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Comment History  (180 - 210 of 1,918)
DuBaas007
DuBaas007 Mar 5 2014, 8:30am replied:

By simply buying the disk version of the game.

+4 votes   mod: Third Age - Total War
DuBaas007
DuBaas007 Mar 3 2014, 12:34pm replied:

This ain't a game. It's a mod.

+3 votes   mod: Third Age - Total War
DuBaas007
DuBaas007 Mar 2 2014, 9:36am replied:

TATW 3.2 did not remove the cavalry militia from the campaign, also those forts were removed because the AI could not handle them, they didnt attack, it, ever.
Another thing, you are playing with MOS, which basicly changes everything about TATW. So this is not the place to post stuff if you are using that submod, instead go to their own page on TWCenter.

+1 vote   mod: Third Age - Total War
DuBaas007
DuBaas007 Feb 27 2014, 11:06am replied:

By redownloading part 2.

+3 votes   mod: Third Age - Total War
DuBaas007
DuBaas007 Feb 26 2014, 4:45pm replied:

Are you 100% sure that they do not have anything left? Because what you say is impossible.

+1 vote   mod: Third Age - Total War
DuBaas007
DuBaas007 Feb 24 2014, 3:25am replied:

Why would you want a pure multiplayer mod when you have bad internet?

+4 votes   mod: Iron Europe - WW1 Mod
DuBaas007
DuBaas007 Feb 18 2014, 10:00am replied:

Install 3.0 both parts, then 3.1 and then 3.2.

+1 vote   mod: Third Age - Total War
DuBaas007
DuBaas007 Feb 18 2014, 8:50am replied:

Did you install both parts of 3.0? How stupid it sounds, some people actually do forget that lol.

+1 vote   mod: Third Age - Total War
DuBaas007
DuBaas007 Feb 18 2014, 8:48am replied:

About to finish a battle? So you mean after the battle?

+1 vote   mod: Third Age - Total War
DuBaas007
DuBaas007 Feb 16 2014, 6:33am replied:

Why, it's easier to have the mod in a language every1 understands.
If you are lucky, there may be a translation on one of these pages: Twcenter.net

+1 vote   mod: Third Age - Total War
DuBaas007
DuBaas007 Feb 15 2014, 5:05pm replied:

In that case you could have asked it here earlier lol.

+1 vote   mod: Third Age - Total War
DuBaas007
DuBaas007 Feb 11 2014, 3:48am replied:

Select your Medieval 2 Total War folder.

+1 vote   mod: Third Age - Total War
DuBaas007
DuBaas007 Feb 10 2014, 8:04am replied:

Go to your Third_Age_3/data folder and delete the descr_geography_new files and then it should work.

+1 vote   mod: Third Age - Total War
DuBaas007
DuBaas007 Feb 10 2014, 8:02am replied:

No, you need 3.0 and 3.1 first.

+1 vote   mod: Third Age - Total War
DuBaas007
DuBaas007 Feb 8 2014, 8:38pm replied:

Sorry, but that would need to be done by one of the submods for TATW, the mod leader KingKong has gotten a good full-time job now in the gaming industry and most likely won't be able to continue his work on this.

+1 vote   mod: Third Age - Total War
DuBaas007
DuBaas007 Feb 8 2014, 8:36pm replied:

Hmmm... Seems that your downloads may be getting corrupted.
Or, you don't seem to have the kingdoms expansion and just installed the mod over med2 vanilla? Pls tell me what version of the game you got, steam or retail, patch version, and if you even have kingdoms.

+1 vote   mod: Third Age - Total War
DuBaas007
DuBaas007 Feb 7 2014, 5:53pm replied:

You can always ask for support here, the TWC community always helps. :) Twcenter.net(Reports)-amp-Technical-Help

+1 vote   mod: Third Age - Total War
DuBaas007
DuBaas007 Feb 7 2014, 12:30pm replied:

Did you install 3.0 both parts then 3.1 and finally 3.2 in this order?

+1 vote   mod: Third Age - Total War
DuBaas007
DuBaas007 Feb 6 2014, 2:30pm replied:

Not on the main mod most likely.

+1 vote   mod: Third Age - Total War
DuBaas007
DuBaas007 Feb 4 2014, 10:08am replied:

Was the entire Third_Age_3 folder gone? If so, when re-installing, did you install all part in the right order?

Last but not least: How the hell can someone dislike DaC?

+1 vote   mod: Third Age - Total War
DuBaas007
DuBaas007 Feb 3 2014, 8:14pm replied:

DERP!!! I meant map.rwm!

+1 vote   mod: Third Age - Total War
DuBaas007
DuBaas007 Feb 3 2014, 5:02pm replied:

Remove the descr.strat in: ....\Medieval II Total War\mods\Third_Age_3\data\world\maps\base

+1 vote   mod: Third Age - Total War
DuBaas007
DuBaas007 Feb 3 2014, 1:29pm replied:

No, you need at least 1 Kingdoms campaign installed.

+1 vote   mod: Third Age - Total War
DuBaas007
DuBaas007 Jan 29 2014, 8:21am replied:

Look at the installation instructions on this page, not hard to find..

+2 votes   mod: Third Age - Total War
DuBaas007
DuBaas007 Jan 27 2014, 10:39am replied:

You installed 3.0 both parts and 3.1 before you installed 3.2?

+1 vote   mod: Third Age - Total War
DuBaas007
DuBaas007 Jan 27 2014, 10:37am replied:

Delete the descr_geograpy_new files in your Third_Age_3/Data folder.

+1 vote   mod: Third Age - Total War
DuBaas007
DuBaas007 Jan 26 2014, 5:04pm replied:

Easier than easy would recuire lots of modding skills.

+1 vote   mod: Third Age - Total War
DuBaas007
DuBaas007 Jan 25 2014, 10:07am replied:

More slowely, the aging system is made for generals basicly not dying within at least like 150 or even 200 turns, it's made this way for the elven generals, making them seemingly immortal. Human generals are much older at the start though i think, so they may die quicker of age than the elven ones, like alot quicker, they still get old though.

+1 vote   mod: Third Age - Total War
DuBaas007
DuBaas007 Jan 22 2014, 6:44am replied:

3.0 is stand-alone but 3.1 and 3.2 are the patches.

+1 vote   mod: Third Age - Total War
DuBaas007
DuBaas007 Jan 21 2014, 6:07pm replied:

Medieval 2 Total War with the Kingdoms expansion, and the latest patch.

+1 vote   mod: Third Age - Total War
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