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Do you really think so? I wrote it in our game design document earlier then Crysis 2 appeared with this one.)
We made some custom acts.
ofcourse we will, thanks ;)
Unfortunelly won't, because original P is not my project, and I don't have rights on it. You should ask Mikhail Kadikov (BuZZeR) about it.
Stand-alone game powered by Xash Engine (just install and play)
yes, it is still modified gold-source engine
I did'nt change paranoia source code. But now you can just imagine that - it is modified PM))))
Nicht schlecht ;-)
Да мне тоже нравятся, как бы и было основной задумкой - переконвертить старое сталкеровское. Но ведь за старыми ресурсами тянутся свои нюансы.
Кости рук поврежденные и тд.
Ok, I'll fix it :)
Thank you Dude! I'll try to make good mod.
Ofcourse I'll give credits to GSC, it is easy.
Yes, I'm a pirate, and so what. Nobody will come to my home and drop to prison or smth like that.
It does'nt expire reputation of my country. It is just marketing.
Yes we are all pirates in Ukraine, but it makes our life easier. We don't have problems with this here. It works, so it will be. Don't try to understand, it is another philosophy of life. Interesting - you look at us like pirates, and we look at you as funny naive people. Sorry, but it is international stereotype.
Listen to me american kinder, do not post to me such stupid/primitive things. I'm getting all software things "on" the internet. Mostly I don't use torrent, just direct downloading.
We use major number of software with a crack or key-generator. If I can do this, it is better then pay for ex: 500-1000$. It is just capitalistic formality. Of course if you know what does it mean:)
Please guys, don't concentrate your attention on this fckn burocracy.
Those guys(modellers, designers,coders, creators ....from GSC) won't take your money personally. They have their earned money. And I do not think that I stealing smth from pockets of these guys. I steal money from their fat-cat boss from any corporation(not only GSC).
The reason "they're so awesome" is not a reason.
I've got VALVe, Autodesk, Microsoft because I need it. But I won't pay for things I can get free, not to pay 1000$.
I can play everything I want. You can't. Who is poor on production))))
Sorry if I said smth wrong to you.
P.S. I am not pirate or robber;)
Yes it is)
Don't forget about the author of the map!
That was original port with original "meat" and bones.. Defect, what can I say)
smth like "falling"
stencil shadows, modified and with vertical axis position
Warten Sie bitte nochmal;)
Why don't you call me?
Did you think smth else?:D
And so what? As for me - I don't like mods on hl2 with old hl2 textures, sounds, models etc.
Remember, I is not easy to make a game with few guys.
good question =)
Just not to forget which of weapons is in using. Anyway - it is not final HUD
Pay and play) Free porting on 15years old device - gives me nothing, only wasted time. Sorry.
The competition is finished. We will analyze all proposed campaigns.
we don't use any of modes in the game
P2S will be stand-alone game with it's own creatures.
As for me personally - I hate Steam) That's why - I don't use it.
P.S. The next reason is: P2S may use some materials (some textures for ex.) from another developers. This situation is forbidden in Steam Greenlight.
the decal from Call of Duty: United Offensive)
the player will able to run and sprint. ironsight view will save paranoia style of gameplay - just at all.
Да оно наверное и не нужно.
There are will be original and added weapons
You can port original rtcw soldiers, from mds files. it is not difficult.
Yes they are, but now Paranoia team does'nt exist.
Please - read attensionly the info about mod on the right site)
When we made it)
Generally speaking - there are will be 3 trailers, about few aspects of the game. You'll see.
Just better render on HL - the main idea of all activity)))
It plays no role when and where I publish it. I started to work on it 5 years ago, just imagine your suffering that could be))
the second reason: I made 2 versions of this game... Pre-alpha was at patching to release, but later I decided to change everything...
No, they don't.
Byc moze zkorzystam sie z silnika Xash 3D, ktory ma zwiekszone przestrzenia do tworzenia map.
Generalnie mowiac - na razie pracujemy nad Paranoia 2: Savior, niedlugo bede zakladal profil do tej gry. Zona - zostanie doopracowana pozniej.
Zgadzam sie, z punktu widzenia rzeczywistosci - to widoczny blad, ale sens polega na tym zeby wykorzystac kontent autentyczny, np - jesli tak mialo byc w Oblivion Lost - u mnie bedzie tez. ;)
Sprawa polega na tym ze ten silnik naprawde nie ma prawdziwych dynamicznych cieni, i dlatego zdecydowalem wykorzystac tkzw. stencil shadows. Mozesz to znalesc na wikipedii. Skierowalem je wertykalnie i tyle. Wyglada niezle niby..)
Please my freund, give me the source of information that x-ray and gold-source are similar. GoldScrc - is heavily modded quake engine, just at all.
Any of these mods have not multiplayer or co-op at all.
The reason is: I don't have expirience in C++.
I hope that was a joke;)
Did you work with X-Ray? I did. And I know the difference..
Yes it is.
No, It does not
I know german language a little-bit
Ich seh, aber von zeit zu zeit muss Ich mit Die Paranoia arbeiten. Vergiss das nicht auch;)