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Comment History  (90 - 120 of 1,423)
Dremth
Dremth Nov 18 2011, 3:52pm says:

Umm.... Are the left and right feet swapped, or is it just me?

+4 votes   media: OverDose ViDoc - Skeleton Low Detail Map Model
Dremth
Dremth Sep 17 2011, 11:23pm says:

I'm really glad to see that you're working on your mod again.

+1 vote   media: Cryengine 3 testing
Dremth
Dremth Nov 20 2010, 10:36am says:

Those dev textures actually look pretty cool in this setting.

+2 votes   media: Mastiff Update
Dremth
Dremth Jun 23 2010, 1:22pm says:

epic

+1 vote   media: Making of Garrido
Dremth
Dremth Jun 18 2010, 5:32pm says:

Great new scheme. I hope to see it ported over to ModDB. I also wonder if the site is really necessary, but I guess it doesn't hurt since they share the same back-end.

+4 votes   poll: Thoughts on Indie DB?
Dremth
Dremth May 28 2010, 2:18pm says:

nice

+1 vote   media: The Magic R
Dremth
Dremth May 17 2010, 10:44pm says:

That's LOW poly?!

+9 votes   media: Glock Replacement (Low Poly)
Dremth
Dremth May 11 2010, 8:10am says:

I came

+4 votes   media: Gohan (SSJ2) Surfing on Buu
Dremth
Dremth Mar 16 2010, 11:03pm says:

This design feels very fresh. You could see it in the concept, but the render just screams it. I like it.

+3 votes   media: TAR - Tactical Anti-personnel Robot
Dremth
Dremth Jan 2 2010, 12:10am says:

very nice. excellent voice work

+1 vote   article: Long awaited Trailer finally online January Update
Dremth
Dremth Nov 23 2009, 9:13pm says:

that's pretty cool

+1 vote   article: Rainbows sneak preview
Dremth
Dremth Nov 23 2009, 1:40pm says:

ssweett

+3 votes   media: Casus Belli - Teaser #01
Dremth
Dremth Oct 1 2009, 9:07am says:

wow! he is very decorated!

+1 vote   media: initial concept for the cruiser captain
Dremth
Dremth Aug 28 2009, 10:34am says:

can we get this in wallpaper size?

+2 votes   media: Flight Mockups
Dremth
Dremth Aug 22 2009, 9:37pm says:

god damn, this is gonna be awesome

+1 vote   article: Wraith Horde Emergency
Dremth
Dremth Aug 15 2009, 3:19pm replied:

i think it would be even scarier if a monster didn't pop out.

+3 votes   media: Abandoned Corridors
Dremth
Dremth Aug 10 2009, 12:12pm says:

i hope your trailer footage can match up to the awesomeness of this song

+2 votes   media: [Music] Upcoming Trailer Music
Dremth
Dremth Jul 15 2009, 5:24pm says:

nice animation and sweet model too

+1 vote   media: Custom Character Animations - (WALK CYCLE)
Dremth
Dremth Jul 9 2009, 8:59pm says:

mmmmmmm.... i like this...

+1 vote   media: I've got that sexual feeling
Dremth
Dremth Jul 8 2009, 1:48pm replied:

this is the best mod i've ever played, period. not just on the source engine. if they had decided to go retail and sell this on steam, i would have gladly paid $50-$60 for it.

+1 vote   media: NEOTOKYO° OST
Dremth
Dremth Jul 8 2009, 12:28pm says:

just got mine in the mail yesterday. its awesome! 10/10!
the package quality is really top notch as well. it's just as professional and amazing as your wonderful mod (which btw is my favorite mod now).

+1 vote   media: NEOTOKYO° OST
Dremth
Dremth Jul 7 2009, 12:40am says:

oh sweet! the metal version!

+3 votes   media: The Mortewood Plaza - Bear Traps!
Dremth
Dremth Jul 5 2009, 7:07pm says:

aww what a cute kitty

+1 vote   media: Petra, Jordan - Storekeeper's Cat
Dremth
Dremth Jun 2 2009, 5:30pm says:

thats really nice. i can definitely see this bringing your whole game together and setting the stage

+1 vote   media: airborn maintheme
Dremth
Dremth May 7 2009, 6:36pm says:

wow that's sweet

+1 vote   media: The Ball - Teotl - Trailer
Dremth
Dremth May 3 2009, 9:49am says:

looks great as usual
maybe another video sometime?

+2 votes   media: Carthaginian Walls [Widescreen]
Dremth
Dremth Apr 26 2009, 4:16pm replied:

same here :P

+2 votes   media: The Mortewood Plaza - XM8 Rifle Model Render
Dremth
Dremth Apr 24 2009, 6:57pm says:

its just that it can be awkward when playing a game with naked zombies when you have others in the house with you.

0 votes   media: Zombie Female
Dremth
Dremth Apr 24 2009, 6:52pm says:

sweet art and an interesting idea. i like it

+1 vote   article: More Team Members
Dremth
Dremth Mar 25 2009, 6:22pm says:

awesome

+1 vote   media: Decadence has gone gold!
Dremth
Dremth Mar 21 2009, 9:46am replied:

he probably just hasn't cooked the map

+1 vote   article: Last Hope Preview
Dremth
Dremth Mar 12 2009, 8:44pm says:

that is incredible texture work!

+1 vote   media: Abandoned house
Dremth
Dremth Feb 10 2009, 8:45pm says:

this is my most favorite weapon

+1 vote   media: Weapons
Dremth
Dremth Feb 2 2009, 8:21pm says:

is it even humanly possible to model something like that?

+1 vote   media: Brick It - aircraft carrier
Dremth
Dremth Jan 17 2009, 6:57pm says:

you should make him have a shaved head...

+1 vote   media: ZPS Player Model Lineup
Dremth
Dremth Dec 22 2008, 8:02pm says:

speechless

+1 vote   media: burning space yacht/wreck
Dremth
Dremth Nov 18 2008, 6:04pm says:

not to repeat what everyone else is saying, but..... nice

+1 vote   media: The Butcher
Dremth
Dremth Nov 1 2008, 9:43pm says:

thanks for watching!

+1 vote   member: 1c0n
Dremth
Dremth Oct 8 2008, 10:59pm says:

awww... no ut3?

+1 vote   article: Brick It becomes blue!
Dremth
Dremth Aug 15 2008, 6:02pm says:

this is gonna be sweet

+1 vote   media: Planet terrain.
Dremth
Dremth Aug 14 2008, 1:48pm says:

woah. thats cool!

+1 vote   media: DBC on PC Action Magazine
Dremth
Dremth Aug 13 2008, 5:51pm says:

i feel that this survey should yield helpful results. im very much looking forward to seeing the results.

+1 vote   article: Level Design Survey
Dremth
Dremth Aug 9 2008, 12:17pm replied:

go here to see the original sizing of the image.
Media.moddb.com
it goes in significantly closer so you can see the face better
alternatively, you can click view original on the page, then, if youre in firefox, right click on the image and select view image.

+1 vote   media: Mary In-game Model
Dremth
Dremth Aug 7 2008, 1:39pm says:

dear jesus!
its so beautiful!!

+1 vote   media: Delta Sector Screenshots
Dremth
Dremth Aug 4 2008, 3:14pm says:

thats nothing like ps3 graphics. you are dumb sir.

+5 votes   media: SGL_SGC WIP
Dremth
Dremth Jul 1 2008, 11:01am says:

sorry to disappoint :(

+1 vote   article: Diablo 3 Announced
Dremth
Dremth Jun 24 2008, 7:56pm says:

i love it. best in game screen so far!

