Leader, Coder, Modeler, Animator, Rigger and Skinner of the Star Wars Empire at War Forces of Corruption mod, Knights of the Old Empire

Comment History  (30 - 60 of 627)
Emperorniko Dec 7 2014, 2:01am says:

ModDB you slow bastards!!!!

+4 votes   mod: Knights of the Old Empire 1 - Knights
Emperorniko Dec 7 2014, 12:58am replied:

It's like Sith Spirits who control people who enter their tomb only in this case it's single emotion dying emotion to destroy broadcasted over a network. It's like robot zombies with minor intelligence enough to stay away from populated areas and hide from enemies.

A great fear for smugglers mostly due to not have any military protection and a threat to lighter escorted convoys.

+1 vote   media: While we wait.
Emperorniko Dec 6 2014, 11:30pm replied:

Thanks for being a fan!

+1 vote   media: While we wait.
Emperorniko Dec 6 2014, 10:34pm replied:


+1 vote   media: While we wait.
Emperorniko Dec 6 2014, 10:18pm replied:

It's barely playable, to me atleast

+1 vote   media: Awaiting Authorization!
Emperorniko Dec 6 2014, 9:41pm replied:

Wow thanks. that's a huge compliment as Jeroenimo is my modding idol and sort-of mentor. If it wasnt for him i would probably still be working on Imperia and those boxy models

+1 vote   media: Awaiting Authorization!
Emperorniko Dec 6 2014, 9:37pm replied:

The remains of Omega's fleet which he controlled himself in a hive-like mind became like a ghost fleet. moving through the galaxy with only the intent to destroy remaining.

There are also some of the old CIS ships still which were put back into the service they were built for since most of the companies are still around in some form. The Banking Clans and Trade Federation to name a few. they are simply under new management after the old leaders were arrested after the clone wars. These are all in the Republic since the Unity would've dissolved most of the major powers who formed the CIS's backbone.

+1 vote   media: Confederacy Omega-class Star Destroyer - WIP 2
Emperorniko Dec 6 2014, 9:17pm replied:

Not this go around. it would take alot of time to get it just right so i took it out of GC. It's still in Skirmish as broken as it is.

+1 vote   media: Awaiting Authorization!
Emperorniko Dec 6 2014, 8:44pm replied:

never know. ModDB has to authorize any downloads and news posts. it usually takes anywhere from an hour to a day.

+1 vote   media: Awaiting Authorization!
Emperorniko Dec 6 2014, 1:26pm replied:

It will also be in the next mod at some point.

+1 vote   media: Confederacy Omega-class Star Destroyer - WIP 2
Emperorniko Dec 5 2014, 6:54pm says:

Bridge in true CIS fashion, too much glass and overly exposed. But i do like the look of them.

+10 votes   media: Confederacy Omega-class Star Destroyer - WIP 2
Emperorniko Dec 3 2014, 10:13am replied:


+1 vote   media: Anakin's TIE Slayer-X1
Emperorniko Dec 3 2014, 1:28am replied:

You only get to use the Harbinger of Order. the other two will be hostiles that anyone can go kill.

+1 vote   media: Providence-class Heroes
Emperorniko Dec 2 2014, 5:33pm says:

This is about the only pic i can now find of this shipafter it was taken off of Wookiepedia Img3.wikia.nocookie.net

+2 votes   media: Confederacy Omega-class Star Destroyer - WIP 1
Emperorniko Dec 1 2014, 1:21pm replied:

Satine's government was destroyed by Maul and Savage. Darth Sidious then killed Savage and enslaved Maul turning Mandalore into a puppet of the Confedercy. The Black Fang Pirates and the Death Watch joined forces to free Mandalore bringing about the rise of the Black Alliance which opposed the CIS and Republic. At the climax of the Clone Wars at the Battle of the Star Forge, Omega and Darth Sidious were defeated and the Sith Knights broke from the Republic and joined with the crumbling Black Alliance to form the United Systems as their sword and shield.

This also caused the war with the Hutts and Black Sun who had grown in power as the primary military might during their time in the Alliance.

Mandalore has basiclly become Sparta. They train the most elite non-force using soldiers of the Unity. They are also one of the largest ship building companies in the galaxy and the location of the United Council.

