Comment History  (0 - 30 of 570)
drunkill
drunkill - - 570 comments @ Red Alert: A Path Beyond

APB and AR have two seperate teams. There is overlap and people work on both projects but they are somewhat seperate in the content creation stage (models and textures etc)

Good karma+1 vote
drunkill
drunkill - - 570 comments @ Red Alert: A Path Beyond

I'm more looking foward to A Path beyond version Pi or Omega :D

Good karma+1 vote
drunkill
drunkill - - 570 comments @ Red Alert: A Path Beyond

THe download mirror is up here at moddb now as well as a newspost. THey took a little bit of time to upload and get approved :)

Good karma+1 vote
drunkill
drunkill - - 570 comments @ Red Alert: A Path Beyond

There have been quite a few but it's still something to do in the future. We have an idea of what to do next but seemign we've just released gamma we'll be fixing that first. Same with the Iron curtain I guess.

Good karma+1 vote
drunkill
drunkill - - 570 comments @ RA:APB Version 2.0.0 is awaiting release orders

If you are 'watching' or 'following' this mod you'll see the news posted here once it isreleased.

Otherwise, keep an eye out over at www.apathbeyond.com and the forums Apathbeyond.com

Good karma+1 vote
drunkill
drunkill - - 570 comments @ Tiberian Sun Rising - Post-Freeplay Festival

I'm actually a Melbournian too and am studying games design at VU. Sadly I didn't get a ticket to the freeplay talks (sold out) and I didn't know experimedia was free or else I would have come and had a chat.

I was suprised to see the mod up on their website listed as a demo, good job.

- drunkill
RA: A Path Beyond

Good karma+2 votes
drunkill
drunkill - - 570 comments @ 2009 awards have begun!

Bring it on!

Good karma+1 vote
drunkill
drunkill - - 570 comments @ Red Alert: A Path Beyond

It is already free to play. It's a standalone mod using the C&C renegade engine. That means you don't need C&C Renegade to play it, because it's self contained. (Yes we have permission)

Good karma+1 vote
drunkill
drunkill - - 570 comments @ drunkill

:'(

This makes me quite sad.

Good karma+2 votes
drunkill
drunkill - - 570 comments @ APB Dev. Blog :: June 22nd, 2009

This is correct, with some minor modifications which the westwood renders had.

Good karma+1 vote
drunkill
drunkill - - 570 comments @ APB Dev. Blog :: June 22nd, 2009

The earth is still WIP :p Well the whole night sky is, seeming the engine defaults it to an earth sky, it still has an atmosphere.

And the earth still has the halo around it, which would not be present.

I think we were going to go with an actual 3d model of the earth and not a 2d plane or at least get some updated nasa images :p

Good karma+1 vote
drunkill
drunkill - - 570 comments @ Red Alert: A Path Beyond

Thanks for the support. Don't forget to check out the blogs and other news posts on the website/forums :)

Good karma+1 vote
drunkill
drunkill - - 570 comments @ Tiberian Sun: Reborn

It has been modeled and was being used as a prop in a map. But the (then) leader of the mod, halo38 left. Dunnoif it'll make a return, probably will but not for a long time.

Good karma+1 vote
drunkill
drunkill - - 570 comments @ Red Alert: A Path Beyond

Do you remember which issue, if you can remember? or if you mean a previous issue thats mentioned on our website.

Good karma+1 vote
drunkill
drunkill - - 570 comments @ Red Alert: A Path Beyond

Even if you've found it, it's on the main website in the menu under IRC. :P

It's hosted on the n00bstories.com network, channel #apathbeyond

Good karma+1 vote
drunkill
drunkill - - 570 comments @ Look and Feel Update

Magic. And if you don't belive in magic, merlin will kill you. :(

This game has some pretty crazy things so no breathing apparatus for infantry isn't too bad :p

Just a bit of fun to mix things up and introduce a new game mode.

Good karma+1 vote
drunkill
drunkill - - 570 comments @ Look and Feel Update

Yes, Turkey was an an allied nation, not directly (that we know of) but supported them. This map takes place near turkey (would be todays georgia) on the border of the USSR. which would explain why there are bases there, why they are fighting (border control+oil and supplies) etc. :p

Good karma+1 vote
drunkill
drunkill - - 570 comments @ drunkill

Why don't you keep the insults to yourself.

Good karma+1 vote
drunkill
drunkill - - 570 comments @ Editors' Choice Awards

Can't wait Although I hope there is still a written component, not just the videos.

Good karma+1 vote
drunkill
drunkill - - 570 comments @ Alive?

looks pretty poor if a mod has to say it's still alive.

Also, leave the posting upto the news guy, or the leader.

Good karma0 votes
drunkill
drunkill - - 570 comments @ Zero Gear gets home on ModDb!

w00tles. Been following this since you posted the topic months ago over at SA. I shall watch it here too.

Good karma+1 vote
drunkill
drunkill - - 570 comments @ Red Alert: A Path Beyond

You can read about the histroy of the project right over here: Apathbeyond.com

It's a bit of a read but you can skim over bits.

Good karma+1 vote
drunkill
drunkill - - 570 comments @ APB Dev. Blog :: January 11th, 2009

Not for awhile. Testers are getting a new internal test build this week sometime, but we've still got lots to do.

Good karma+1 vote
drunkill
drunkill - - 570 comments @ Development Blog :: January 4th, 2009, Happy New Year

The pipeline is a map prop which infantry can climb on using ladders (yet to be added) which will lead to small maintenance shacks which sit on top of the pipeline, giving a little cover for infantry.

Good karma+1 vote
drunkill
drunkill - - 570 comments @ Red Alert: A Path Beyond

Red alert 1 plus it's two expansions.

Reading that big block of text at the top of the page will explain a bit, more info can be read up over here:
Apathbeyond.com
Apathbeyond.com

Good karma+1 vote
drunkill
drunkill - - 570 comments @ December Update

/me waves goodbye to his last newspost.

Yeah, if you don't know yet i've stepped down as the PR guy for reborn. So expect updates form dark or someone new from now on (ps, I made this one, darks just trying to steal my cred :v )

Good karma0 votes
drunkill
drunkill - - 570 comments @ Development Blog :: January 4th, 2009, Happy New Year

People wanted a bit of change in the scenery, we either have green grass or snow and ice :p

We figured a deserty type map would be fun to make and fit in well with the story. Seeming things were mentioned around the eastern Mediterranean (Greece, Turkey) we thought the oilfields near the black sea would have been the eastern front in RA1 great war.

War did take place in the middle eastern areas in both our WWI and WWII so it does work. Soviet expansion into allied controlled oil fields etc. Just a bit of fun :p

Yes, it should be good for tank combat but there will be a lot of cover for infantry with some safe routes.

Good karma+1 vote
drunkill
drunkill - - 570 comments @ Red Alert: A Path Beyond

Once bought helicopters fly in from off map and land next to the helipad where you can get in. It takes about 10 seconds for it to land after being purchased.

If you cany buy one you either don't have enough credits, the helipad has been destroyed or the helicopter limit for your team has been reached.

Good karma+2 votes
drunkill
drunkill - - 570 comments @ BigCheese256

Sorry about the lateness, friended. (well, like 2 months ago, but i forgot to say something :p )

Good karma+1 vote
drunkill
drunkill - - 570 comments @ Red Alert 2: Apocalypse Rising

Once we have an initial release we'll see if a torrent is needed to lighten the load on server mirrors.

Thanks for the tip though.

Good karma+2 votes