+1 vote   media: DBC Amy Lighting Magic Screenshot
Dremth
Dremth Jun 24 2008, 7:55pm says:

oh man, those are awesome!

+1 vote   media: detailed props
Dremth
Dremth Jun 22 2008, 9:11am says:

thats a massive level. is the level streamed by any chance like a seamless world? id like to figure out how to do it but i dont think the source engine is able to do it without coding it in yourself.

+1 vote   media: Level_Walk_Around
Dremth
Dremth Jun 20 2008, 12:33am says:

this dude looks hardcore

+1 vote   media: Characters and Weapons
Dremth
Dremth May 31 2008, 11:11am says:

wow... you shouldve just made it in the source engine to begin with

+1 vote   media: Concepts under source engine
Dremth
Dremth May 10 2008, 10:05am says:

well, i figured i would show the community a lot of the hud since you see it all the time and i wanted to get some feedback.

+1 vote   media: Last Concept HUD
Dremth
Dremth May 7 2008, 10:04pm replied:

um... a lot of words start with A. and i've never seen the assasin's creed icon.

+1 vote   media: Second Abaddon Icon
Dremth
Dremth May 7 2008, 6:15pm says:

It's hard to find good images that fit with the mod, that are the right size and position, and that would look cool. If anyone finds something, let me know. I'll keep looking.

+1 vote   media: Concept HUD 2
Dremth
Dremth May 4 2008, 2:47pm replied:

blender is pretty good. it's a little weird but after you use it for a little bit it makes all the other seems weird ;)
blender is completely free and works on a variety of operating systems too, in case you want to model on linux or something :P
Blender.org
make sure you check out the video tutorials on the interface.
blender is what i made the models in that are in the images section, and those were the first things i'd ever modeled.

+1 vote   mod: Abaddon
Dremth
Dremth Jun 14 2010, 3:15pm replied:

@lordegern
Obviously. I meant to edit my post to say that HL1 was one of the pioneers of the genre, but 5 mins had already passed. I didn't mean that HL1 was THE first fps.

+3 votes   poll: My all time favorite game is a sequel
Dremth
Dremth Jun 14 2010, 2:46am replied:

Seriously? You think the original Half-Life was better than HL2, Ep1, and Ep2? I voted for sequels. Actually, when making my vote on this poll, I was thinking about the Half-Life series in particular. HL1 was awesome, HL2 was even better, Ep1 was even better, and Ep2 has been the best so far. I understand that HL1 basically defined the FPS genre, and I'd agree with you if we were taking nostalgia into account, but otherwise, HL1 can't even begin to compare to the sequels.

+9 votes   poll: My all time favorite game is a sequel
Dremth
Dremth Jun 13 2010, 10:50pm replied:

I'd like to add that I would have rather played Portal: Prelude in French with subs than with the computer generated English voices. Not saying it's a bad mod, but, in my opinion, I think it would have been less distracting with subs. The robo-English bugged me a little :P

+1 vote   poll: I like my mods language to be...
Dremth
Dremth Jun 13 2010, 10:43pm replied:

That's a really great thing too. A lot of mods seem to overlook sound design. Solid sound design is icing on the mod cake... and let's face it, no one wants to eat a cake with no icing.

+1 vote   media: Necro Scream Test
Dremth
Dremth Jun 13 2010, 1:03am says:

I've never actually played a mod with subs before, but I'm guessing I'd be fine with it since I watch subbed anime and stuff.

+4 votes   poll: I like my mods language to be...
Dremth
Dremth Jun 11 2010, 8:03pm says:

Damn! 2 days? Excellent work for it only taking 2 days! Hell, this is excellent work if it had taken a few weeks. I get excited every time I see that there are updates for this mod. They just keep getting better and better.

+4 votes   media: Streets
Dremth
Dremth Jun 11 2010, 7:59pm replied:

Probably because it kinda does. But I agree that this mod looks way better.

+3 votes   media: Fäversholm
Dremth
Dremth Jun 8 2010, 2:05pm replied:

I like the way the blur is. Just because it's not realistic doesn't mean it isn't suitable for the game. If all games were entirely realistic, then nobody would play them.

+1 vote   media: Civilian's House
Dremth
Dremth Jun 6 2010, 2:07pm replied:

Same here. Student and looking for work. This poll should've had checkboxes instead of radio buttons.

+1 vote   poll: Im currently:
Dremth
Dremth May 29 2010, 6:45pm says:

i like it. cant wait

+3 votes   media: I Hate Mountains Trailer
Dremth
Dremth May 28 2010, 10:05am replied:

It's always better to sacrifice realism if it makes the game more fun.

+1 vote   media: Gamplaytest-audio by Ben Sterry (WIP)
Dremth
Dremth May 27 2010, 10:14pm says:

sweet effect

+2 votes   media: The Portal...Hummm...Again ?! And...yeahhh...
Dremth
Dremth May 27 2010, 10:13pm says:

excellent

+1 vote   media: TOD (Time Of Day) and the Portal
Dremth
Dremth May 24 2010, 6:36pm says:

I think it needs some more graffiti.

+1 vote   media: Casus Belli - Update #11
Dremth
Dremth May 15 2010, 12:57am says:

Daaamn. That's expensive water.

+2 votes   media: Misc Props
Dremth
Dremth May 12 2010, 9:14pm says:

Something is weird about the snow. I can't quite put my finger on it. But, I think you've crafted a beautiful atmosphere here.

+2 votes   media: May Update
Dremth
Dremth May 4 2010, 8:58pm replied:

Not a fan of the road texture either. Looks like a gray stained glass window.

+1 vote   media: 240SX w/ Phong
Dremth
Dremth May 3 2010, 7:04pm says:

I suggest a simpler approach. Like this: Picasaweb.google.com

+2 votes   media: HUD Concept
Dremth
Dremth May 3 2010, 6:11pm says:

perfect

+1 vote   media: Hero Character 1
Dremth
Dremth May 3 2010, 1:54am says:

awesome headbob

+4 votes   media: Fps Terminator UDK test May 2, 2010
Dremth
Dremth May 2 2010, 11:20pm replied:

I love Google so much. I've always wanted to work for them, even before I found out about all the cool stuff their campus has. I just really don't want to live in California. They need to make a location in Austin.

+1 vote   poll: When I buy stuff online, I prefer
Dremth
Dremth May 2 2010, 4:43pm says:

Finally a new poll. I generally use Paypal or Visa. I've never tried Google Checkout which is weird because I'm a huge Google *****.

+11 votes   poll: When I buy stuff online, I prefer
Dremth
Dremth Apr 29 2010, 9:57pm says:

best beverage crate ive ever seen

+3 votes   media: Beverage Crate
Dremth
Dremth Apr 27 2010, 8:36am says:

wowwww

+1 vote   article: Hail to the King, Baby
Dremth
Dremth Apr 25 2010, 2:37am says:

Looking great!

+5 votes   media: Fortified City
Dremth
Dremth Aug 29 2011, 4:36pm replied:

Herp: Derp?
SHOW ME THIS GAME

Also, I find some joy in playing newer mods on older engines. And surely modding older engines and upgrading their capabilities is fun too. Cry of Fear and Overdose are great examples of this.

+12 votes   poll: Expecting a sequel of your favourite mod?
Dremth
Dremth May 6 2011, 3:35am says:

OH GOD HOW DID THIS GET HERE I AM NOT GOOD WITH COMPUTER

+1 vote   media: Weapon Respawning
Dremth
Dremth Apr 17 2011, 1:39pm replied:

I wonder if they know how magnets work

+13 votes   media: 2211 Lookbook
Dremth
Dremth Jan 20 2011, 12:09am says:

You are correct. The lighting is awesome. It looks like the game is going to have some awesome puzzles, too.

