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Where was that stated in the film?
Text derp: There, Azog, the father of Bolg, is slain by *Thorin* at the battle of Azanulbizar, at the east gate of Khazad-Dûm.
Thorin did not slay Azog... It was Dáin II Ironfoot who did. He cut off Azog's head off just like Azog did to Thráin II.
I also left a small note on the pic of Thorin's skin. :)
You say you follow the lore, so pls do so! :)
If you need some info on the lore, you can PM me, i would like to be a little bit of help if needed.
How is this guy part of Dûrin's linage? He barely looks like a dwarf, especially not like a dwarf in the "Longbeards" clan. At least give him a good beard.
I don't say that i dislike this skin, because this skin is really awesome! It's just wrong to go with the movie Thorin, since this mod's aim is lore-accuracy, right?
Go to the download section and download the 2 parts and 2 patches.....
Delete 3.2 first yes.
3.0 is stand-alone, but the publisher here made a derp with that, and since he's quit modding he probably won't fix it. :P
You need all of em.
Thanks to the mod devs here, BF2 is still the best Battlefield game.
Hey there, Divide and Conquer is made for TATW, Mod DB is just a preview and download page of this mod, TWCenter is where the community works. And since TATW's mod leader has stopped working on the mod the future development of it lies in the hands of submods like DaC, MoS or PCP.
Go to "Medieval II Total War\mods\Third_Age_3\data"
and see if the "descr_geography_new" files are in there. If they are, delete them.
They would get sued by both Warner Bros and Sega, and maybe even Tolkien Estate.
CA doesn't have the lisence to Tolkien's universe so that will also not happen.
For the axes open up the "descr_projectile.txt" file in "Medieval II Total War\mods\Third_Age_3\data" with notepad++ (really, i mean it, with notepad++ or it can easily ruin your game) and search up "axes".
Then you should see a couple of lines, 1 of them is the ";model" line.
Whatever your directory is set at in that line, change it to the mod folder of your Third Age, for example mine is at:
";model mods/Third_Age_3/data/models_missile/francisca_high.cas, 40"
If your Third Age is in your americas folder for example it should be this: ";model mods/americas/data/models_missile/francisca_high.cas, 40"
That should fix the axe crashes, for the spiders, you will need to look it up or post it on TWCenter: Twcenter.net
Rhûn does not have Mumakil.
He is married because of gameplay, otherwise Eriador would not have anyone in their family tree, and get destroyed early on.
You installed it wrong then.
Then there must be a download error, also make sure you have got the Kingdoms expansion installed.
install 3.0 first like the installation instructions say, i think thats what u did wrong
What does it load? The mod itself, campaign, or a battle?
It has been implented, multiple submods use them all. Those settlements were made by Leo.Civil.Eufs after the mod leader KingKong was gone from the mod.
The MOS and DaC submods both use them, i recommend getting either one of those, depending on your preferences. :)
The mod team's leader quit on it since the popularity of his mod basicly gave him a job in the gaming industry. :)
And for updates: Check the submods section on the TWCenter page for this mod, there is so much more stuff on there! Mod DB is just a download link for the main mod basicly.
Here you go, i recommend DaC because that submod adds the most improvements and new stuff to TATW. :)
Redownloading should do the trick.
I don't know the answer to this one..
You should go and ask here: Twcenter.net(Reports)-amp-Technical-Help
Stand-alone? Like.. Not needing to buy the game to be able to play this?
1. Thats illegal.
2. We dont support that because its illegal and medieval 2 deserves the money you pay for it, its a good game.
You dont need to have steam for this mod. Ad long as you just have medieval 2 with kingdoms youll be fine. Just make sure to install 3.0 before adding the patches.
Like i said. Install both parts of the actual mod before the patches (3.0 pt1 & pt2).
Download the actual mod first before the patches.
Quick answer: No it doesn't.
Its in the data folder of the mod.
For me it's: E:\Program Files (x86)\Steam\SteamApps\common\Medieval II Total War\mods\Third_Age_3\data
You installed the mod, yet you do not know where it is.... I give up on this one.
Hey, read my previous comment, it was litterally 2 posts below yours.