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Any info would be nice to know :)
or low level trash tank?
Astor i've always wondered about mechanics in C&C games since i am no modder and has no knowledge. For example can you import yuri's conversion technics to tiberian sun? Or can you import any other unique abilites? just asking.
Wow! What an intense dev diary!
I got in contact with this mod in 2009 or 2010 and since that day i have been following. Actually when you stopped working on the project, I decided to delete Tiberian Sun but that had lasted until your very valuable return to this community.
Thanks for your hard, intense, sincere work again. Hope to lift this project higher into the best ones( IMO, it's the best one :) )
teşekkürler abi arkadaşlık için C&C manyağısın özellikle de Nod'un fanatiğisin heralde :D
good concept there, ı hope you can complete your project
your art/work, understanding the C&C universe and interpreting in your own way is all top class and unique.
the thing ı 'll say in seconds is you are f... mad
This thing you are imagining...
so beatiful to imagine.
And one thing OpenRa uses the same code structure, right? You do not need to write again from scratch???
always been a fan of your work and your mysteries.
excuse me. I get it now , hm so the mod is based on especially on dune 2k when it comes to unit design.
ı withdraw my post.
Out of 5 tanks you've presented us, this is the the least one that ı've enjoyed. I think on side view there is some peculiar thing. I mean corners and line are so strict and straight. Looking at Dune 2000's Trike its curves and colours... just cool.
pumped by adrenaline as i am listening; good one.
Who composed it?
Do not worry, we are waiting patiently :)
BTW, sidebar is not that much problem for me, I care the content/balance much more so i will give an approval to sidebar, if you give , either.
now we need something like this!!!
it also includes the Tiberian Sun and its exp so 450 mb is normal, probably he found a way to deduct movies from the installation without any problems
Total size with the mod installed over 40 gib?
and is there any unit/hero list you can give us because i can dream on with the units battling them in my mind until i have the sufficient drive space
And last question is; Are these units are all from original miniatures of dawn of war 40k brand?
Some units are not located accurately in tech tree and some aren't placed there also like Shock Trooper.Just saying, cause i like the game's tech tree ,it's beneficial when producing strategy :)
I haven't time to play just checked the new units.Can you elaborate more?Will we choose subfaction on starting screen or given an option on tech 3?And which subfaction do those units belong to?ANy lore about them ?I know i am asking for too much but i love your work just dithcing the details out of it :D
AAA ok. I thought that the sub armies will be listed as normal armies. So Only Galactic Empire is available and it consists of every subfaction units of its,not divided, am i right?
Hey i installed the mod. I clicked on x2 launcher.And everything is still same on standard game menu every army is same.On Tech tree section still same.
I installed via Admin mode and using SWBG Saga edition.It autofind the directory.Installation was succesful. So what am i doing wrong???
You can implement both units, i think .You can think MK II as a titan unit that you can have only 1 at a time.
Is it a mandatory thing that you implement only tiberian sun units?? or it's just priority?I think it will a d.mn good if you can put extraordianry things out of your imagination as units and from other tiberian universe games.
i am playing at 1280*768 resoulution as it's instructed in Optional Files
Hmm I got very intense lagg then the it stopped running
my sting of nod(best tank) got devastated by Forgotten's biggest tank i dont know what its name it created a big explosion then it stopped.I think the explosion effect led to this end.I m using ddraw2 also.
thank you Astor and all those behind these magnificent work.I haven't played yet due to authorization thing but i'm sure you made it
you have to wait a little bit longer like 2 or 3 years .Someone must start a superior but rival mod like this one. I miss playing RA3 but it's too boring need some innovation
max army number is 15?
if you are stepping into adding units phase at least can you give us the unit tree of each nation in a chart?
hmm making building covering more large spaces on earth can make the lines more definite on them maybe??????
i kinda agree on that maybe they are only for ra2???
is it what i think?wow you agree to terms with Heksus????????
Glad he share his super designs with you and us .
I would say,Go for 2.or 3. .I don't know the coding well but If you can make a shipyard both as a ship factory and a refinery(with a harvester that works on sea) ,it will be cool and also tiberium on seas:). So if we capture these critical locations we gain not only a military advantage and but also an economical advantage.