+2 votes   article: Snapshot Gameplay Video!
Dremth
Dremth Dec 18 2010, 1:45pm says:

I've never played Limbo but I've always loved the art style, so that's what I'm rooting for.

+3 votes   article: Editors Choice - Best Original Art
Dremth
Dremth Dec 17 2010, 2:29pm replied:

The indie awards didn't exist before this year. Since The Ball was released as an indie title this year, it is eligible. And I understand that they added quite a bit more content into the game since they started developing it as an indie.
I honestly don't think it'll win though. I haven't played all of these titles, but Minecraft seemed like the most innovative to me... and damn fun, addictive, and awesome.

+10 votes   article: Editors Choice - Most Innovative
Dremth
Dremth Nov 20 2010, 10:28am says:

hah!

+2 votes   article: IOTY Infomercial!!
Dremth
Dremth Oct 29 2010, 3:20pm says:

EXTREEEEEME

+1 vote   media: Special Move - Cheek Rub (Storyboard)
Dremth
Dremth Oct 7 2010, 5:17am says:

Very nice. I like the atmosphere.

+2 votes   article: Storyboard Concepts
Dremth
Dremth Oct 4 2010, 9:58pm replied:

Yeah that's what I was thinking. Obstructs your view too much.

+1 vote   media: Environments
Dremth
Dremth Oct 1 2010, 1:32am says:

I like the font. I think the upper arc would be better as a tentacle or something more lively/rounded to give the idea of something organic. I think that with the gear giving off the idea of technology, an opposite organic feeling would help to balance it out. I'd also make it a little more compact if possible.

+2 votes   media: Concept Art+ Logo
Dremth
Dremth Aug 18 2010, 4:37pm says:

This one was easy. Found it in about 3 minutes.

+2 votes   article: Mystery Monday Number Four + Developer Friday
Dremth
Dremth Aug 13 2010, 2:42am says:

Wow this gets better and better with every update. That snow looks spot on. I'm guessing the trails will be used for wind effects?

+3 votes   article: Demo dev diary - Week 2
Dremth
Dremth Aug 10 2010, 10:55pm says:

My brother and I looked at this for about an hour and we think we finally figured it out. Definitely not as easy as you said :P We still aren't entirely sure we got it correct because there's little information confirming it. The only reason we got the word was because I know quite a bit about Egypt and it just kinda jumped out at me after a while. Plus, I remember seeing the flower of life on the walls when I played the mod.

+1 vote   article: Another Mystery Monday + Developer Friday
Dremth
Dremth Aug 8 2010, 8:14pm says:

LOOK OUT BEHIND YOU!!

+5 votes   media: Z warriors
Dremth
Dremth Aug 3 2010, 4:00am says:

I think I figured it out. It's kind of a stretch, though.
Edit: actually, I'm pretty sure now.

+3 votes   article: Mystery Monday + Developer Friday
Dremth
Dremth Jul 31 2010, 3:13pm replied:

You get to ride on the subway? Looks like some motion blur I see :P

+3 votes   media: Subway
Dremth
Dremth Jul 21 2010, 11:04pm replied:

Yeah I usually go Tech with the Tesla Cannon / PDW / Electric Armor combo unless we need a turret. Occasionally I'll be medic for the last 2 maps if we need extra infestation healing.

+2 votes   article: Kevlar's Alien Swarm review.
Dremth
Dremth Jul 21 2010, 8:33pm replied:

I must say... This is the most fun "shell" of a game I've ever played. It's about time I found something to pull my attention away from L4D1 and 2. I've tried every weapon and my favorite has to be the Tesla Cannon.

+4 votes   article: Kevlar's Alien Swarm review.
Dremth
Dremth Jul 19 2010, 3:19am says:

Very creative and fresh

+1 vote   media: Rangda [v.07.18.10 - game model]
Dremth
Dremth Jul 16 2010, 12:22am says:

I love the detail you're putting into even the small things such as the desk drawer handles.

+4 votes   media: Stockpile - Style
Dremth
Dremth Jul 16 2010, 12:19am replied:

"blacker than the blackest black times infinity"

+3 votes   media: Stockpile - Style
Dremth
Dremth Jul 11 2010, 9:56pm replied:

lighting complexity?? no idea :P

+1 vote   media: PotW: At the end of the rainbow
Dremth
Dremth Jun 28 2010, 5:39pm says:

Thanks for the friend request. Welcome to ModDB/IndieDB.

+1 vote   member: MoBrosGames
Dremth
Dremth Apr 21 2010, 2:33pm says:

I think you could have done better with the tower, but it still looks great.

+3 votes   media: Concept and Model Comparison
Dremth
Dremth Apr 18 2010, 11:05pm says:

Is it the circular thing around the player?

+1 vote   media: Waves HUD WIP April 04
Dremth
Dremth Apr 9 2010, 8:02pm says:

very nice designs

+1 vote   media: Vehicle Concept by Mohzart
Dremth
Dremth Apr 9 2010, 8:01pm says:

jesus... thank you for my new background

+1 vote   media: Drought # 2 map concept by Mohzart
Dremth
Dremth Apr 2 2010, 2:21pm says:

Cool, but I'm not so sure I like that bright yellow... but I suppose that's a trivial matter.

+1 vote   media: April Update
Dremth
Dremth Apr 1 2010, 8:42am replied:

Yeah I was like "FFFFUUUUUUUU NNOOOOOOO" but then I realized it was April Fools. But it really wouldn't be a bad idea as long as they didn't remove existing functionality for regular users.

+8 votes   article: ModDB Gold Membership
Dremth
Dremth Mar 23 2010, 11:01pm replied:

Yeah, well, textures and models and lighting and everything aren't necessarily "useful" but they sure do add up to make a much better game. If you're happy with just playing simple text games in the console, then more power to you.

+3 votes   media: Destructable Railings
Dremth
Dremth Mar 20 2010, 11:41am replied:

Me too. I'm bi-purchasual.

+1 vote   poll: I buy my games from
Dremth
Dremth Mar 5 2010, 10:17am says:

This is freakin awesome. Why didn't I think of this?

+3 votes   article: Dominoze Editor Demo Video
Dremth
Dremth Mar 1 2010, 9:03pm says:

Looking good

+1 vote   media: Retopo
Dremth
Dremth Feb 23 2010, 10:36am says:

Very nice trailer. Can't wait

+5 votes   article: Radiator 1-3, Much Madness - Teaser
Dremth
Dremth Feb 11 2010, 3:17pm replied:

omg agreed

+4 votes   media: Voice actress
Dremth
Dremth Feb 11 2010, 10:50am says:

I was wondering how this was going to be handled. And now I know.

+3 votes   article: Complex Mod Installing
Dremth
Dremth Jan 30 2010, 9:00pm says:

sweet

+1 vote   media: UDK Test shots
Dremth
Dremth Jan 30 2010, 11:57am says:

ooo

+1 vote   media: Chapter 3 captures
Dremth
Dremth Jan 29 2010, 9:29pm says:

sweet

+1 vote   media: Terraformation
Dremth
Dremth Jan 29 2010, 7:33pm says:

Beautifully drawn

+1 vote   media: Skirmisher
Dremth
Dremth Jan 25 2010, 9:41pm says:

Damn. I wish I could get my floors that clean.

+2 votes   media: Cellblock F5
Dremth
Dremth Jan 21 2010, 9:37pm says:

I wish I could help out, but I'm saving up for a new computer... Ah what the hell. I'll help.
Best of luck!

