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In this post we're going to focus on a shift we are making from multiplayer in our open world survival game and how it can help you.
refocusing how you play
We've been getting a lot of messages that our guns might get in trouble from gun companies. We took the input, and made our own fictional company!
we have our own gun company! well- sort of.
We show off a demo for the NEW character controller AND a new facebook page! Enjoy!
character controller test + facebook!
We have exciting news for open world zombie survival fans- We think with what we've done so far, we can have a beta release by October (with multiplayer...
october beta + lots of guns!
Good news: The game is alive! We'll talk about some new features! And a new project.
revamped controller! plus new project.
We will be showing off some pictures, telling you about small updates, and reminding you about our forum.
small updates, pictures, and forum!
Hey guys, we haven't updated in a while and here's why.
nde- just a little update
In this article we cover multiple things, including comparing us with DayZ and Updates on how animations will look and how it's coming along!
new update-read! huge news!+more
Hello! We just wanted to use this as an introduction to you guys who don't know us. We will be talking about what kind of games you will see from us...
kia interactive- who we are, what you can expect.
Hey guys, just updating with what's happening in the future, and going in-depth with our 12 levels of quality!
ind-depth with 12 quality levels, what's to come.
Today, we have many new announcements. We'll talk about how to get into BETA, as well as the new team we've partnered with to increase production time.
update: beta info, and another team.
In this update we talk about the playable beta coming out for NOT DEAD ENOUGH. We really can't express how excited we are.
playable beta
First update of Not Dead Enough. In this update, we talk about the Third person controller, zombie model, and building generation programmed by Levi Graham...
update 1- zombies and an third person controller/building generation
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