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Comment History  (120 - 150 of 1,423)
Dremth
Dremth Sep 19 2011, 7:43pm says:

Very detailed, but maybe a little too smokey.

+2 votes   media: Map: Island
Dremth
Dremth Jul 2 2011, 5:10pm replied:

I'm getting an error when trying to install with Desura:
"There was an error during the gathering information process and it has been stopped.
Status: No files from this mods branch (4294967295) could be found. [38.108]"

It could easily be something wrong on my end, but I'm not sure. I haven't used Desura very much.

+1 vote   article: Off Limits beta released!
Dremth
Dremth Jul 2 2011, 5:01pm says:

Sweet. I'll have to check this out later tonight.

+1 vote   article: Off Limits beta released!
Dremth
Dremth Jan 20 2011, 12:01am replied:

and then... they make out, right?

+3 votes   media: Cry of Fear
Dremth
Dremth Oct 7 2010, 5:24am says:

If I were you, I wouldn't put the inaccessible platform with the fruit tree on it. If I was playing through I would probably spend much too long trying to figure out a way to get up to the platform before I either gave up and moved on or just got frustrated and quit.

+1 vote   article: Seasons : the matter of learning
Dremth
Dremth Aug 13 2010, 2:46am says:

******* awesome. You have successfully done justice to my favorite character. This model is better than the models in the commercial DBZ games. Only thing is that the fist looks a little weird. It might just be the posing. All the fingers shouldn't be level like that. The smaller fingers need to be pulled in closer to the palm or the fingers' sizes need to be more varied. Garagetopia.com
I dunno. I'm not the expert.

+3 votes   article: Trunks Model Render
Dremth
Dremth Aug 3 2010, 11:21pm says:

Awesome. It has a kinda anime/manga quality to it.

+1 vote   media: Player Suit Design - Paul Tallon
Dremth
Dremth Aug 2 2010, 3:15pm replied:

All Gavavva was doing was being upfront and to-the-point. I'd much prefer him to say "This is what we need, others need not apply," instead of settling for low quality. If looking for high quality modelers is a crime, then every mod on ModDB would look like ****. I'm glad that at least some mods (in this case, indie games) have standards. To the devs: don't give up your search. Maybe consider setting up donations (too soon for pre-orders?) so you can hire a pro modeler. Believe me, if I was a decent modeler at all, I'd apply, but I won't waste your time with my kindergarten stuff.

+11 votes   article: Team Blur Games Is Recruiting
Dremth
Dremth Jul 30 2010, 10:52pm says:

Off topic:
For future posts, I think you would benefit from an editor. Posts that don't display a firm grasp of English can be difficult to understand and it makes everything seem less professional. I'd be willing to do it for you if you'd like (and this goes for anyone else's mods, too).
On topic:
BIG sad face :'( This looked like one of the most promising mods on the Cryengine. Hopefully CE3 will have even better mod tools for you to use so the mod will be even better :D

+2 votes   article: I feel sorry to announce that the project is now paused
Dremth
Dremth Jul 21 2010, 1:10pm says:

Looking much better

+1 vote   media: Hell 2 Progress
Dremth
Dremth Jul 16 2010, 12:15am replied:

O.o

+1 vote   media: Little Sister WIP
Dremth
Dremth Jul 9 2010, 9:53pm replied:

That's how I've always viewed this mod. This is already just about as polished (in terms of gameplay) as HL2 Wars and getting close to Zombie Master. If it's that close now, think of what the end result will be!

+1 vote   media: Overwatch In-Game Preview
Dremth
Dremth Jun 11 2010, 7:59pm replied:

Probably because it kinda does. But I agree that this mod looks way better.

+3 votes   media: Fäversholm
Dremth
Dremth Jun 8 2010, 2:05pm replied:

I like the way the blur is. Just because it's not realistic doesn't mean it isn't suitable for the game. If all games were entirely realistic, then nobody would play them.

+1 vote   media: Civilian's House
Dremth
Dremth Jun 6 2010, 2:07pm replied:

Same here. Student and looking for work. This poll should've had checkboxes instead of radio buttons.

+1 vote   poll: Im currently:
Dremth
Dremth May 28 2010, 10:05am replied:

It's always better to sacrifice realism if it makes the game more fun.

+1 vote   media: Gamplaytest-audio by Ben Sterry (WIP)
Dremth
Dremth Apr 27 2010, 8:36am says:

wowwww

+1 vote   article: Hail to the King, Baby
Dremth
Dremth Apr 23 2010, 1:38pm says:

ok.... WTF ModDB. I should not have to sit through an advertisement that is LONGER than the actual video. GET IT RIGHT.
Anyways... I love the model. Insane detail.

+1 vote   media: Flux Helix High Poly Video
Dremth
Dremth Apr 16 2010, 5:06pm says:

I wish I had one of these in real life

+1 vote   media: Props
Dremth
Dremth Apr 16 2010, 5:05pm replied:

It's a sign?

+1 vote   media: Props
Dremth
Dremth Mar 12 2010, 10:30pm says:

This comment is intended only to be constructive criticism, not trying to be a **** or anything, but I think the texture is a little bland. I think it could use some variety of colors and maybe some little decals here and there. Otherwise, I like it. It's your game, do with it what you will. If you are happy with it the way it is, then please pay me no attention.

+3 votes   media: March Update - in-game Model Captures
Dremth
Dremth Feb 16 2010, 9:54am says:

I have noticed a slight speed increase. Essentially a fast site has been made even faster. However, for some reason, the search bar at the top is sometimes misaligned.

+3 votes   article: More SPEED!
Dremth
Dremth Feb 13 2010, 10:33pm says:

Awesome. I love the lens flares. Didn't like the music on the first video, but that's not that important :P
The second video is just... yes. YES

+3 votes   article: Fps Terminator-rebuilding the gameplay.
Dremth
Dremth Feb 12 2010, 2:30pm says:

awesome

+2 votes   article: Encore!'s 2010 Dream Build Play Update
Dremth
Dremth Feb 11 2010, 10:38am says:

Would've been nice if it was higher quality, but it was cool nonetheless.

+3 votes   media: Median XL HQ Trailer
Dremth
Dremth Jan 29 2010, 9:23pm says:

Very awesome. Excellent lighting

+3 votes   media: Colorkey for Airborn 2D Animation intro
Dremth
Dremth Jan 16 2010, 12:42am says:

Trailer looks really sweet. Too bad I can't do concept art worth a crap, so I won't be able to participate in your contest.

+1 vote   article: Divinity 2 Deadly Enemies
Dremth
Dremth Jan 12 2010, 9:21am says:

Looking awesome as usual

+1 vote   article: Another terrain revise
Dremth
Dremth Jan 6 2010, 9:35pm replied:

I agree, and the variety is excellent.

+1 vote   media: The Mortewood Plaza - Skate!
Dremth
Dremth Jan 2 2010, 8:58pm says:

outstanding model. wonderful texture too

+3 votes   media: Casus Belli - Update #10
Dremth
Dremth Dec 22 2009, 4:34pm says:

very nice

+1 vote   media: Gohan's Training - Hyperbolic Timechamber
Dremth
Dremth Dec 21 2009, 9:07pm says:

I really like this concept.

+3 votes   media: December Update:
Dremth
Dremth Dec 21 2009, 11:10am says:

damn!

+1 vote   media: Showing the power of our psp engine
Dremth
Dremth Dec 17 2009, 1:25pm says:

me too

+1 vote   media: New Intro Screen
Dremth
Dremth Dec 17 2009, 1:20pm says:

I'm in the beta and, I must say, I am impressed. The interface is very usable and fluid (unlike Steam). I like how it links up with your ModDB information. I've yet to actually do any mod installations (I'm away from my gaming PC), but it appears to be extremely simple. I look forward to further developments on Desura.

+2 votes   group: Desura
Dremth
Dremth Dec 14 2009, 9:49pm says:

I like the amount of detail. Not too much. Not too little.

+1 vote   media: Game Character Front
Dremth
Dremth Dec 9 2009, 10:54am says:

great textures

+2 votes   media: Crossroads
Dremth
Dremth Dec 9 2009, 10:54am says:

awesome

+2 votes   media: Iberian Shields
Dremth
Dremth Dec 6 2009, 4:32pm says:

damn

+1 vote   media: Screenshot
Dremth
Dremth Dec 4 2009, 12:44am says:

Great read

+2 votes   article: The Making of Out of Hell
Dremth
Dremth Dec 3 2009, 11:10am says:

very nice

+1 vote   media: Cylinder Sequence - MSUC Phase 4 Finalist
Dremth
Dremth Nov 24 2009, 11:12am says:

Great atmosphere. If you can get this in game, then I shall present you with an applause.

+6 votes   media: Concept Renders
Dremth
Dremth Nov 22 2009, 11:41am says:

it's looking really great!

+1 vote   media: barricade (11-22-09) 01
Dremth
Dremth Nov 21 2009, 11:33am replied:

Yes, there is a definite performance increase. I still crash while loading the Kennel level.

+1 vote   article: Out Of Hell PATCH and CONTEST!
Dremth
Dremth Nov 20 2009, 10:28pm says:

YESSSS!!

+1 vote   download: Out of Hell Patch v1
Dremth
Dremth Nov 13 2009, 8:01pm says:

I really like the art style on this one; however, the gun seems a little... weird.

+1 vote   media: Havoc
Dremth
Dremth Nov 12 2009, 9:42am says:

commercial release? nice!

+2 votes   article: The Ball - Cahua - Final Mod Version Released
Dremth
Dremth Nov 5 2009, 10:56pm says:

great screenshot

+2 votes   media: Swooping backwards
Dremth
Dremth Nov 4 2009, 9:44pm says:

Co-op = awesome

+2 votes   article: Error fix and celebrations
Dremth
Dremth Nov 1 2009, 1:00am says:

and a happy halloween it is!

+2 votes   media: Happy Halloween!
Dremth
Dremth Oct 28 2009, 5:48pm replied:

Well, take your time. I know there are deadlines for MSUC, but I'd much rather wait several years for an amazing mod than wait a month and it be ******. No pressure.

+1 vote   media: stairs
Dremth
Dremth Oct 28 2009, 5:18pm replied:

yea, i'm excited. the first demo was amazing

+1 vote   media: stairs
Dremth
Dremth Oct 28 2009, 11:53am says:

excellent

+2 votes   media: lighthouse update
Dremth
Dremth Oct 26 2009, 8:16pm says:

awesome!

0 votes   media: and some stuff for the harbour level
Dremth
Dremth Oct 16 2009, 3:32pm replied:

With good part research, a custom built $500-700 computer should allow you to play a good amount of modern games.

+1 vote   poll: How much did you spend on your current computer? (USD)
Dremth
Dremth Sep 29 2009, 5:11pm says:

is says error again :P

+1 vote   media: turret test
Dremth
Dremth Sep 27 2009, 10:29pm says:

very nice. very nice indeed

+2 votes   media: Cave>Road Blending
Dremth
Dremth Sep 6 2009, 1:21pm says:

great work

+1 vote   media: Some work in progress
Dremth
Dremth Sep 2 2009, 10:37am says:

awesome

+1 vote   media: new screen
Dremth
Dremth Aug 27 2009, 9:00pm says:

wha?! sweet!!

+1 vote   article: I don't like Mondays
Dremth
Dremth Aug 26 2009, 3:55pm replied:

oh, nice! i loved SotC. i wish you had kept it on the unreal engine, but it looks wonderful on cryengine. i also agree that unrealscript is rather difficult... so, i guess i'm okay with it being on cryengine. i can understand.

+1 vote   media: Cry engine 2 tests
Dremth
Dremth Aug 26 2009, 10:53am replied:

yea, it all looks great and pretty, but even i know that the muzzleflash is way too big.

+1 vote   media: City17: Episode 1 | August Update | Day 2
Dremth
Dremth Aug 26 2009, 10:48am says:

these new screenshots remind me of shadow of the colossus but like an updated version.

+1 vote   media: Cry engine 2 tests
Dremth
Dremth Aug 24 2009, 10:36am says:

best looking ut3 mod

+1 vote   media: background elements
Dremth
Dremth Aug 23 2009, 8:11pm says:

lovin it

+1 vote   media: Pea Cannon
Dremth
Dremth Aug 22 2009, 1:59pm says:

wonderful! i'm guessing those are all custom textures?

+1 vote   media: Crossroads #3
Dremth
Dremth Aug 21 2009, 6:36pm says:

hell yea

+2 votes   media: Logotype Concept
Dremth
Dremth Aug 20 2009, 9:40pm replied:

ooo i like this one

+1 vote   media: Pre-update | New Logo - Raw
Dremth
Dremth Aug 20 2009, 8:28pm replied:

i agree with this

+1 vote   media: Pre-update | New Logo - Raw
Dremth
Dremth Aug 17 2009, 1:46pm says:

looks good, but i think the stairs look a little too "brushy"

+3 votes   media: Catchment - CTF-friendly now + visual make over
Dremth
Dremth Aug 15 2009, 3:16pm replied:

i would have to disagree

+1 vote   media: Ren vs. Ren-X
Dremth
Dremth Aug 15 2009, 3:13pm says:

looks pretty epic

+1 vote   media: The Ball - Hueca
Dremth
Dremth Aug 15 2009, 3:12pm says:

that is disgustingly awesome

+1 vote   media: The Ball - Hueca
Dremth
Dremth Aug 12 2009, 1:59am says:

does anyone else find it a little funny that there's someone from EA los angeles named 2poc? not to mention he is the "community manager."
anyways, cool interview.

+3 votes   article: EA Interviews Renegade X
Dremth
Dremth Aug 11 2009, 12:01pm says:

i like those patterns on there. nice one

+1 vote   media: Wall detail mesh
Dremth
Dremth Aug 11 2009, 11:59am says:

yea, it's been a while. glad to see some updates :D

+1 vote   media: Edward's Throne Pre-Visual Concept
Dremth
Dremth Aug 10 2009, 10:04pm says:

holy ****! awesome trailer! sweet voicework too. as of right now, this is one of very few hl2 mods i'm actually looking forward to.

+1 vote   article: A new Nightmare House 2 trailer!
Dremth
Dremth Aug 8 2009, 10:03pm says:

hell yeah! my favorite character! (vegeta is #2)

+2 votes   media: Silhouette
Dremth
Dremth Aug 5 2009, 12:02pm says:

sweet sky

+3 votes   media: Lost Temple
Dremth
Dremth Aug 3 2009, 11:34pm says:

i agree with everything except i think it running on the orange box engine is a pro, not a con; but i can see how it would be a con for some.

