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Comment History  (0 - 30 of 77)
ElrosAmandil
ElrosAmandil Sep 13 2014, 7:24am says:

Any info would be nice to know :)

any speciality?
or low level trash tank?

+1 vote     media: New Test cameos
ElrosAmandil
ElrosAmandil Sep 13 2014, 7:22am says:

Astor i've always wondered about mechanics in C&C games since i am no modder and has no knowledge. For example can you import yuri's conversion technics to tiberian sun? Or can you import any other unique abilites? just asking.

+1 vote     media: New Test cameos
ElrosAmandil
ElrosAmandil Sep 9 2014, 11:47am says:

Wow! What an intense dev diary!

I got in contact with this mod in 2009 or 2010 and since that day i have been following. Actually when you stopped working on the project, I decided to delete Tiberian Sun but that had lasted until your very valuable return to this community.

Thanks for your hard, intense, sincere work again. Hope to lift this project higher into the best ones( IMO, it's the best one :) )

+3 votes     article: A review from myself of Crystallized Doom (PART 1)
ElrosAmandil
ElrosAmandil Sep 6 2014, 5:22pm says:

teşekkürler abi arkadaşlık için C&C manyağısın özellikle de Nod'un fanatiğisin heralde :D

+2 votes     member: BlackHand27
ElrosAmandil
ElrosAmandil Sep 6 2014, 12:51pm says:

good concept there, ı hope you can complete your project

+1 vote     mod: Eternal Armageddon: The Devastation
ElrosAmandil
ElrosAmandil Aug 2 2014, 2:39pm says:

your art/work, understanding the C&C universe and interpreting in your own way is all top class and unique.

+2 votes     media: W47 - Nod Shrine
ElrosAmandil
ElrosAmandil Jul 23 2014, 12:37pm replied:

Astor,

the thing ı 'll say in seconds is you are f... mad

This thing you are imagining...

so beatiful to imagine.

And one thing OpenRa uses the same code structure, right? You do not need to write again from scratch???

+1 vote     media: This may happen in future
ElrosAmandil
ElrosAmandil Jul 21 2014, 11:49am replied:

always been a fan of your work and your mysteries.

+2 votes     download: Crystallized Doom 1.9.40.2 (Standalone)
ElrosAmandil
ElrosAmandil Jun 4 2014, 1:20pm replied:

excuse me. I get it now , hm so the mod is based on especially on dune 2k when it comes to unit design.
ı withdraw my post.

0 votes     media: Trike
ElrosAmandil
ElrosAmandil Jun 4 2014, 12:11pm says:

Out of 5 tanks you've presented us, this is the the least one that ı've enjoyed. I think on side view there is some peculiar thing. I mean corners and line are so strict and straight. Looking at Dune 2000's Trike its curves and colours... just cool.

0 votes     media: Trike
ElrosAmandil
ElrosAmandil May 15 2014, 11:49am says:

pumped by adrenaline as i am listening; good one.

Who composed it?

+2 votes     media: Cabal Gameplay + New Soundtrack
ElrosAmandil
ElrosAmandil Apr 28 2014, 4:17pm says:

Do not worry, we are waiting patiently :)

BTW, sidebar is not that much problem for me, I care the content/balance much more so i will give an approval to sidebar, if you give , either.

+2 votes     media: Sidebar comparison
ElrosAmandil
ElrosAmandil Feb 9 2014, 12:46pm says:

now we need something like this!!!

+2 votes     mod: DUNE20XX
ElrosAmandil
ElrosAmandil Dec 24 2013, 12:53pm says:

it also includes the Tiberian Sun and its exp so 450 mb is normal, probably he found a way to deduct movies from the installation without any problems

+2 votes     media: WIP
ElrosAmandil
ElrosAmandil Dec 7 2013, 9:53am says:

Total size with the mod installed over 40 gib?

and is there any unit/hero list you can give us because i can dream on with the units battling them in my mind until i have the sufficient drive space

And last question is; Are these units are all from original miniatures of dawn of war 40k brand?