+1 vote   mod: Knights of the Old Empire 2 - Unity
Emperorniko Nov 30 2014, 9:18am replied:

Thanks. It started out as the Republic Emblem behind the Jedi but this looked so much better.

+2 votes   media: Splash Screen
Emperorniko Nov 30 2014, 9:17am replied:


+2 votes   media: Splash Screen
Emperorniko Nov 29 2014, 10:00pm replied:

That ship was a Harrower commanded by the Sith Lord in charge of the Invasion of Corellia. I remember having to keep going up there over and over doing those quests. There's no way that the Sith ships would've remained in a usable condition.

There will be a Centurion II-class i will be adding later on that i am currently making a new model for. The lead ship of the class will have some historical significance.

+1 vote   mod: Knights of the Old Empire 2 - Unity
Emperorniko Nov 29 2014, 4:01pm replied:

This is just after the end of TCW series and just prior to RotS movie. And the Bounty hunters are all with the Alliance.

+2 votes   article: Space & GC Release Coming!
Emperorniko Nov 27 2014, 5:13pm replied:

Basically just like the x-wing

+2 votes   media: Anakin's TIE Slayer-X1
Emperorniko Nov 27 2014, 5:13pm replied:

I would love to see that

+1 vote   media: Anakin's TIE Slayer-X1
Emperorniko Nov 23 2014, 5:33pm replied:

As far as i know it was disabled in that release of the mod. I had only finished the missile code because at the time Jeroenimo was supposed to do more work on the model. After months of him not doing it i finished as seen above. But this pic came long after the last release.

+1 vote   media: Dxun-type Battleship
Emperorniko Nov 22 2014, 8:28am says:

I just gotta say i love Adamnkop's designs and will probably be using them throughout the KotOE saga.

+6 votes   media: Knightfury (YT-1300/TIE Interceptor) - WIP
Emperorniko Nov 21 2014, 2:38pm replied:

Maybe one more. The Harrower family are ships with wing-like sections and/or front gap.

Harrower III

+1 vote   media: Ship of the Unity - Behemoth
Emperorniko Nov 20 2014, 11:57pm replied:

It's not really too old to still be in use. The New Republic used the Acclamator and that was a ship built to be a transport. The Venator was only phased out so fast because the Empire had wanted to do away with the hope seeing the Republic Fleet brought and instill the fear of the Imperial Star Destroyers.

My Republic has begun phasing them out but few remain. Admiral Yularen commands the last command Venator.(The red bridged ones)

I've actually considered taking them out but they serve a great role as a early carrier giving the Republic the fighter advantage in the early tech.

+2 votes   mod: Knights of the Old Empire 2 - Unity
Emperorniko Nov 20 2014, 9:55am replied:

Part 1 will be released before the end of the year. This one will likely be released with space skirmish and space-only GC Feb 10th. Maybe sooner though.

+1 vote   mod: Knights of the Old Empire 2 - Unity
Emperorniko Nov 20 2014, 9:46am replied:

This started out as one but as i was planning it i ended up thinking "Why not make it a mod" I always intended to go back and write it but i never get past writing half of chapter 1 before i lose interest.

+1 vote   mod: Knights of the Old Empire 2 - Unity
Emperorniko Nov 12 2014, 3:15am replied:

There will be a ground but only a few units mostly focusing on infantry combat.

+2 votes   mod: Knights of the Old Empire 1 - Knights
Emperorniko Nov 11 2014, 2:26pm replied:

Yes in a way.

They allow any knight to freely choose his/her own alignment so long as their power is used for the greater good.

+2 votes   media: Planet List
Emperorniko Nov 11 2014, 9:44am replied:

I have looked it up, that's how i learned it was Lehon and not Unknown World like KOTOR calls it.

The native name(What the Rakata called it) is Lehon. Other races after the fall of the Infinite Empire called it Rakata Prime. named after the race.

Also Lehon was the first canon name given to it besides Unknown World. The name Rakata Prime came much later. Much like how everyone heard the name Korriban long before this Moraban crap.

+1 vote   media: Planet List
Emperorniko 18hours 38mins ago replied:

The Mandalorian ships also have great armor but much weaker shields compared to the Sith and Kuati ships. Most of the Mandalorian ships in the mod have speacial weapons and are not meant to be taking damage for long. The exception to this will be their capital ships

+1 vote   media: MC-80 Wingless WIP
Emperorniko 18hours 43mins ago replied:

This is just the plan for the Unity. The Republic will have more of a focus on fighters and mixed armament.