+1 vote   article: Research and Development review
Dremth
Dremth Aug 1 2009, 2:44pm says:

ooo sweet design

+3 votes   media: M19 Squad Support Modular
Dremth
Dremth Jul 31 2009, 10:06pm says:

Nice article. Don't have the time to read it in it's entirety at the moment, so I'll bookmark it and read tomorrow or the next. As a rising indie developer myself, I need all the tips from successful indie devs that I can get.

+1 vote   article: Cogs Postmortem: Tips for the Aspiring Game Developer
Dremth
Dremth Jul 27 2009, 9:31pm says:

awesome!

+1 vote   media: Lightmapped terrain
Dremth
Dremth Jul 15 2009, 7:30pm replied:

It's a good thing that you don't give in to the community's every last request, but it's nice to know that someone at least pays attention. Don't let me or anyone else manipulate your gut instinct and feelings about your own game, but constructive criticism is most of the time a good thing.

+4 votes   media: The Evil in All of Us [v.7.19.10]
Dremth
Dremth Jul 15 2009, 6:58pm replied:

Cool. It really comforts me to know that you actually take suggestions seriously.

+3 votes   media: The Evil in All of Us [v.7.19.10]
Dremth
Dremth Jul 15 2009, 6:46pm says:

looks good. however, you might try to make the style of the eyes vary from character to character a little more.

+3 votes   media: The Evil in All of Us [v.7.19.10]
Dremth
Dremth Jul 15 2009, 5:25pm says:

kick ***

+1 vote   media: Deadlock Shot 8
Dremth
Dremth Jul 15 2009, 1:12am says:

yea oblivion kicks ***. looks to me like this does too :)

+2 votes   media: Archasis II Gameplay Demo v0.48
Dremth
Dremth Jul 13 2009, 9:09pm says:

sweet! new updates!

+1 vote   media: Some work in progress
Dremth
Dremth Jul 11 2009, 8:01pm says:

says video not found

-1 votes   media: Outlaw Highpoly Turntable
Dremth
Dremth Jul 11 2009, 11:18am says:

awesome

+4 votes   article: 0 A.D. Goes Open Source
Dremth
Dremth Jul 10 2009, 4:36pm replied:

wtf? i say it looks good and someone down rates me?

+1 vote   media: Screenshot #2
Dremth
Dremth Jul 9 2009, 9:21pm says:

wow this looks awesome! i looove artistic style of it all!

+3 votes   article: Machinarium pre-orders launched!
Dremth
Dremth Jul 9 2009, 6:04pm says:

i think it looks great and you didnt stray from the feel of your concepts, which i think is a good sign

+8 votes   media: Screenshot #2
Dremth
Dremth Jul 9 2009, 6:00pm says:

i think it looks pretty good

+1 vote   media: T-Rex Animation Sequences (Rough / Early)
Dremth
Dremth Jul 4 2009, 12:03am says:

nice camera work

+2 votes   media: X32I Redemption - New Teaser
Dremth
Dremth Jun 29 2009, 3:35am says:

geez... they make the most painful sounding yells when they die... "HRUAHGRRAAAAA!!!"

+1 vote   article: Progress
Dremth
Dremth Jun 18 2009, 11:41am says:

destroy? i like what i'm hearing...

+1 vote   media: CornerStore
Dremth
Dremth Jun 17 2009, 10:18am says:

all hail to the duck man

+2 votes   media: NEOTOKYO° concept art
Dremth
Dremth Jun 10 2009, 3:17pm says:

nicely done

+2 votes   media: Race map: Toad's Turnpike
Dremth
Dremth Jun 8 2009, 10:14pm says:

i look forward to reading about your findings

+2 votes   media: "Research"
Dremth
Dremth Jun 8 2009, 1:27pm replied:

jesus.... flamewars much? i think AlCool won

+2 votes   article: L4D2 Boycott Group emails Valve with their demands
Dremth
Dremth Jun 1 2009, 10:12am says:

is that rat HUGE or is it just the perspective the screenshot was taken from?

+1 vote   media: SSS shading
Dremth
Dremth May 29 2009, 11:14pm says:

nice

+1 vote   media: airwhale sculpt
Dremth
Dremth May 29 2009, 11:13pm replied:

korean is my favorite too, but this is definitely my second fav

+1 vote   media: Black Man Concept by Stefan Hansson
Dremth
Dremth May 26 2009, 11:34pm says:

i didn't know that there were remixes of that song

+1 vote   media: Killing Floor
Dremth
Dremth May 24 2009, 2:05pm says:

woah this even looks good with the placeholder textures.

+4 votes   media: Mos Eisley (TDM)
Dremth
Dremth May 23 2009, 6:32pm says:

at least they didn't make him a professional starcraft player.

+1 vote   media: Korean Shop Keeper Concept by Stefan Hansson
Dremth
Dremth May 21 2009, 6:59pm says:

awesome

+2 votes   media: Concepts
Dremth
Dremth May 21 2009, 6:52pm says:

wow thats a badass medic

+1 vote   media: CMC Medic FINAL Concept Art
Dremth
Dremth May 20 2009, 8:57am says:

awesome

+3 votes   media: Galactic map
Dremth
Dremth May 19 2009, 6:36pm says:

i like it, but the arms are a bit too short.

+1 vote   media: Teen Boy Concept by Stefan Hansson
Dremth
Dremth May 8 2009, 5:05pm says:

i wish i had a fireplace like that

+2 votes   media: May - Media Update
Dremth
Dremth May 7 2009, 6:34pm says:

kick ***

+3 votes   media: The Final Fight of Teotl - The Gorilla
Dremth
Dremth May 2 2009, 10:45am says:

sweeeeeeet

+1 vote   article: The Ball went Beta - Release next week
Dremth
Dremth Apr 29 2009, 8:43pm replied:

well, i've used it some, but ive never really attempted to change the entire look of it.

+1 vote   media: Art style concept
Dremth
Dremth Apr 29 2009, 3:46pm says:

that looks pretty cool. it might be a challenge on the unreal engine. but, if you can pull it off, itll look great

+1 vote   media: Art style concept
Dremth
Dremth Apr 29 2009, 11:16am says:

done

+1 vote   article: We need your help!
Dremth
Dremth Apr 25 2009, 10:49pm says:

thats the highest detail texture ive ever seen on a model

+1 vote   media: First Step
Dremth
Dremth Apr 18 2009, 11:53am replied:

this sniper would have obviously been a weapon left over from human civilization. it fits the mod perfectly.
it's set in the future but, as gavavva said below, development of technology stopped in 2012 which means there are no laser guns.

+4 votes   media: CMC M108 Sniper Rifle
Dremth
Dremth Apr 14 2009, 5:38pm says:

so are you dropping the halo part of the title?

+1 vote   media: Logo
Dremth
Dremth Apr 12 2009, 10:46pm says:

nice. also, i like your logo

+1 vote   media: Fish Fountian
Dremth
Dremth Apr 12 2009, 10:45pm says:

well, the render will always be higher res

+1 vote   media: Fish Fountian
Dremth
Dremth Apr 5 2009, 9:08pm says:

disgustingly beautiful

+3 votes   media: Impression
Dremth
Dremth Mar 23 2009, 6:58pm says:

i just had a flashback to tf2

+2 votes   media: Character Shots
Dremth
Dremth Mar 22 2009, 10:36am says:

its obvious you were playing that with a mouse.

-1 votes   media: Solitude Alpha Gameplay
Dremth
Dremth Mar 21 2009, 8:41pm replied:

it died

+2 votes   media: In The Dressing Room
Dremth
Dremth Mar 21 2009, 1:35pm says:

woah sweet. really fits the style of the mod so far. but i think the item slots and the minimap should be pulled down closer to the bottom corners. but it's your mod... do with it what you will.

+1 vote   media: ui update
Dremth
Dremth Mar 21 2009, 1:32pm says:

this is such a delicious image

+2 votes   media: Ferox
Dremth
Dremth Mar 19 2009, 3:13pm says:

i like the color scheme youve done

+1 vote   media: The Forest
Dremth
Dremth Mar 19 2009, 2:44pm says:

<3 lighting

+1 vote   media: Casus Belli - Update #03
Dremth
Dremth Mar 12 2009, 8:43pm says:

nice. is that like a pipeline?

+1 vote   media: Bridge LowPoly
Dremth
Dremth Mar 11 2009, 6:00pm says:

really nice. i love the sleekness

+1 vote   media: bridge
Dremth
Dremth Mar 5 2009, 6:31pm says:

i wish i had a keyboard that looks as cool as that... just chillin with my oldschool dell quietkey (the good version)

+1 vote   media: The Mortewood Plaza - Keyboard Weapon
Dremth
Dremth Feb 27 2009, 9:17pm replied:

excellent

+4 votes   media: Renegade X - Gameplay footage
Dremth
Dremth Feb 27 2009, 9:16pm replied:

looks that way

+1 vote   media: Dead, Alive and Kicking
Dremth
Dremth Feb 26 2009, 6:28pm says:

this is going to be the most fully featured mod on the unreal 3 engine (if it isn't already).
i must ask, though: are you going to replace the default ut3 player sounds?

+6 votes   media: Renegade X - Gameplay footage
Dremth
Dremth Feb 21 2009, 7:13pm says:

this is very nice
the water is awesome too

+1 vote   media: Day and night skybox sea skybox
Dremth
Dremth Feb 21 2009, 7:12pm replied:

its the halo... its like a halo shaped planet i think... i havent really played the halo games.
GREAT work. very very nice

+1 vote   media: Day and night skybox sea skybox
Dremth
Dremth Feb 15 2009, 1:42pm replied:

sounds cool

+2 votes   article: The Ball - Teotl - Media Update
Dremth
Dremth Feb 15 2009, 1:24pm says:

this is some good stuff. will teotl be the last in the series? and are you going to release this in one big pack?

+1 vote   article: The Ball - Teotl - Media Update
Dremth
Dremth Feb 12 2009, 5:47pm says:

looks pretty cool

+2 votes   article: News Post #1: Enter Fedora
Dremth
Dremth Feb 9 2009, 7:15pm says:

is that all in game or is some of it concept art?
the tank kinda looks to me like a painting

+1 vote   media: Casus Belli - Update #02
Dremth
Dremth Feb 7 2009, 1:09pm says:

funny phrase is funny!

+1 vote   media: ZP:S v1.5.1 Media
Dremth
Dremth Feb 7 2009, 1:05pm says:

sweet. thats a scope, right?

+1 vote   media: Feb Update 2
Dremth
Dremth Feb 7 2009, 1:04pm says:

woah nice. with weapons like these, i dont see how the shaman wont be a favorite of mine.

+1 vote   media: Feb Update
Dremth
Dremth Feb 7 2009, 1:02pm says:

thats freakin awesome. i love the use of lighting in this concept

+1 vote   media: Feb Update
Dremth
Dremth Jan 31 2009, 10:54am replied:

yep and so were fear's. i never played serious sam though

+2 votes   article: UT3 + Steamworks
Dremth
Dremth Jan 30 2009, 10:02pm says:

does this mean that the server browser will stop using ****** gamespy and start using steam to manage it's servers?

+1 vote   article: UT3 + Steamworks
Dremth
Dremth Jan 28 2009, 10:20pm says:

ive actually never played natural selection before.... but this is looking pretty awesome so i might have to try out the original.

+3 votes   article: Meet the resource tower
Dremth
Dremth Jan 28 2009, 6:26pm says:

maybe it's a cat _in_ a hat

+6 votes   media: Concept Art to Finished Asset
Dremth
Dremth Jan 21 2009, 7:30pm says:

i must admit, im really impressed with the work you have done

+1 vote   article: The Evolution Of The Marauders
Dremth
Dremth Jan 21 2009, 7:26pm says:

haha

+4 votes   media: Curse MOTY Special
Dremth
Dremth Jan 19 2009, 2:30pm says:

props galore

+1 vote   media: OverDose Misc Low Detail Map Models
Dremth
Dremth Jan 18 2009, 11:40pm says:

im very excited for this
it shall be an experience

+1 vote   media: WIP Sky Portal
Dremth
Dremth Jan 17 2009, 6:55pm says:

i kinda look like the guy on the right... minus the asian part....

+1 vote   media: ZPS Player Model Lineup
Dremth
Dremth Jan 17 2009, 6:54pm says:

looks fun... maybe not scary, but fun.
looks like a modified version of my favorite css map, cs_assault

+1 vote   media: ZPO_DeadCity - By Darth_Brush
Dremth
Dremth Jan 4 2009, 1:17am says:

me like

+1 vote   media: Shot4
Dremth
Dremth Jan 3 2009, 1:14pm says:

lol i like it. makes it spooky

+2 votes   media: Its all got to go!
Dremth
Dremth Dec 22 2008, 8:05pm says:

cool helmet hud

+2 votes   media: Curse total conversion - ingame screenshot 0012
Dremth
Dremth Dec 4 2008, 4:49pm says:

very useful, thanks

+2 votes   article: Far Cry 2 Map Editor Run Through
Dremth
Dremth Nov 29 2008, 11:38am says:

lol

+1 vote   media: NT_Saitama Map Preview
Dremth
Dremth Nov 29 2008, 11:37am says:

a scoped shotgun? didnt know it was possible

-1 votes   media: NT Murata Weapon Preview
Dremth
Dremth Nov 21 2008, 6:41pm says:

i like the top right one

+3 votes   media: Mammoth Tank concept
Dremth
Dremth Nov 18 2008, 6:11pm says:

lol, i like how it says: "confidential: do not distribute" at the top

+1 vote   media: Left 4 Dead old concept art
Dremth
Dremth Nov 16 2008, 2:49pm says:

ideas:
light saber (for the lulz?),
maybe a heavy chain,
zombie arm/leg,
keyboard,
iron (like for ironing clothes),
glass shard.
i'll probably think of some more later :P

+1 vote   article: The Mortewood Plaza Weapon Listings - Updated 25/12/08
Dremth
Dremth Oct 21 2008, 6:38pm says:

cool. im tracking too.

+1 vote   article: The fright project - First Screenshots!
Dremth
Dremth Oct 12 2008, 10:45am says:

epic

+1 vote   media: X32I Episode 2 Trailer
Dremth
Dremth Oct 8 2008, 11:06pm says:

rawr?

+1 vote   media: The Haunted Screenshots Set 2
Dremth
Dremth Oct 8 2008, 11:03pm says:

reminds me a lot of gears of war.... thats a very good thing :D

+1 vote   media: The Haunted Screenshots Set 2
Dremth
Dremth Oct 8 2008, 11:02pm replied:

maybe he meant concur?

+1 vote   article: Back from the dead
Dremth
Dremth Oct 7 2008, 11:33pm replied:

i've only played system shock 2. i just read up on the story of sysshock1 before playing. playing bioshock before hand helped a little too ;)

+1 vote   article: Fallout 2 Mod Roundup
Dremth
Dremth Oct 6 2008, 6:46pm replied:

well, if you or anyone else finds out how to have 'self-built' mods for ut3 then please pm me or email me or something. i've been dying to know how to do this.