+4 votes   article: Support the indie scene, support hugs!
Dremth
Dremth Jan 19 2010, 9:32pm replied:

I highly doubt these maps are compatible with the mod version. In fact, I believe I can safely say, "No, these will not work with the mod version."

+2 votes   download: KillingFloor Giga Map Pack
Dremth
Dremth Jan 19 2010, 8:00pm says:

that... was... awesome
i have voted

+1 vote   article: TNM for MotY - A message from our sponsor
Dremth
Dremth Jan 16 2010, 12:45am says:

Congrats to all the winners! They all deserve it! And special congrats to my favorite mod, Airborn!

+3 votes   article: MSUC Phase 4 Winners
Dremth
Dremth Jan 15 2010, 4:57pm says:

I really like those pipes

+1 vote   media: Cellblock A7 Update
Dremth
Dremth Jan 14 2010, 9:31am replied:

Who said it had to be exactly like Diablo?

+1 vote   media: Ingame shots of Tristram
Dremth
Dremth Jan 12 2010, 9:31am says:

looks promising

+1 vote   article: Usercreated.org opens its doors
Dremth
Dremth Jan 8 2010, 7:18pm says:

Ooo there's going to be night maps too? Sweet

+4 votes   media: A Quiet Night
Dremth
Dremth Jan 8 2010, 7:17pm says:

great water

+3 votes   media: Stormfront
Dremth
Dremth Jan 7 2010, 9:09am says:

longest news post... ever.
oh, and i lost the game.

+4 votes   article: Orion - The History of the Game
Dremth
Dremth Jan 6 2010, 9:40pm replied:

If anyone doesn't know what you are talking about, then they must either be new to ModDB, or they don't deserve to be on ModDB. Get out there and vote people.

+30 votes   poll: Have you voted in the Mod of the Year Top 100?
Dremth
Dremth Jan 6 2010, 9:32pm replied:

According to the ModDB profile summary: "Requires a valid Steam account with Half-Life 2: Episode 1"
So I'm guessing it's the Ep1 version.

+1 vote   article: SHIFT: News Update #4
Dremth
Dremth Jan 2 2010, 8:57pm says:

nice update

+2 votes   article: Casus Belli - Update #10
Dremth
Dremth Dec 30 2009, 8:15pm replied:

"starting to?" This mod has been on a roll since it was announced.

+3 votes   article: Renegade X - December Update!
Dremth
Dremth Dec 29 2009, 2:30pm says:

sweet

+2 votes   media: Ghost WIP
Dremth
Dremth Dec 28 2009, 3:55pm replied:

110 fps is indeed incredible

+1 vote   media: Ingame screenshot.
Dremth
Dremth Dec 26 2009, 11:31pm says:

looks very interesting and top quality. i'll be watching

+1 vote   article: Game and cinematic development.
Dremth
Dremth Dec 26 2009, 11:08pm says:

persia ftw. great model

+3 votes   media: Persian Trireme
Dremth
Dremth Dec 24 2009, 5:20pm says:

wow very nice

+1 vote   media: Lost Alpha - Pripyat city (wip)
Dremth
Dremth Dec 20 2009, 1:47pm says:

very nice

+1 vote   media: Head Test
Dremth
Dremth Dec 12 2009, 5:51pm says:

nice sword

+1 vote   media: WIP
Dremth
Dremth Dec 9 2009, 10:52am replied:

I've got quite a few as well

+1 vote   poll: What do you think of google wave?
Dremth
Dremth Dec 3 2009, 10:47am replied:

I agree. SVN is rather simple compared to the others, and it seems to be more widely used.

+4 votes   poll: What version control system do you use for the project your working on?
Dremth
Dremth Nov 22 2009, 1:06am says:

nice!

+3 votes   media: Orion - 2010 Graphical Upgrades
Dremth
Dremth Nov 17 2009, 9:39pm replied:

you could make the hands hold some sort of joysticks

+5 votes   media: The Mortewood Plaza - Jetpack!!
Dremth
Dremth Nov 17 2009, 9:36pm replied:

correction: plus infinity

+40 votes   media: The Mortewood Plaza - Jetpack!!
Dremth
Dremth Nov 17 2009, 12:26pm says:

Very nice

+1 vote   media: Scrapper
Dremth
Dremth Nov 13 2009, 11:47am says:

Do these guys ever give praise for anything? Or do they just bitch and bitch about every little thing?

+2 votes   media: [Podcast 17] News Update #3
Dremth
Dremth Nov 9 2009, 10:14pm says:

very nice

+4 votes   media: Underwater Turbine Fan Low Poly
Dremth
Dremth Nov 8 2009, 10:30am says:

looking great!

+3 votes   media: update on the lighthouse
Dremth
Dremth Nov 1 2009, 7:29pm says:

Nice model. Not a fan of the red though. Maybe it'll look better in game.

+3 votes   media: Brewery Keg
Dremth
Dremth Oct 28 2009, 4:50pm says:

I hope to one day virtually walk upon those stairs.

+4 votes   media: stairs
Dremth
Dremth Oct 6 2009, 11:29pm replied:

"daaa naa naa na, na na, na na can't touch this"

+4 votes   media: POTW
Dremth
Dremth Oct 6 2009, 11:25pm says:

hi

0 votes   media: Day3
Dremth
Dremth Oct 6 2009, 11:24pm says:

there are really only a few things that are bugging me about this scene. first, hl2 ground textures... eww. second, you can see the level end. but, i'm sure you knew about both of these things and are going to change them. anyways, i really like the look of this mod so far

+1 vote   media: Day3
Dremth
Dremth Sep 11 2009, 7:11pm replied:

i agree

+1 vote   media: Fighter - making of
Dremth
Dremth Sep 6 2009, 2:03am says:

all around me are familiar faces
worn out places
worn out face-e-e-eees
great update

+1 vote   article: Encore! Update 1.3
Dremth
Dremth Sep 3 2009, 9:35am replied:

i got down voted for saying i liked the texture? what the hell kind of world do we live in?

+5 votes   media: Update 25
Dremth
Dremth Sep 2 2009, 4:27pm says:

definitely distinguishable. just how i like it.

+1 vote   media: Team Colours
Dremth
Dremth Sep 2 2009, 10:41am says:

awesome new texture

+6 votes   media: Update 25
Dremth
Dremth Sep 1 2009, 10:09pm says:

very enlightening

+1 vote   article: September 1st - More of nothing...I swear
Dremth
Dremth Sep 1 2009, 9:25pm says:

oh no! don't fall!

+1 vote   media: Screenshot Overload
Dremth
Dremth Sep 1 2009, 9:23pm replied:

lol
man this is so awesome... i hope i dont have a heart attack before i can make it through the rest of the screenshots.

+2 votes   media: Screenshot Overload
Dremth
Dremth Aug 28 2009, 8:24pm says:

i was trying to find some way to criticize this... but i just couldn't find anything that needed criticizing.

+2 votes   media: Update #06
Dremth
Dremth Aug 27 2009, 9:02pm says:

best looking ui in a game, EVER
maybe add a tab control if there's not one already

+4 votes   article: Inspector UI Redux
Dremth
Dremth Aug 26 2009, 5:24pm replied:

I shopped the other images, did some touch-ups, and sized them all to a 1920x1080 resolution. Here's the link: Picasaweb.google.com
If you want, you can post them on ModDB, choco.

+1 vote   article: Tales of wenda switching to cry engine 2
Dremth
Dremth Aug 26 2009, 4:18pm says:

kewl

+1 vote   media: Tribal
Dremth
Dremth Aug 26 2009, 10:47am replied:

the ut3 engine needs a mod like this! don't leave it in the dust! think of the good times!

