I am the Archduke of Hell, and I welcome you to my profile.
No, unfortunately not.
Nope, they're not white army, their uniforms are based on those worn by the Red Army during inter-war period, though the hats are a fiction, historically they would've worn Budenovkas or beaked caps.
Or at all. LorDric wasn't too keen on keeping a changelog.
Go here: C:\Program Files (x86)\Steam\steamapps\common\MountBlade Warband\Modules\The Red Wars 1.88\Textures
And then delete cursor.dds
Well they used more than just Red Wars resources without permission. Blood & Iron resources, L'Aigle resources, North & South resources and even Battlefield 1 sound effects and promotional art was used without permission too.
It's not a katana, is a big ******* zhanmadao. Sabres and swords like the Zhanmadao were carried by chinese executioners and even specialist assault units during the period the mod is set in.
It's loading various textures and resources, turning on the "load textures on demand" option in the Warband launcher may speed things up, though it will make the game somewhat unstable.
Are you asking about The Parabellum mod?
Explosive weapons like grenades, rocket launchers and rifle grenades will play a relatively large role, especially for defensive factions.
Rockets and grenades.
You do realise you can just turn it off, right?
Press the ctrl and tilde keys, then type in nocheatmenu once the console command box pops up.
Select "load textures on demand" in the Warband launcher if you haven't already. If that doesn't fix it, then all I can tell ya is to wait for Red Wars 2.
*Way* ahead of you. No more AKs, no more silly armour.
These are Bismarck-era German uniforms: I.pinimg.com
These are Red Army uniforms from the interwar period which the Vaegir uniforms are based on. I.pinimg.com
We've tried it, but nothing useful or usable has come from our experiments at this point in time, though we can't say for certain what the future will bring, we can say this: Don't bet on it.
Everything is being revamped.
We'll definitely have claimants for the major factions.
Now that I am back as a moderator I'd be pleased to continue my service, and I will be sticking around to ensure things do not go tits up again, if anyone has any issues please feel free to shoot me a message.
The group is back under control! Things should be returning to normal soon enough, though we're gonna have to lay down some ground rules to avoid another shitshow.
Maybe 2 good riffs, but 2 minutes of cool music out of an hour of whiney unoriginal gutter metal does not make Varg's black acidic turd of an album "passable".
Metal-archives.com = Pbs.twimg.com
"Decent", Burzum is ****, always has been. I've listened to Varg's entire discography, and it's the blandest basement BM to have ever sullied my ears, that scrawny **** created basement hipster black metal before anyone had even heard of a hipster, and that should remain his legacy: The scrawny spineless murderer that made hipster metal.
One of 'em, at least.
Fix appears to be on the Reckoning's front page.
It's caused by conflicts between Warband's native shaders and LeGrandmaster's custom ones (If my memory serves me right)
Here's the fix:
- If anyone's having a blue overlay over everything, turn off depth effects. Change antialiasing mode, this is easily fixed"
Steamcommunity.com Is that enough smoke for you?
You can post your suggestions here, preferably with some example images. Moddb.com
There's a section in our FAQ with all of the mod's factions listed with their real life counterparts.