+1 vote   article: RELEASED - Exclusive Version for the Make Something Unreal Contest
Dremth
Dremth Oct 1 2008, 6:08pm says:

thats professional quality right there! i must say: he has giant toes.

+2 votes   media: Scout WIP October 1st
Dremth
Dremth Sep 29 2008, 6:17pm says:

thats ****** scary (in a good way)

+1 vote   media: Mary Ghost In-game Model
Dremth
Dremth Sep 28 2008, 12:13am replied:

how does this look like bioshock? the hand kinda reminds me of bioshock, but its not like bioshock was the first game to ever have a hand in it.

maybe its like bioshock if that green thing in the back turns out to be a revival place like a vita chamber.

+1 vote   media: Curse total conversion - ingame screenshot 0003
Dremth
Dremth Sep 17 2008, 9:24am says:

for some reason, the one on the left reminds me of some creature from one of the zelda games... it might have been majora's mask. i cant remember.

+1 vote   media: DBC in-game monsters
Dremth
Dremth Sep 13 2008, 8:48pm says:

he looks like he could be a sorcerer

+1 vote   media: WIP Scout High Poly
Dremth
Dremth Sep 11 2008, 6:15pm says:

cool. so, is this like an editor for your game?

+1 vote   media: Sentinel Mockup
Dremth
Dremth Sep 7 2008, 10:21pm replied:

i hope so

+2 votes   article: Beta 2.2 this Friday!
Dremth
Dremth Sep 6 2008, 9:35pm says:

wow. it really gives you a sense of scale when the smallest ships are just tiny little pixels.

+1 vote   media: Fleet render
Dremth
Dremth Sep 4 2008, 3:36pm says:

cool bullets and laser effects. the sounds are really nice too.

+3 votes   media: The Crowning Day Massacre
Dremth
Dremth Sep 4 2008, 8:48am says:

woah! thats a really cool base on the tank. excellent job!
i love how the tank looks slim and streamlined... maybe so it can go really fast??

+2 votes   media: AIA Hovertank
Dremth
Dremth Aug 23 2008, 11:00pm replied:

oh i see. good idea.

+1 vote   media: Level Shots & Props
Dremth
Dremth Aug 23 2008, 1:28pm replied:

no, he looks like I HATE MY LIFE!

+4 votes   media: Map 13 Bottom Out
Dremth
Dremth Aug 23 2008, 1:22pm says:

that platform way up there looks like a good camping spot ;)

+1 vote   media: Level Shots & Props
Dremth
Dremth Aug 22 2008, 9:10pm says:

wow... this looks really authentic. should be lots of fun!

+1 vote   game: Mushroom Kingdom Fusion
Dremth
Dremth Aug 21 2008, 12:36am says:

dragon soccer balls

+1 vote   media: Dragonballs
Dremth
Dremth Aug 21 2008, 12:32am says:

pwned?

+1 vote   media: Peeeee,,, Change!!!
Dremth
Dremth Aug 20 2008, 12:31pm replied:

yes... win, win hard.

+2 votes   media: Landscape
Dremth
Dremth Aug 19 2008, 12:37pm says:

OH MY JESUS! THANK YOU! ive been looking for a tutorial to do this for a long long long time! THANK YOU!!! you win the internets!

+1 vote   article: Screen Overlays with the UI Editor
Dremth
Dremth Aug 18 2008, 1:41pm says:

you guys have the best artwork

+1 vote   media: Monster and Amy
Dremth
Dremth Aug 13 2008, 5:30pm says:

oo... kinky
;D

+1 vote   media: The Lovers - By Edward
Dremth
Dremth Aug 13 2008, 2:54pm says:

is the ut3 version going to have the same style of navigation where you click the arrows and stuff?

+1 vote   media: DBC-miniGame
Dremth
Dremth Aug 12 2008, 3:54pm says:

ooo... i like the purple.

+1 vote   media: DBC - the Other world - 2
Dremth
Dremth Aug 8 2008, 10:36pm says:

nice! is this one of those auto shotties?

+1 vote   media: Benelli Render Skinned
Dremth
Dremth Aug 8 2008, 12:46pm says:

thats a very purple mailbox

+2 votes   article: Importing Static Props Into Half-Life 2: 3DS Max 9
Dremth
Dremth Jul 30 2008, 9:37pm says:

wow thats nice. i didnt know anyone could make such realistic ears.
:D

+1 vote   media: 49er Character Head High Poly
Dremth
Dremth Jul 30 2008, 2:49am replied:

x 100000

+1 vote   media: Fleet Shot 1 (in-game)
Dremth
Dremth Jul 27 2008, 8:42pm replied:

impossible

+1 vote   media: IO Lab Concepts
Dremth
Dremth Jul 26 2008, 11:56am replied:

the only controls that were made that weren't already in the game were the ladder controls, and those weren't even made by him. for all the other 'bad' controls you should blame epic... or your config file ;)
there is quite a few places you get stuck, but i just learned to avoid anything that looks like you could get stuck in.

+1 vote   download: GfG#2+
Dremth
Dremth Jul 19 2008, 1:15pm says:

looking forward to seeing this in-game.

+2 votes   media: Endor Rebel Trooper
Dremth
Dremth Jul 14 2008, 12:06pm says:

thats badass

+1 vote   media: Pak 88
Dremth
Dremth Jul 14 2008, 12:05pm says:

its so accurate.... did you build the cars with real legos before you modeled them?

+1 vote   media: Jeep
Dremth
Dremth Jul 12 2008, 5:15pm says:

im assuming he's poisonous?

+3 votes   media: First set of screenshots
Dremth
Dremth Jul 10 2008, 1:14pm replied:

do you realize how wrong that sounded? ;)

+3 votes   media: Map #1 End Boss Still being sculpted
Dremth
Dremth Jul 8 2008, 8:37pm says:

yea... and really bad timing

+1 vote   article: New Leader
Dremth
Dremth Jul 5 2008, 11:42am says:

dont you think the grass should be a tad darker? it looks a little strange

+2 votes   media: more wip
Dremth
Dremth Jun 22 2008, 12:05am says:

you should make it so the player can choose what color fairy they get. i want purple :)

+1 vote   media: Fairy or Navi?
Dremth
Dremth Jun 22 2008, 12:04am replied:

lawl

+1 vote   media: The Master Sword - Final Model
Dremth
Dremth Jun 20 2008, 12:53am says:

i second that

+1 vote   media: Portrait of old Edward
Dremth
Dremth Jun 20 2008, 12:43am says:

dontcha just love it when you cant tell if something is concept art or a model?

+1 vote   media: Uzumaki Naruto RC 2.0 - W.I.P. upper body
Dremth
Dremth Jun 16 2008, 8:29pm replied:

whats wrong with using default meshes? everyone always freaks out when mappers use things built into ut3. i say, if you can make it look good and you can get it how you want it with the built in meshes or materials, then good for you!

+1 vote   media: Testing some meshes
Dremth
Dremth May 31 2008, 11:21am says:

thats a good model. how old is she supposed to be and who is she?

+1 vote   media: Amy in-game Model Screenshot
Dremth
Dremth May 27 2008, 9:13am says:

woah! cool. yeah, this is my favorite of your work so far.

+1 vote   media: Axes
Dremth
Dremth May 26 2008, 11:42am says:

that looks like my space ship i bought last week

+1 vote   media: I-Novae10
Dremth
Dremth May 26 2008, 10:44am says:

i really like this one. the skin shouldnt be too hard. i cant wait to see this in the town.

+1 vote   media: Fence
Dremth
Dremth May 25 2008, 8:10pm says:

uhh... this is in source engine?

+1 vote   media: realistic grass
Dremth
Dremth May 25 2008, 9:47am says:

kewl

+1 vote   media: Small wagon
Dremth
Dremth May 23 2008, 6:00pm says:

thats sweet

0 votes   media: One Handed Axe
Dremth
Dremth May 21 2008, 11:55pm says:

ooo pretty

+2 votes   media: Rhino Large Transport
Dremth
Dremth May 21 2008, 10:19pm says:

this cel shading is better than tf2.... seriously. i love the tf2 graphics but this is just insane. LOVE IT

+1 vote   media: Airborn Main Character
Dremth
Dremth May 4 2008, 6:18pm replied:

yea. even though i made the icon, it also reminds me of the oblivion icon.
probably because the fonts are a little similar

+1 vote   media: Second Abaddon Icon
Dremth
Dremth May 2 2008, 11:26pm replied:

That's kind of like taking a quote like this:
"You know everybody is ignorant, only on different subjects."
--Will Rogers, New York Times Aug. 31 1924

and changing it to be this:
"You know everyone is ignorant, only on different subjects." (changing 'everybody' to 'everyone')
and saying that it's original.

+1 vote   media: Rough Gameplay
Dremth
Dremth May 2 2008, 11:21pm replied:

I can see how the pentagram reminds you of Doom. The Doom series used a lot of pentagrams. They are nothing that are specific to Doom, just specific to satanic things.

+1 vote   media: Steam Icon
Dremth
Dremth Apr 14 2008, 5:58pm says:

yea... id like to know what map that is too.

+1 vote   media: UT3 Dirt Detail
Dremth
Dremth Apr 21 2010, 2:33pm says:

I think you could have done better with the tower, but it still looks great.

+3 votes   media: Concept and Model Comparison
Dremth
Dremth Apr 18 2010, 11:05pm says:

Is it the circular thing around the player?

+1 vote   media: Waves HUD WIP April 04
Dremth
Dremth Apr 18 2010, 3:32pm says:

awesome

+2 votes   article: Video Diary #2 + some updates.
Dremth
Dremth Apr 16 2010, 5:18pm replied:

I have to agree, but it still looks great. And it definitely seems quite polished.

+2 votes   article: Waves on ModDB
Dremth
Dremth Apr 16 2010, 5:15pm says:

These guys definitely know how to handle atmosphere

+1 vote   media: Welcome to the Unveiled Agony
Dremth
Dremth Apr 16 2010, 5:03pm says:

Great concept as with all your concepts

+1 vote   media: Combat Concept 2 by Mohzart
Dremth
Dremth Apr 9 2010, 8:27pm replied:

Why did a comment that simply said "*****" get voted so high? I mean, don't get me wrong, I voted him up too, but... Ah who am I kidding, it's a genius comment. I wish I had thought of it ;)
Oh and that sure is a "dam" awesome concept.

+5 votes   media: TS Dam concept
Dremth
Dremth Apr 9 2010, 8:24pm says:

excellent work on the trailer and just the whole mod.

+2 votes   media: Nightmare House 2 - Official Trailer
Dremth
Dremth Apr 9 2010, 8:03pm says:

I approve of this mod/game.

+2 votes   game: WRECK
Dremth
Dremth Apr 9 2010, 8:02pm says:

very nice designs

+1 vote   media: Vehicle Concept by Mohzart
Dremth
Dremth Apr 9 2010, 8:01pm says:

jesus... thank you for my new background

+1 vote   media: Drought # 2 map concept by Mohzart
Dremth
Dremth Apr 2 2010, 2:23pm says:

oh noez! what happened to tails?!

+3 votes   member: Henley
Dremth
Dremth Apr 2 2010, 2:21pm says:

Cool, but I'm not so sure I like that bright yellow... but I suppose that's a trivial matter.

+1 vote   media: April Update
Dremth
Dremth Apr 2 2010, 2:16pm says:

Awesome
I can't wait to give some extreme hugs on that stage.
Btw, sorry that you didn't raise enough funds :( I was really pulling for you.

+1 vote   media: EHSC Stage Final
Dremth
Dremth Apr 1 2010, 11:28pm says:

magnificent

+1 vote   media: Welcome to the Path of the Blind
Dremth
Dremth Apr 1 2010, 4:04pm says:

Haha Cartman Porker
Respect mah authoritah

+2 votes   media: New Vehicle Announced: Work in Progress Render
Dremth
Dremth Apr 1 2010, 8:42am replied:

Yeah I was like "FFFFUUUUUUUU NNOOOOOOO" but then I realized it was April Fools. But it really wouldn't be a bad idea as long as they didn't remove existing functionality for regular users.

+8 votes   article: ModDB Gold Membership
Dremth
Dremth Mar 27 2010, 11:49am says:

That surface transition is completely awesome.

+3 votes   article: March mega-update!
Dremth
Dremth Mar 23 2010, 11:01pm replied:

Yeah, well, textures and models and lighting and everything aren't necessarily "useful" but they sure do add up to make a much better game. If you're happy with just playing simple text games in the console, then more power to you.

+3 votes   media: Destructable Railings
Dremth
Dremth Mar 23 2010, 10:59pm says:

Excellent models. Textures too.

+1 vote   media: Snake Buddha Statue
Dremth
Dremth Mar 20 2010, 11:41am replied:

Me too. I'm bi-purchasual.

+1 vote   poll: I buy my games from
Dremth
Dremth Mar 16 2010, 11:03pm says:

This design feels very fresh. You could see it in the concept, but the render just screams it. I like it.

+3 votes   media: TAR - Tactical Anti-personnel Robot
Dremth
Dremth Mar 12 2010, 10:48pm replied:

I agree, man. Your hair is indeed awesome.

+1 vote   media: Gathering Reference Shots
Dremth
Dremth Mar 12 2010, 10:22pm says:

You never disappoint. Awesome

+1 vote   media: Garrido almost done
Dremth
Dremth Mar 5 2010, 7:24pm says:

looks awesome! great color choices

+2 votes   media: first color layout
Dremth
Dremth Mar 5 2010, 10:17am says:

This is freakin awesome. Why didn't I think of this?

+3 votes   article: Dominoze Editor Demo Video
Dremth
Dremth Aug 29 2011, 4:36pm replied:

Herp: Derp?
SHOW ME THIS GAME

Also, I find some joy in playing newer mods on older engines. And surely modding older engines and upgrading their capabilities is fun too. Cry of Fear and Overdose are great examples of this.

+12 votes   poll: Expecting a sequel of your favourite mod?
Dremth
Dremth May 6 2011, 3:35am says:

OH GOD HOW DID THIS GET HERE I AM NOT GOOD WITH COMPUTER

+1 vote   media: Weapon Respawning
Dremth
Dremth Apr 17 2011, 1:39pm replied:

I wonder if they know how magnets work

+13 votes   media: 2211 Lookbook
Dremth
Dremth Jan 20 2011, 12:09am says:

You are correct. The lighting is awesome. It looks like the game is going to have some awesome puzzles, too.

