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elite879 14mins 25secs ago replied:

Hell yes, if you're still able to work on it then please continue to do so. I know that I for one would love to play it.

+1 vote   mod: Star Wars - Republic Commando 2 Republic Forces
elite879 Nov 15 2014, 11:55pm says:

You may want to slow down the walking animation or increase the Walker's speed, because right now the movement of its legs and its forward momentum don't really work together, giving it a rather goofy look. It still looks pretty bad *** though, nice work on the model.

I also love the way you've implemented hacking, having to actually interact with the console. Too many games just have "hold E to use mad haxor skillz".

+2 votes   media: Alpha 0.2.0 Sneakpeek Preview
elite879 Nov 8 2014, 12:38am says:

I dunno, it feels like something bad may happen in there...

+1 vote   media: Safe zone
elite879 Oct 29 2014, 11:39am says:

This is actually a pretty cool concept, though unfortunately I have no idea how to mod in this game. I wish you the best of luck.

+1 vote   media: A concept on removing the Zann Consortium
elite879 Oct 28 2014, 8:58pm says:

No offense but could you remove the music that plays on this page? Or at least add a button to turn it off? It gets rather annoying to have to mute Chrome every time I look around.

+1 vote   mod: Absolute pressure
elite879 Oct 4 2014, 12:38am says:

Gotta go with everyone else here and say it's a shame to see this end, but it's understandable considering what you described. I wish you the best of luck with future projects.

+1 vote   article: Triptych Formally Cancelled
elite879 Sep 20 2014, 9:46pm says:

I'm quite a fan of V1 but V4 seems to be the most Covenant like in my eyes.

+2 votes   media: Covenant Generator concept
elite879 Sep 9 2014, 2:15pm says:

Mmmm, chocolate sailing ships...

+2 votes   article: Executive Assault has been Greenlit!
elite879 Sep 1 2014, 10:22am replied:

This gives an explanation of it but yeah, this speedrun uses no cheats at all.

+1 vote   media: Deep Down Speedrun
elite879 Aug 29 2014, 1:08pm says:

I always found the "crouch jump backwards, gain infinite speed" exploit was hilarious. Somehow seeing it in the tight confines of this mod makes it even /more/ hilarious.

+1 vote   media: Deep Down Speedrun
elite879 Jul 26 2014, 6:40pm says:

Huh, it's great to hear you guys aren't quite stopping development yet. There's a few mods on EA games that have just packed in and given up in light of the Gamespy news.
I wish you all luck.

+7 votes   article: Hoth Preview: Echo Base 2
elite879 Jun 13 2014, 9:13am says:

Ew, are we really doing this "Shamelessly promote us otherwise you don't get anything" thing?

+5 votes   media: Hostage Situation
elite879 May 23 2014, 10:22am says:

Memorial Day sale? What are we remembering, dead SOASE mods?

-1 votes   media: Rebellion is 66% off until Monday!
elite879 May 22 2014, 3:05pm says:

Since I'm absolutely awful at competitive strategy games (RTTs like Men of War especially) I'd prefer single player personally. Either way, this mod is set for greatness.

+7 votes   article: Now, where were we?
elite879 May 6 2014, 1:04pm says:

Oh, cool, forums.
*ignores and resumes F5ing the ModDB page*

+1 vote   media: Come Join the Forums
elite879 May 4 2014, 9:53am says:

Reminds me a lot of MechWarrior really, and that's a good thing!

+1 vote   article: Walkers and other updates
elite879 Apr 7 2014, 2:45pm says:

The voice over wasn't a bad thing, though sometimes when combat gets intense your voice ends up being drowned out. I recommend turning down game volume to make it easier to hear you.

I also like the idea of troops being able to miss, even if it's actually a bug. Perhaps you should design types of weapons which keep accuracy in mind, where some are more likely to miss but do more damage? Or perhaps introduce research which makes your units more accurate? I don't know, just thinking of stuff off the top of my head.

This is my first time seeing the game, and I'm loving the direction you're going with it. It's the kind of RTS/FPS blend I've been looking for for years but no game that attempts it has gotten close. Keep up the good work, Hesky!

+2 votes   article: Executive Assault Gameplay video v0.60
elite879 Jul 27 2012, 7:41am says:

Those shots with over a dozen or so missiles launching at once had me wondering.
How many simultaneous missiles/aircraift/both would you have to launch at a battery for it to be overwhelmed?

+1 vote   media: WiC MW Mod 3.0 Development Scenes
elite879 Jul 22 2012, 1:53pm replied:

The art style is gorgeous, the gameplay looks simple but fun and now we get tanks to crush the destructible buildings with.
This game can't possibly get much better, can it?

+5 votes   media: Recruits - WIP Tank Gameplay
elite879 Jul 17 2012, 11:48am replied:

I just saw your comment on an Overgrowth update and thought I was still on it when I saw this then got confused. Stop trying to trick me!

+2 votes   media: Soviet Vehicle Factory Ingame
elite879 Jul 16 2012, 11:56am says:

I always feel sorry for the second PAC-3 missiles, they rarely ever get a chance to strike an incoming target as the first missile strikes first.

+2 votes   media: MW Mod 3.0 - 9K79 Tochka, MGM-168 ATACMS and PAC-
elite879 Jul 15 2012, 9:59am says:

This is the first I've heard of this issue but it sounds bad.

Not to sound too insulting but the SSC team doesn't too professional anyway. I went on the mod page and many people's comments have just been deleted, not only insults as well. If they go around censoring everything but praise and cause this much of an uproar in the community I'm not quite sure what to think of them.

+4 votes   article: Map Background Dispute Between SSC and HHF
elite879 Jul 15 2012, 9:56am says:




+7 votes   article: Hello
elite879 Jul 13 2012, 3:11pm says:

I spy at least three different weapon systems on that beast. Is it going to have a missile/cannon ability like the T4-B? Maybe even periodically firing those smaller weapons at infantry like the 2M Repulsor tank?

+7 votes   media: Deathwatch Heavy Tank
elite879 Jul 13 2012, 10:14am replied:

What exactly are you asking? Are the Patriots able to destroy targets like the video?
Well of course they are. It's not as if they've programmed some "fake" Patriots for this video which they won't release.

+1 vote   media: MW Mod 3 - FLINT IADS (SAM Patriot)
elite879 Jul 10 2012, 12:57pm replied:

Uh, submachine gun? In the first world war?

But this guy has a point, the trenches do seem unusually straight.

+1 vote   article: German campaign
elite879 Jul 9 2012, 7:10pm replied:

What GeneralMunro said, amphibious vehicles in MoW is very possible.

+3 votes   media: VBL
elite879 Jul 9 2012, 7:08pm says:


+1 vote   media: Apex Studios Update 09/07/2012
elite879 Jul 9 2012, 11:46am says:

Fun, I love playing town maps.

+3 votes   media: German campaign
elite879 Jul 9 2012, 11:44am says:

At last, we have team allegiance editing! Thank you very much.

+3 votes   article: New Overgrowth a185 video devlog
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Nov 29, 2014
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