+1 vote   media: MC-80 Wingless WIP
Emperorniko Dec 17 2014, 5:16pm replied:

I know Ilum did that and i have fixed that

+1 vote   media: Bug Repair Status
Emperorniko Dec 17 2014, 9:53am replied:

please let me know what they are so i can look into them. Can't fix things if i don't know about them.

+1 vote   media: Bug Repair Status
Emperorniko Nov 9 2014, 7:06pm replied:

It's Lehon. That's it's name.

+2 votes   media: Planet List
Emperorniko Nov 1 2014, 11:26pm replied:

Looks like the other pic is from 3ds max using the User view setting. that one always makes things look oddly proportioned.

+4 votes   media: Conqueror finished
Emperorniko Oct 28 2014, 7:25pm replied:

The merchant dock and pirate base in Skirmish.

Still not setting up GC yet so idk where yet

+4 votes   media: The Fragments of Omega
Emperorniko Oct 19 2014, 4:42pm replied:

Mandalore is a member of the United Systems so it will be a Sith vessel.

+3 votes   media: Vengeance-class Frigate Skinned
Emperorniko Oct 18 2014, 1:53pm replied:

Yes the Jedi Order is a little darker in this era. Reverting back to being self-managed and not controlled by the Supreme Chancellor and the Senate. This also led to the return of the Revanchist-like divide in the Jedi. Those who think the Sith Knights and the United Systems are a blight on the Galaxy and those who see the "possible" threat of the Sith but follow the code and support the Knights' desire for peace.

So most of the council and many masters are only involved in the war to defend the Republic, while others like A'Sharad Hett have joined the secretive True Republic group in their goal of a Republic controlled galaxy.

The True Republic in my mod is a secret political group of people in all kinds of positions all over the Republic from senators to Clones. The result of all the chaos and corruption of the Clone Wars not ending with the designed New Order. They are the real leaders of the Republic.

IMO if Palpatine didn't form the Empire then the Republic was doomed to destroy itself. You cannot have a Diplomatic Government without Corruption and the Republic was more corrupt than the USA

+4 votes   media: Republic Glory Shot
Emperorniko Oct 17 2014, 4:32pm replied:


+4 votes   media: Update - Neo Harrower-class Battleship
Emperorniko Oct 13 2014, 11:30pm replied:

No. This is in the map editor so i couls set up a pretty scene. And just like geroenimo did in ORAW, i will have custom maps with stations that are slanted. i loved that in his mod.

Plus that the way it has been in most of the rpublic pics.

+1 vote   media: Gozanti II-class Light Corvette
Emperorniko Oct 8 2014, 3:44am says:

Yay me!

+1 vote   media: New Droid Ships
Emperorniko Oct 2 2014, 1:38am replied:

All of the ships i mentioned have a useless extrusion in the back just for show.

+1 vote   media: Retribution-class Battlecuiser WIP5 - Hull Texture
Emperorniko Oct 2 2014, 1:37am replied:

All the ships you mentioned are fanon and not even Old Republic. They were all designed for the Clone Wars era not KOTOR-TOR era. Also all of them are from fanon only and never even mentioned in either canon so technically the Republic never had them to begin with.

+1 vote   media: Retribution-class Battlecuiser WIP5 - Hull Texture
Emperorniko Oct 1 2014, 1:18pm replied:

How is it too much of a Star Destroyer for the era? It's 20 years after the Clone Wars. the Era of the Star Destroyer.

+1 vote   media: Retribution-class Battlecuiser WIP5 - Hull Texture
Emperorniko Oct 1 2014, 11:17am replied:

The Venator, Acclamator, and Executor have similar and they also serve no purpose other than extra internal rooms.

The concept i used has them and i think it distinguishes this ship.

+1 vote   media: Retribution-class Battlecuiser WIP5 - Hull Texture
Emperorniko Sep 21 2014, 6:52pm says:

The most beautiful white lines ever. I shall weep man-tears as I gaze upon their beauty.

