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Comment History  (60 - 90 of 166)
Elber
Elber Apr 26 2013, 11:07pm replied:

Yes they are, but now Paranoia team does'nt exist.
Please - read attensionly the info about mod on the right site)

+2 votes   mod: Paranoia 2: Savior
Elber
Elber Apr 22 2013, 7:42pm replied:

When we made it)

Generally speaking - there are will be 3 trailers, about few aspects of the game. You'll see.

+1 vote   mod: Paranoia 2: Savior
Elber
Elber Apr 22 2013, 1:45am replied:

Just better render on HL - the main idea of all activity)))

+1 vote   mod: Paranoia 2: Savior
Elber
Elber Apr 21 2013, 9:42pm replied:

It plays no role when and where I publish it. I started to work on it 5 years ago, just imagine your suffering that could be))

the second reason: I made 2 versions of this game... Pre-alpha was at patching to release, but later I decided to change everything...

+1 vote   mod: Paranoia 2: Savior
Elber
Elber Apr 21 2013, 6:34am replied:

HL

+3 votes   mod: Paranoia 2: Savior
Elber
Elber Apr 20 2013, 7:10pm replied:

No, they don't.

+1 vote   media: P2S
Elber
Elber Apr 19 2013, 7:36pm replied:

Byc moze zkorzystam sie z silnika Xash 3D, ktory ma zwiekszone przestrzenia do tworzenia map.
Generalnie mowiac - na razie pracujemy nad Paranoia 2: Savior, niedlugo bede zakladal profil do tej gry. Zona - zostanie doopracowana pozniej.
pozdro

+5 votes   member: Elber
Elber
Elber Apr 12 2013, 5:35pm replied:

Zgadzam sie, z punktu widzenia rzeczywistosci - to widoczny blad, ale sens polega na tym zeby wykorzystac kontent autentyczny, np - jesli tak mialo byc w Oblivion Lost - u mnie bedzie tez. ;)

+2 votes   media: testing
Elber
Elber Apr 10 2013, 4:37pm replied:

Sprawa polega na tym ze ten silnik naprawde nie ma prawdziwych dynamicznych cieni, i dlatego zdecydowalem wykorzystac tkzw. stencil shadows. Mozesz to znalesc na wikipedii. Skierowalem je wertykalnie i tyle. Wyglada niezle niby..)

+2 votes   media: testing
Elber
Elber Apr 10 2013, 4:33pm replied:

Please my freund, give me the source of information that x-ray and gold-source are similar. GoldScrc - is heavily modded quake engine, just at all.

+3 votes   media: testing
Elber
Elber Apr 7 2013, 10:06am replied:

Any of these mods have not multiplayer or co-op at all.
The reason is: I don't have expirience in C++.

+1 vote   mod: Zone
Elber
Elber Apr 6 2013, 9:24pm replied:

I hope that was a joke;)
Did you work with X-Ray? I did. And I know the difference..

+3 votes   media: testing
Elber
Elber Apr 5 2013, 6:58am says:

yes, it is still modified gold-source engine

+2 votes   media: testing
Elber
Elber Apr 4 2013, 6:00pm replied:

Yes it is.

+1 vote   media: testing
Elber
Elber Feb 23 2013, 8:03am replied:

No, It does not

+2 votes   member: Elber
Elber
Elber Feb 19 2013, 12:39pm replied:

Progress is about 85%. We remade it totally.
Now we got: dinamic shadows, bloom, weapon shooting switch, armed zombies etc.

You may look: Cs-mapping.com.ua

I hope it must be finished in few months. I'm mostly working alone.

+3 votes   member: Elber
Elber
Elber Dec 9 2012, 4:03am replied:

Nie, co ty)

+1 vote   media: updated
Elber
Elber Sep 29 2012, 7:27pm replied:

I did'nt change paranoia source code. But now you can just imagine that - it is modified PM))))

+2 votes   media: Labs
Elber
Elber Aug 16 2012, 1:16pm says:

I know nothing exactly. But I promised to release the game in the end of this year.

+1 vote   media: updated
Elber
Elber Aug 12 2012, 5:45pm says:

It is madness to use old rare german gewehr43 in this game.

+1 vote   media: New weapon!
Elber
Elber Jul 23 2012, 2:10am says:

Good work needs a lot of time// Thanks. I do my best.

+1 vote   media: updated
Elber
Elber Jul 18 2012, 5:10pm says:

Nicht schlecht ;-)

+2 votes   media: The VIP Lounge
Elber
Elber Jul 18 2012, 3:55pm replied:

I had a lot of problems in my last time life.
Now I have some stability. Now I'm working with Paranoia 2.

+5 votes   member: Elber
Elber
Elber Jul 18 2012, 3:52pm replied:

No it is not.

+5 votes   member: Elber
Elber
Elber Jul 18 2012, 3:51pm replied:

Well done! I'll write to you later. You'll get some job)

+3 votes   member: Elber
Elber
Elber Jul 18 2012, 3:46pm says:

Everything is fine right now guys. I had a lot of problems...
But now I'm working with Paranoia. I decided to change the status of the game from addon "Paranoia:Savior" into "Paranoia 2". Changed game looks much better, and you'll be impressed)

+5 votes   member: Elber
Elber
Elber Nov 21 2011, 6:24pm says:

Siema! Mi sie wydaje ze tu brakuje fotograficznych tekstur. Niestety na zdjeciach nie widac glownej koncepcji.

+2 votes   mod: Analysis
Elber
Elber Nov 16 2011, 7:18pm replied:

I know german language a little-bit

+1 vote   mod: Zone
Elber
Elber Nov 16 2011, 7:15pm replied:

I had to change PC for some time. Sorry that I did'nt inform you.

+6 votes   mod: Zone
Elber
Elber Oct 27 2011, 12:23pm replied:

Ich seh, aber von zeit zu zeit muss Ich mit Die Paranoia arbeiten. Vergiss das nicht auch;)

+3 votes   mod: Zone
Elber
Elber Aug 12 2013, 4:36am replied:

good question =)

+3 votes   mod: Paranoia 2: Savior
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