For those that do not know me I am an die hard Halo fan. When I am not playing Medieval 2, WiC, or Halo 3 I am working on my mod, Broken Arrow, which will be the first vietnam era RTS game ever created, so on behalf of the team I would like to say we are really excited. :) If you would like to join the mod please contact me at my email above or by PM.

Comment History  (0 - 30 of 334)
dud_doodoo
dud_doodoo Nov 10 2014, 6:20am says:

Status update? This looks great. What are your plans for the campaign map? Can the map model actually be changed unlike in the games since empire?

+1 vote   mod: Imperial Splendour: Liberation of Kashyyyk
dud_doodoo
dud_doodoo Jun 14 2014, 5:29pm says:

OMG YES. Perfectly captures the feel of the original, I hope to see this continue.

+1 vote   mod: Men of War: Combat Evolved
dud_doodoo
dud_doodoo Dec 6 2013, 5:52pm says:

Oorah! But why does that M4 have a bipod?

+1 vote   media: Marines
dud_doodoo
dud_doodoo Jun 16 2013, 2:17pm says:

******* love it.

+1 vote   media: Covenant Dance
dud_doodoo
dud_doodoo May 17 2013, 4:38pm replied:

They were awesome, and unique. I like the idea.

+2 votes   article: ODST or Marine? Rocket Warthog or Gauss Warthog? Oh the choices we can make.
dud_doodoo
dud_doodoo May 16 2013, 11:22am says:

I would take things a step further than mere separation of units between Marines and ODSTs. Helljumpers are special forces, so it would make no sense for the player to use Marines early in the game and then switch production to ODSTs once he unlocks the prerequisite technologies. (which is what happens in nearly all RTS games, the player will stop producing the inferior unit if an all around better one becomes available) I also think that producing them at a barracks doesn't put enough emphasis on the fact that their job is to drop from orbit. My suggestion would be to not make them available at the barracks at all, but after a simple tech upgrade you can call them down as a special ability. Of course this ability would have a fast recharge rate so while they aren't going to be your main infantry force (the main body of your infantry being ODSTs would be ridiculous, which is what would happen) they will still make up a significant part of it. Personally I think they should be given battle rifles with maybe one shotgun in the squad.

The warthog variants should be separate units. The LAAG (chaingun) should be most effective against infantry while the rocket hog should be more effective against vehicles and aircraft. The rocket hog should be more expensive, and later in the game you could upgrade it to a gauss. The gauss should be all around better than the rocket hog but still not quite as effective against infantry as the LAAG, while coming at a much higher price. This ensures that the player still has some incentive to build the lAAG later in the game. The APC hog from Halo 3 would also be interesting to include.

+5 votes   article: ODST or Marine? Rocket Warthog or Gauss Warthog? Oh the choices we can make.
dud_doodoo
dud_doodoo Apr 21 2013, 6:11pm says:

I love it, don't tone it down. Lots of fireworks :D

+2 votes   media: Tank destruction system prototype.
dud_doodoo
dud_doodoo Feb 20 2013, 6:12pm says:

Good job on the model! Personally I didn't really like this design, it doesn't look very UNSC. Much like the pelican with the soviet-esque bubble cockpit.

+2 votes   media: broadswordWIP
dud_doodoo
dud_doodoo Feb 6 2013, 10:47pm replied:

Criticism is important for all artistic, professional, and recreational works. While it is essential that we show modders our appreciation and support through positive feedback, criticism is constructive and grants them a new perspective from their fan base. Should they choose to consider it, these opinions (if reasonable and educated, not impolite or insulting) can help them improve their work. If I didn't support this mod I wouldn't care to give an opinion. Giving negative feedback for a particular item in no way implies that I don't like the mod. I point out issues about my country all the time, but moving is not the next logical option. If the developers didn't give a **** about the fanbase then this mod would not be on moddb. Your comments would be equally as unimportant. Of course it is their mod. I'm not telling them what to do, simply offering my opinion, and I will continue to supply my honest opinion for a mod I follow and support. It's up to them if they want to consider it or not.

I should ALSO mention that typing with CAPS LOCK ON does NOT add any substance to your post. It ACTUALLY just makes you look like a ******** who CAN'T MAKE A POINT WITHOUT IT.

+3 votes   media: UNSC Combat Cyclops
dud_doodoo
dud_doodoo Jan 20 2013, 5:44pm says:

Oh. Oh dude.

More burning worlds, please.