BTW you may have a hull breach or two there. Just sayin'

+15 votes   media: Lucrehulk *finally* fully rigged
Emperorniko Sep 20 2014, 5:36pm says:

you should make it upgradeable. but if i had to choose, Version 3.

+14 votes   media: Covenant Generator concept
Emperorniko Sep 20 2014, 3:58am replied:

Wow that just happens to be the only star wars comic i've ever read

+1 vote   media: TaggeCo Modular Taskforce Cruiser
Emperorniko Sep 17 2014, 7:35pm replied:

Not really. these are all models i have. i just need to rebalance them into the mod instead of just throwing together ships i like just to look cool and actually give ships a purpose.

+2 votes   article: Improved Unit List
Emperorniko Sep 3 2014, 9:06pm replied:

Like i said. I still need to add the smaller Turbolasers and Laser Cannons. Al I've added were the largest turrets.

+1 vote   media: Retribution-class Battlecuiser WIP4
Emperorniko Sep 3 2014, 4:48pm replied:

Yes the other faction will. There is only one other faction during this war and i will be making a Battlecruiser sized ship for the Unity. But it will not be as powerful as this ship.

+1 vote   media: Unnamed SD-type Battlecruiser - WIP2
Emperorniko Sep 2 2014, 3:02pm replied:

The Harrower is over 3600 years older. The Old Republic takes place 3643 Years before A New Hope (Which is about the time this mod is) and 308 years after Knights of the Old Republic 2.

The Rule of Two existed for nearly 1000 years prior to the Clone Wars so the fact that people think that TOR is 300 years before TCW makes no sense.

+1 vote   media: Ships of the Unity
Emperorniko Aug 20 2014, 9:27am replied:

Wow! For some reason when i wrote that i was thinking it was Han or someone talking about a Imperator saying "That's has enough firepower to pulverize a planet" in one of the movies. But now that i hear it in my head again i remember it was Commander Riker talking about the Scimitar in Star Trek: Nemesis.

Well a few Interdictors leveled Taris so i guess something 4x the size could flatten a moon like Nar Shadaa or Endor just the same. So i didn't really give false information

+2 votes   media: Ships of the Unity
Emperorniko Jun 28 2014, 7:20am replied:

I havent coded it in yet so idk if the ai will do it. and no permadeath. That's why no hero uses any of the larger capitals.

+1 vote   media: Black Fang Flagship Avalon - Nearly Complete
Emperorniko Jun 10 2014, 7:15pm replied:

the different clans of nightsisters have different nightmothers. Silri was the leader of the nightsister rancor tamers in FOC

+2 votes   article: Possible Unit List - Knights of the Old Empire 2: Unity
Emperorniko Jun 5 2014, 12:42pm replied:

The corvette should be half the size of the Hammerhead so a little bigger would be ok.

+1 vote   media: Fighters Scaled!
Emperorniko Jun 4 2014, 4:44pm replied:

exactly. Once it's properly codded the induvisual missiles wont be very powerful but a few hitting the same target will do great damage that also goes past shields.

+1 vote   media: New Missile Trajectory Effects
Emperorniko May 31 2014, 12:45am replied:

This is a question a bunch of people ask modders and i don't understand why cause anyone who's every looked in the options screen would see it.

Go to options and look for the BOTH MOUSE BUTTONS ROTATE button and then you simply do it.

Seriously. Everytime i've watched someone else play the game they have the autofired abilities shut off(Because it's stupid) it's in the exact same place as that button.

Sorry if i'm ranting angrily but i've had a really bad day (Nephew who never learned how to obey orders from adults even when i get to the point where i'm shaking with anger and yelling)

+2 votes   media: The titan has fallen
Emperorniko May 26 2014, 12:13am replied:

I just haven't made variants to the textures yet that is all.
They are just copies of Tarkin's Scimitar at the moment. I originally never intended to have more than the one Victory-class in the game but i figured Kuat needed some too

+1 vote   media: Local Defense Forces
Emperorniko May 15 2014, 2:10am replied:

yeah. mine were great but i think i just like seeing something different after so long.

+1 vote   media: Republic Invasion of Dac
Emperorniko May 14 2014, 12:06pm replied:

Thanks. Shadows make all the difference. never understood why a few other mods decide remove them completely.