+2 votes   article: Snapshot Gameplay Video!
Dremth
Dremth Dec 18 2010, 1:45pm says:

I've never played Limbo but I've always loved the art style, so that's what I'm rooting for.

+3 votes   article: Editors Choice - Best Original Art
Dremth
Dremth Dec 17 2010, 2:29pm replied:

The indie awards didn't exist before this year. Since The Ball was released as an indie title this year, it is eligible. And I understand that they added quite a bit more content into the game since they started developing it as an indie.
I honestly don't think it'll win though. I haven't played all of these titles, but Minecraft seemed like the most innovative to me... and damn fun, addictive, and awesome.

+10 votes   article: Editors Choice - Most Innovative
Dremth
Dremth Nov 20 2010, 10:28am says:

hah!

+2 votes   article: IOTY Infomercial!!
Dremth
Dremth Oct 29 2010, 3:20pm says:

EXTREEEEEME

+1 vote   media: Special Move - Cheek Rub (Storyboard)
Dremth
Dremth Oct 7 2010, 5:17am says:

Very nice. I like the atmosphere.

+2 votes   article: Storyboard Concepts
Dremth
Dremth Oct 4 2010, 9:58pm replied:

Yeah that's what I was thinking. Obstructs your view too much.

+1 vote   media: Environments
Dremth
Dremth Oct 1 2010, 1:32am says:

I like the font. I think the upper arc would be better as a tentacle or something more lively/rounded to give the idea of something organic. I think that with the gear giving off the idea of technology, an opposite organic feeling would help to balance it out. I'd also make it a little more compact if possible.

+2 votes   media: Concept Art+ Logo
Dremth
Dremth Aug 18 2010, 4:37pm says:

This one was easy. Found it in about 3 minutes.

+2 votes   article: Mystery Monday Number Four + Developer Friday
Dremth
Dremth Aug 13 2010, 2:42am says:

Wow this gets better and better with every update. That snow looks spot on. I'm guessing the trails will be used for wind effects?

+3 votes   article: Demo dev diary - Week 2
Dremth
Dremth Aug 10 2010, 10:55pm says:

My brother and I looked at this for about an hour and we think we finally figured it out. Definitely not as easy as you said :P We still aren't entirely sure we got it correct because there's little information confirming it. The only reason we got the word was because I know quite a bit about Egypt and it just kinda jumped out at me after a while. Plus, I remember seeing the flower of life on the walls when I played the mod.

+1 vote   article: Another Mystery Monday + Developer Friday
Dremth
Dremth Aug 8 2010, 8:14pm says:

LOOK OUT BEHIND YOU!!

+5 votes   media: Z warriors
Dremth
Dremth Aug 3 2010, 4:00am says:

I think I figured it out. It's kind of a stretch, though.
Edit: actually, I'm pretty sure now.

+3 votes   article: Mystery Monday + Developer Friday
Dremth
Dremth Jul 31 2010, 3:13pm replied:

You get to ride on the subway? Looks like some motion blur I see :P

+3 votes   media: Subway
Dremth
Dremth Jul 21 2010, 11:04pm replied:

Yeah I usually go Tech with the Tesla Cannon / PDW / Electric Armor combo unless we need a turret. Occasionally I'll be medic for the last 2 maps if we need extra infestation healing.

+2 votes   article: Kevlar's Alien Swarm review.
Dremth
Dremth Jul 21 2010, 8:33pm replied:

I must say... This is the most fun "shell" of a game I've ever played. It's about time I found something to pull my attention away from L4D1 and 2. I've tried every weapon and my favorite has to be the Tesla Cannon.

+4 votes   article: Kevlar's Alien Swarm review.
Dremth
Dremth Jul 19 2010, 3:19am says:

Very creative and fresh

+1 vote   media: Rangda [v.07.18.10 - game model]
Dremth
Dremth Jul 16 2010, 12:22am says:

I love the detail you're putting into even the small things such as the desk drawer handles.

+4 votes   media: Stockpile - Style
Dremth
Dremth Jul 16 2010, 12:19am replied:

"blacker than the blackest black times infinity"

+3 votes   media: Stockpile - Style
Dremth
Dremth Jul 11 2010, 9:56pm replied:

lighting complexity?? no idea :P

+1 vote   media: PotW: At the end of the rainbow
Dremth
Dremth Jun 28 2010, 5:39pm says:

Thanks for the friend request. Welcome to ModDB/IndieDB.

+1 vote   member: MoBrosGames
Dremth
Dremth Jun 14 2010, 3:15pm replied:

@lordegern
Obviously. I meant to edit my post to say that HL1 was one of the pioneers of the genre, but 5 mins had already passed. I didn't mean that HL1 was THE first fps.

+3 votes   poll: My all time favorite game is a sequel
Dremth
Dremth Jun 14 2010, 2:46am replied:

Seriously? You think the original Half-Life was better than HL2, Ep1, and Ep2? I voted for sequels. Actually, when making my vote on this poll, I was thinking about the Half-Life series in particular. HL1 was awesome, HL2 was even better, Ep1 was even better, and Ep2 has been the best so far. I understand that HL1 basically defined the FPS genre, and I'd agree with you if we were taking nostalgia into account, but otherwise, HL1 can't even begin to compare to the sequels.

+9 votes   poll: My all time favorite game is a sequel
Dremth
Dremth May 29 2010, 6:45pm says:

i like it. cant wait

+3 votes   media: I Hate Mountains Trailer
Dremth
Dremth May 27 2010, 10:14pm says:

sweet effect

+2 votes   media: The Portal...Hummm...Again ?! And...yeahhh...
Dremth
Dremth May 27 2010, 10:13pm says:

excellent

+1 vote   media: TOD (Time Of Day) and the Portal
Dremth
Dremth May 24 2010, 6:36pm says:

I think it needs some more graffiti.

+1 vote   media: Casus Belli - Update #11
Dremth
Dremth May 15 2010, 12:57am says:

Daaamn. That's expensive water.

+2 votes   media: Misc Props
Dremth
Dremth May 12 2010, 9:14pm says:

Something is weird about the snow. I can't quite put my finger on it. But, I think you've crafted a beautiful atmosphere here.

+2 votes   media: May Update
Dremth
Dremth May 3 2010, 1:54am says:

awesome headbob

+4 votes   media: Fps Terminator UDK test May 2, 2010
Dremth
Dremth Apr 29 2010, 9:57pm says:

best beverage crate ive ever seen

+3 votes   media: Beverage Crate
Dremth
Dremth Apr 25 2010, 2:37am says:

Looking great!

+5 votes   media: Fortified City
Dremth
Dremth Mar 1 2010, 9:03pm says:

Looking good

+1 vote   media: Retopo
Dremth
Dremth Feb 23 2010, 10:36am says:

Very nice trailer. Can't wait

+5 votes   article: Radiator 1-3, Much Madness - Teaser
Dremth
Dremth Feb 11 2010, 3:17pm replied:

omg agreed

+4 votes   media: Voice actress
Dremth
Dremth Feb 11 2010, 10:50am says:

I was wondering how this was going to be handled. And now I know.

+3 votes   article: Complex Mod Installing
Dremth
Dremth Jan 30 2010, 9:00pm says:

sweet

+1 vote   media: UDK Test shots
Dremth
Dremth Jan 30 2010, 11:57am says:

ooo

+1 vote   media: Chapter 3 captures
Dremth
Dremth Jan 29 2010, 9:29pm says:

sweet

+1 vote   media: Terraformation
Dremth
Dremth Jan 29 2010, 7:33pm says:

Beautifully drawn

+1 vote   media: Skirmisher
Dremth
Dremth Jan 25 2010, 9:41pm says:

Damn. I wish I could get my floors that clean.

+2 votes   media: Cellblock F5
Dremth
Dremth Jan 21 2010, 9:37pm says:

I wish I could help out, but I'm saving up for a new computer... Ah what the hell. I'll help.
Best of luck!

+4 votes   article: Support the indie scene, support hugs!
Dremth
Dremth Jan 19 2010, 9:32pm replied:

I highly doubt these maps are compatible with the mod version. In fact, I believe I can safely say, "No, these will not work with the mod version."

+2 votes   download: KillingFloor Giga Map Pack
Dremth
Dremth Jan 19 2010, 8:00pm says:

that... was... awesome
i have voted

+1 vote   article: TNM for MotY - A message from our sponsor
Dremth
Dremth Jan 16 2010, 12:45am says:

Congrats to all the winners! They all deserve it! And special congrats to my favorite mod, Airborn!

+3 votes   article: MSUC Phase 4 Winners
Dremth
Dremth Jan 15 2010, 4:57pm says:

I really like those pipes

+1 vote   media: Cellblock A7 Update
Dremth
Dremth Jan 14 2010, 9:31am replied:

Who said it had to be exactly like Diablo?

+1 vote   media: Ingame shots of Tristram
Dremth
Dremth Jan 12 2010, 9:31am says:

looks promising

+1 vote   article: Usercreated.org opens its doors
Dremth
Dremth Jan 8 2010, 7:18pm says:

Ooo there's going to be night maps too? Sweet

+4 votes   media: A Quiet Night
Dremth
Dremth Jan 8 2010, 7:17pm says:

great water

+3 votes   media: Stormfront
Dremth
Dremth Jan 7 2010, 9:09am says:

longest news post... ever.
oh, and i lost the game.

+4 votes   article: Orion - The History of the Game
Dremth
Dremth Jan 6 2010, 9:40pm replied:

If anyone doesn't know what you are talking about, then they must either be new to ModDB, or they don't deserve to be on ModDB. Get out there and vote people.

+30 votes   poll: Have you voted in the Mod of the Year Top 100?
Dremth
Dremth Jan 6 2010, 9:32pm replied:

According to the ModDB profile summary: "Requires a valid Steam account with Half-Life 2: Episode 1"
So I'm guessing it's the Ep1 version.

+1 vote   article: SHIFT: News Update #4
Dremth
Dremth Jan 2 2010, 8:57pm says:

nice update

+2 votes   article: Casus Belli - Update #10
Dremth
Dremth Dec 30 2009, 8:15pm replied:

"starting to?" This mod has been on a roll since it was announced.

+3 votes   article: Renegade X - December Update!
Dremth
Dremth Dec 29 2009, 2:30pm says:

sweet

+2 votes   media: Ghost WIP
Dremth
Dremth Dec 28 2009, 3:55pm replied:

110 fps is indeed incredible

+1 vote   media: Ingame screenshot.
Dremth
Dremth Dec 26 2009, 11:31pm says:

looks very interesting and top quality. i'll be watching

+1 vote   article: Game and cinematic development.
Dremth
Dremth Dec 26 2009, 11:08pm says:

persia ftw. great model

+3 votes   media: Persian Trireme
Dremth
Dremth Dec 24 2009, 5:20pm says:

wow very nice

+1 vote   media: Lost Alpha - Pripyat city (wip)
Dremth
Dremth Dec 20 2009, 1:47pm says:

very nice

+1 vote   media: Head Test
Dremth
Dremth Dec 12 2009, 5:51pm says:

nice sword

+1 vote   media: WIP
Dremth
Dremth Dec 9 2009, 10:52am replied:

I've got quite a few as well

+1 vote   poll: What do you think of google wave?
Dremth
Dremth Dec 3 2009, 10:47am replied:

I agree. SVN is rather simple compared to the others, and it seems to be more widely used.

+4 votes   poll: What version control system do you use for the project your working on?
Dremth
Dremth Nov 22 2009, 1:06am says:

nice!

+3 votes   media: Orion - 2010 Graphical Upgrades
Dremth
Dremth Nov 17 2009, 9:39pm replied:

you could make the hands hold some sort of joysticks

+5 votes   media: The Mortewood Plaza - Jetpack!!
Dremth
Dremth Nov 17 2009, 9:36pm replied:

correction: plus infinity

+40 votes   media: The Mortewood Plaza - Jetpack!!
Dremth
Dremth Nov 17 2009, 12:26pm says:

Very nice

+1 vote   media: Scrapper
Dremth
Dremth Nov 13 2009, 11:47am says:

Do these guys ever give praise for anything? Or do they just bitch and bitch about every little thing?

+2 votes   media: [Podcast 17] News Update #3
Dremth
Dremth Nov 9 2009, 10:14pm says:

very nice

+4 votes   media: Underwater Turbine Fan Low Poly
Dremth
Dremth Nov 8 2009, 10:30am says:

looking great!

+3 votes   media: update on the lighthouse
Dremth
Dremth Nov 1 2009, 7:29pm says:

Nice model. Not a fan of the red though. Maybe it'll look better in game.

+3 votes   media: Brewery Keg
Dremth
Dremth Oct 28 2009, 4:50pm says:

I hope to one day virtually walk upon those stairs.

+4 votes   media: stairs
Dremth
Dremth Oct 6 2009, 11:29pm replied:

"daaa naa naa na, na na, na na can't touch this"

+4 votes   media: POTW
Dremth
Dremth Oct 6 2009, 11:25pm says:

hi

0 votes   media: Day3
Dremth
Dremth Oct 6 2009, 11:24pm says:

there are really only a few things that are bugging me about this scene. first, hl2 ground textures... eww. second, you can see the level end. but, i'm sure you knew about both of these things and are going to change them. anyways, i really like the look of this mod so far

+1 vote   media: Day3
Dremth
Dremth Sep 11 2009, 7:11pm replied:

i agree

+1 vote   media: Fighter - making of
Dremth
Dremth Sep 6 2009, 2:03am says:

all around me are familiar faces
worn out places
worn out face-e-e-eees
great update

+1 vote   article: Encore! Update 1.3
Dremth
Dremth Sep 3 2009, 9:35am replied:

i got down voted for saying i liked the texture? what the hell kind of world do we live in?

+5 votes   media: Update 25
Dremth
Dremth Sep 2 2009, 4:27pm says:

definitely distinguishable. just how i like it.

+1 vote   media: Team Colours
Dremth
Dremth Sep 2 2009, 10:41am says:

awesome new texture

+6 votes   media: Update 25
Dremth
Dremth Sep 1 2009, 10:09pm says:

very enlightening

+1 vote   article: September 1st - More of nothing...I swear
Dremth
Dremth Sep 1 2009, 9:25pm says:

oh no! don't fall!

+1 vote   media: Screenshot Overload
Dremth
Dremth Sep 1 2009, 9:23pm replied:

lol
man this is so awesome... i hope i dont have a heart attack before i can make it through the rest of the screenshots.

+2 votes   media: Screenshot Overload
Dremth
Dremth Aug 28 2009, 8:24pm says:

i was trying to find some way to criticize this... but i just couldn't find anything that needed criticizing.