+2 votes   media: Your world will burn...
dud_doodoo
dud_doodoo Jan 5 2013, 3:43pm says:

Shaping up surprisingly well! The speed of this mod is impressive and I hope to see your progress continue

+6 votes   media: Irborne assault with tanks
dud_doodoo
dud_doodoo Dec 20 2012, 10:14pm replied:

I've examined the picture thoroughly, and I admire the time and effort the modeller put into this. The UNSC arsenal is surprisingly conventional for a series taking place 500 years into the future. This was intentional, a deliberate point in the design of Halo: that weapons and vehicles of the UNSC mimic a modern arsenal. Bungie wanted them to feel like humanity as we know it. Jeeps, tanks, dropships, fighters, automatic rifles, burst rifles, sniper rifles, rocket launchers, shotguns, etc. Sure there were a few departures from this at one time or another. The spartan laser for example: a futuristic weapon that fills the familiar role of anti vehicle. A mech has no combat role that couldn't be better filled with another existing vehicle. It is an outlandish concept that exists for no other purpose than to look cool. I have nothing against mechs, but they are out of place in the UNSC and do not belong in Halo. If you disagree you're welcome to make your point, but don't respond to criticism by calling me dumb and saying it's awesome.

+5 votes   media: UNSC Combat Cyclops
dud_doodoo
dud_doodoo Dec 20 2012, 6:18pm says:

Ugh..noooo, why would you do this? The worst thing to come out of Halo Wars. The mantis is more tolerable at least.

-4 votes   media: UNSC Combat Cyclops
dud_doodoo
dud_doodoo Dec 14 2012, 2:28pm says:

My favorite MAC particle fx of all time I must say.

+2 votes   media: Reprisal
dud_doodoo
dud_doodoo Dec 14 2012, 2:26pm replied:

All covenant ships have that sort of whale style.

+3 votes   media: The Covenant are coming
dud_doodoo
dud_doodoo Nov 8 2012, 7:30pm replied:

But your opinion didn't affect its size in Halo 4. This looks about right.

+3 votes   media: UNSC Mammoth
dud_doodoo
dud_doodoo Sep 11 2012, 2:56pm says:

Where's the armor?

+1 vote   media: Shock & Awe in the Desert
dud_doodoo
dud_doodoo Sep 9 2012, 12:15pm says:

There's a whole lot of sex in this picture

-1 votes   media: Frigate Re-textured
dud_doodoo
dud_doodoo Jul 31 2012, 11:01pm says:

I love the complexity and amount of work you put into this mod, its far beyond me. I have to say though I can't remember the last time there was any sort of media or video displaying anything besides missiles, missiles, exploding missiles, missiles shooting down other missiles, planes shooting down missiles, ground units shooting down missiles, missiles shooting down planes, missiles shooting destroying ground units, etc etc. The mechanics behind it all are truly fascinating, but it would be nice to see something else from the mod other than missile footage :D

+4 votes   media: MW Mod 3 Trailer - Three Year Anniversary
dud_doodoo
dud_doodoo Jul 28 2012, 1:56pm says:

This should be artillery as originally intended.

+3 votes   media: UNSC Rhino
dud_doodoo
dud_doodoo Jul 7 2012, 4:56pm replied:

Halo Wars was ******* terrible, and that's coming from one of its most dedicated fans during development. The gap between the 2007 demo and the final product is...depressing.

+2 votes   mod: Campaign Commander
dud_doodoo
dud_doodoo Jul 7 2012, 4:40pm says:

Looks like one of Velo's models too. Can't wait to see it finished.

+1 vote   media: Super Carrier (current WIP)
dud_doodoo
dud_doodoo Jun 25 2012, 1:03am says:

How many times have I heard of a mod team losing their assets to a computer failure? Perhaps the modding community needs to invest in backup servers

+5 votes   article: HaloRTS: The Final Update.
dud_doodoo
dud_doodoo Jun 3 2012, 10:17pm says:

I was always impressed at how well Halogen captured the essence of the universe. The atmosphere feels more like Halo than some of the more recent Bungie games...

+2 votes   mod: Zero Hour : Human-Covenant War
dud_doodoo
dud_doodoo May 29 2012, 12:39am replied:

You've always been adamantly opposed to the design but in all honesty I don't mind the Reach variant at all...cannons that big are clearly meant for ship to ship combat. Archers can be destroyed by point defense and it's unrealistic to rely on the MAC for all heavy fighting, especially if you're up against numerous smaller ships.

+1 vote   media: Halcyon-Class Refit
dud_doodoo
dud_doodoo Mar 24 2012, 5:26pm says:

**** Halo Wars.

-2 votes   media: M850 Grizzly
dud_doodoo
dud_doodoo Jan 8 2012, 2:07pm says:

I demand something covenant :3

+4 votes   media: Gyges repair drone
dud_doodoo
dud_doodoo Jan 6 2012, 1:08pm says:

You really like the marathon look but you haven't even made it yet :p Also

Y U NO SEXY RENDER

+1 vote   media: UNSC Talos escort cruiser
dud_doodoo
dud_doodoo Dec 15 2011, 2:42pm says:

Instead of doing your own you should just hit up this guy.

