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Comment History  (0 - 30 of 71)
Dudok22 Sep 29 2014 says:

You are talented developers and I am sure you will be able to create something worth my money and time :)

+2 votes   news: The next step for L.U.R.K.
Dudok22 Feb 16 2014 says:

Close your eyes and listen! Absolutely realistic!

+2 votes   news: A Key Element During Stormy Weather
Dudok22 Feb 5 2014 says:

I really like your missions! One thing I've had to do was to change and add infantry menu in editor for Mlawa mission because my screen can display only 10 units in menu at once. Also after playing French Lille mission I think that there is just too many soldiers attacking at once, all getting massacred in hundreds, while FPS drops to 10. I think that is quite unrealistic and you could improve it by lowering the number of both Germans and French so it is same difficulty. Keep up the good work!

+1 vote   mod: Interpulse's Skirmish Missions
Dudok22 Jan 4 2014 says:

One small bug: I researched broadcasting level 1 as France and it opened decisions on grand infrastructure projects (mining, rail tycoon, highways agriculture...) as well as broadcasting. I have not researched any grand infrastructure projects.

+1 vote   download: Black ICE Mk VII Version 4.2 beta
Dudok22 Jan 3 2014 says:

I enjoy playing the new release! Playing as France, the new industry, fort/pillbox, infrastructure building (railroad, roads, ports , airfields) is really interesting in the reworked tech tree. It is just late summer 1936 but I've had some rebels and strikes already. I think it should be little harder to crush them. The battles with rebels end in instant with 0-0 casualties on both sides with me winning 100% of the time (Or is there some difficulty option I've missed?). It would be nice that if you crush rebellion in brutal way, event triggers with some probability and you either anger more people, or scare people away from rebelion.
Also I haven't got any crashes so far with the great modified paradox exe.

+2 votes   mod: Black ICE Mod
Dudok22 Aug 28 2013 says:

Why is everything so desaturated? Or is that sepia filter? It looks like old photo or something.

-1 votes   media: Update
Dudok22 Aug 14 2013 says:

It would be nice if they added button for disabling certain positions in vehicles (to prevent tank crew manning AA machinegun when under fire etc). Also button for "don't pop your head up from cover just to be shot by sniper"

+1 vote   news: Men of War Assault Squad 2
Dudok22 Aug 13 2013 says:

Really nice camo! Can you do "dirty versions" of skins. Like mud and dust etc.

0 votes   media: T-34-85 skin pack
Dudok22 Aug 13 2013 replied:

You should have done only this. Without the all hate comments. If someone makes new skin and you think it is bad just make it better. I can see that you know how to do it. Ignore trolls.

+1 vote   download: M4A4 Desert Skin
Dudok22 Aug 8 2013 says:

It is possible to make realistic red dot sights? With actual glow not just colored texture?

+1 vote   media: [WIP] Switchable Night Vision Scopes
Dudok22 Aug 3 2013 says:

Problem with bandits that are alarmed when I load my quick save! First time I crawled to their backs saved the game and opened fire but due to bulletsponge damage model I killed only one before others turned around and killed me. Now I load the game and they are already shooting after loading screen.

+3 votes   mod: MISERY
Dudok22 Jul 31 2013 says:


+1 vote   mod: MISERY
Dudok22 Jul 31 2013 says:

There should be torrent created! After hour it will be the fastest way to download the mod.

+4 votes   mod: MISERY
Dudok22 Jul 4 2013 says:

Looks good so far! I think this will be one of the best mods out there if you can finish and release it with the features you have presented.

+1 vote   mod: WW2 Chronicles - A Total Modification
Dudok22 Jun 30 2013 says:

wow that was quite scary! :D

+1 vote   news: Preview: Music
Dudok22 Jun 22 2013 says:

it looks like real thing! You really know how to make metal textures look nice and detailed!

+2 votes   media: AS "Val"
Dudok22 Jun 17 2013 says:

I really like the realistic "weathering" and dirt of your textures! Not just random rust or scratches on weird places. Your looks like used and fully working weapons not some crap from swamps that would explode on first shot. :)

+6 votes   media: Sten mk. II
Dudok22 Jun 16 2013 says:

Good hunting N.Aaroe! :D

+5 votes   media: Hunting (part 2)
Dudok22 Jun 10 2013 says:

Did you seen this? "few new weapons" awesome

+2 votes   mod: MISERY
Dudok22 Jun 8 2013 says:

Are the muzzle flashes totally removed? They should be visible in the evening (or morning- don't know what was featured in the video.) Weapon damage looks little too low but that is just feeling from this video. also that music was totally not atmospheric for trailer. Other things looks pretty good

+4 votes   media: Combat teaser #1
Dudok22 Apr 26 2013 says:

I hope that ammo won't be too rare.

+2 votes   media: PPSh-41 ingame
Dudok22 Apr 22 2013 says:

better than any top AAA game

+3 votes   media: 1911 texturing
Dudok22 Apr 1 2013 says:

**** is about to hit the zone... again! :D

+3 votes   media: New feature of realism
Dudok22 Mar 13 2013 says:

Thanks! You are fast!

+1 vote   download: PZ IV "France Color Scheme" Skin [HD]
Dudok22 Feb 22 2013 says:

You've created some of the best models ever for two of my favorite games - Stalker and Fallout NV.

+2 votes   media: AKS-74U ingame, finished
Dudok22 Feb 21 2013 says:

Wow parada! Tesim sa na boje kde sa za 20 min neznici 40 tankov ako v AS. AS je uz nuda aj z GSM modom pretoze je to stale to iste dookola. Toto vyzera fakt uzasne.

+2 votes   mod: Czechoslovakia at war 1938-1945
Dudok22 Feb 20 2013 says:

I really like this alternative history.

+2 votes   mod: Men of War: 1893-1928
Dudok22 Feb 15 2013 replied:

I have this problem too. It works only on static or full dynamic dx10. I use dx10 without problems. Try dx10 too. (HD7470M)

+1 vote   mod: MISERY
Dudok22 Jan 24 2013 says:

I love those deep sound effects in Misery. Blowout was really scary in 1.1 because of sound.

+3 votes   media: Stealth (teaser video)
Dudok22 Jan 24 2013 replied:

I think that they need to be quieter. Now you just hear them breathing from like 30 m. They should loudly howl one time when they see you and then get invisible and quiet, try to flank you from behind and then at 2-3m you should hear their breath just a second before they get visible and attack you while loudly growling or something like that. You should be shocked and fear them when you encounter them but not by their endurance to bullets but by their attack "tactics".

+4 votes   mod: MISERY
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Oct 4, 2015
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