+1 vote   media: MC-25 Corvette/Light Frigate - Skinned
Emperorniko May 13 2014, 9:08pm replied:

idk, i might attempt eventually it but i don't see it winding up well.

I'm attapting to focus on this era of the mod before i start setting up a whole new line of ships for the next era. My attempts fail from time to time and i have a few models started already.

+1 vote   media: The Defenders of Dac
Emperorniko May 13 2014, 7:43pm replied:

thanks! i will:)

+1 vote   media: The Defenders of Dac
Emperorniko May 13 2014, 7:40pm replied:

Editing the original one warb made or something like that(If i even decide to add it) Not remove the bumpmap and shadows like whoever made that version did.

+1 vote   media: The Defenders of Dac
Emperorniko May 13 2014, 7:32pm replied:

really. a ton of mods have some version of this ship

+1 vote   media: CR-150 Warden-class Destroyer (Cruiser)
Emperorniko May 13 2014, 7:30pm replied:

I just may add it in, but not that hideous version.

+2 votes   media: The Defenders of Dac
Emperorniko May 13 2014, 5:28pm replied:

Probably only one more. I'm not making a whole faction fit them

+1 vote   media: The Defenders of Dac
Emperorniko Apr 28 2014, 2:37pm replied:

The Harcell would be weaker than the Diamond-class and that thing is basically useless

The Pinnance isn't even it's name but it will be in the mod as a defender of Geonosis and then buildable by anyone.

And the Bulwark mk1 or 2 don't have a actual image. only the three and the awful looking stretched out versions people have made. And it would be only slightly better than the Munificent and weaker than the Recusant.

+1 vote   media: Omega's Forces
Emperorniko Apr 28 2014, 1:35pm replied:

alot of people have reported (Myself inclthe uded)In RAW an enemy fleet would appear out of nowhere. The RAW AI files affect all mods. I was saying this will never happen in this mod even if the RAW AI files are in your base FOC xml folder.

Right now the main issue is that i have not balanced the unit cost and income yet. I just played as the knights and the CIS had a fleet of Providence Battleships after only a few minutes. Same with when i was playing as the CIS and the Knights had a fleet of Destiny Cruisers.

I just need to balance out the economy and add in the neutral governments.

+2 votes   media: I think i fixed the AI
Emperorniko Apr 28 2014, 12:47pm replied:

But this mod will never have an huge enemy fleet above a planet when you have every system that can get to it protected.

+2 votes   media: I think i fixed the AI
Emperorniko Apr 28 2014, 12:46pm replied:

The AI is really hard for me atm. It may be due to the unit costs not being balanced correctly or the fact that RAW puts it's AI files in the base FOC xml folder where they affect all mods.

I'm about to test this after i fix my RAW install by putting all of the maps and xmls that RAW installs in the base game, into the proper RAW folders. I really hate seeing the RAW maps in the custom maps menu in everything i play.

+2 votes   media: I think i fixed the AI
Emperorniko Apr 26 2014, 4:22pm replied:

Sorry. That's the sith drone used by the Harrowers

+1 vote   media: Republic-Knight Fighters
Emperorniko Apr 26 2014, 2:22pm replied:

I will likely only add two or three more.
A Light Frigate
A Medium Frigate
A Heavy Cruiser

+1 vote   media: Omega's Forces
Emperorniko Apr 20 2014, 4:45am replied:

It's seen a few times in the comics up to the Vong War.

+1 vote   media: Victory II-class Medium Frigate
Emperorniko Apr 18 2014, 2:52am replied:

Ahhh, but you recognized it.

+1 vote   media: New Menu Music Again.
Emperorniko Apr 15 2014, 6:41am replied:

If i do advancement, it will have better fighters and flak. everything else atm is the same

+1 vote   media: Replacment or Advancement?
Emperorniko Apr 9 2014, 2:28pm replied:

It will be defending moncal

+1 vote   media: Mon Calamari Cruiser WIP
Emperorniko Apr 7 2014, 7:25pm replied:

I could but most pre-kotor ones are odd desigs. I haven't seen any i like but anything that was built before can be rebuilt and modernized.

+1 vote   media: Centurion II-class Battlecruiser
Emperorniko Apr 7 2014, 4:45pm replied:

Sorry but i don't like the design on that ship.