Moddb.com

Not to say it doesn't look good though. Good work :D Halogen ftw

+1 vote   media: New Water Textures (and secrets)
dud_doodoo
dud_doodoo Dec 4 2011, 11:17pm says:

Holy ****...I've always wanted this in c%c. Good to see you're making progress, this mod is beautiful!

+8 votes   media: Press the P The camera angle down
dud_doodoo
dud_doodoo Oct 12 2011, 12:59pm says:

Ugh, please don't tell me you're going to use that Halo Wars premade base ********. Personally I'd far prefer a more C&C type base building mechanism, it adds a lot of freedom and thought to base construction.

+1 vote   media: UNSC Supply Pad
dud_doodoo
dud_doodoo May 16 2011, 3:11pm says:

Looks very nice, I'm guessing you have them animated and everything?

+2 votes   media: Hunter
dud_doodoo
dud_doodoo Feb 20 2011, 12:14am says:

I'd say the lightly tinted blue second on the left.

+19 votes   media: [OLD] Glass Color: New test
dud_doodoo
dud_doodoo Feb 17 2011, 4:37pm replied:

The Halo 2 scarab is different than the Halo 3 scarab. The Halo 2 scarab was a mining vehicle that was piloted by a crew (scarab was disabled by killing the crew) while the Halo 3 scarab was designed for combat, and if you noticed, it still operated perfectly after you killed everyone on board. That isn't to say it isn't mechanical at all, the outer shell is obviously a machine that is more or less driven by the worm colony within, much like the MJOLNIR armor was a mechanical extension of a spartan's body.

+7 votes   media: [OLD] HaloRTS Scarab (Alpha 1).
dud_doodoo
dud_doodoo Feb 17 2011, 2:53pm says:

I'd also like to point out an interesting fact:

Scarabs are less like a vehicle and more like a power suit. Basically, they are hunters wearing different armor. Since a hunter is a colony of worms, they can work together to take other shapes, such as a scarab. Remember the soft spot in the back in Halo 3? If you looked closely you would have noticed it was the same texture as the soft spots on a hunter.

Anyways, it looks good so far. Looking forward to seeing it in game.

+5 votes   media: [OLD] HaloRTS Scarab (Alpha 1).
dud_doodoo
dud_doodoo Feb 2 2011, 1:40pm replied:

Understandable. I presume you guys are back in production at some level then?

+1 vote   media: HaloRTS Alpha
dud_doodoo
dud_doodoo Feb 2 2011, 12:47pm says:

Why did you delete all the previous screenshots? O.o

+1 vote   media: HaloRTS Alpha
dud_doodoo
dud_doodoo Jan 22 2011, 10:11pm says:

Needs work, I'd like them to do more than just fly apart like that. Maybe split in two? Make the pieces drift away a bit more slowly? It seems a bit sudden to me.

+1 vote   article: Explosions
dud_doodoo
dud_doodoo Jan 20 2011, 1:56pm says:

Am I the only one who finds this hilarious?

+7 votes   media: Special Project - FLINT
dud_doodoo
dud_doodoo Jan 16 2011, 11:47am says:

They both serve slightly different roles, and seperate units should have seperate models. I say keep it in.

Anyways, good to see an update finally. I can't say I see anything new? Correct me if I'm wrong.

+1 vote   media: Alpha demo units 1
dud_doodoo
dud_doodoo Dec 11 2010, 6:15pm says:

Its skin doesn't exist. Along with all other UNSC ships thus far.

+1 vote   media: The CCS Cruiser
dud_doodoo
dud_doodoo Nov 25 2010, 5:18pm says:

He also has a very mediocre computer from what I remember.

Correct me if I'm wrong.

+1 vote   media: Kuznetsov class aircraft carrier
dud_doodoo
dud_doodoo Nov 4 2010, 6:01pm says:

A mildly misleading title, but a job well done none the less. This should add some dynamic to the play styles of the roles.

+3 votes   media: FPS-style Air Role Gameplay Test
dud_doodoo
dud_doodoo Oct 19 2010, 2:40pm says:

Very impressive! Can't wait to try it out, it would make things more interesting for sure.

+1 vote   media: MMW Active Radar Seeker Hellfire Missile
dud_doodoo
dud_doodoo Sep 10 2010, 11:03pm says:

Now here is a concept I actually like. :)

+1 vote   media: Orion- class Battlecruiser
dud_doodoo
dud_doodoo Aug 13 2010, 8:57pm says:

Looks very nice! :)

+2 votes   media: UNSC BASE 4
dud_doodoo
dud_doodoo Jun 22 2010, 12:37am says:

Very nice. Whose concept is it?

+1 vote   media: Reverence Cruiser
dud_doodoo
dud_doodoo Mar 2 2010, 2:22pm says:

Ringleader is no longer part of the team, it is Velo who made this.

