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Close your eyes and listen! Absolutely realistic!
I really like your missions! One thing I've had to do was to change and add infantry menu in editor for Mlawa mission because my screen can display only 10 units in menu at once. Also after playing French Lille mission I think that there is just too many soldiers attacking at once, all getting massacred in hundreds, while FPS drops to 10. I think that is quite unrealistic and you could improve it by lowering the number of both Germans and French so it is same difficulty. Keep up the good work!
One small bug: I researched broadcasting level 1 as France and it opened decisions on grand infrastructure projects (mining, rail tycoon, highways agriculture...) as well as broadcasting. I have not researched any grand infrastructure projects.
I enjoy playing the new release! Playing as France, the new industry, fort/pillbox, infrastructure building (railroad, roads, ports , airfields) is really interesting in the reworked tech tree. It is just late summer 1936 but I've had some rebels and strikes already. I think it should be little harder to crush them. The battles with rebels end in instant with 0-0 casualties on both sides with me winning 100% of the time (Or is there some difficulty option I've missed?). It would be nice that if you crush rebellion in brutal way, event triggers with some probability and you either anger more people, or scare people away from rebelion.
Also I haven't got any crashes so far with the great modified paradox exe.
Why is everything so desaturated? Or is that sepia filter? It looks like old photo or something.
It would be nice if they added button for disabling certain positions in vehicles (to prevent tank crew manning AA machinegun when under fire etc). Also button for "don't pop your head up from cover just to be shot by sniper"
Really nice camo! Can you do "dirty versions" of skins. Like mud and dust etc.
You should have done only this. Without the all hate comments. If someone makes new skin and you think it is bad just make it better. I can see that you know how to do it. Ignore trolls.
It is possible to make realistic red dot sights? With actual glow not just colored texture?
Problem with bandits that are alarmed when I load my quick save! First time I crawled to their backs saved the game and opened fire but due to bulletsponge damage model I killed only one before others turned around and killed me. Now I load the game and they are already shooting after loading screen.
There should be torrent created! After hour it will be the fastest way to download the mod.
Looks good so far! I think this will be one of the best mods out there if you can finish and release it with the features you have presented.
wow that was quite scary! :D
it looks like real thing! You really know how to make metal textures look nice and detailed!
I really like the realistic "weathering" and dirt of your textures! Not just random rust or scratches on weird places. Your looks like used and fully working weapons not some crap from swamps that would explode on first shot. :)
Good hunting N.Aaroe! :D
Did you seen this? Youtube.com "few new weapons" awesome
Are the muzzle flashes totally removed? They should be visible in the evening (or morning- don't know what was featured in the video.) Weapon damage looks little too low but that is just feeling from this video. also that music was totally not atmospheric for trailer. Other things looks pretty good
I hope that ammo won't be too rare.
better than any top AAA game
**** is about to hit the zone... again! :D
Thanks! You are fast!
You've created some of the best models ever for two of my favorite games - Stalker and Fallout NV.
Wow parada! Tesim sa na boje kde sa za 20 min neznici 40 tankov ako v AS. AS je uz nuda aj z GSM modom pretoze je to stale to iste dookola. Toto vyzera fakt uzasne.
I really like this alternative history.
I have this problem too. It works only on static or full dynamic dx10. I use dx10 without problems. Try dx10 too. (HD7470M)
I love those deep sound effects in Misery. Blowout was really scary in 1.1 because of sound.
I think that they need to be quieter. Now you just hear them breathing from like 30 m. They should loudly howl one time when they see you and then get invisible and quiet, try to flank you from behind and then at 2-3m you should hear their breath just a second before they get visible and attack you while loudly growling or something like that. You should be shocked and fear them when you encounter them but not by their endurance to bullets but by their attack "tactics".
But you can run almost infinitely when you are under weight limit. Only sprint is limited. People forget, that when you hold only W key in stalker you actually run and then you can hold shift to walk or X to sprint.