+1 vote   media: Centurion II-class Battlecruiser
Emperorniko Mar 28 2014, 10:31am replied:

that's 48 FOC only had 55.

I do plan on adding more and less for a few other GCs but for this GC this is what it has.

I'm a big fan of chokepoints and in the regular FOC only play the GC Gateways. i will only make GCs with heavy focus on chokepoints and not being overly scattered around the galaxy at the start.

+2 votes   media: GC Galaxy Design
Emperorniko Mar 27 2014, 5:17pm replied:

If you payed attention to the older stuff you'd know this is a redesign and modernized Harrower of my design

+1 vote   media: Harrower III-Class Star Destroyer
Emperorniko Mar 23 2014, 8:01pm says:

The only thing i'd like done is to have the mod installer install everything to the MODS folder instead of adding all of the maps and a few other files to the base FOC folder and show up in all of the mods i play.

+4 votes   article: March Update (2014)
Emperorniko Mar 21 2014, 4:51pm replied:

I never noticed that in the Wookiepedia article until now.

Well i like the look of the quad that fires 2 double turbos in a salvo.

+1 vote   media: New Imperator Model
Emperorniko Mar 12 2014, 12:13pm replied:


+1 vote   media: HMP Droid Gunship WIP
Emperorniko Feb 17 2014, 3:40pm replied:

not mine

+1 vote   media: AAT-1
Emperorniko Feb 11 2014, 5:37pm replied:

Only in the GC Gateways. he's intended for a patch later on for skirmish.

+1 vote   media: Hero Introduction - Darth Sidious
Emperorniko Feb 5 2014, 12:18pm replied:

i googled Pellaeon Clone Wars and got a pic of him and Thrawn together. I then photoshoped Thrawn out.

+1 vote   media: Hero Introduction - Republic Overseers
Emperorniko Feb 4 2014, 10:33pm replied:

HK-47 is still around. He is on a crashed Hammerhead on Mustafar in the GCW era.

He will be a hero for the Knights.

+2 votes   media: Hero Introduction - Admiral Omega
Emperorniko Jan 17 2014, 12:10am replied:

He was still crazy and wanted to kill innocents based on their DNA.

0 votes   media: Hero Introduction - Lord Drake
Emperorniko Jan 14 2014, 8:59pm replied:

first rule of ModDB, dont ask for any information regarding the release of a mod.

+1 vote   media: Order and Unity
Emperorniko Jan 7 2014, 1:24pm replied:

None of them are by me. All have been on my PC for some time with the exception of Fang who i recently found and edited.

+1 vote   media: New Splash Screen
Emperorniko May 4 2013, 11:35am replied:

The Venator-class was a very successful vessel as a carrier and attackship role. The Justice is a redesign on the Venator with the focus solely on combat.

The Justice is a heavy attack cruiser that is smaller than a Vanator but offers alot of fire power and shielding while losing the large hanger to add more turbolasers. it also has a small underside hanger, a better sensor suite, more powerful engines and nearly the same shielding as the Venator

It offers all of this by sacrificing the large hanger, side hangers, size and armor.

+1 vote   download: Justice-class Cruiser
Emperorniko Apr 21 2013, 6:39pm replied:

it's the pirate faction's dreadnaught.

+2 votes   media: In-game Unit shots
Emperorniko Apr 7 2013, 3:48pm says:

looks like a earth ship from Gundam

+1 vote   media: Human ''Bismark'' Battlecruiser
Emperorniko Apr 3 2013, 4:53pm replied:

oh yeah. thanks for pointing that out.

+1 vote   media: Republic Size Chart
Emperorniko Mar 24 2013, 5:43pm says:

I've also made the Templar larger to be about 450 Meters or so.

+1 vote   media: Pirate Recon Fleet
Emperorniko Mar 23 2013, 1:29am says:

The black specs above and to the right of the starbase is fighters

+2 votes   media: New Blue Gas Giant + New Nebula Skydome
Emperorniko Mar 10 2013, 6:02am replied:

that's what i was going for

+1 vote   media: Thranta deathclone
Emperorniko May 7 2012, 11:48pm says:

Great idea. i loved the general challenge mode, everyone had something different and it had all of those funny voiceovers. i can't wait to see what you do with EAW.