+1 vote   media: New renders
dud_doodoo
dud_doodoo Feb 17 2010, 8:54pm says:

That doesn't fit either the description in the books or it's appearance in the games...

-1 votes   media: Plasma Torpedo Particle
dud_doodoo
dud_doodoo Jan 23 2010, 1:25pm says:

So you really are trying to do this?

+1 vote   mod: 1:13 Total War
dud_doodoo
dud_doodoo Jan 23 2010, 1:23pm says:

Ouch.

+1 vote   media: Boxer
dud_doodoo
dud_doodoo Sep 29 2009, 4:07pm says:

It still doesn't have the UNSC look about it.

+1 vote   media: Scale edit/texture update
dud_doodoo
dud_doodoo Aug 3 2009, 6:35pm says:

I'm sorry, but that is a *****.

+1 vote   media: TEC SuperShip V2
dud_doodoo
dud_doodoo Apr 9 2009, 5:42pm says:

Pretty but I wwwaaaaaaayyyyy too high poly for a cnc game.

+1 vote   media: Forth Ore Transporter
dud_doodoo
dud_doodoo Feb 10 2009, 7:59pm says:

Lol yeah I'm pretty sure US marines don't use AKs...

They look good though.

+2 votes   media: Marines
dud_doodoo
dud_doodoo Dec 4 2008, 12:11am says:

o shiz

+1 vote   media: Final Map Preview
dud_doodoo
dud_doodoo Aug 27 2008, 6:42pm says:

Just recruit one, better to get one now instead of having to redo all of this...

+2 votes   media: Star Wars Total War Screenshots
dud_doodoo
dud_doodoo Jun 14 2008, 7:48pm says:

I highly doubt it. It's a render most likely.

+1 vote   media: 4/26/08 Screenies
dud_doodoo
dud_doodoo May 13 2008, 10:56pm says:

Reminds me of the old concept.

+1 vote   media: UNSC Barracks Concept
dud_doodoo
dud_doodoo Apr 20 2008, 2:52pm replied:

I'm sorry, ignore that, it was harsh. You did put a lot of effort into this.

-1 votes   media: Covenant Attack
dud_doodoo
dud_doodoo Apr 20 2008, 2:51pm replied:

I'll take your word for it.

0 votes   media: Covenant Siren Class Corvette
dud_doodoo
dud_doodoo Apr 20 2008, 2:49pm says:

I'm really not trying to shoot oyu down, but this is phail. HFO did a way better job.

-2 votes   media: Covenant Attack
dud_doodoo
dud_doodoo Apr 19 2008, 6:41pm says:

That doesn't even look covenant...

0 votes   media: Covenant Siren Class Corvette
dud_doodoo
dud_doodoo Mar 3 2008, 9:08pm replied:

Yay Myles!

+1 vote   media: AWSC Firefly 2
dud_doodoo
dud_doodoo Mar 3 2008, 9:07pm says:

Very, very nice. Would cover system be at all vaguely possible?

+1 vote   article: Our Children's Children's Children's War
dud_doodoo
dud_doodoo Feb 19 2008, 4:44pm says:

Well he got it off of 3d wharehouse...

-2 votes   media: Halcyon
dud_doodoo
dud_doodoo Feb 17 2008, 2:56pm says:

Spring is very low-res with it's models, so for people they aren't half bad.

+1 vote   media: German riflemen taking cover
dud_doodoo
dud_doodoo Feb 17 2008, 2:53pm says:

This looks increadible.

+1 vote   game: Spring: 1944
dud_doodoo
dud_doodoo Feb 9 2008, 12:56pm says:

Not really...

-4 votes   media: UNSC Frigate and Fleet
dud_doodoo
dud_doodoo Feb 8 2008, 8:06pm says:

WTF? Is that supposed to be a spartan? Lol.

+4 votes   media: gdi soldier skin
dud_doodoo
dud_doodoo Dec 24 2007, 12:56pm says:

No, santa will slipspace away, leaving behind a moray space mine.

+1 vote   media: Ascendancy Studios Christmas Render
dud_doodoo
dud_doodoo Dec 2 2007, 3:16pm says:

Because it's an ingenious marketing scheme.

+1 vote   media: UNSC Scimitar
dud_doodoo
dud_doodoo Dec 2 2007, 3:15pm says:

Absolutely unreal...

+1 vote   media: UNSC Bomber
dud_doodoo
dud_doodoo Nov 21 2007, 11:41am says:

We don't know, in fact we don't know if it will even be used in-game.

-2 votes   media: UNSC Shipyard
dud_doodoo
dud_doodoo Nov 4 2007, 12:08pm says:

Is that a nuke on the top?

0 votes   media: Mwahaha
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