+1 vote   media: Cry engine 2 tests
Dremth
Dremth Aug 25 2009, 8:37pm says:

cool article, but i'm still trying to figure out a way to do mocap for free :P
i guess that's not possible

+2 votes   article: Motion-capture tips
Dremth
Dremth Aug 22 2009, 9:38pm says:

you need a comment, so i am going to provide you with one... absolutely free!

+1 vote   member: michiel_frankfort
Dremth
Dremth Aug 22 2009, 9:34pm says:

so... bright!

+2 votes   download: DM-Biogon
Dremth
Dremth Aug 22 2009, 1:58pm replied:

indeed!

+1 vote   media: Industrial #3
Dremth
Dremth Aug 22 2009, 1:57pm says:

awesome detail already and there isnt even a texture!

+1 vote   media: Industrial #1
Dremth
Dremth Aug 21 2009, 6:35pm says:

most of those guys sound like total dicks. they are always hating on your mod. i, for one, have faith in you.

+1 vote   media: [Podcast 17] Tough love.
Dremth
Dremth Aug 21 2009, 2:55pm says:

lol wouldnt it be funny to play as her in gears of war?

0 votes   media: New Stills from the movie! YEAH!
Dremth
Dremth Aug 21 2009, 10:13am says:

very nice

+2 votes   media: Mossberg 590 Animation Preview
Dremth
Dremth Aug 21 2009, 7:21am says:

nice model

+2 votes   media: SF Character 2 Preview
Dremth
Dremth Aug 20 2009, 9:41pm says:

sweet. downloading

+3 votes   article: The Haunted: v2.5 RELEASED!
Dremth
Dremth Aug 20 2009, 9:39pm replied:

nevermind, it is now

+1 vote   media: The Haunted v2.5 images
Dremth
Dremth Aug 20 2009, 7:17pm replied:

yea, it's released, just not version 2.5 yet.

+1 vote   media: The Haunted v2.5 images
Dremth
Dremth Aug 19 2009, 5:33pm replied:

because secrets are cool... but don't tell anyone i said that. it's a secret

+1 vote   media: Prison outside concept version 2
Dremth
Dremth Aug 16 2009, 9:26pm replied:

that is definitely flash.
this video was very interesting. i love to see how other devs work.

+1 vote   media: How it's made! - Ragnic Geist
Dremth
Dremth Aug 16 2009, 9:17pm says:

very awesome

+1 vote   media: Working on the buildings
Dremth
Dremth Aug 15 2009, 11:16pm says:

nice

+1 vote   media: Ragnic - Geist [v.8.15.09 - game model]
Dremth
Dremth Aug 15 2009, 3:14pm says:

cool

+1 vote   media: The Ball - Hueca
Dremth
Dremth Aug 12 2009, 2:04am says:

you get a real sense of scale in this shot. the sand dunes are magnificent.

+5 votes   media: SIGGRAPH 2009 presentation images
Dremth
Dremth Aug 10 2009, 12:09pm replied:

why not :P

+4 votes   media: Small rock
Dremth
Dremth Aug 10 2009, 12:08pm says:

i like it

+3 votes   media: Sanctum Music Video
Dremth
Dremth Aug 8 2009, 5:34pm says:

nice. the time you spent shows through your work. 5 hours is a lot of time to put into something as simple as rocks, but i think the detail you put in will really compliment the end product.

+1 vote   media: Rock assets
Dremth
Dremth Aug 7 2009, 5:19pm says:

leave the videos for more completed works. just post images of WIPs. it will save yourself some time in the future

+1 vote   media: Necron Gauss Flayer
Dremth
Dremth Aug 3 2009, 11:43pm says:

nice texture

+2 votes   media: Map Props
Dremth
Dremth Aug 3 2009, 11:41pm says:

hello pickups. nice to meet you

+1 vote   media: Meet the pickups
Dremth
Dremth Jul 30 2009, 11:41pm replied:

yea i was ******* ****** the first time i saw a commercial. but what really ****** me off is that all these video sites with ads have them implemented so horribly. you can tell they were an afterthought. the entire system used to present the ads is completely bug ridden. for instance, when i was watching this particular vid, the ad started right in the middle of the trailer! luckily, they dont have the ads on every single vid... yet.

anyways... i'm looking forward to trying this out!

+1 vote   article: A Second Wind for Tortured Souls
Dremth
Dremth Jul 28 2009, 7:31pm says:

sweet

+1 vote   media: Update Pictures
Dremth
Dremth Jul 26 2009, 9:17pm says:

vegetaaa!!

0 votes   media: Frieza
Dremth
Dremth Jul 26 2009, 1:06am says:

nifty

+1 vote   article: D2MultiRes
Dremth
Dremth Jul 25 2009, 10:29am replied:

i agree, but i like the geometry. the lighting seems to be coming out of nowhere

+2 votes   media: Castle work in progress
Dremth
Dremth Jul 18 2009, 7:38pm says:

kamehameh haaa!!!!

+1 vote   media: Screenshot
Dremth
Dremth Jul 17 2009, 11:58am says:

cool. what did you use to make this? photoshop i presume?

+1 vote   media: Map of Durian
Dremth
Dremth Jul 15 2009, 1:18am says:

nice hands
cool hud too

+1 vote   media: Archasis II in-game screens
Dremth
Dremth Jul 15 2009, 1:17am replied:

lol possum everything you say fits so well with your avatar.

+1 vote   media: Ambushed Ruins - Screenshots
Dremth
Dremth Jul 15 2009, 1:11am says:

looks good. please make this better than the hl2 mod Age of Chivalry. i really wanted to like that mod, but something about it deterred me time and time again.
this was quite an entertaining article. i really liked the graph and it's probably fairly accurate.

+4 votes   article: Archasis II - Modding to Win
Dremth
Dremth Jul 14 2009, 1:07pm says:

best screenshot yet

+1 vote   media: JulyUpdate
Dremth
Dremth Jul 12 2009, 8:59pm replied:

since when has saying "first comment" ever gotten anyone to anywhere beneficial to them?

+8 votes   media: M3A1 SAIFW
Dremth
Dremth Jul 12 2009, 6:56pm replied:

i might have to buy warcraft to play this :)
best of luck. my diablo mod died long ago. it would be nice to see a successful one.

+1 vote   article: Skill Tree Preview
Dremth
Dremth Jul 11 2009, 11:22am says:

i like. very nice

+2 votes   media: The Outlaw High Poly Model
Dremth
Dremth Jul 9 2009, 9:23pm says:

So this is a module for your engine that is based off of OpenGL, correct? It would do you well to proofread your articles from the perspective of someone who knows absolutely nothing. When I first read this article it was hard to understand what I was reading because I did not read your engine's summary. I read only the article.

+1 vote   article: Photon Module
Dremth
Dremth Jul 9 2009, 8:58pm says:

i think the youtube icon should be slightly darker to give it more substance when displayed on a white background

+1 vote   article: Social Media Icons for Game Developers, including ModDB
Dremth
Dremth Jul 9 2009, 6:07pm says:

very nice; however, in your concept you seemed to capture the sense of destruction a little better. still, it looks great!

+3 votes   media: Screenshot #1
Dremth
Dremth Jul 9 2009, 6:05pm says:

sweet. i like the big chaingun that guy is holding

+1 vote   media: Screenshot #3
Dremth
Dremth Jul 9 2009, 6:02pm says:

ooo very atmospheric! sweet use of light!

