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Comment History  (30 - 60 of 280)
Emmet.Otter
Emmet.Otter Dec 31 2014, 9:22pm replied:

thanks!

+1 vote   mod: Autumn Aurora 2
Emmet.Otter
Emmet.Otter Dec 31 2014, 8:08pm says:

Looking forward to this release!

+4 votes   media: LADC Atmosphere Trailer, Happy New Year!))
Emmet.Otter
Emmet.Otter Dec 31 2014, 7:18pm says:

Screenshot looks good. Good luck on this xenus and good luck to you setakat. All modders efforts are always appreciated here.

+1 vote   media: Zaton
Emmet.Otter
Emmet.Otter Dec 31 2014, 8:22am replied:

SimplyYuri, what I meant to say was to give it that sun/world appearance and to give it that "silhouette" look. Its just not good to have everything lit up. All games needs contrast imo.

In real world, I understand but for games......games need this to not show the imperfections and as I said, it adds great depth and atmosphere.

SimplyYuri, its your mod bro. Its your vision. Either way, I will enjoy it. I was just suggesting.

+2 votes   media: Sun path or moon glade in an appropriate time
Emmet.Otter
Emmet.Otter Dec 30 2014, 9:17pm replied:

Russian with english text is perfect!

+6 votes   mod: S.T.A.L.K.E.R.: Call of Chernobyl
Emmet.Otter
Emmet.Otter Dec 30 2014, 7:06pm says:

I gotta say when jumping from one mod to the other in any of moddbs stalkers section, none of them compares to the overall look of light/shadow and the dead dreariness of Ghostland. In any photo I look at any of the mods I see here, none of them comes close to the visual style of this one. Ghostland is like a cold, dead art.

+3 votes   mod: Ghost Land
Emmet.Otter
Emmet.Otter Dec 30 2014, 6:43pm replied:

I agree with lgs though. While the reflection looks amazing, its these bland shadowless settings that always hurts these mods imo. All stalker mods requires intense shadows imo. It adds great depth and atmosphere to these series.

+4 votes   media: Sun path or moon glade in an appropriate time
Emmet.Otter
Emmet.Otter Dec 30 2014, 6:30pm says:

wasnt there a mod to add more weapons in AA2.1? I cant find it.

+1 vote   mod: Autumn Aurora 2
Emmet.Otter
Emmet.Otter Dec 30 2014, 6:04pm says:

What misery needs are new maps added. Seriously, im surprised that no one says this. Seeing all the upcoming mods with new areas and older build maps thrown in, I cannot help but wonder why Misery CoP doesnt have these vast areas to explore. Would it be that difficult to add in new locations that wont intervene or break the current storyline? I mean like, lets say that these new areas would only have side quests embedded into that map so that you can obtain a new unique weapon/suit and then you can go back to the original areas. A CS swamp/marsh would be sick in CoP. I wish I could mod and share =(

0 votes   mod: MISERY
Emmet.Otter
Emmet.Otter Dec 30 2014, 5:00pm says:

All looks good on that video! Can hardly wait. Will keep my eyes peeled on this one!

+2 votes   mod: In Spite Of The Death
Emmet.Otter
Emmet.Otter Dec 30 2014, 4:53pm says:

We still want more =)

Good job!!

+2 votes   mod: Hybrid CoP
Emmet.Otter
Emmet.Otter Dec 30 2014, 4:32pm says:

im currenty playing the english version of your mod and I gotta say this is the best CS mod to date. Job well done guys!!

Great suit selection, good additional weapons (love the SIG 550 sniper =)

Combats good as well as the faction wars. Getting to the end now and its a blast.

Gameplay is all there guys. A definate download for any CS fans. CS is such an underrated game of the series. Faction Wars is just too damn amazing!

Visually its not the best looking stalker out there. This is due to the lack of shadows on sunny days. Almost no shadows. This could use some improving.

Overall, great mod guys and thanks!! You have revived Clear SKy!

+1 vote   mod: Stalker Clear Sky OGSM 1.8 CE - 2014 Ger/Eng
Emmet.Otter
Emmet.Otter Dec 30 2014, 4:20pm says:

congrats on the mod of the year standing guys. well deserved!

+4 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
Emmet.Otter
Emmet.Otter Dec 25 2014, 2:44pm says:

in that latest video, are those floating islands @40 secs in? I mean, correct me if im wrong but, I hope this doesnt turn into mario bros =(

+3 votes   mod: Old Good STALKER Evolution
Emmet.Otter
Emmet.Otter Dec 23 2014, 6:25pm says:

What exactly are we to expect to see with this mod? Theres very little info that I can find here.

