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Windows 7 seems to solve that problem. I don't know any other solution, sorry.
Garrison script for players would make the game too easy. Its simply made because the ai often leaves frontline settlements undefended. And yes you can delete the script, but i really recommend not to, the game will simply just be way too easy. Also i dont know how to.
To make the game more challanging for the players. It's called the garrison script. Not all AI settlements get them though, just their important ones, and it's a diffrent garrison per settlement that they get, depending on how important the settlement is. So yeah, for besieging Gondor, you will need to make a good army first. :)
That is weird.. Even though you quest was a succes since sauron came back.
The latest, 1.5.
3.0 is needed, aswell as 3.1, then you can install 3.2.
The mod's creator made that little error, but he's quit modding afaik now, so i guess that little text derp won't be fixed anytime soon. :P
Go to your Third Age data folder: Medieval II Total War\mods\Third_Age_3\data
When there, delete the descr_geography_new files.
Just use the links provided here, safest way of downloading it without any ******** arround it, simply download and install and done, no other programms needed.
Doesn't look like a legit link.... Not clicking..
No, not possible, since uploading the full game + mod would go against the rules (piracy). And piracy is not supported. :)
But if you just download 3.0 both parts, 3.1 and 3.2, you can simply just follow the instructions of the installer that comes with it.
Just try it by following the installation instructions closely, if it didn't work, just reply to my post here.
By simply buying the disk version of the game.
This ain't a game. It's a mod.
TATW 3.2 did not remove the cavalry militia from the campaign, also those forts were removed because the AI could not handle them, they didnt attack, it, ever.
Another thing, you are playing with MOS, which basicly changes everything about TATW. So this is not the place to post stuff if you are using that submod, instead go to their own page on TWCenter.
By redownloading part 2.
Are you 100% sure that they do not have anything left? Because what you say is impossible.
Why would you want a pure multiplayer mod when you have bad internet?
Install 3.0 both parts, then 3.1 and then 3.2.
Did you install both parts of 3.0? How stupid it sounds, some people actually do forget that lol.
About to finish a battle? So you mean after the battle?
Why, it's easier to have the mod in a language every1 understands.
If you are lucky, there may be a translation on one of these pages: Twcenter.net
In that case you could have asked it here earlier lol.
Select your Medieval 2 Total War folder.
Go to your Third_Age_3/data folder and delete the descr_geography_new files and then it should work.
No, you need 3.0 and 3.1 first.
Sorry, but that would need to be done by one of the submods for TATW, the mod leader KingKong has gotten a good full-time job now in the gaming industry and most likely won't be able to continue his work on this.
Hmmm... Seems that your downloads may be getting corrupted.
Or, you don't seem to have the kingdoms expansion and just installed the mod over med2 vanilla? Pls tell me what version of the game you got, steam or retail, patch version, and if you even have kingdoms.
You can always ask for support here, the TWC community always helps. :) Twcenter.net(Reports)-amp-Technical-Help
Did you install 3.0 both parts then 3.1 and finally 3.2 in this order?
Not on the main mod most likely.
Was the entire Third_Age_3 folder gone? If so, when re-installing, did you install all part in the right order?
Last but not least: How the hell can someone dislike DaC?