so ive been trying to achieve this same transparency effect in game, i get it working easily in 3ds max, but it does not export with the mask layer nor can i get it to be with transparent even when using blend test, ive been trying to do this with a gun (the lancer from gears of war) and flags with rips/bullet-holes etc, but nothing works, advice/help would be greatly appreciated.
so ive been trying to achieve this same transparency effect in game, i get it working easily in 3ds max, but it does not export with the mask layer nor can i get it to be with transparent even when using blend test, ive been trying to do this with a gun (the lancer from gears of war) and flags with rips/bullet-holes etc, but nothing works, advice/help would be greatly appreciated.