+3 votes   mod: S.T.A.L.K.E.R.: Wormwood
Emmet.Otter
Emmet.Otter Dec 23 2014, 6:04pm says:

Very impressive on the looks of this mod. Im just seeing this for the first time. How are you coming along with the levels? Are they all done?

Any plans on revamping the artifact system?

Good luck on your mod!

+1 vote   mod: Phantoms Zone
Emmet.Otter
Emmet.Otter Dec 23 2014, 5:47pm replied:

bummer, wish I could help you. Hopefully someone can help out.

Is this coming out in quarter 4 of 2015 like you stated above?

+2 votes   mod: Autumn Aurora 2.1 : Ultimate Weapons Addon
Emmet.Otter
Emmet.Otter Dec 20 2014, 8:32pm replied:

Im sure in reality, yes, guns will wear on just plain firing. But this is actually silly to put into a game for realism. Why not just add having to go to the bathroom from all the food you have eaten, or not make your character be able to carry 5 ak47s. My point is that certain realism is silly to put into game. And gun wear from firing is definately one of them. just my opinion.

+1 vote   mod: Autumn Aurora 2
Emmet.Otter
Emmet.Otter Dec 19 2014, 8:40pm says:

im inside the bar and am firing the M110 at a wall several feet away and the weapon degrades. I also tried this with the saiga and its the same thing. Why do weapons degrade when firing at a wall, even at far distances?

+1 vote   mod: Autumn Aurora 2
Emmet.Otter
Emmet.Otter Dec 13 2014, 11:37am says:

looks good.

+1 vote   media: *New* Agroprom Gallery Vol. 1
Emmet.Otter
Emmet.Otter Dec 13 2014, 11:36am says:

This screenshot the light/shadow contrast looks good. No uneven lighting.

+2 votes   media: *New* Agroprom Gallery Vol. 1
Emmet.Otter
Emmet.Otter Dec 13 2014, 11:34am says:

I am one who is very picky about lighting. Lighting in this game is very critical which adds the ambient atmosphere it needs. You need to have the shadows equal from the trees to the grass. The bark on the trees and the leaves are darker than the grass in the foreground imo.

I will be looking forward to this release. Good luck on this project guys!

+3 votes   media: *New* Agroprom Gallery Vol. 1
Emmet.Otter
Emmet.Otter Dec 13 2014, 11:15am replied:

how are you coming along on the english translation alexisrichard?

+1 vote   mod: Old Good STALKER Evolution
Emmet.Otter
Emmet.Otter Dec 13 2014, 11:11am says:

How are you guys making out with the transitioning from one area to the other? Are all the maps connected? Are there more transition spots to go from one map to the other? Sorry for the multitude of questions here.

+1 vote   mod: S.T.A.L.K.E.R.: Call of Chernobyl
Emmet.Otter
Emmet.Otter Dec 6 2014, 10:07am says:

I have a 5870HD vid card. Is this too old for DX10 renderers?

+1 vote   mod: S.T.A.L.K.E.R. - Lost Alpha
Emmet.Otter
Emmet.Otter Dec 5 2014, 8:37pm replied:

This problem seems to have started when ive gotten the velez detector. I have not searched the garbage mounds at Garbage before so I went there and not one artifact has been found. Its usually this area you get the most artys. I have also tried to scour the garbage mounds with the other two detectors with no luck. I went to 3 map areas around their perimeter and have not found one. I havent found any since the i have acquired the velez detector.

Yes, I have tried dropping artifacts and they all function fine.

Again, since ive gotten the velez this problem has started.

+1 vote   mod: Autumn Aurora 2
Emmet.Otter
Emmet.Otter Dec 4 2014, 5:09pm says:

Autumn Wanderers, can anyone explain why my artifact detectors stopped working? I dont know if its either the detectors or my game world had all its artifacts dissapeared. definately not good here.

+1 vote   mod: Autumn Aurora 2
Emmet.Otter
Emmet.Otter Dec 3 2014, 8:53pm replied:

I hope you can pull this translation off alexisrichard. Good luck!!!

+1 vote   mod: Old Good STALKER Evolution
Emmet.Otter
Emmet.Otter Dec 3 2014, 8:34pm says:

I just started playing 2.1 and now im up to go BACK into streloks hiding place underground after talking to mole. Both my velez and other detector are not working anymore. Not finding artifacts. this is unusual.

+1 vote   mod: Autumn Aurora 2
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