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And so what))) 98% of people in my country are illegal users.
I have Windows XP,7,Vista etc. I use PS,3dsMax9,Steam games, Source SDK, HL SDK, UDK, Milkshape etc etc... And I have never paid for these things.
It is to stupid to buy things which you can get free. Sorry for my eng.
What can I say...It does'nt work with DirectX, thats why I can't use adequate shadows. D3D is not bad, but according with OpenGL - is ****, because transparency is'nt supported there.
Yes it is)
Hey Dudes...You should understand that for us (ukrainians) it does'nt matter who is the author of the content. It works and fits with my own vision of "STALKER's WORLD". It is enough.
Btw: I do not use registered Windows. And so what? ;)
Hi Rumpel! I was watching your video cast 5, and decided for myself that it would be good to make one level demo. What do you think about it?
Really nice work, great quality! Lycka till)
I've added paranoia-savior's trailer...Enjoy!
I given the sequel to my teammate, he must patching it now, I hope.
My work is done.
Will you make your game commercial or smth like that?
I heard that GoldSource mods are unable to become commercial because of old engine's characteristics. I have an intent to make my own game on GoldSource with modified graphics. I don't have money, thats why I would like to make a project using my own recources, and I HOPE to sell the product. How you think, is it real now working with GoldSource Engine?
Don't forget about the author of the map!
This was an experiment, I was trying to make Stalker on GoldSource.
That was original port with original "meat" and bones.. Defect, what can I say)
I don't know exactly. The reason is that J.D. patches it,not me, thats why I can't say. He said that the work in a progress, but veeery slow.
I hope the result must be great. I hope so.
Maybe I'll try to make some new map, who knows... What do you wish duds?
What kind of map do you prefer in Stalker style?
Paranoia uses 512x512 bumpmap textures which can be generated by any normal map generator. Uses the name of normal texture in wad.
Mush shorter, reasons:
- the main task of the sequel to answer some questions
- I was mainly working alone
- the story is too short
Btw, Stalker-style maps are released
You can do everything with realism if you're not lazy;)
I had some problems with uploading, but now everything is OKAY:)
Will you make SDK for it?
smth like "falling"
stencil shadows, modified and with vertical axis position
I have already finished my work, and now it patches by the team.
йа тебе его в личку потестить кинул на своем ucoz'e
I have finished beta)
My homepage Des-elber.ucoz.ru
By the way, it will be shorter then paranoia. Its just an episode.
Warten Sie bitte nochmal;)
Самое интересное то, что такие четкие тени можно проделать и на компиляторах Зонера, там есть команда для четкости теней...