+2 votes   media: Update #06
Dremth
Dremth Aug 27 2009, 9:02pm says:

best looking ui in a game, EVER
maybe add a tab control if there's not one already

+4 votes   article: Inspector UI Redux
Dremth
Dremth Aug 26 2009, 5:24pm replied:

I shopped the other images, did some touch-ups, and sized them all to a 1920x1080 resolution. Here's the link: Picasaweb.google.com
If you want, you can post them on ModDB, choco.

+1 vote   article: Tales of wenda switching to cry engine 2
Dremth
Dremth Aug 26 2009, 4:18pm says:

kewl

+1 vote   media: Tribal
Dremth
Dremth Aug 26 2009, 10:47am replied:

the ut3 engine needs a mod like this! don't leave it in the dust! think of the good times!

+1 vote   media: Cry engine 2 tests
Dremth
Dremth Aug 25 2009, 8:37pm says:

cool article, but i'm still trying to figure out a way to do mocap for free :P
i guess that's not possible

+2 votes   article: Motion-capture tips
Dremth
Dremth Aug 22 2009, 9:38pm says:

you need a comment, so i am going to provide you with one... absolutely free!

+1 vote   member: michiel_frankfort
Dremth
Dremth Aug 22 2009, 9:34pm says:

so... bright!

+2 votes   download: DM-Biogon
Dremth
Dremth Aug 22 2009, 1:58pm replied:

indeed!

+1 vote   media: Industrial #3
Dremth
Dremth Aug 22 2009, 1:57pm says:

awesome detail already and there isnt even a texture!

+1 vote   media: Industrial #1
Dremth
Dremth Aug 21 2009, 6:35pm says:

most of those guys sound like total dicks. they are always hating on your mod. i, for one, have faith in you.

+1 vote   media: [Podcast 17] Tough love.
Dremth
Dremth Aug 21 2009, 2:55pm says:

lol wouldnt it be funny to play as her in gears of war?

0 votes   media: New Stills from the movie! YEAH!
Dremth
Dremth Aug 21 2009, 10:13am says:

very nice

+2 votes   media: Mossberg 590 Animation Preview
Dremth
Dremth Aug 21 2009, 7:21am says:

nice model

+2 votes   media: SF Character 2 Preview
Dremth
Dremth Aug 20 2009, 9:41pm says:

sweet. downloading

+3 votes   article: The Haunted: v2.5 RELEASED!
Dremth
Dremth Aug 20 2009, 9:39pm replied:

nevermind, it is now

+1 vote   media: The Haunted v2.5 images
Dremth
Dremth Aug 20 2009, 7:17pm replied:

yea, it's released, just not version 2.5 yet.

+1 vote   media: The Haunted v2.5 images
Dremth
Dremth Aug 19 2009, 5:33pm replied:

because secrets are cool... but don't tell anyone i said that. it's a secret

+1 vote   media: Prison outside concept version 2
Dremth
Dremth Aug 16 2009, 9:26pm replied:

that is definitely flash.
this video was very interesting. i love to see how other devs work.

+1 vote   media: How it's made! - Ragnic Geist
Dremth
Dremth Aug 16 2009, 9:17pm says:

very awesome

+1 vote   media: Working on the buildings
Dremth
Dremth Aug 15 2009, 11:16pm says:

nice

+1 vote   media: Ragnic - Geist [v.8.15.09 - game model]
Dremth
Dremth Aug 15 2009, 3:14pm says:

cool

+1 vote   media: The Ball - Hueca
Dremth
Dremth Aug 12 2009, 2:04am says:

you get a real sense of scale in this shot. the sand dunes are magnificent.

+5 votes   media: SIGGRAPH 2009 presentation images
Dremth
Dremth Aug 10 2009, 12:09pm replied:

why not :P

+4 votes   media: Small rock
Dremth
Dremth Aug 10 2009, 12:08pm says:

i like it

+3 votes   media: Sanctum Music Video
Dremth
Dremth Aug 8 2009, 5:34pm says:

nice. the time you spent shows through your work. 5 hours is a lot of time to put into something as simple as rocks, but i think the detail you put in will really compliment the end product.

+1 vote   media: Rock assets
Dremth
Dremth Aug 7 2009, 5:19pm says:

leave the videos for more completed works. just post images of WIPs. it will save yourself some time in the future

+1 vote   media: Necron Gauss Flayer
Dremth
Dremth Aug 3 2009, 11:43pm says:

nice texture

+2 votes   media: Map Props
Dremth
Dremth Aug 3 2009, 11:41pm says:

hello pickups. nice to meet you

+1 vote   media: Meet the pickups
Dremth
Dremth Jul 30 2009, 11:41pm replied:

yea i was ******* ****** the first time i saw a commercial. but what really ****** me off is that all these video sites with ads have them implemented so horribly. you can tell they were an afterthought. the entire system used to present the ads is completely bug ridden. for instance, when i was watching this particular vid, the ad started right in the middle of the trailer! luckily, they dont have the ads on every single vid... yet.

anyways... i'm looking forward to trying this out!

+1 vote   article: A Second Wind for Tortured Souls
Dremth
Dremth Jul 28 2009, 7:31pm says:

sweet

+1 vote   media: Update Pictures
Dremth
Dremth Jul 26 2009, 9:17pm says:

vegetaaa!!

0 votes   media: Frieza
Dremth
Dremth Jul 26 2009, 1:06am says:

nifty

+1 vote   article: D2MultiRes
Dremth
Dremth Jul 25 2009, 10:29am replied:

i agree, but i like the geometry. the lighting seems to be coming out of nowhere

+2 votes   media: Castle work in progress
Dremth
Dremth Jul 18 2009, 7:38pm says:

kamehameh haaa!!!!

+1 vote   media: Screenshot
Dremth
Dremth Jul 17 2009, 11:58am says:

cool. what did you use to make this? photoshop i presume?

+1 vote   media: Map of Durian
Dremth
Dremth Jul 15 2009, 1:18am says:

nice hands
cool hud too

+1 vote   media: Archasis II in-game screens
Dremth
Dremth Jul 15 2009, 1:17am replied:

lol possum everything you say fits so well with your avatar.

+1 vote   media: Ambushed Ruins - Screenshots
Dremth
Dremth Jul 15 2009, 1:11am says:

looks good. please make this better than the hl2 mod Age of Chivalry. i really wanted to like that mod, but something about it deterred me time and time again.
this was quite an entertaining article. i really liked the graph and it's probably fairly accurate.

+4 votes   article: Archasis II - Modding to Win
Dremth
Dremth Jul 14 2009, 1:07pm says:

best screenshot yet

+1 vote   media: JulyUpdate
Dremth
Dremth Jul 12 2009, 8:59pm replied:

since when has saying "first comment" ever gotten anyone to anywhere beneficial to them?

+8 votes   media: M3A1 SAIFW
Dremth
Dremth Jul 12 2009, 6:56pm replied:

i might have to buy warcraft to play this :)
best of luck. my diablo mod died long ago. it would be nice to see a successful one.

+1 vote   article: Skill Tree Preview
Dremth
Dremth Jul 11 2009, 11:22am says:

i like. very nice

+2 votes   media: The Outlaw High Poly Model
Dremth
Dremth Jul 9 2009, 9:23pm says:

So this is a module for your engine that is based off of OpenGL, correct? It would do you well to proofread your articles from the perspective of someone who knows absolutely nothing. When I first read this article it was hard to understand what I was reading because I did not read your engine's summary. I read only the article.

+1 vote   article: Photon Module
Dremth
Dremth Jul 9 2009, 8:58pm says:

i think the youtube icon should be slightly darker to give it more substance when displayed on a white background

+1 vote   article: Social Media Icons for Game Developers, including ModDB
Dremth
Dremth Jul 9 2009, 6:07pm says:

very nice; however, in your concept you seemed to capture the sense of destruction a little better. still, it looks great!

+3 votes   media: Screenshot #1
Dremth
Dremth Jul 9 2009, 6:05pm says:

sweet. i like the big chaingun that guy is holding

+1 vote   media: Screenshot #3
Dremth
Dremth Jul 9 2009, 6:02pm says:

ooo very atmospheric! sweet use of light!

+2 votes   media: Concept Art #9
Dremth
Dremth Jul 8 2009, 2:11pm replied:

no, just processing

+1 vote   media: Blacksmith Turntable Textured
Dremth
Dremth Jul 6 2009, 9:58pm says:

looks really great!

+2 votes   media: Cassidy Orin Reynoldia [v.06.30.10 - game model]
Dremth
Dremth Jul 6 2009, 9:54pm replied:

i could even get through the first 2 songs; however, i think the 3rd song was very nicely constructed. i actually think i might listen to it again.

+1 vote   article: Room Escape Update
Dremth
Dremth Jul 5 2009, 5:02pm says:

you must construct additional pylons

+2 votes   media: Pylon
Dremth
Dremth Jul 5 2009, 4:58pm replied:

yea except these yoshis will rip your flesh from your body without mercy

+1 vote   media: Zerglings
Dremth
Dremth Jul 5 2009, 1:20am says:

My team and I work independently and then we either Skype, MSN, or email to meet up and see how everything is going. However, I can definitely see this becoming a problem later on once we get substantial builds. Then I could see us using Wikis, SVN, and maybe a forum (but I honestly hate forums).

+3 votes   poll: How do you manage your development?
Dremth
Dremth Jul 3 2009, 12:02pm says:

sweet. are we going to be able to blow it up?

+2 votes   media: Gas Pump Prop
Dremth
Dremth Jun 29 2009, 3:37am replied:

thats exactly what i thought

+2 votes   media: Snow and Rain Images
Dremth
Dremth Jun 27 2009, 7:59pm says:

nice. lots of debris

+1 vote   media: Old Teaser Images
Dremth
Dremth Jun 26 2009, 4:43pm says:

thats a really great trailer. im impressed

+2 votes   article: Coda v0.2 Released for PC/PS3!
Dremth
Dremth Jun 26 2009, 4:39pm replied:

uhh it has carebears killing each other

+2 votes   article: Gameplay Video
Dremth
Dremth Jun 26 2009, 10:24am says:

lol awesome

+1 vote   media: Gameplay - Team Deathmatch
Dremth
Dremth Jun 19 2009, 2:56am says:

very nice

+1 vote   media: Marketplace Shadows
Dremth
Dremth Jun 18 2009, 11:38am says:

first, i'd like to say that i like the way you styled your post. second, i think your models are looking pretty good.
i would help you out with unrealscript but i've got a project of my own i'm working on.
also, sweet animated mech up top.

+2 votes   article: News: June 2009
Dremth
Dremth Jun 14 2009, 8:56pm replied:

me too. i think the thing i like most about it is that it's very interesting but it's short. usually if a description is too long i just say "fck it"

+1 vote   download: DM-BlackRock Beta2
Dremth
Dremth Jun 14 2009, 6:27pm replied:

it came back from the dead

+7 votes   article: Resident Evil: Twilight - Back from the dead!
Dremth
Dremth Jun 12 2009, 6:01pm replied:

true. i didnt even notice the antlion in the other screenshot

+2 votes   media: Corridor (old)
Dremth
Dremth Jun 10 2009, 3:21pm says:

YOSHI!

+1 vote   media: Yoshi
Dremth
Dremth Jun 10 2009, 3:18pm says:

nice model

+2 votes   media: Bowser
Dremth
Dremth Jun 10 2009, 1:48pm says:

definitely my favorite so far

+1 vote   media: Revenge - Action
Dremth
Dremth Jun 8 2009, 5:03pm says:

woah

+1 vote   media: Inférences conceptart
Dremth
Dremth Jun 8 2009, 5:01pm says:

is dat satch for your avatar?

+1 vote   member: Kurtzund
Dremth
Dremth Jun 4 2009, 11:10pm says:

O_O

-1 votes   media: Girl Concept by Stefan Hansson
Dremth
Dremth Jun 4 2009, 4:17pm says:

thats gonna be fun to model and texture

+2 votes   media: Red River Overpass
Dremth
Dremth Jun 2 2009, 9:02pm says:

sweet. loved the first one. if you make a new mod profile for part 2, post a news update

+1 vote   article: Part 2 on the way
Dremth
Dremth Jun 1 2009, 3:19pm says:

very nice

+1 vote   media: Poster
Dremth
Dremth Jun 1 2009, 10:10am says:

lol that was pretty funny
the voice work sounds awesome

+3 votes   media: Preacher Voice Recording Session
Dremth
Dremth Jun 1 2009, 9:46am replied:

thats a good idea

+1 vote   media: so who wanted to see some actual ingamefootage?
Dremth
Dremth Jun 1 2009, 1:06am replied:

yea i saw the whole thing

0 votes   article: Action Half-Life 2 Release!
Dremth
Dremth Jun 1 2009, 12:13am says:

what the hell... rick rolled

-2 votes   article: Action Half-Life 2 Release!
Dremth
Dremth Jun 1 2009, 12:11am says:

*cue insensitive remarks*

+2 votes   media: Large Woman Concept by Stefan Hansson
Dremth
Dremth May 31 2009, 8:18pm says:

that is just breathtaking. make sure you back up all your data for this on a separate hard drive. don't make the same mistake i did. it would be a shame to lose all the work you've done on this. it looks fantastic!

+2 votes   media: so who wanted to see some actual ingamefootage?
Dremth
Dremth May 29 2009, 11:26pm says:

what the hell... that cant be possible on source
awesome

+2 votes   media: ORION Media #3
Dremth
Dremth May 29 2009, 11:19pm replied:

"i must to find the bombs" seems very similar to "somebody set us up the bomb"
did you happen to translate the game zero wing as well?
okay okay, jokes aside, it's looking pretty nice

+2 votes   article: CHAPTER TWO IS JUST FINISHED TOO
Dremth
Dremth May 28 2009, 1:33pm replied:

yea dude, same here. this game looks awesome

+1 vote   article: Team Blur Games - OverDose - Help Wanted
Dremth
Dremth May 24 2009, 2:02pm says:

weird

+1 vote   media: Weatherwhale
Dremth
Dremth May 23 2009, 9:24pm replied:

i am :(

+1 vote   download: Angels Fall First: Planestorm RC3
Dremth
Dremth May 19 2009, 6:37pm says:

supreme

+1 vote   media: MayUpdate
Dremth
Dremth May 17 2009, 12:30pm says:

ooo shiny

+2 votes   article: SYNSO 2:Squid Harder Beta Released
Dremth
Dremth May 12 2009, 7:04pm says:

epic shot

+1 vote   media: Lumberyard's mass exodus (the road)
Dremth
Dremth May 10 2009, 3:48pm says:

cool

+1 vote   media: More Global Illumination
Dremth
Dremth May 3 2009, 9:53am says:

oh man! i finally remember what this map reminds me of! ghost recon 2 on the original xbox had a map very similar to this.
man, you just brought back a lot of good memories

+1 vote   media: Fusion Media release
Dremth
Dremth May 3 2009, 9:50am says:

the lighting on all your maps are wonderful. i'm very jealous since lighting is my weak point.