+2 votes   media: Concept Art #9
Dremth
Dremth Jul 8 2009, 2:11pm replied:

no, just processing

+1 vote   media: Blacksmith Turntable Textured
Dremth
Dremth Jul 6 2009, 9:58pm says:

looks really great!

+2 votes   media: Cassidy Orin Reynoldia [v.06.30.10 - game model]
Dremth
Dremth Jul 6 2009, 9:54pm replied:

i could even get through the first 2 songs; however, i think the 3rd song was very nicely constructed. i actually think i might listen to it again.

+1 vote   article: Room Escape Update
Dremth
Dremth Jul 5 2009, 5:02pm says:

you must construct additional pylons

+2 votes   media: Pylon
Dremth
Dremth Jul 5 2009, 4:58pm replied:

yea except these yoshis will rip your flesh from your body without mercy

+1 vote   media: Zerglings
Dremth
Dremth Jul 5 2009, 1:20am says:

My team and I work independently and then we either Skype, MSN, or email to meet up and see how everything is going. However, I can definitely see this becoming a problem later on once we get substantial builds. Then I could see us using Wikis, SVN, and maybe a forum (but I honestly hate forums).

+3 votes   poll: How do you manage your development?
Dremth
Dremth Jul 3 2009, 12:02pm says:

sweet. are we going to be able to blow it up?

+2 votes   media: Gas Pump Prop
Dremth
Dremth Jun 29 2009, 3:37am replied:

thats exactly what i thought

+2 votes   media: Snow and Rain Images
Dremth
Dremth Jun 27 2009, 7:59pm says:

nice. lots of debris

+1 vote   media: Old Teaser Images
Dremth
Dremth Jun 26 2009, 4:43pm says:

thats a really great trailer. im impressed

+2 votes   article: Coda v0.2 Released for PC/PS3!
Dremth
Dremth Jun 26 2009, 4:39pm replied:

uhh it has carebears killing each other

+2 votes   article: Gameplay Video
Dremth
Dremth Jun 26 2009, 10:24am says:

lol awesome

+1 vote   media: Gameplay - Team Deathmatch
Dremth
Dremth Jun 19 2009, 2:56am says:

very nice

+1 vote   media: Marketplace Shadows
Dremth
Dremth Jun 18 2009, 11:38am says:

first, i'd like to say that i like the way you styled your post. second, i think your models are looking pretty good.
i would help you out with unrealscript but i've got a project of my own i'm working on.
also, sweet animated mech up top.

+2 votes   article: News: June 2009
Dremth
Dremth Jun 14 2009, 8:56pm replied:

me too. i think the thing i like most about it is that it's very interesting but it's short. usually if a description is too long i just say "fck it"

+1 vote   download: DM-BlackRock Beta2
Dremth
Dremth Jun 14 2009, 6:27pm replied:

it came back from the dead

+7 votes   article: Resident Evil: Twilight - Back from the dead!
Dremth
Dremth Jun 12 2009, 6:01pm replied:

true. i didnt even notice the antlion in the other screenshot

+2 votes   media: Corridor (old)
Dremth
Dremth Jun 10 2009, 3:21pm says:

YOSHI!

+1 vote   media: Yoshi
Dremth
Dremth Jun 10 2009, 3:18pm says:

nice model

+2 votes   media: Bowser
Dremth
Dremth Jun 10 2009, 1:48pm says:

definitely my favorite so far

+1 vote   media: Revenge - Action
Dremth
Dremth Jun 8 2009, 5:03pm says:

woah

+1 vote   media: Inférences conceptart
Dremth
Dremth Jun 8 2009, 5:01pm says:

is dat satch for your avatar?

+1 vote   member: Kurtzund
Dremth
Dremth Jun 4 2009, 11:10pm says:

O_O

-1 votes   media: Girl Concept by Stefan Hansson
Dremth
Dremth Jun 4 2009, 4:17pm says:

thats gonna be fun to model and texture

+2 votes   media: Red River Overpass
Dremth
Dremth Jun 2 2009, 9:02pm says:

sweet. loved the first one. if you make a new mod profile for part 2, post a news update

+1 vote   article: Part 2 on the way
Dremth
Dremth Jun 1 2009, 3:19pm says:

very nice

+1 vote   media: Poster
Dremth
Dremth Jun 1 2009, 10:10am says:

lol that was pretty funny
the voice work sounds awesome

+3 votes   media: Preacher Voice Recording Session
Dremth
Dremth Jun 1 2009, 9:46am replied:

thats a good idea

+1 vote   media: so who wanted to see some actual ingamefootage?
Dremth
Dremth Jun 1 2009, 1:06am replied:

yea i saw the whole thing

0 votes   article: Action Half-Life 2 Release!
Dremth
Dremth Jun 1 2009, 12:13am says:

what the hell... rick rolled

-2 votes   article: Action Half-Life 2 Release!
Dremth
Dremth Jun 1 2009, 12:11am says:

*cue insensitive remarks*

+2 votes   media: Large Woman Concept by Stefan Hansson
Dremth
Dremth May 31 2009, 8:18pm says:

that is just breathtaking. make sure you back up all your data for this on a separate hard drive. don't make the same mistake i did. it would be a shame to lose all the work you've done on this. it looks fantastic!

+2 votes   media: so who wanted to see some actual ingamefootage?
Dremth
Dremth May 29 2009, 11:26pm says:

what the hell... that cant be possible on source
awesome

+2 votes   media: ORION Media #3
Dremth
Dremth May 29 2009, 11:19pm replied:

"i must to find the bombs" seems very similar to "somebody set us up the bomb"
did you happen to translate the game zero wing as well?
okay okay, jokes aside, it's looking pretty nice

+2 votes   article: CHAPTER TWO IS JUST FINISHED TOO
Dremth
Dremth May 28 2009, 1:33pm replied:

yea dude, same here. this game looks awesome

+1 vote   article: Team Blur Games - OverDose - Help Wanted
Dremth
Dremth May 24 2009, 2:02pm says:

weird

+1 vote   media: Weatherwhale
Dremth
Dremth May 23 2009, 9:24pm replied:

i am :(

+1 vote   download: Angels Fall First: Planestorm RC3
Dremth
Dremth May 19 2009, 6:37pm says:

supreme

+1 vote   media: MayUpdate
Dremth
Dremth May 17 2009, 12:30pm says:

ooo shiny

+2 votes   article: SYNSO 2:Squid Harder Beta Released
Dremth
Dremth May 12 2009, 7:04pm says:

epic shot

+1 vote   media: Lumberyard's mass exodus (the road)
Dremth
Dremth May 10 2009, 3:48pm says:

cool

+1 vote   media: More Global Illumination
Dremth
Dremth May 3 2009, 9:53am says:

oh man! i finally remember what this map reminds me of! ghost recon 2 on the original xbox had a map very similar to this.
man, you just brought back a lot of good memories

+1 vote   media: Fusion Media release
Dremth
Dremth May 3 2009, 9:50am says:

the lighting on all your maps are wonderful. i'm very jealous since lighting is my weak point.

+2 votes   article: Fusion Media release
Dremth
Dremth May 2 2009, 10:46am replied:

"this place hides great *****"

+4 votes   media: The Ball - Teotl - Beta
Dremth
Dremth Apr 30 2009, 11:11am replied:

correct, when you pre-order you gain access to the weekly releases of the game up until the full release.

