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When we made it)
Generally speaking - there are will be 3 trailers, about few aspects of the game. You'll see.
Just better render on HL - the main idea of all activity)))
It plays no role when and where I publish it. I started to work on it 5 years ago, just imagine your suffering that could be))
the second reason: I made 2 versions of this game... Pre-alpha was at patching to release, but later I decided to change everything...
No, they don't.
Byc moze zkorzystam sie z silnika Xash 3D, ktory ma zwiekszone przestrzenia do tworzenia map.
Generalnie mowiac - na razie pracujemy nad Paranoia 2: Savior, niedlugo bede zakladal profil do tej gry. Zona - zostanie doopracowana pozniej.
Zgadzam sie, z punktu widzenia rzeczywistosci - to widoczny blad, ale sens polega na tym zeby wykorzystac kontent autentyczny, np - jesli tak mialo byc w Oblivion Lost - u mnie bedzie tez. ;)
Sprawa polega na tym ze ten silnik naprawde nie ma prawdziwych dynamicznych cieni, i dlatego zdecydowalem wykorzystac tkzw. stencil shadows. Mozesz to znalesc na wikipedii. Skierowalem je wertykalnie i tyle. Wyglada niezle niby..)
Please my freund, give me the source of information that x-ray and gold-source are similar. GoldScrc - is heavily modded quake engine, just at all.
Any of these mods have not multiplayer or co-op at all.
The reason is: I don't have expirience in C++.
I hope that was a joke;)
Did you work with X-Ray? I did. And I know the difference..
yes, it is still modified gold-source engine
Yes it is.
No, It does not
Progress is about 85%. We remade it totally.
Now we got: dinamic shadows, bloom, weapon shooting switch, armed zombies etc.
You may look: Cs-mapping.com.ua
I hope it must be finished in few months. I'm mostly working alone.
Nie, co ty)
I did'nt change paranoia source code. But now you can just imagine that - it is modified PM))))
I know nothing exactly. But I promised to release the game in the end of this year.
It is madness to use old rare german gewehr43 in this game.
Good work needs a lot of time// Thanks. I do my best.
Nicht schlecht ;-)
I had a lot of problems in my last time life.
Now I have some stability. Now I'm working with Paranoia 2.
No it is not.
Well done! I'll write to you later. You'll get some job)
Everything is fine right now guys. I had a lot of problems...
But now I'm working with Paranoia. I decided to change the status of the game from addon "Paranoia:Savior" into "Paranoia 2". Changed game looks much better, and you'll be impressed)
Siema! Mi sie wydaje ze tu brakuje fotograficznych tekstur. Niestety na zdjeciach nie widac glownej koncepcji.
I know german language a little-bit
I had to change PC for some time. Sorry that I did'nt inform you.
Ich seh, aber von zeit zu zeit muss Ich mit Die Paranoia arbeiten. Vergiss das nicht auch;)
Not Paranoia's Engine but only code and render. About anims - before Paranoia it was realised on Condition Zero npc.