+2 votes   article: Fusion Media release
Dremth
Dremth May 2 2009, 10:46am replied:

"this place hides great *****"

+4 votes   media: The Ball - Teotl - Beta
Dremth
Dremth Apr 30 2009, 11:11am replied:

correct, when you pre-order you gain access to the weekly releases of the game up until the full release.

+4 votes   media: Overgrowth - Foothold (fan made map)
Dremth
Dremth Apr 28 2009, 7:10pm says:

awesome

+2 votes   media: lighthouse mattepainting
Dremth
Dremth Apr 28 2009, 9:35am says:

sweet. top notch

+2 votes   media: Scout ingame
Dremth
Dremth Apr 27 2009, 10:14pm says:

thats a hell of an uppercut

+5 votes   media: The Haunted v2
Dremth
Dremth Apr 25 2009, 11:25am says:

i really like how the effects are lighting the area

+1 vote   media: 4/22 alpha play test
Dremth
Dremth Apr 25 2009, 11:24am says:

very nice

+2 votes   media: Vivian In Game
Dremth
Dremth Apr 24 2009, 6:50pm says:

woah sweet. that train is pretty nice looking

+1 vote   media: Fusion: First Look
Dremth
Dremth Apr 21 2009, 9:09am replied:

well, yes, i could work alone, but that would greatly limit how ambitious my mod/game can be. if i'm doing a mod for a 3d game, i will most certainly need a team since i know nothing about modeling and texturing or even programming for a 3d environment. currently i've decided to start my own 2d game from scratch. since i do all the programming that should limit the number of people i need for a team to about 1 or 2 other people for the graphics. 2d is a much more manageable aspect for me to work in. plus 2d games are just plain awesome

+1 vote   poll: My biggest development challenge is
Dremth
Dremth Apr 20 2009, 6:50pm replied:

oh jeez, everything would be so much easier if i could just find a good team. one man can only do so much. so many of my projects have failed because i've lost contact with my team members or just the simple lack thereof. for example, my current mod is dead because i couldn't find people to help so i lost interest :(

0 votes   poll: My biggest development challenge is
Dremth
Dremth Apr 18 2009, 10:03am says:

so... can users only create "arcs?"

+1 vote   article: User Content Explodes Paragon City
Dremth
Dremth Apr 5 2009, 9:14pm replied:

i totally agree with this and have been wondering why they even made it the way it is in the first place

+1 vote   media: The Carousel
Dremth
Dremth Apr 5 2009, 9:06pm replied:

i love stalker

+2 votes   media: Screenshots
Dremth
Dremth Apr 5 2009, 9:05pm replied:

yea, i was just playing stalker earlier today and i definitely get the same feeling looking at this mod, not mention this mod is set in russia.

+1 vote   media: Update
Dremth
Dremth Apr 5 2009, 9:03pm replied:

LOL

+1 vote   media: Update
Dremth
Dremth Apr 5 2009, 8:53pm says:

EPIC

+1 vote   media: Multiplayer Testing 1
Dremth
Dremth Apr 5 2009, 8:51pm says:

holy shi--

+3 votes   media: Asset List - Part 2
Dremth
Dremth Apr 5 2009, 8:48pm says:

woah. now thats high res

+1 vote   media: Cylon Basestar WIP
Dremth
Dremth Apr 5 2009, 8:41pm says:

the debug info on the side made me think of something:
it would be awesome if, as you were approaching a planet in your ship, i little thing would pop in on the side (like where the debug stuff is now) that told you stats about the planet.
name, temperature, atmosphere content, distance from nearest star + star name, moons + moon names, vegetation, animals, civilization?

+4 votes   media: Engine demonstration
Dremth
Dremth Apr 5 2009, 8:39pm says:

crysis aint got nothin on this </redneck>

+1 vote   media: Engine demonstration
Dremth
Dremth Apr 5 2009, 8:35pm says:

woah

+1 vote   media: POTW & Update
Dremth
Dremth Apr 5 2009, 8:32pm says:

wow, definitely gonna have to check this out
these maps looks packed with content

+1 vote   download: Community Bonus Pack 3 Volume 1
Dremth
Dremth Apr 3 2009, 6:26pm says:

thats handy

+1 vote   article: Building things quickly with Mockups
Dremth
Dremth Apr 2 2009, 10:21pm replied:

yea, it took me a while to realize it was source engine which is usually one of those things that's easy to tell.
looks pretty cool

+2 votes   article: FPS/RPG E.Y.E reveals new trailer.
Dremth
Dremth Apr 1 2009, 7:21pm replied:

it actually doesn't sound like it would be all that bad.....

+3 votes   article: April Media Release: Our First Gametype
Dremth
Dremth Mar 30 2009, 7:44pm says:

ooo nice

+1 vote   media: Deep in the underground (main cavern)
Dremth
Dremth Mar 30 2009, 7:43pm says:

dude... awesome forrest level

+3 votes   article: Left 4 Dead hates open spaces!
Dremth
Dremth Mar 30 2009, 6:22pm says:

i just got chills

+1 vote   media: The Ball : Teotl - The Second City of Gold
Dremth
Dremth Mar 30 2009, 6:20pm replied:

it can be done

+1 vote   article: L4D First Blood - news 3
Dremth
Dremth Mar 29 2009, 3:56pm says:

nice

+2 votes   media: game-mesh-wip
Dremth
Dremth Mar 29 2009, 11:39am replied:

but you should make it a crysis warhead mod.

+1 vote   media: Teaser
Dremth
Dremth Mar 23 2009, 9:33pm says:

manual?!

+3 votes   download: Decadence Manual
Dremth
Dremth Mar 23 2009, 6:59pm replied:

no!! careful of chafing!

+10 votes   media: In-Game
Dremth
Dremth Mar 21 2009, 1:36pm says:

cool. i can see youve used some of your custom lighting techniques.

+1 vote   media: more space
Dremth
Dremth Mar 20 2009, 6:36pm says:

kick ***. looks like an updated version of counter strike source

+2 votes   article: Last Hope Preview
Dremth
Dremth Mar 19 2009, 1:33am replied:

ahahahahahaa

+2 votes   media: Circus Entrance
Dremth
Dremth Mar 13 2009, 12:49pm says:

i like it!

+1 vote   media: ui concept 1
Dremth
Dremth Mar 10 2009, 5:35pm says:

chunky

+1 vote   media: support class
Dremth
Dremth Mar 8 2009, 11:27am says:

i was just thinking yesterday, "i wonder when we'll get another update from airborn?"
awesome. itll be even more awesome in game with that sweet shader

+1 vote   media: Soldier
Dremth
Dremth Mar 8 2009, 11:26am says:

love the detail

+1 vote   media: well bakemeshes
Dremth
Dremth Mar 2 2009, 7:29pm says:

this is some real quality stuff

+2 votes   media: Creature Observation Containment Unit
Dremth
Dremth Feb 23 2009, 6:55pm says:

awesome effects

+2 votes   media: Jan31st Media Update:
Dremth
Dremth Feb 19 2009, 10:30pm says:

wow nice

+1 vote   media: Needler animations
Dremth
Dremth Feb 16 2009, 11:50am says:

really nice, but i think their hair should change a little bit before... like right before the charge effect ends and the last knockback happens.

+1 vote   media: Transformation FX
Dremth
Dremth Feb 15 2009, 6:51pm says:

sweet

+1 vote   media: CMC "Flamer" WIP Low Poly
Dremth
Dremth Feb 15 2009, 11:17am says:

sweeeet

+1 vote   media: The Ball - Teotl - Large elevator
Dremth
Dremth Feb 14 2009, 11:45am says:

oo scary

+1 vote   media: Baron of Hell
Dremth
Dremth Feb 11 2009, 6:48pm replied:

i need to upgrade my computer before i can play crysis

+2 votes   article: Casus Belli - Update #02
Dremth
Dremth Feb 10 2009, 8:43pm says:

nice

+1 vote   media: High res textures
Dremth
Dremth Feb 9 2009, 7:10pm says:

this looks pretty cool. too bad i dont have crysis.... tracking anyhow

+2 votes   article: Casus Belli - Update #02
Dremth
Dremth Feb 8 2009, 10:14pm says:

whats up with the squares?

+1 vote   media: Some Maps
Dremth
Dremth Feb 7 2009, 1:08pm replied:

i agree with this 100%

+3 votes   article: ZP:S v1.5.1 Patch Released!
Dremth
Dremth Feb 7 2009, 1:04pm replied:

eww

+1 vote   media: Feb Update
Dremth
Dremth Feb 1 2009, 11:43am says:

i love the animations

+1 vote   media: LightSpire Tech Video
Dremth
Dremth Jan 31 2009, 9:50pm says:

oo id like to be a beta tester
but i dont have crysis :(
also, those animations in the tech demo are phenomenal

+1 vote   article: Lightspire Major Media & News Announcement
Dremth
Dremth Jan 31 2009, 9:47pm says:

these jungle screenshots are awesome

+4 votes   article: Jungle Media Release
Dremth
Dremth Jan 31 2009, 5:55pm replied:

it would be spamming if i posted that comment on something that had nothing to do with game engines. im simply trying to save people time and maybe peak some people's interest. i dont get anything out of telling people about this engine. i dont get paid or anything. i just thought that some people would be open minded and be willing to try out something new. i guess i was wrong.

+2 votes   article: EA coders release "Angel" prototyping engine
Dremth
Dremth Jan 31 2009, 4:41pm says:

hge can do all this and more and it's easier.
Hge.relishgames.com
making a game with hge right now. look on moddb in the future as i will be making a page for it. it's called "The Bane of Solitude"

+1 vote   article: EA coders release "Angel" prototyping engine
Dremth
Dremth Jan 31 2009, 4:29pm says:

this shot kinda reminds me of far cry 2

+1 vote   media: Jungle
Dremth
Dremth Jan 31 2009, 4:27pm says:

nice

+1 vote   media: Jungle
Dremth
Dremth Jan 30 2009, 10:06pm says:

if only that were me........

+1 vote   media: Sphener
Dremth
Dremth Jan 30 2009, 10:04pm says:

is that gibbing i see?

+1 vote   media: The Mortewood Plaza - Chainsaw WIP 3
Dremth
Dremth Jan 29 2009, 6:24pm says:

omg how long is it gonna take to process this damn thing

+1 vote   media: Dynamic Infestation
Dremth
Dremth Jan 29 2009, 9:35am says:

woah very detailed

+1 vote   media: Marauder Technician Concept
Dremth
Dremth Jan 28 2009, 10:24pm says:

cool
i just learned quite a few things

+2 votes   article: Unknown Worlds Videocast #7 - Texture rendering
Dremth
Dremth Jan 28 2009, 10:14pm says:

intense

+3 votes   media: 'Hive' Concept
Dremth
Dremth Jan 27 2009, 6:32pm replied:

oh, my bad. didnt see that

+1 vote   article: Codathon
Dremth
Dremth Jan 26 2009, 7:05pm says:

cool
this would fit well with a zelda type mod

+1 vote   download: PS3 Mule Mutator
Dremth
Dremth Jan 26 2009, 7:04pm says:

haha codathon... nice pun
your models look pretty cool... and im always a fan of ut3 mods.
you may want to consider making his tattoos a little higher res though

+1 vote   article: Codathon
Dremth
Dremth Jan 25 2009, 10:22pm replied:

i vote for giant seahorses

+1 vote   media: Media Release - October 08
Dremth
Dremth Jan 25 2009, 5:34pm says:

ooo bumpy

+1 vote   media: Map 1 Update(SCRAPPED)
Dremth
Dremth Jan 25 2009, 5:33pm replied:

this guy is obviously a troll. this is the second time ive seen him bitchin about how something isnt as good as stalker. get a life.
i bet when galaga came out, this guy was probably complaining about how the level design wasn't as good as pacman.

+1 vote   article: Code: Blue Developer Interview
Dremth
Dremth Jan 24 2009, 10:20pm says:

gasp! you broke the first and second rules of fight club!

+1 vote   article: Zeno Clash Interview - Part 2
Dremth
Dremth Jan 24 2009, 10:19pm replied:

does anyone else find it a little funny that this guy is bitchin about how this map that he got for free should be more like the games you have to pay anywhere from $50-$60 for?
what a hater...
personally, i haven't downloaded your map yet. every map has room for more improvements but i doubt your map needs as much as this guy says.
its looks great though. keep up the good work!

+7 votes   article: Quarantine release!
Dremth
Dremth Jan 23 2009, 11:08pm says:

sweet. so will the skies be dynamic?

+1 vote   media: Sunset
Dremth
Dremth Jan 22 2009, 6:45pm says:

awesome

+2 votes   media: Work In Progress Images Characters
Dremth
Dremth Jan 21 2009, 7:31pm replied:

haha lol
i had quite the chuckle

+1 vote   article: Haunted House v1.5 is released!
Dremth
Dremth Jan 21 2009, 7:28pm says:

intense

+1 vote   media: Renegade X Screen Captures
Dremth
Dremth Jan 18 2009, 11:44pm says:

shiny

+2 votes   media: Ceiling Turret
Dremth
Dremth Jan 17 2009, 6:52pm says:

ooo nice dark atmosphere

+1 vote   media: ZPO_Cabin - By SlimZ
Dremth
Dremth Jan 16 2009, 10:06pm says:

wow this is an amazing piece of artwork

+1 vote   media: Waterfall City- ~artbytheo
Dremth
Dremth Jan 16 2009, 10:03pm says:

snazzy

+2 votes   media: Nades
Dremth
Dremth Jan 15 2009, 7:01pm says:

sweet axe gun thingy

+1 vote   media: OverDose Misc Weapons Concept Art
Dremth
Dremth Jan 12 2009, 5:35pm replied:

this christmas i decided to pick up some of the older in flames albums and they are pretty sweet too. The Jester Race and Reroute to Remain are probably my favorites.

+1 vote   media: In Flames - A Sense of Purpose
Dremth
Dremth Jan 6 2009, 9:03pm says:

wanna be a modeler for my mod?? :D

+1 vote   download: Egyptian Warlord
Dremth
Dremth Jan 4 2009, 5:53pm says:

lol obama made that whole video much better for me

+9 votes   media: Intro Trailer
Dremth
Dremth Jan 4 2009, 1:44pm says:

where the neck meets the chest looks weird

+1 vote   media: The Mortewood Plaza - More Images
Dremth
Dremth Dec 30 2008, 9:44pm says:

woah sweet

+1 vote   media: Lightspire: Concept Art
Dremth
Dremth Dec 30 2008, 9:42pm replied:

it should be

+2 votes   media: Lightspire: Art
Dremth
Dremth Dec 30 2008, 9:41pm says:

excellent dof effect

+1 vote   media: Light Spire: Screen Shots
Dremth
Dremth Dec 30 2008, 9:40pm says:

oh my

+2 votes   media: Sneak Peak 2
Dremth
Dremth Dec 30 2008, 9:37pm says:

i want to go to that church

+1 vote   media: RRC Church WIP
Dremth
Dremth Dec 22 2008, 3:45pm says:

look cool. too bad i dont have jedi academy

+1 vote   article: Battle Over Coruscant Preview and a Merry Christmas!
Dremth
Dremth Dec 22 2008, 1:16pm says:

what exactly does this do?

