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eezstreet
eezstreet @ SWAT: Elite Force

Have you tried the latest beta? That issue may be resolved there.

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eezstreet
eezstreet @ SWAT: Elite Force v5x -> v5.3 Upgrade

Hi, do you have the expansion installed?

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eezstreet
eezstreet @ SWAT: Elite Force

1 is a neat idea, I might implement something like that. :)

2 is a bug that I've been trying to solve for a while now.

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eezstreet
eezstreet @ SWAT: Elite Force v5x -> v5.3 Upgrade

This is a known problem and is hopefully going to be corrected in the next major version (v6)

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eezstreet
eezstreet @ SWAT: Elite Force v5x -> v5.3 Upgrade

There is only one added Extra Mission in this version. The next major release (v6) will add two more missions.

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eezstreet
eezstreet @ SWAT: Elite Force

There's ironsights in v6.

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eezstreet
eezstreet @ SWAT: Elite Force

I'm not sure I understand what you are asking here.

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eezstreet
eezstreet @ SWAT: Elite Force

We are going to be releasing them both since the VA work for them is better done in one pass rather than splitting it up between multiple versions. That being said however, we are going to open up testing to the public soon so that people can bugtest while we are working on content, in order to keep everyone working at the same time.

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eezstreet
eezstreet @ SWAT: Elite Force

There will be another map. It's being worked on. Stay tuned for an update!

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eezstreet
eezstreet @ SWAT: Elite Force

1. This is a known bug and is present in the original game as well. Unfortunately we don't have a fix yet.

2. Nope, they used the same ones from Open and Clear in the original as well.

3. Yeah, this is a known bug and we aren't sure what causes it.

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eezstreet
eezstreet @ SWAT: Elite Force v5x -> v5.3 Upgrade

Hi, thanks I will add a note about that.

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eezstreet
eezstreet @ SWAT: Elite Force v5x -> v5.3 Upgrade

Any mod that alters the code of the game (including Code 11) are not compatible. Visual mods, such as the GEM texture enhancement, or new maps, are compatible.

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eezstreet
eezstreet @ SWAT: Elite Force

In the normal career, you only have the helmet unlocked to start out with. You need to unlock other headgear.

As for merging mods - I plan to write a tutorial at some point about how to merge various mods together with this mod.

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eezstreet
eezstreet @ SWAT: Elite Force

Send me a private message with the content of the crashlog.

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eezstreet
eezstreet @ SWAT: Elite Force

I haven't noticed the microstutter. Again, what specs does your PC have?

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eezstreet
eezstreet @ SWAT: Elite Force

What do you mean? It is a button to switch between them, not a menu.

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eezstreet
eezstreet @ SWAT: Elite Force v5x -> v5.3 Upgrade

What language does your operating system use?

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eezstreet
eezstreet @ SWAT: Elite Force

This is a known issue and will be looked at.

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eezstreet
eezstreet @ SWAT: Elite Force

Yes, that issue has been fixed.

I'm not sure why it would do that. What kind of specs does your PC have?

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eezstreet
eezstreet @ SWAT: Elite Force

Try installing the Master Server Browser Patch. There's a link in the Readme to it, if I'm not mistaken.

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eezstreet
eezstreet @ SWAT: Elite Force

The issue with the lightstick might be corrected in the next version.

As for your other issue, are you sure that your game is not set up as a Barricaded Suspects game?

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eezstreet
eezstreet @ SWAT: Elite Force

If weapons disappear in the map then they will count as secured.

In Multiplayer, they have to get out of map bounds on the server end in order to count as secured.

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eezstreet
eezstreet @ SWAT: Elite Force

This is intentional. We will be working on an alternate means for selecting entry option for All Missions in the future.

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eezstreet
eezstreet @ SWAT: Elite Force

Suspects were almost too difficult in the original game. They are a little toned down here to be more realistic.

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eezstreet
eezstreet @ SWAT: Elite Force

Hi,

Does this happen on a particular map?

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eezstreet
eezstreet @ SWAT: Elite Force

Not sure yet. The last major remaining feature is the two new Extra Missions. After those are done, there will be a public beta and a lot of the bugs will be worked out.

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eezstreet
eezstreet @ SWAT: Elite Force

v6 will have four new weapons: Suppressed UMP, Suppressed M4A1, Suppressed G36C, and M1Super90. It will also have 3-packs of wedges and grenades.

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eezstreet
eezstreet @ SWAT: Elite Force

Try running the mission again, you might have encountered a weird glitch or something else.

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eezstreet
eezstreet @ SWAT: Elite Force

Do you have the expansion installed?

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eezstreet
eezstreet @ SWAT: Elite Force v5x -> v5.3 Upgrade

Hi,

There is a known bug with a specific suspect on a specific mission (Meat Barn, Adam Moretti) that will trigger a crash when a gas grenade is used. This is fixed in the next version. But if this is not happening on Meat Barn, can you give me a crash log?

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