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Dtneter
Dtneter Jul 27 2012, 1:32pm replied:

I challenge you to design, model and fully texture a couple of space craft for every team so you can have space battles.

+2 votes   mod: Northern Excursion
Dtneter
Dtneter Apr 15 2012, 8:16am replied:

Slowly very very slowly, would be nice if we had someone on the team who had proper experience with modeling and uv unwrapping.

We've got a bunch of things that are nearing completion though it just requires... a head.

+2 votes   mod: Northern Excursion
Dtneter
Dtneter Mar 22 2012, 12:07pm replied:

Real life is such a bitch these days.....

+2 votes   mod: Northern Excursion
Dtneter
Dtneter Feb 7 2012, 3:51am replied:

I think it looks like it's easy to tip over because it's in the idle stance, when you enter it it will rotate slightly backwards and all that... I think this thing needs a video demonstration :P

+4 votes   media: EU - L3 "Klein" - Fast Attack Mech - Grassland
Dtneter
Dtneter Feb 5 2012, 5:54pm replied:

We're planning to add a ranking script to the mod but with increased unlock speed so you don't have to spend ages again to unlock all weapons, we're not sure yet how this will work but it will most likely have to be done on the official 2142NE server once we get one.

+4 votes   media: PAC - Type 19 "Salmosa" - Lambert Replacement
Dtneter
Dtneter Dec 24 2011, 7:20am replied:

If it doesn't show up it probably installed in the wrong directory.

Do a check to make sure it's installed right and try again.

+2 votes   mod: Northern Excursion
Dtneter
Dtneter Dec 2 2011, 2:32pm replied:

How many times do we have to repeat this, this is a 2142 mod not a copy of Battlefield 2 no seriously i will NOT take stuff from BF2.

+4 votes   mod: Northern Excursion
Dtneter
Dtneter Nov 7 2011, 3:54pm replied:

He's not the only one who uses that deploy style you know, there are many games who have this.

+2 votes   media: NAC Advanced Sniper Rifle animation test
Dtneter
Dtneter Nov 7 2011, 3:39am replied:

*cough* it's 7Game's animation

+3 votes   media: NAC Advanced Sniper Rifle animation test
Dtneter
Dtneter Oct 31 2011, 8:24am replied:

Basically it shares the same statistics as the Zeller-H but being an automatic sniper I am forced to lower the damage by at least 30% so it doesn't become too overpowered.

+2 votes   media: NAC Heavy Sniper Rifle (Zeller Replace) - WIP #2
Dtneter
Dtneter Oct 25 2011, 4:49pm replied:

There isn't that much difference in 1.71 as far as I can remember (i have changed so many things i can consider this as a whole new mod)

not sure if it will run on 1.2 as NS items are used so above that would be recommended

+2 votes   mod: Northern Excursion
Dtneter
Dtneter Oct 14 2011, 6:41pm replied:

Please keep it clean or get a room.

+3 votes   article: Major Update - 13/10/11
Dtneter
Dtneter Oct 10 2011, 7:32am replied:

Does the new menu music play? if not your installation might be corrupt.

+1 vote   mod: Northern Excursion
Dtneter
Dtneter Sep 13 2011, 5:29pm replied:

Not really we're still thinking what to do with the guns and rockets, we can't obviously have them both at the same time so maybe we will have multiple versions.

1 with just guns which are controlled by 1 person each and one with the rockets (not 100% sure yet)

But don't worry I have thought of balancing all the NAC equipment so they're not overpowered in any way

+3 votes   media: NAC Air Transport - XHCA-132
Dtneter
Dtneter Sep 5 2011, 7:22am replied:

I honestly doubt we will get any new maps soon unless we get a dedicated mapper who is skilled enough to do this.

+3 votes   mod: Northern Excursion
Dtneter
Dtneter Aug 31 2011, 4:43am replied:

it was stupid too when we had that and useless

+1 vote   mod: Northern Excursion
Dtneter
Dtneter Aug 30 2011, 3:27pm replied:

Where have I mentioned it's effective against tanks and walkers hmmmmm?

+2 votes   media: NAC - MK-23 "Watchman" Mobile AA Tank - Test
Dtneter
Dtneter Jul 29 2011, 5:46am replied:

Interesting, i used to get it working with widescreen just fine.

did your shortcut look like this?

+fullscreen 1 +modPath mods/extreme_realism_mod +Widescreen 1 +szx 1920 +szy 1080

the resolution can be changed to your monitor size if its different.

+1 vote   mod: Northern Excursion
Dtneter
Dtneter Jul 23 2011, 10:35am replied:

As if we don't already know :)

+1 vote   mod: Northern Excursion
Dtneter
Dtneter Jul 22 2011, 5:42am replied:

Can we take these questions to our forum please, it's easier to reply to instead of hoping someone would check moddb.

Forum.falloutstudios.org

+3 votes   mod: Northern Excursion
Dtneter
Dtneter Jul 18 2011, 5:12am replied:

There are some issues with the beta patch.

I am also not 100% sure if it will run on 1.51 final

0 votes   mod: Northern Excursion
Dtneter
Dtneter Jul 17 2011, 3:30pm replied:

What BF2142 patch are you running on?

0 votes   mod: Northern Excursion
Dtneter
Dtneter Jul 17 2011, 8:47am replied:

What you should try is to launch the regular game and then launching the mod by going in the community tab.

+1 vote   mod: Northern Excursion
Dtneter
Dtneter Jul 15 2011, 5:33am replied:

Oh no completely remove the mod and install 1.7 and then the hot-fix on top of it.

The files are provided here on moddb.

+1 vote   mod: Northern Excursion
Dtneter
Dtneter May 29 2011, 9:19am says:

There is plenty of information over at this forum for making mods for BF2142 etc.

Battlefieldsingleplayer.com

+1 vote   member: Jon0791
Dtneter
Dtneter May 25 2011, 11:49am replied:

It's called improvised AI.

Just turn them lower or try to kill them before they notice you lol.

+2 votes   mod: Northern Excursion
Dtneter
Dtneter May 21 2011, 5:48am replied:

lol you idiot, you think i only need one guy to test all of this?

+2 votes   mod: Northern Excursion
Dtneter
Dtneter May 19 2011, 1:35pm replied:

see there you have it, you're running on 1.20 patch your game to the latest version for best compatibility.

+3 votes   mod: Northern Excursion
Dtneter
Dtneter May 14 2011, 11:11am replied:

nope

+1 vote   mod: Northern Excursion
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