Comment History  (1020 - 1034 of 1,034)
DuckSauce
DuckSauce Sep 30 2008, 1:22pm replied:

current holy hand grenade is based on it, is that not good enough? :P

+2 votes   mod: FragOut!
DuckSauce
DuckSauce Sep 30 2008, 1:22pm replied:

the popsicle is a nice idea but I don't think any idea of those idea's will be implemented, at least not in the first release ^^

+2 votes   mod: FragOut!
DuckSauce
DuckSauce Sep 23 2008, 9:31am says:

they already do :P
this video was taken long ago in Half Life 2 Deathmatch only to show the animations

in the mod I already have them exploding on contact.. YUM! Took a while to but got help from another coder :)

+1 vote   media: Melotastic animations preview!
DuckSauce
DuckSauce Sep 23 2008, 2:16am replied:

I like this idea but I already asked Nauz to instead just move the start of the idle farther back so the idle doesn't constantly start after a grenade is down.(you'd to get to see the pervy carresing WAY to much :P)

But maybe Nauz can try your suggestion as well, that's up to him though.

+1 vote   media: Animation Preview #3
DuckSauce
DuckSauce Sep 21 2008, 8:35am replied:

haha yeah then maybe the mod isn't for you but on the other hand if all you have is grenades then they ARE fair game :P

+2 votes   mod: FragOut!
DuckSauce
DuckSauce Sep 21 2008, 4:59am replied:

Yeah I have some stuff thought up
first I will be finishing the 3 first grenades though, the skull grenade IS like the half life 2 grenade, the melon grenade will be more like a very weak and small explosive radius contact grenade without a timer.

like Nauz said alot is gonna be custom in the first release already unlike some other mods I know.

The only few things that aren't custom is the basic game mechanics(movement and physics interaction) and the gamemodes will be deathmatch and team deathmatch, but for later releases there's gonna be more gamemodes as well.

+2 votes   mod: FragOut!
DuckSauce
DuckSauce Aug 29 2008, 3:54pm replied:

yeah like Nauz said idea already came to mind, personally I think the noce piercing is funnier and that was an idea by Nauz.
It's up to him though if he wants to add a jaw or not.

+2 votes   media: Skull grenade
DuckSauce
DuckSauce Aug 18 2008, 4:18pm replied:

that would be up to Nauz our modeller I don't think he'd be up for that though, believe he said he prefers to do the models and animations himself. He'll probably reply here when he sees this comment.

+1 vote   mod: FragOut!
DuckSauce
DuckSauce Aug 18 2008, 2:43pm replied:

may be stripping the whole sound
depends..
maybe just goes hallejuha a couple of times instead, like 3 times then it explodes.

but we already got a cluster nade><
though im thinking of more then one cluster grenade so maybe we'll do the banana's .. maybe not, and alt... stop giving orders to my slave!

+1 vote   mod: FragOut!
DuckSauce
DuckSauce Aug 18 2008, 12:06pm replied:

glad you like it, as for the holy hand grenade, we're not entirerly sure yet what it will do, most likely it will be spreading some sort of holy gas like holyness that disapears quickly but vaporises anyone who's inside immediatly.

+1 vote   mod: FragOut!
DuckSauce
DuckSauce Aug 14 2008, 2:09pm replied:

yeah it is gonna explode on contact when it's done so don't worry ;)
it's part of the reason we picked a melon for this type of grenade as well.

+1 vote   news: Hello lads
DuckSauce
DuckSauce Aug 10 2008, 10:29am replied:

hmm maybe, but probably not. It's actually more like an actual grenade with the shape of a melon and painted like a melon so it doesnt actually have melon.. fruit inside of it but only explosives.

+1 vote   news: Hello lads
DuckSauce
DuckSauce Aug 10 2008, 6:17am says:

Awesome :D

+1 vote   media: Dino Wallpaper
DuckSauce
DuckSauce Aug 5 2008, 4:04pm replied:

there's already gona be a white glow on it when thrown, about that same glow being on it when it's not yet thrown... well I have to talk with Nauz about that(the modeller) and do some testing on code myself to see if that can work.

+1 vote   media: Holy Hand Grenade demonstration [Work in Progress]
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