+4 votes   media: Overgrowth - Foothold (fan made map)
Dremth
Dremth Apr 28 2009, 7:10pm says:

awesome

+2 votes   media: lighthouse mattepainting
Dremth
Dremth Apr 28 2009, 9:35am says:

sweet. top notch

+2 votes   media: Scout ingame
Dremth
Dremth Apr 27 2009, 10:14pm says:

thats a hell of an uppercut

+5 votes   media: The Haunted v2
Dremth
Dremth Apr 25 2009, 11:25am says:

i really like how the effects are lighting the area

+1 vote   media: 4/22 alpha play test
Dremth
Dremth Apr 25 2009, 11:24am says:

very nice

+2 votes   media: Vivian In Game
Dremth
Dremth Apr 24 2009, 6:50pm says:

woah sweet. that train is pretty nice looking

+1 vote   media: Fusion: First Look
Dremth
Dremth Apr 21 2009, 9:09am replied:

well, yes, i could work alone, but that would greatly limit how ambitious my mod/game can be. if i'm doing a mod for a 3d game, i will most certainly need a team since i know nothing about modeling and texturing or even programming for a 3d environment. currently i've decided to start my own 2d game from scratch. since i do all the programming that should limit the number of people i need for a team to about 1 or 2 other people for the graphics. 2d is a much more manageable aspect for me to work in. plus 2d games are just plain awesome

+1 vote   poll: My biggest development challenge is
Dremth
Dremth Apr 20 2009, 6:50pm replied:

oh jeez, everything would be so much easier if i could just find a good team. one man can only do so much. so many of my projects have failed because i've lost contact with my team members or just the simple lack thereof. for example, my current mod is dead because i couldn't find people to help so i lost interest :(

0 votes   poll: My biggest development challenge is
Dremth
Dremth Apr 18 2009, 10:03am says:

so... can users only create "arcs?"

+1 vote   article: User Content Explodes Paragon City
Dremth
Dremth Apr 5 2009, 9:14pm replied:

i totally agree with this and have been wondering why they even made it the way it is in the first place

+1 vote   media: The Carousel
Dremth
Dremth Apr 5 2009, 9:06pm replied:

i love stalker

+2 votes   media: Screenshots
Dremth
Dremth Apr 5 2009, 9:05pm replied:

yea, i was just playing stalker earlier today and i definitely get the same feeling looking at this mod, not mention this mod is set in russia.

+1 vote   media: Update
Dremth
Dremth Apr 5 2009, 9:03pm replied:

LOL

+1 vote   media: Update
Dremth
Dremth Apr 5 2009, 8:53pm says:

EPIC

+1 vote   media: Multiplayer Testing 1
Dremth
Dremth Apr 5 2009, 8:51pm says:

holy shi--

+3 votes   media: Asset List - Part 2
Dremth
Dremth Apr 5 2009, 8:48pm says:

woah. now thats high res

+1 vote   media: Cylon Basestar WIP
Dremth
Dremth Apr 5 2009, 8:41pm says:

the debug info on the side made me think of something:
it would be awesome if, as you were approaching a planet in your ship, i little thing would pop in on the side (like where the debug stuff is now) that told you stats about the planet.
name, temperature, atmosphere content, distance from nearest star + star name, moons + moon names, vegetation, animals, civilization?

+4 votes   media: Engine demonstration
Dremth
Dremth Apr 5 2009, 8:39pm says:

crysis aint got nothin on this </redneck>

+1 vote   media: Engine demonstration
Dremth
Dremth Apr 5 2009, 8:35pm says:

woah

+1 vote   media: POTW & Update
Dremth
Dremth Apr 5 2009, 8:32pm says:

wow, definitely gonna have to check this out
these maps looks packed with content

+1 vote   download: Community Bonus Pack 3 Volume 1
Dremth
Dremth Apr 3 2009, 6:26pm says:

thats handy

+1 vote   article: Building things quickly with Mockups
Dremth
Dremth Apr 2 2009, 10:21pm replied:

yea, it took me a while to realize it was source engine which is usually one of those things that's easy to tell.
looks pretty cool

+2 votes   article: FPS/RPG E.Y.E reveals new trailer.
Dremth
Dremth Apr 1 2009, 7:21pm replied:

it actually doesn't sound like it would be all that bad.....

+3 votes   article: April Media Release: Our First Gametype
Dremth
Dremth Mar 30 2009, 7:44pm says:

ooo nice

+1 vote   media: Deep in the underground (main cavern)
Dremth
Dremth Mar 30 2009, 7:43pm says:

dude... awesome forrest level

+3 votes   article: Left 4 Dead hates open spaces!
Dremth
Dremth Mar 30 2009, 6:22pm says:

i just got chills

+1 vote   media: The Ball : Teotl - The Second City of Gold
Dremth
Dremth Mar 30 2009, 6:20pm replied:

it can be done

+1 vote   article: L4D First Blood - news 3
Dremth
Dremth Mar 29 2009, 3:56pm says:

nice

+2 votes   media: game-mesh-wip
Dremth
Dremth Mar 29 2009, 11:39am replied:

but you should make it a crysis warhead mod.

+1 vote   media: Teaser
Dremth
Dremth Mar 23 2009, 9:33pm says:

manual?!

+3 votes   download: Decadence Manual
Dremth
Dremth Mar 23 2009, 6:59pm replied:

no!! careful of chafing!

+10 votes   media: In-Game
Dremth
Dremth Mar 21 2009, 1:36pm says:

cool. i can see youve used some of your custom lighting techniques.

+1 vote   media: more space
Dremth
Dremth Mar 20 2009, 6:36pm says:

kick ***. looks like an updated version of counter strike source

+2 votes   article: Last Hope Preview
Dremth
Dremth Mar 19 2009, 1:33am replied:

ahahahahahaa

+2 votes   media: Circus Entrance
Dremth
Dremth Mar 13 2009, 12:49pm says:

i like it!

+1 vote   media: ui concept 1
Dremth
Dremth Mar 10 2009, 5:35pm says:

chunky

+1 vote   media: support class
Dremth
Dremth Mar 8 2009, 11:27am says:

i was just thinking yesterday, "i wonder when we'll get another update from airborn?"
awesome. itll be even more awesome in game with that sweet shader

+1 vote   media: Soldier
Dremth
Dremth Mar 8 2009, 11:26am says:

love the detail

+1 vote   media: well bakemeshes
Dremth
Dremth Mar 2 2009, 7:29pm says:

this is some real quality stuff

+2 votes   media: Creature Observation Containment Unit
Dremth
Dremth Feb 23 2009, 6:55pm says:

awesome effects

+2 votes   media: Jan31st Media Update:
Dremth
Dremth Feb 19 2009, 10:30pm says:

wow nice

+1 vote   media: Needler animations
Dremth
Dremth Feb 16 2009, 11:50am says:

really nice, but i think their hair should change a little bit before... like right before the charge effect ends and the last knockback happens.

+1 vote   media: Transformation FX
Dremth
Dremth Feb 15 2009, 6:51pm says:

sweet

+1 vote   media: CMC "Flamer" WIP Low Poly
Dremth
Dremth Feb 15 2009, 11:17am says:

sweeeet

+1 vote   media: The Ball - Teotl - Large elevator
Dremth
Dremth Feb 14 2009, 11:45am says:

oo scary

+1 vote   media: Baron of Hell
Dremth
Dremth Feb 11 2009, 6:48pm replied:

i need to upgrade my computer before i can play crysis

+2 votes   article: Casus Belli - Update #02
Dremth
Dremth Feb 10 2009, 8:43pm says:

nice

+1 vote   media: High res textures
Dremth
Dremth Feb 9 2009, 7:10pm says:

this looks pretty cool. too bad i dont have crysis.... tracking anyhow

+2 votes   article: Casus Belli - Update #02
Dremth
Dremth Feb 8 2009, 10:14pm says:

whats up with the squares?