+2 votes   media: directional lightmap shader
Dremth
Dremth Dec 21 2008, 12:24am says:

gasp! maybe its a release date?

+1 vote   article: Cry of Fear teaser trailer released - Plus, Christmas bonus!
Dremth
Dremth Dec 20 2008, 3:12pm says:

lol cockphant

+4 votes   media: LooooooooooooooooooooL
Dremth
Dremth Dec 17 2008, 7:03pm says:

lookin good

+1 vote   media: Hall
Dremth
Dremth Dec 15 2008, 7:53pm says:

awesome
he's gonna look even awesomer with glasses
this quality reminds me of the new prince of persia game

+1 vote   media: grandpa alphonso - ingame model 2
Dremth
Dremth Dec 15 2008, 6:37pm says:

cool

+1 vote   media: grandpa alphonso - ingame model 1
Dremth
Dremth Dec 12 2008, 10:01pm says:

have fun texturing

+1 vote   media: Media
Dremth
Dremth Dec 9 2008, 7:09pm says:

could you post what youve changed in the models?

+1 vote   media: crane crane crane
Dremth
Dremth Dec 9 2008, 6:57pm replied:

valve gets 50%? wow.... they must be loaded

+1 vote   media: Main Gauche
Dremth
Dremth Dec 6 2008, 7:24pm says:

cool... thats pretty exact :D

+1 vote   media: outlines, yet again
Dremth
Dremth Dec 6 2008, 2:18pm says:

sweet

+1 vote   media: Sword Model
Dremth
Dremth Dec 5 2008, 6:31pm says:

so you are able to give your model an outline in the game using a custom post processing effect you made?

+1 vote   media: image based outline
Dremth
Dremth Dec 4 2008, 7:18pm says:

sweet
im glad to see some updates on this mod. its been a while

+1 vote   media: Chinese store
Dremth
Dremth Dec 4 2008, 7:17pm says:

is that ingame? looks like artwork
i love it!

+2 votes   media: Level test with new rocks
Dremth
Dremth Nov 29 2008, 10:57am says:

interesting. i dont think ive seen this kinda thing for a mod before.

+1 vote   media: The Mortewood Plaza - Launcher Idea
Dremth
Dremth Nov 26 2008, 4:04pm says:

nice

+1 vote   media: 357 animations
Dremth
Dremth Nov 25 2008, 3:51pm replied:

i hate when people dont take time to read :P

+3 votes   media: The Mortewood Plaza - Zombie Player
Dremth
Dremth Nov 21 2008, 7:02pm says:

sweet

+1 vote   download: Ravecandy Music Sampler
Dremth
Dremth Nov 20 2008, 7:11pm says:

A guy from your college came to my school and showed us your trailer :D
I live in Round Rock.

+1 vote   download: Final Act (UT3 TC Mod)
Dremth
Dremth Nov 18 2008, 6:38pm says:

while i only speak english, i'm glad to see some other languages get some love in the mod world.

+2 votes   article: MINERVA: Metastasis - Language Packs Released
Dremth
Dremth Nov 18 2008, 6:07pm says:

was this made by valve?

+2 votes   media: Left 4 Dead concept art
Dremth
Dremth Nov 18 2008, 6:06pm replied:

i hate boomers

+1 vote   media: Left 4 Dead concept art
Dremth
Dremth Nov 18 2008, 6:06pm says:

lol

+1 vote   media: House
Dremth
Dremth Nov 18 2008, 6:05pm says:

i really like this style

+1 vote   media: zombie
Dremth
Dremth Nov 18 2008, 6:00pm says:

did you model this?! awesome

+2 votes   media: The Monarch
Dremth
Dremth Nov 18 2008, 5:58pm says:

i love the style of this piece. very professional

+1 vote   media: Doc
Dremth
Dremth Nov 16 2008, 10:47am says:

sweet. it's not often that mod trailers are released in HD

+1 vote   download: Official ZPS Trailer - 720p
Dremth
Dremth Nov 12 2008, 7:18pm says:

cool acronym

+1 vote   article: The Mortewood Plaza - Update 06
Dremth
Dremth Nov 6 2008, 2:23am replied:

lol

+1 vote   media: Courtyard battle.
Dremth
Dremth Nov 6 2008, 2:13am says:

sweet

+1 vote   media: Edward's Head
Dremth
Dremth Nov 6 2008, 2:13am says:

i like it dark. even though you can't see the full detail of all of your custom stuff, if every game was lit so you could perfectly see the detail of all their custom models then the games would all be really boringly lit.

+1 vote   media: new room screenshot
Dremth
Dremth Nov 1 2008, 7:16am says:

this is so accurate!

+1 vote   media: Brick It - Sherman
Dremth
Dremth Oct 31 2008, 8:12pm replied:

I posted a massive update to the original news post.

+1 vote   mod: Proe'aTalus
Dremth
Dremth Oct 31 2008, 8:51am says:

nice idea. unfortunately im not going to be anything scary.

+1 vote   article: ZPS Halloween Costume Contest!
Dremth
Dremth Oct 27 2008, 8:48am says:

cool. looks like that will rape my graphics card quite well.

+2 votes   media: Jungle Map Teaser
Dremth
Dremth Oct 27 2008, 8:45am says:

cool. can you tell me how you did that?

+1 vote   media: Login Screen
Dremth
Dremth Oct 21 2008, 9:07am says:

it was... interesting. i didnt know that he would actually be flying. it was still good though. i wish i could figure out how to do this stuff in ut3. this movie kinda reminds me of the second and third matrix movies.

+2 votes   article: Flying Fenix - A Gears of War Machinima
Dremth
Dremth Oct 20 2008, 9:15pm says:

woah

+1 vote   media: Environment concept for level 2
Dremth
Dremth Oct 17 2008, 6:34pm says:

cool

+1 vote   article: The Haunted Patch v1.02 and beyond
Dremth
Dremth Oct 14 2008, 5:23pm replied:

that makes perfect sense. thank you for clearing that up for me.

+1 vote   media: Aquila 9
Dremth
Dremth Oct 12 2008, 10:13pm replied:

ha! limitations of the engine? what are these limitations you speak of? ive done seamless space-ground transition in ue3 before.

+1 vote   media: Aquila 9
Dremth
Dremth Oct 12 2008, 10:11pm says:

woah. HUD rape. you might consider making the hud elements a little smaller to avoid distraction from the actual game.

+1 vote   media: shipinteriors
Dremth
Dremth Oct 11 2008, 3:10pm says:

oh hell yes

+3 votes   article: The Haunted: RELEASED!
Dremth
Dremth Oct 11 2008, 11:57am says:

i swear... it looks like you upgraded the source engine

+3 votes   media: 03
Dremth
Dremth Oct 11 2008, 11:57am says:

sweet!

+1 vote   media: 06
Dremth
Dremth Oct 8 2008, 11:21pm says:

uhh... this is somewhat vague...
if you want people to join your team, then you might want to include essential details such as which game you're modding.
also... is this a mod? or an indie game? the title says mod but the description leans toward indie.

+1 vote   article: New Mod News
Dremth
Dremth Oct 8 2008, 11:06pm says:

wicked!

+1 vote   media: The Haunted Screenshots Set 2
Dremth
Dremth Oct 5 2008, 10:13pm says:

nice

+1 vote   media: Environmental Art
Dremth
Dremth Oct 5 2008, 12:12pm says:

i like when developers post in-editor screenshots. it helps me learn a little bit more.

+1 vote   media: DBC level polishing screenshot 2
Dremth
Dremth Sep 30 2008, 6:38pm says:

excellent waterfall. i love the fact that there is 3d geometry in your skybox.

+2 votes   media: WIP Red River Canyon
Dremth
Dremth Sep 29 2008, 6:18pm says:

love the detail

+2 votes   media: In-game Furnitures
Dremth
Dremth Sep 29 2008, 6:17pm says:

are those claw marks on her dress?!

+1 vote   media: Mary Ghost In-game Front and Back
Dremth
Dremth Sep 29 2008, 6:15pm says:

yay colors!

+1 vote   media: September Update
Dremth
Dremth Sep 29 2008, 6:15pm says:

nice god rays

+1 vote   media: September Update
Dremth
Dremth Sep 27 2008, 8:49am says:

that is an awesome skydome

+2 votes   download: CTF-Scabeiathrax
Dremth
Dremth Sep 17 2008, 9:22am says:

wow. youve done a really good job so far at capturing this style in your mapping and models.
you should use this artwork in your loading screens. it would be a shame not to see some of it in the final product. also... it would make loading enjoyable because you having something cool to stare at.

+1 vote   media: More Concept Art
Dremth
Dremth Sep 17 2008, 9:21am says:

nice... so do you play as amy?? (nevermind... you do. i read the summary)

+1 vote   media: DBC-SB-Page-1
Dremth
Dremth Sep 15 2008, 6:34pm says:

i wanna play!

+2 votes   article: First Live Tests!
Dremth
Dremth Sep 14 2008, 3:46pm says:

every time i see a road block like that in a game i have to cringe. thats like the typical 'end of map' zone you see in nearly every war game.
it looks good, i just dont like the road block thing.

+1 vote   media: HaJ Radar
Dremth
Dremth Sep 14 2008, 12:04pm says:

yum?

+1 vote   media: ray of chocolate
Dremth
Dremth Sep 13 2008, 8:48pm says:

great detail as always

+1 vote   media: Preachers Rifle
Dremth
Dremth Sep 8 2008, 6:32pm says:

nice holy water

+1 vote   media: Work In Progress Shots Sept 08
Dremth
Dremth Sep 7 2008, 6:46pm says:

looks good, but something is weird with the knees.

+2 votes   media: ESF 1.3 Cell
Dremth
Dremth Sep 7 2008, 12:51pm says:

cool

+1 vote   media: In-Engine Mary
Dremth
Dremth Sep 7 2008, 10:34am says:

wow cool menu screen. also, i LOVE the reflection effect on the floors.
your lighting never ceases to amaze me.

+1 vote   media: DBC level working-in-progress
Dremth
Dremth Aug 31 2008, 4:07pm says:

might want to add some clouds or dim the stars a little. there is no way you can see stars that bright in a city.

+1 vote   media: Uptown
Dremth
Dremth Aug 31 2008, 4:06pm says:

holy **** thats awesome

+1 vote   media: Uptown
Dremth
Dremth Aug 31 2008, 12:20pm replied:

the ships are really sweet too

+2 votes   media: AFF: Planetstorm New Images
Dremth
Dremth Aug 30 2008, 11:47pm says:

thats awesome

+2 votes   media: AFF: Planetstorm New Images 4
Dremth
Dremth Aug 30 2008, 11:46pm says:

what is that weird screen thing covering that whole city?

+2 votes   media: AFF: Planetstorm New Images 4
Dremth
Dremth Aug 30 2008, 11:45pm says:

thats nice. the walls and floors and ceilings all go very well together. ive seen some mods where the ceiling or floor makes the whole rooms look ******.

+2 votes   media: AFF: Planetstorm New Images 3
Dremth
Dremth Aug 30 2008, 11:41pm says:

man, this guy's a hard ***!

+1 vote   media: Character concept
Dremth
Dremth Aug 29 2008, 6:12pm says:

wow. those clouds are phenomenal.

+1 vote   media: AFF: Planetstorm New Images
Dremth
Dremth Aug 29 2008, 6:12pm says:

reminds me of a level from gears of war.

+1 vote   media: AFF: Planetstorm New Images
Dremth
Dremth Aug 29 2008, 6:11pm says:

i like those console screens

+1 vote   media: AFF: Planetstorm New Images
Dremth
Dremth Aug 25 2008, 10:21pm says:

cool

+1 vote   media: Noise and Motion Blur
Dremth
Dremth Aug 23 2008, 1:24pm says:

couldnt he just move out of the way?

+2 votes   media: Block Struggle
Dremth
Dremth Aug 23 2008, 1:18pm says:

the greenish color will help spice up the tan brown of the rest of rocks and ground.

+2 votes   media: Level Shots & Props
Dremth
Dremth Aug 23 2008, 1:17pm says:

is that bridge with those metal sheets all one prop?

+2 votes   media: Level Shots & Props
Dremth
Dremth Aug 23 2008, 1:16pm says:

he is going to look mega awesome with those dark and light guns.

+2 votes   media: August Media Update
Dremth
Dremth Aug 23 2008, 1:15pm says:

woah. thats awesome!

+1 vote   media: August Media Update
Dremth
Dremth Aug 23 2008, 1:14pm says:

thats pretty good. the grass keeps it fresh.

+1 vote   media: Level Shots & Props
Dremth
Dremth Aug 21 2008, 3:29pm says:

ooo. thats nice

+1 vote   media: GhostWriter Shader
Dremth
Dremth Aug 21 2008, 12:41am says:

thats damn good texture resolution and displacement mapping for hl1

+1 vote   media: ESF_Earth_Wastes
Dremth
Dremth Aug 21 2008, 12:39am says:

buu has a ***** on his forehead

+2 votes   media: Fat Buu
Dremth
Dremth Aug 21 2008, 12:39am says:

kaioken?

+1 vote   media: Goku - All forms
Dremth
Dremth Aug 21 2008, 12:29am replied:

yea. i wonder if we get a wish?

+1 vote   media: Earth's Special Forces :: Picture of the Week
Dremth
Dremth Aug 21 2008, 12:28am replied:

you realize its the hl1 engine?

+1 vote   media: Earth's Special Forces :: Picture of the Week
Dremth
Dremth Aug 21 2008, 12:27am replied:

must be a link to a porn site

+1 vote   media: Picture of The Week (11/5/08) :: XML Designer
Dremth
Dremth Aug 21 2008, 12:21am says:

i believe this was used in the GfG#2 mod. for those of you that havent tried GfG#2, you should; it's a real treat.

+2 votes   download: SW_LadderVolume
Dremth
Dremth Aug 20 2008, 1:27am says:

i dont remember seeing the car drive by near the beginning.

+1 vote   media: Short Demo Vid GfG#2
Dremth
Dremth Aug 17 2008, 7:54pm says:

wow. looks like real wood.