+4 votes     mod: Dawn of Coalescence
ElrosAmandil
ElrosAmandil Nov 1 2013, 8:42am says:

Some units are not located accurately in tech tree and some aren't placed there also like Shock Trooper.Just saying, cause i like the game's tech tree ,it's beneficial when producing strategy :)

+2 votes     article: Expanding Fronts - Galactic Empire BETA Released!
ElrosAmandil
ElrosAmandil Oct 31 2013, 7:04pm replied:

I haven't time to play just checked the new units.Can you elaborate more?Will we choose subfaction on starting screen or given an option on tech 3?And which subfaction do those units belong to?ANy lore about them ?I know i am asking for too much but i love your work just dithcing the details out of it :D

+3 votes     article: Expanding Fronts - Galactic Empire BETA Released!
ElrosAmandil
ElrosAmandil Oct 31 2013, 6:32pm replied:

AAA ok. I thought that the sub armies will be listed as normal armies. So Only Galactic Empire is available and it consists of every subfaction units of its,not divided, am i right?

+2 votes     article: Expanding Fronts - Galactic Empire BETA Released!
ElrosAmandil
ElrosAmandil Oct 31 2013, 6:28pm says:

Hey i installed the mod. I clicked on x2 launcher.And everything is still same on standard game menu every army is same.On Tech tree section still same.

I installed via Admin mode and using SWBG Saga edition.It autofind the directory.Installation was succesful. So what am i doing wrong???

+2 votes     article: Expanding Fronts - Galactic Empire BETA Released!
ElrosAmandil
ElrosAmandil Oct 29 2013, 4:36am says:

You can implement both units, i think .You can think MK II as a titan unit that you can have only 1 at a time.

Is it a mandatory thing that you implement only tiberian sun units?? or it's just priority?I think it will a d.mn good if you can put extraordianry things out of your imagination as units and from other tiberian universe games.

+3 votes     media: Choose your Mammoth
ElrosAmandil
ElrosAmandil Oct 24 2013, 8:53am replied:

i am playing at 1280*768 resoulution as it's instructed in Optional Files

+1 vote     mod: C&C Tiberian Sun Crystallized Doom
ElrosAmandil
ElrosAmandil Oct 24 2013, 8:12am says:

Hmm I got very intense lagg then the it stopped running

my sting of nod(best tank) got devastated by Forgotten's biggest tank i dont know what its name it created a big explosion then it stopped.I think the explosion effect led to this end.I m using ddraw2 also.

+2 votes     mod: C&C Tiberian Sun Crystallized Doom
ElrosAmandil
ElrosAmandil Oct 24 2013, 5:28am replied:

thank you Astor and all those behind these magnificent work.I haven't played yet due to authorization thing but i'm sure you made it

+1 vote     mod: C&C Tiberian Sun Crystallized Doom
ElrosAmandil
ElrosAmandil Oct 22 2013, 7:00am replied:

you have to wait a little bit longer like 2 or 3 years .Someone must start a superior but rival mod like this one. I miss playing RA3 but it's too boring need some innovation

+1 vote     mod: Red Alert 3 Paradox
ElrosAmandil
ElrosAmandil Oct 19 2013, 3:15pm says:

max army number is 15?

if you are stepping into adding units phase at least can you give us the unit tree of each nation in a chart?

+1 vote     article: Final Decision
ElrosAmandil
ElrosAmandil Oct 15 2013, 3:08am replied:

hmm making building covering more large spaces on earth can make the lines more definite on them maybe??????

+1 vote     media: New Nod design
ElrosAmandil
ElrosAmandil Oct 15 2013, 2:05am replied:

i kinda agree on that maybe they are only for ra2???

+1 vote     media: New Nod design
ElrosAmandil
ElrosAmandil Oct 14 2013, 4:17pm says:

is it what i think?wow you agree to terms with Heksus????????

Glad he share his super designs with you and us .

+2 votes     media: New Nod design
ElrosAmandil
ElrosAmandil Oct 13 2013, 2:31am replied:

I would say,Go for 2.or 3. .I don't know the coding well but If you can make a shipyard both as a ship factory and a refinery(with a harvester that works on sea) ,it will be cool and also tiberium on seas:). So if we capture these critical locations we gain not only a military advantage and but also an economical advantage.

+2 votes     media: Naval unit testing
ElrosAmandil
ElrosAmandil Oct 11 2013, 1:31am says:

MCV's?

+4 votes     media: Choose your Side!
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