those Starvipers! :)

Good karma+6 votes
EmperorNiko
EmperorNiko @ Z-95 Variants

The Clone Wars version actually looks different than this one. mostly the nose section

Good karma+1 vote
EmperorNiko
EmperorNiko @ Knights of the Old Empire 1 - Awakening

Not really, no.
I dont want most of the CIS or Republic units as i want a very small roster and the models available without having to ask permission all kinda suck. I also cannot model land-units so not much i can do there for my own custom units.

I'll hear idea but will likely be unable to do it even if i like it.
No Heroes though. Those will not change.

Good karma+1 vote
EmperorNiko
EmperorNiko @ Plans for Land Content

well since no riggers and little to no models i have, I'll be making some placeholders for some of the custom heroes and looking for others that i do have the models for.

Good karma+2 votes
EmperorNiko
EmperorNiko @ Anything you can do i can do better!

ALL HAIL WARB_NULL!
LONG LIVE JEROENIMO!
ALL HAIL WARB_NULL!
LONG LIVE JEROENIMO!
ALL HAIL WARB_NULL!
LONG LIVE JEROENIMO!

Good karma+5 votes
EmperorNiko
EmperorNiko @ KotOE: Awakening - Insufficient Flak

Note that the fighters are the combined compliment of the Tempest(Venator), The Scimitar(Victory-I), The Immortal(Immortalis), Leveler(Acclamator), 2 Acclamators, a Defender-I and the 4 squadrons from the Starbase.

It's too many...

Good karma+1 vote
EmperorNiko
EmperorNiko @ Anything you can do i can do better!

Praise be to the lord Warb_Null!

Good karma+2 votes
EmperorNiko
EmperorNiko @ Anything you can do i can do better!

Well if i kept it like before where the Charger was already cheaper and was a dedicated AA support ship, it would be useless to build later in the game. Thus making the Charger a redundant unit that would almost never be built by the player past tech 1.

Just too many redundant units in-game, so I've juggled some armaments and squadrons. Then i took out some units and moved some to hero ships only.

Good karma+1 vote
EmperorNiko
EmperorNiko @ Knights of the Old Empire 1 - Awakening

Well old to you. Since the last release i've revamped a ton of stuff, removed redundant units and added new ones.

No release projections as of yet due to balancing issues.

Good karma+1 vote
EmperorNiko
EmperorNiko @ Knights of the Old Empire 1 - Awakening

certain tasks in that old version of the mod caused crashes. IE: Mon Calamari, Ilum.

Sticking to Skirmish is the way to go.

Good karma+1 vote
EmperorNiko
EmperorNiko @ BTL-B2 "Y2-Wing" - WIP

Well this is a tail gun not a full turret. The Clone Wars era Y-Wing was very big and slow, thus needing the full turret and it also was a two-man bomber where one guy was in the turret bubble. The ANH-RoTJ Y-Wing was one-man and had to swap between the 4 fixed firing arcs which would be almost useless in a dogfight.

This one is small, fast, maneuverable, one-maned, It can even dogfight if absolutely needed. tail-gun is just that, A Tail-Gun.

Also in this version of Star Wars, the rebel Y-Wing modifications never happened so the Y-Wing design from TCW are the only ones that happened and this Y2-Wing is the evolution of that one, not the BTL-A4 from the movies.

This is to the BTL-B Y-Wing what the TIE Scimitar was to the TIE Bomber.

Good karma+1 vote
EmperorNiko
EmperorNiko @ Era-3 United Empire Capital Ship WIP

the center ship is for Era-3 of my Knights of the Old Empire Fannon Storyline. The center ship is the result of merging the Knight's Neo-Harrower and Kuat's Imperator into a new design that will act as the main capital ship of the United Empire which is one of the new factions.

This will all happen a long time from now however as i've still not fully completed KotOE 1 or 2.

This is just something i felt like making for the hell of it.

Good karma+1 vote
EmperorNiko
EmperorNiko @ Neo-Harrower - Reskin

oh wow. for some reason i was reading that really wrong. far too tired right now

Good karma+1 vote
EmperorNiko
EmperorNiko @ Neo-Harrower - Reskin

Same design i've been using for awhile now. i've only changed the texture.

But yeah the two major changes from the Fractalsponge/Cinematic Harrower-design is the added Venator-ish bridge and fanged forward hull. Two changes that were made to make this thing still a Harrower yet look newer.

Good karma+1 vote
EmperorNiko
EmperorNiko @ Neo-Harrower - Reskin

i have no idea what you're trying to say.

Good karma+1 vote
EmperorNiko
EmperorNiko @ Knights of the Old Empire 2 - Unity

What are you talking about? it's not even released.
If you're referring to Awakening instead of Unity, then yes the old version of Awakening is buggy and most has been fixed for the next release.

Good karma+2 votes
EmperorNiko
EmperorNiko @ Secutor-class Star Destroyer - Retribution

1. Well it kinda sucks imo. It's a solid idea but it needs to be redone.

2. It doesn't go well with the other republic ships at the moment.

3. It was quite large(Long) and didn't move very well.

Good karma+1 vote
EmperorNiko
EmperorNiko @ Secutor-class Star Destroyer - Retribution

the ship it's replacing Moddb.com

Good karma+1 vote
EmperorNiko
EmperorNiko @ Personal Delta 7b

click the (view original) button next to the name.

Good karma+4 votes
EmperorNiko
EmperorNiko @ Knights of the Old Empire 2 - Unity

Well in this era the Republic is slowly being taken over by a sect known as the True Republic. This group is made up of those who see the Republic as the ultimate symbol of galactic peace and the Jedi as the sole protectors of the galaxy.
This group is led by A'Sharad Hett (Who becomes Darth Krayt in canon) who along with a few key members of the True Republic orchestrated the attack on Korriban which began the war. He then rallied the Jedi in a similar manner as Revan to join the war. This led to the Senate naming his the Supreme Commander of the Republic, making him above the Jedi Council and basically reforming the Army of Light from the New Sith Wars.

The actual Republic believes that the Sith attacked themselves and blamed the Republic to force a war. The Unity believes the Republic was seeing them as rivals and to even the playing field damaged the Star Forge.

The whole point of this time (20 years after Awakening) was to have a few kids of the former heroes be the main heroes of this tale. They would be very low ranked Knights led by Drake and Sera's son and be trying to find out the truth of the war which would end in outing the True Republic who by that point would control nearly all of the republic thus dissolving the Republic with the death of A'Sharad Hett who has become a Dark Jedi using the Death Star on anything in his path.

Only really saying all of this because i can't actually create a scripted story mode in this even though i have most of the plot planned.

Good karma+2 votes
EmperorNiko
EmperorNiko @ Legacy,Mandalorian Sniper and Sentinal Shuttle.

It's my old attempt at an advanced Venator i did a few years ago for my mod. Really need to remake that thing.

Good karma+1 vote
EmperorNiko
EmperorNiko @ Republic Gozanti-class Patrol Ship

It has the speed of a corvette with the movement of a fighter only dreadfully less maneuverable in dogfights

Good karma+1 vote
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