+1 vote   media: Prop and School Update
Dremth
Dremth Aug 16 2008, 4:37pm says:

nice lighting

+1 vote   media: Warmachine Innards
Dremth
Dremth Aug 13 2008, 7:41pm says:

wow. these are lookin good

+1 vote   media: Environmental Concepts
Dremth
Dremth Aug 12 2008, 4:00pm replied:

lol true

+1 vote   media: Hud and Menu
Dremth
Dremth Aug 9 2008, 12:15pm replied:

i like it. i dont think it looks basic. it looks to be just the right amount of detail for a prop.

+1 vote   media: the Clock of Memory
Dremth
Dremth Aug 8 2008, 10:38pm says:

thats a really nice animation!

+1 vote   article: Black Sierra's July Revisions
Dremth
Dremth Aug 8 2008, 10:36pm replied:

lol. that should be a nightmare to texture, but i love the detail.
lets just hope the black sierra team can pull it off with the textures!

+1 vote   media: Huey Helicopter
Dremth
Dremth Aug 8 2008, 10:34pm replied:

i was just about to suggest that

+1 vote   media: Playermodel Render
Dremth
Dremth Aug 8 2008, 10:34pm says:

excellent transition. good transitions in maps have always been hard for me to achieve when mapping.

+1 vote   media: Underworld
Dremth
Dremth Aug 8 2008, 12:45pm replied:

yea. thats a really good model.

+1 vote   media: Mary In-game Model
Dremth
Dremth Aug 3 2008, 4:11pm says:

lmao! 7 headed monster who wants his balls for breakfast with a side order of giant ****. LOL

i like how the jets appear to move at the correct speed for their height.

+1 vote   media: X32I - First map (0.16A)
Dremth
Dremth Aug 3 2008, 4:06pm says:

oooo pwetty

+1 vote   media: X32I - The Facility
Dremth
Dremth Aug 3 2008, 4:04pm says:

kinda reminds me of the doom menu

+1 vote   media: Hud and Menu
Dremth
Dremth Aug 2 2008, 9:38pm says:

wow. you even have it imported already.

+1 vote   media: Walther P38
Dremth
Dremth Aug 2 2008, 11:38am says:

looking good

+1 vote   media: Environmental concepts
Dremth
Dremth Jul 30 2008, 11:48pm says:

lookin good

+1 vote   media: Props
Dremth
Dremth Jul 30 2008, 2:48am says:

he is about to get pwned

+1 vote   media: Charcter Shot 1(in-game)
Dremth
Dremth Jul 28 2008, 5:49pm says:

he looks like a pimp. all he needs now is his pimp cane.

0 votes   media: Basic Bokoblin sideways walk animation
Dremth
Dremth Jul 28 2008, 11:39am says:

didnt work for me. everything was black and my weapon was glowing.

+1 vote   download: DM-MoonDrift
Dremth
Dremth Jul 28 2008, 10:56am replied:

huh?

+1 vote   download: GfG#2 playable level
Dremth
Dremth Jul 28 2008, 1:22am says:

excellent. i didnt know that the machine it's cooked on had anything to do with the quality. ive only cooked 1 or 2 maps. my cooker is broken now :(
it crashes all the time. i think i might have to reinstall ut3 :'(

+1 vote   article: Download
Dremth
Dremth Jul 27 2008, 8:41pm says:

those are some sharp hip bones.... and he looks like he needs to fatten up his tail. he's looking a little bony ;D
good work

+2 votes   media: Roaming land beast caled the "Drogmool"
Dremth
Dremth Jul 26 2008, 11:30pm replied:

strangely.... ive heard that as well.

+3 votes   group: Lit Fuse Films
Dremth
Dremth Jul 26 2008, 7:49pm says:

nice

+2 votes   media: Miscellaneous Props
Dremth
Dremth Jul 26 2008, 7:49pm says:

this is gonna look awesome when it's skinned

+1 vote   media: Miscellaneous Props
Dremth
Dremth Jul 26 2008, 7:48pm says:

uhh... what is this? is this a base to a blender?

+1 vote   media: Miscellaneous Props
Dremth
Dremth Jul 26 2008, 2:16pm says:

wow. nice light. those crates and pickaxes are cool too

+1 vote   media: Red River Canyon
Dremth
Dremth Jul 24 2008, 2:20pm says:

lol... those rats are in for some trouble

+1 vote   media: Concept Level Screenshot for the sewers #2
Dremth
Dremth Jul 24 2008, 1:36pm says:

he was using a trial the whole time? hehe.... theres ways around trials........

+3 votes   article: Delay
Dremth
Dremth Jul 23 2008, 6:37pm says:

i just downloaded it. i have a bit of advice though. personally, i know how to install maps, but not everyone does. if you want everyone to have a good experience, i'd suggest that you put in a readme that tells you where to put it, how to start it, and that you need to set the time limit to 0.
also, i don't know of anyone who doesn't have winrar, but i know there has got to be a few people that don't have it, so you may want to put it in a zip. the compression difference is not significant enough on files of this size to matter that much.
i'll be sure to let you know what i think of the mod when i play it :)

+1 vote   download: GfG#2
Dremth
Dremth Jul 22 2008, 7:12pm says:

sounds like youve got a cool story there.

+1 vote   mod: GfG#2(part 1)
Dremth
Dremth Jul 22 2008, 12:01pm says:

sweet. this is big enough to be my background

+1 vote   media: DBC Level Concept Singing Imp
Dremth
Dremth Jul 22 2008, 11:57am says:

lol @ the random math

+1 vote   media: When Alice Meets Silent Hill
Dremth
Dremth Jul 22 2008, 11:51am says:

i love the lighting. and those curtains and the rug going up the stairs are a really nice touch.

+1 vote   media: DBC-level1-part2WIP
Dremth
Dremth Jul 21 2008, 8:57pm says:

oooo... carbon dreams. my favorite ;)

+1 vote   media: Placeholder Logo
Dremth
Dremth Jul 21 2008, 1:32pm says:

nice... if you get shot will the weapon explode? ;)

+1 vote   media: TripwireGun
Dremth
Dremth Jul 20 2008, 11:02pm says:

thats quite a large tutorial there.... if i had crysis it would definitely be a handy thing to have.

+1 vote   article: CryEngine2 Weapon Exporting: Written
Dremth
Dremth Jul 20 2008, 6:46pm says:

big pimpin

+3 votes   media: Creature in Mocap Animation 2
Dremth
Dremth Jul 19 2008, 1:13am says:

i need to change my underwear.

+1 vote   media: Haunted House poster (front of the haunted house)
Dremth
Dremth Jul 17 2008, 12:00pm says:

this is gonna be sweet

+1 vote   media: the hallway
Dremth
Dremth Jul 17 2008, 2:00am says:

omg! amy fits so well with that environment! this is looking freakin awesome!

+1 vote   media: Amy and Gregory
Dremth
Dremth Jul 17 2008, 12:59am says:

looks great

+2 votes   media: Brewery Barrels
Dremth
Dremth Jul 14 2008, 12:02pm says:

they look juicy

+2 votes   media: Lawrence Tibbins in front of Gene Leeches
Dremth
Dremth Jul 12 2008, 5:05pm says:

kewl. i didnt know you could even do this. thanks for posting this

+1 vote   article: Importing Videos into Unreal
Dremth
Dremth Jul 12 2008, 10:35am says:

epic
beautiful
kickass

+1 vote   media: First set of screenshots
Dremth
Dremth Jul 12 2008, 10:14am says:

one zombie, to rule them all

+1 vote   media: First set of screenshots
Dremth
Dremth Jul 11 2008, 10:59pm replied:

and its true ;)

-2 votes   poll: Without mods...
Dremth
Dremth Jul 11 2008, 12:15pm says:

holy sh*t

+1 vote   media: Kismet Examples
Dremth
Dremth Jul 4 2008, 3:37pm says:

i like it

+1 vote   media: Varion Startup Track
Dremth
Dremth Jun 22 2008, 9:05am says:

best mod level design ever

-1 votes   media: build 6/21/08
Dremth
Dremth Jun 22 2008, 9:05am replied:

i second that

+1 vote   media: Lost_City_04_27_08 screen4
Dremth
Dremth Jun 22 2008, 12:09am says:

looks like there's a portal cube sticking up from the ground

+1 vote   media: Temple of Time HD WIP
Dremth
Dremth Jun 21 2008, 11:48pm says:

i dont know if its the engine or the game, but battlefield 2 is extremely buggy and slow even on a high end pc and it makes the game awful. i bought bf2 a good while ago and i played it for a few days before getting completely fed up with it.

+1 vote   engine: Refractor 2
Dremth
Dremth Jun 21 2008, 11:46pm says:

looks nice

+1 vote   media: Tech Demo
Dremth
Dremth Jun 21 2008, 11:38pm says:

thats an awesome interface

+1 vote   media: GDC Promotional Video
Dremth
Dremth Jun 21 2008, 11:38pm says:

this looks cool. what game?

+1 vote   media: In-game effects
Dremth
Dremth Jun 21 2008, 11:35pm replied:

thanks :)

+1 vote   member: Dremth
Dremth
Dremth Jun 21 2008, 11:32pm says:

sweet. im gonna have to wait a few weeks to try out the new versions cuz my dads computer is messed up :P

+1 vote   download: MK3rdPersonMutator Version 2.3
Dremth
Dremth Jun 21 2008, 2:28pm says:

mariokart with an attitude

+1 vote   media: UD-BlockFort
Dremth
Dremth Jun 20 2008, 12:58am says:

what is impact extension technology??

+1 vote   mod: Psionic Storm
Dremth
Dremth Jun 20 2008, 12:56am replied:

unless you happen to be a poisonous creature :)

+1 vote   media: Shield
Dremth
Dremth Jun 20 2008, 12:55am replied:

ya

+1 vote   media: DBC in-game screenshot 9
Dremth
Dremth Jun 20 2008, 12:51am says:

awww
i think you should make a meerkat pack... or a sloth pack ;)

+1 vote   mod: Squirrels!
Dremth
Dremth Jun 20 2008, 12:48am says:

damn!

+1 vote   media: Main menu
Dremth
Dremth Jun 17 2008, 11:02am says:

if you havent already, you should make it so you can destroy those pillars and make stuff come crashing down. im not sure if it's possible, but if so, that would be sweet

+1 vote   media: UDSU-Serenity
Dremth
Dremth Jun 17 2008, 10:59am says:

yay

+1 vote   download: MK3rdPersonMutator Version 2.2
Dremth
Dremth Jun 16 2008, 8:27pm says:

are you going to have that same ocean fade out using brightness in the unreal engine version? or are you going to be able to see the ocean fade into the distance?

+1 vote   media: Concepts under source engine
Dremth
Dremth Jun 16 2008, 8:24pm says:

id love to stab a monster with that

+1 vote   media: Weapons
Dremth
Dremth Jun 16 2008, 8:23pm says:

is that snow i see??

+1 vote   media: converting concepts to ingame
Dremth
Dremth Jun 9 2008, 2:39pm says:

kickass

+1 vote   media: the castle concept
Dremth
Dremth Jun 9 2008, 11:50am says:

"In order to save your beloved from a curse, you will need to fight your way trough ,to find the key to save here from her destiny..."

if you read that while listening to this, it fits so well.
good job

+1 vote   media: Concept
Dremth
Dremth Jun 5 2008, 4:43am says:

since when is pikachu not the highest priority?
its not pikachu but its cool anyways. :D

+1 vote   media: Rapidash
Dremth
Dremth Jun 3 2008, 12:07pm says:

cool. i hope we get to walk on that.

+1 vote   media: Bridge wip
Dremth
Dremth Jun 3 2008, 12:05pm says:

thats awesome but the brightness blinds me.

+1 vote   media: dev shot
Dremth
Dremth Jun 1 2008, 11:17am says:

that objective thing looks oddly similar to hl2wars....
Moddb.com

+1 vote   media: Screenshots
Dremth
Dremth May 31 2008, 6:55pm replied:

exactly what i was thinking.

+1 vote   media: Peter Sayles
Dremth
Dremth May 31 2008, 6:43pm says:

this angry housewife made sure she put on her gas mask before she attacked her husband with mustard gas

+1 vote   media: wipmod3
Dremth
Dremth May 31 2008, 6:29pm replied:

thats in 3dsmax. im assuming that exporting it would create a static mesh? i dont know as ive never done it. but if it were to be all bsp it would be very inefficient and large :P

+1 vote   media: Pre-render: mohdm1 AKA Southern France
Dremth
Dremth May 31 2008, 11:22am says:

that just concept??? looks to me like that could be in the game
i like those teeth

+1 vote   media: the Devil behind Canvas Concept Art 6
Dremth
Dremth May 31 2008, 11:14am says:

these are some pretty awesome camera shots

+1 vote   media: temple
Dremth
Dremth May 26 2008, 11:42am says:

that looks nothing less than massive

+1 vote   media: Multimonitor
Dremth
Dremth May 26 2008, 11:41am says:

will the planet rise/set in the sky if you watch it?

+2 votes   media: I-Novae1
Dremth
Dremth May 24 2008, 11:40am says:

i like it.

+1 vote   media: Shield-lx
Dremth
Dremth May 24 2008, 11:40am says:

cool. now we just need a texture.

+1 vote   media: TorchStand
Dremth
Dremth May 21 2008, 10:21pm says:

wow.. really cool cloud effect. and like ive said before, the model is awesome. the music is sweet too. i think it fits very well.

+1 vote   media: AIrborn Skyshader
Dremth
Dremth May 21 2008, 10:20pm replied:

lol

+1 vote   article: Airborn Featureset
Dremth
Dremth May 21 2008, 10:17pm says:

you mustve spent a lot of time on this. it looks so detailed.

+1 vote   media: Airship Nr. 1
Dremth
Dremth May 21 2008, 10:15pm says:

that is so awesome. nuff said

+2 votes   media: still some stuff to do....
Dremth
Dremth May 18 2008, 12:18pm says:

i just crapped myself, this stuff is so awesome.

+2 votes   media: Mana Potion Bottles
Dremth
Dremth May 18 2008, 11:29am says:

schweet, we've found our modeler

+1 vote   media: Health Potion Bottle's
Dremth
Dremth May 2 2008, 7:44pm says:

I know it's somewhat pixellated if you are going to say that.

+1 vote   media: Steam Icon
Dremth
Dremth May 2 2008, 7:37pm replied:

I'll actually probably have to make a new one from scratch. this one is just a concept and sort of a violation of copyright.

+1 vote   media: Rough Gameplay
Dremth
Dremth Apr 26 2008, 4:03pm says:

sweet

+1 vote   media: Geonosis
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