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Comment History
ElectroCount
ElectroCount - - 23 comments @ WW2 Chronicles - A Total Modification

How many missions will there be? How many for the German side? Only the two we've seen so far, or more? Will your missions be coop-ready? I remember in AS1 they were only SP.

BTW, I still consider Balaton map my best experience with MOW.

Good karma+1 vote
ElectroCount
ElectroCount - - 23 comments @ WW2 Chronicles - A Total Modification

Any update on AS2 version?

Good karma+4 votes
ElectroCount
ElectroCount - - 23 comments @ German Power 2 MOW:AS

Oh, nevermind, delete please.

Good karma+1 vote
ElectroCount
ElectroCount - - 23 comments @ German Power 2 MOW:AS

I got this error while loading: Imgur.com

Good karma+1 vote
ElectroCount
ElectroCount - - 23 comments @ WW2 Chronicles - A Total Modification

Soundtrack from "The Rock" by Hans Zimmer.

Good karma+1 vote
ElectroCount
ElectroCount - - 23 comments @ SirHinkel's GSM Campaign 1.0 >AS1< Support ended!

Is there any ETA on Ardennes map?

Good karma+2 votes
ElectroCount
ElectroCount - - 23 comments @ WW2 Chronicles - A Total Modification

I experience a crash on a Stalingrad mission. It happens on the third part of the mission, while attacking ruins after meeting with oberst and getting light AT gun. When enemy starts to fire mortars, the game crashes.

Apart from that your work is absolutely amazing. I love both missions. Balaton is flawless, Stalingrad... well, unfortunately I haven't had an opportunity to finish it, but up to the point of crash I can say I haven't seen any MOW mission to bring so much thrill and excitement as this one!

Good karma+1 vote
ElectroCount
ElectroCount - - 23 comments @ German Soldiers Mod [MP Mod]

Any ETA on GSM X?

Good karma+1 vote
ElectroCount
ElectroCount - - 23 comments @ Infinite Battles MP / COOP & SP Skirmish..

Map seems nice, but there's problem with calling reinforcments in coop. I'm not getting a control over infantry. However I got the mortar. Can you correct these errors? Map itself is very interesting and it even seems to be compatible with GSM mod!

Good karma+1 vote
ElectroCount
ElectroCount - - 23 comments @ War Realism Mod Lite - OLD

It doesn't seem to be compatible with Sir Hinkel's skirmish missions. There's always a crash during mission loading and it seems there are just a few conflicting elements... So sad.

Good karma+1 vote
ElectroCount
ElectroCount - - 23 comments @ Totaler Krieg: 1939-45

I don't want balance, I want realism. I have total confidence in 8,8cm gun :D :D

Good karma+2 votes
ElectroCount
ElectroCount - - 23 comments @ SirHinkel's skirmish Missions

I admire you for all the effort you put in these maps, cause they're greatly designed. There are only two things I don't like - forced fog of war and uncompatibility with GSM mod. I know some of your maps already are in GSM's last edition, but here you've added some new I'd like to play but I hate vanilla MOW:AS.

Can you tell if all your maps are going to be in the next GSM edition? I tried to look at digitalmindsoft forums, but they seem to be down.

Good karma+1 vote
ElectroCount
ElectroCount - - 23 comments @ Totaler Krieg: 1939-45

Wow! It'll be amazing! I can't wait to see it!

I have one question - will the SP maps be possible to play in coop?

Good karma+1 vote
ElectroCount
ElectroCount - - 23 comments @ [1.0] AS1 - Balaton 1944 - Release #1

I solved it. To anyone with this problem. I haven't finished any SP mission after fresh install so I had to edit progress.set file. I opened it in notepad and changed value from 0 to 10 (just typed it randomly) and it works.

Mission is interesting and challenging. I like changes to accuracy and power of German guns :)

Good karma+1 vote
ElectroCount
ElectroCount - - 23 comments @ [1.0] AS1 - Balaton 1944 - Release #1

I've activated mod and in a skirmish menu I cannot select the mission. In MP it's visible.

Good karma+1 vote
ElectroCount
ElectroCount - - 23 comments @ Tessel Skirmish Mission by Bassmaniac

I finished this map and it was really, really enjoyable! One thing is thet the end of the map doesn't seem like it should. I mean in most maps this is some kind of fortified position with hills, some buildings. Here I didn't feel like I'm conquering some objective. After clearing the village (which was real pain in the ***) map got very easy.

Heavy artillery in the end needs some more attention - it turned around all the time in a strange way and it was placed on very ugly textures in a simple terrain. It looked a bit like unfinished. I think it should be reworked so that it would look more realistic.

Good karma+2 votes
ElectroCount
ElectroCount - - 23 comments @ SirHinkel's skirmish Missions

Some of your maps are already part of GSM skirmish pack, but I've seen that you've made some new maps here. It would be nice to see them in GSM too. You know, that mod is essential to play this game with some level of realism.

I have some other questions. In options I have fog of war disabled, but when I play your maps it's enabled. Why?

Also, in the map Vergeltung I received a squad in the middle of the city, which seemed to be invulnerable. The rest of my troops however were vulnerable to enemy fire.

Good karma+2 votes
ElectroCount
ElectroCount - - 23 comments @ SirHinkel's skirmish Missions

Are your missions compatible with GSM mod?

Good karma+1 vote
ElectroCount
ElectroCount - - 23 comments @ Carpiquet Airfield Skirmish mission by Bassmaniac

Did you rework any of the game mechanics as well? Ranges, damage output etc? If not, are your maps fully compatible with GSM mod? I remember playing Brettevilette with GSM and it went fine until crashing half way through the map for no apparent reason. I don't know if this was caused by GSM or by some mysterious goblins haunting this game (It crashes a lot :P )

Good karma+2 votes
ElectroCount
ElectroCount - - 23 comments @ SP/COOP Wings of Liberty 1942

I've got this error while loading every time. All other mods disabled, game ver. 2.05.15 Img802.imageshack.us

Good karma+1 vote
ElectroCount
ElectroCount - - 23 comments @ Men of War Assault Squad Map Collection

Oh yess, bring it on!

Good karma+2 votes
ElectroCount
ElectroCount - - 23 comments @ German Soldiers Mod [MP Mod]

My suggestion for further releases of this mod, especially regarding skirmish pack as this is my favourite part of the game (played in coop):

Delete Road to Safi map, as it's the same as Africa, only with riddiculous Karl Mortar option. Also, rework Africa map a bit - now right after the start everything player own is under immidiate attack from AT guns. Add option to order early models of Pz.III more quickly and delete pz IVH player can order later. The best PzIV on this map should be F version. Infantry options also need reworking - there should be no Waffen-SS.

Or alternatively delete Africa map and just rework Road to Safi, one of these 2 options.

Ardennes should be less impossible. Even in cooperation on normal diff it's just too hard with enemy halftracks rushing and lots of infantry throwing grenades etc. It's a very nice map, but difficulty doesn't seem historically accurate. In actual battle Germans had some advantages so you should either reduce ammount of enemy soldiers in the first line of defense, or give germans two PzIVH to make odds better.

Add some late war offense map against americans or British, maybe even based on some multiplayer map. Doesn't have to be too complicated; just plains, hills, trenches, small town and some cool german heavy stuff ;)

That would be all for now - thank you for the wonderful mod!

Good karma+2 votes
ElectroCount
ElectroCount - - 23 comments @ German Soldiers Mod [MP Mod]

I have this error every time when I turn on the MOW after installing GSM. I can't even get to the main menu. When I delete GSM from mods folder game works... Img23.imageshack.us

I have version 2.05.13.

Good karma+1 vote