Hi and welcome. My name is Dennis "Duruk" Schenkel. I have been Modding / designing since 1999. Started as Project Leader for SAS Into the Lion's Den (1999-2002) for the Unreal Engine. 2001 Gamepsy Mod of the week: archive.gamespy.com/modweek/index15 . 2002 Invited for Unreal Mod Summit at Epic Games HQ. 2003-2006 Designed and hosted Neverwinter Nights Custom world. 2008 Won Intel Crysis Mapping Contest in category Creativity (Multiplayer). 2009- till 2010 worked on half hour simulator demo - September 2011 Awarded the second place in the design competition "Think inside and outside the box" (over at Crydev.net) - November 2011 Awarded first place in the "10-Year-Old Brother" Challenge." - March 2012 Awarded runner up in the "Story Telling Level Design Challenge 2"
With the release of CryENGINE 3 editor for Crysis 2 comes the improved Solid Tool. In the coming weeks I will explain all the new features of the Solid...
With the Solid tool you can "brush" like objects/building for the Cryengine2 (Crysis & Crysis Warhead) UPDATE SOLID TUTORIAL 2.0 for CryENGINE 3