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I remember in yanov when doing side missions for the scientist, there was an issue when getting rewards that you can buy back those side quest items for cheaper and redo those side missions again to gain more money. Has this been fixed?
How will the performance be compared to 2.04? Those screenshots looks amazing!
I downloaded your mod and both times on download the zip was corrupted.
HUD looks fine to me. I like it. Simple
It does not look right. Its fugly with the grass and bland ground texture.
Will there be artifact transmutation? This would be a tremendous plus!
Whats the change log on 2.05? sorry for the guest.
A dozen repeatable and random tasks is not a lot for mod this size. I hope some tasks will have you travel through 3-4 maps to complete.
Either way, still looking forward to this. You guys have definatly put a lot of effort into creating this giant.
Congrats on your mod of the week. Well deserved! Your mod has given me countless hours of enjoyment. Great job!!
Thanks for all your hard work guys. Please, keep it up!
I'm playing the new patch now and still playing in cordon and I gotta say that to get money from trading with other npcc is waaaaaaay too easy now. I mean, very damn easy. I can sell a AKM74 for like 2500ru and im already close to 30,000ru before leaving cordon. I can buy a AKM 72/2 for like under 7000ru or a merc suit for 15000ru but buy a repair kit for 16000ru. This does not make sense.
There is definately an imbalance for item trade/buy which may make this game too easy and boring.
"Fight War Not Wars"
There is no authority but yourself
First off I gotta say that your mod is the best balanced mod out there. The weapons, armour from the way they all work to the traders and the artifacts. All are perfectly balanced at how they work and the trades and cost of all the items. I mean, you really have to farm for your money from all the respawned enemies that keep coming back which is awesome!!
But, there is one major flaw that screws up the game. I dont know if this has been mentioned before but, the side quests for the scientist at Yantar. You can get rich real fast by bringing in all the required mutant parts and artifacts to do all the side quest in one shot and then buy back the items at half the cost and to repeat the process after you sleep 24 hours. I can gain like 30000ru after doing all the mutant/artifacts missions while trading in a pelicle and seva suit and gaining like 8 scientific med kits.
I see that you guys are aiming for a "freeplay" mod here with simple mission tasks and to avoid the difficulty of creating a story but, how about adding faction wars?
are there blowouts in AA2 v2.04? If not, can it be enabled?
You have a great vision on those latest screenshots. Keep up the good work!
Will this be cpu multicore like in soc lost alpha? Can we get an update on the maps and features?
Anyways, good luck on this mod. will check this one from time to time.
I notice that when viewing any item weight when in a car trunk, its weight is different than whats actually in your inventory. This is not for all items, but some like ammo for instance.
I agree 100% Russian language with english subs would be great!
game crashes when i try to sell a chaser 13 to barkeep in the pripyat outskirts.
I agree with this.
looks great! Love the vignetting. I still come from time to time to check up on this mod.
I too would like to thank the Dezowave team for their hard work and effort for creating this amazing game. This is by far the best of the series hands down. Love the world size and atmosphere.
glad to hear that!
I agree 100%
what is the patch fix list?
is this legit?
Can we randomize the duty destination ALOT more when asked where they are traveling to? I mean "The Tunnel North Of Kopachy'' gets annoying and boring after a while. I mean, what are they doing in there im almost afraid to ask. Sometimes I walk by, I hear heavy breathing and skin slapping, i mean, whatever....