+3 votes   article: New Challenge game mode
Emperorniko Mar 19 2012, 3:14pm says:

Thanks Cheese

+1 vote   media: Imperia Justice-III class Destroyer
Emperorniko Jan 21 2012, 2:07pm replied:

There not mine. they are by Angryfly a modeler from Turbosquid.com

+1 vote   media: Imperia 2nd and 3rd Generation Fighters
Emperorniko Jan 9 2012, 4:46pm says:

Death to Obama! And death to the Alliance!...but mainly Obama.

0 votes   media: The trinity
Emperorniko Jan 2 2012, 1:10pm replied:

Well it is American so i figured it needed an eagle.

+2 votes   media: Earth's America-class Battleship
Emperorniko Dec 29 2011, 7:24am replied:

Thanks and the those are angelic names that doesn't fit when the royal family are half-demons or for the emperor, the demon king.
Celestial Empire
Astral Empire
They just don't sound evil thou the emperor isn't evil just vengeful.

+1 vote   article: Happy New Years!
Emperorniko Aug 27 2011, 12:11am says:

Yes i did. It is based on the Justice-class destroyer i made earlier which is designed based on the Acclamator.

+1 vote   media: Cerberus-class Battleship
Emperorniko Jul 9 2011, 8:05am says:

u need to be a member of alphablue

+1 vote   media: Factions Starbases
Emperorniko Jul 8 2011, 3:09am says:

No just something i drew. its was just a ship with armored wings but ended up a battleship. i watch almost a space shows so it could be a mix of things but stargate was not on the mind.

+1 vote   media: BC-097 - IN Avalon
Emperorniko Jan 5 2011, 3:55pm says:


+1 vote   media: Dark Lords Fighter-Type Hero Vessel
Emperorniko Jan 5 2011, 3:54pm says:

yes you did, but it had the same skin i never changed it i just added the ability to use team colors.

+1 vote   media: Earth Corsair Fighter
Emperorniko Aug 21 2010, 7:41pm says:

by that radar, that battles just getting started

+1 vote   media: Just lineal screens
Emperorniko Jul 20 2010, 1:25am says:

just some model i made as a test battleship, its going to be replaced later when i can do more work on it.

for now i called it the Emperor-class

+1 vote   media: New Ships
Emperorniko Mar 5 2010, 1:45am replied:

it's a Heavycruiser flagship not a frigate like other mod have it.
i have it to stand to a star destroyer and venator

+1 vote   media: Imperia Navy
Emperorniko Mar 2 2010, 12:22am replied:

it's Master's Flagship the Enterprise

+1 vote   media: Allied Navy of Earth
Emperorniko Jan 4 2010, 1:17am replied:

Yes that is why its called "Imperia"

And before anyone asks this the death star is their unfinished
because Emperor Imperion stole a copy of the death star plans and is building one

+1 vote   media: Capital Planet "Imperia"
Emperorniko Nov 18 2009, 2:58am replied:

im sorry galactic civil war

+1 vote   media: Imperia Heroes
Emperorniko Nov 11 2009, 11:54pm says:

by the jedi civil war she would be in her late 20's early 30's so by now she would be a master and Imperion takes her to train with Bastila during the mandalorian war

Imperion is a master of time and i will make a story on how each hero became members of the Imperion Empire and why sith and jedi are working together

+1 vote   media: Imperia Heroes
Emperorniko Nov 11 2009, 12:28pm replied:

he's the rebel moff from the empire campaign i dont know what mission

+1 vote   media: Rebel Heroes
Emperorniko Oct 29 2009, 3:18am says:

yes i know just set up some pics for ModDB's approval

+1 vote   media: Imperia Sample Fleet
Emperorniko Oct 26 2009, 5:36pm replied:

rebels did steal some ISD's and they had that Moff from the empire campaign the empire will have isd2 and carrier variants but not the rebels

+1 vote   media: Rebel Sample Fleet
Emperorniko Oct 26 2009, 5:30pm replied:

im adding variants to most existing ship like light, heavy, missile and anti fighter the unit list here will change from time to time with new units and variants and since i just got 3dsmax some non-starwars ships

+1 vote   mod: Imperia: Legends of the Empire
Offline Since
Dec 22, 2014
United States United States
Member Watch
Track this member
Comment Statistics
Posts per day