+1 vote   media: Some Maps
Dremth
Dremth Feb 7 2009, 1:08pm replied:

i agree with this 100%

+3 votes   article: ZP:S v1.5.1 Patch Released!
Dremth
Dremth Feb 7 2009, 1:04pm replied:

eww

+1 vote   media: Feb Update
Dremth
Dremth Feb 1 2009, 11:43am says:

i love the animations

+1 vote   media: LightSpire Tech Video
Dremth
Dremth Jan 31 2009, 9:50pm says:

oo id like to be a beta tester
but i dont have crysis :(
also, those animations in the tech demo are phenomenal

+1 vote   article: Lightspire Major Media & News Announcement
Dremth
Dremth Jan 31 2009, 9:47pm says:

these jungle screenshots are awesome

+4 votes   article: Jungle Media Release
Dremth
Dremth Jan 31 2009, 5:55pm replied:

it would be spamming if i posted that comment on something that had nothing to do with game engines. im simply trying to save people time and maybe peak some people's interest. i dont get anything out of telling people about this engine. i dont get paid or anything. i just thought that some people would be open minded and be willing to try out something new. i guess i was wrong.

+2 votes   article: EA coders release "Angel" prototyping engine
Dremth
Dremth Jan 31 2009, 4:41pm says:

hge can do all this and more and it's easier.
Hge.relishgames.com
making a game with hge right now. look on moddb in the future as i will be making a page for it. it's called "The Bane of Solitude"

+1 vote   article: EA coders release "Angel" prototyping engine
Dremth
Dremth Jan 31 2009, 4:29pm says:

this shot kinda reminds me of far cry 2

+1 vote   media: Jungle
Dremth
Dremth Jan 31 2009, 4:27pm says:

nice

+1 vote   media: Jungle
Dremth
Dremth Jan 30 2009, 10:06pm says:

if only that were me........

+1 vote   media: Sphener
Dremth
Dremth Jan 30 2009, 10:04pm says:

is that gibbing i see?

+1 vote   media: The Mortewood Plaza - Chainsaw WIP 3
Dremth
Dremth Jan 29 2009, 6:24pm says:

omg how long is it gonna take to process this damn thing

+1 vote   media: Dynamic Infestation
Dremth
Dremth Jan 29 2009, 9:35am says:

woah very detailed

+1 vote   media: Marauder Technician Concept
Dremth
Dremth Jan 28 2009, 10:24pm says:

cool
i just learned quite a few things

+2 votes   article: Unknown Worlds Videocast #7 - Texture rendering
Dremth
Dremth Jan 28 2009, 10:14pm says:

intense

+3 votes   media: 'Hive' Concept
Dremth
Dremth Jan 27 2009, 6:32pm replied:

oh, my bad. didnt see that

+1 vote   article: Codathon
Dremth
Dremth Jan 26 2009, 7:05pm says:

cool
this would fit well with a zelda type mod

+1 vote   download: PS3 Mule Mutator
Dremth
Dremth Jan 26 2009, 7:04pm says:

haha codathon... nice pun
your models look pretty cool... and im always a fan of ut3 mods.
you may want to consider making his tattoos a little higher res though

+1 vote   article: Codathon
Dremth
Dremth Jan 25 2009, 10:22pm replied:

i vote for giant seahorses

+1 vote   media: Media Release - October 08
Dremth
Dremth Jan 25 2009, 5:34pm says:

ooo bumpy

+1 vote   media: Map 1 Update(SCRAPPED)
Dremth
Dremth Jan 25 2009, 5:33pm replied:

this guy is obviously a troll. this is the second time ive seen him bitchin about how something isnt as good as stalker. get a life.
i bet when galaga came out, this guy was probably complaining about how the level design wasn't as good as pacman.

+1 vote   article: Code: Blue Developer Interview
Dremth
Dremth Jan 24 2009, 10:20pm says:

gasp! you broke the first and second rules of fight club!

+1 vote   article: Zeno Clash Interview - Part 2
Dremth
Dremth Jan 24 2009, 10:19pm replied:

does anyone else find it a little funny that this guy is bitchin about how this map that he got for free should be more like the games you have to pay anywhere from $50-$60 for?
what a hater...
personally, i haven't downloaded your map yet. every map has room for more improvements but i doubt your map needs as much as this guy says.
its looks great though. keep up the good work!

+7 votes   article: Quarantine release!
Dremth
Dremth Jan 23 2009, 11:08pm says:

sweet. so will the skies be dynamic?

+1 vote   media: Sunset
Dremth
Dremth Jan 22 2009, 6:45pm says:

awesome

+2 votes   media: Work In Progress Images Characters
Dremth
Dremth Jan 21 2009, 7:31pm replied:

haha lol
i had quite the chuckle

+1 vote   article: Haunted House v1.5 is released!
Dremth
Dremth Jan 21 2009, 7:28pm says:

intense

+1 vote   media: Renegade X Screen Captures
Dremth
Dremth Jan 18 2009, 11:44pm says:

shiny

+2 votes   media: Ceiling Turret
Dremth
Dremth Jan 17 2009, 6:52pm says:

ooo nice dark atmosphere

+1 vote   media: ZPO_Cabin - By SlimZ
Dremth
Dremth Jan 16 2009, 10:06pm says:

wow this is an amazing piece of artwork

+1 vote   media: Waterfall City- ~artbytheo
Dremth
Dremth Jan 16 2009, 10:03pm says:

snazzy

+2 votes   media: Nades
Dremth
Dremth Jan 15 2009, 7:01pm says:

sweet axe gun thingy

+1 vote   media: OverDose Misc Weapons Concept Art
Dremth
Dremth Jan 12 2009, 5:35pm replied:

this christmas i decided to pick up some of the older in flames albums and they are pretty sweet too. The Jester Race and Reroute to Remain are probably my favorites.

+1 vote   media: In Flames - A Sense of Purpose
Dremth
Dremth Jan 6 2009, 9:03pm says:

wanna be a modeler for my mod?? :D

+1 vote   download: Egyptian Warlord
Dremth
Dremth Jan 4 2009, 5:53pm says:

lol obama made that whole video much better for me

+9 votes   media: Intro Trailer
Dremth
Dremth Jan 4 2009, 1:44pm says:

where the neck meets the chest looks weird

+1 vote   media: The Mortewood Plaza - More Images
Dremth
Dremth Dec 30 2008, 9:44pm says:

woah sweet

+1 vote   media: Lightspire: Concept Art
Dremth
Dremth Dec 30 2008, 9:42pm replied:

it should be

+2 votes   media: Lightspire: Art
Dremth
Dremth Dec 30 2008, 9:41pm says:

excellent dof effect

+1 vote   media: Light Spire: Screen Shots
Dremth
Dremth Dec 30 2008, 9:40pm says:

oh my

+2 votes   media: Sneak Peak 2
Dremth
Dremth Dec 30 2008, 9:37pm says:

i want to go to that church

+1 vote   media: RRC Church WIP
Dremth
Dremth Dec 22 2008, 3:45pm says:

look cool. too bad i dont have jedi academy

+1 vote   article: Battle Over Coruscant Preview and a Merry Christmas!
Dremth
Dremth Dec 22 2008, 1:16pm says:

what exactly does this do?

+2 votes   media: directional lightmap shader
Dremth
Dremth Dec 21 2008, 12:24am says:

gasp! maybe its a release date?

+1 vote   article: Cry of Fear teaser trailer released - Plus, Christmas bonus!
Dremth
Dremth Dec 20 2008, 3:12pm says:

lol cockphant

+4 votes   media: LooooooooooooooooooooL
Dremth
Dremth Dec 17 2008, 7:03pm says:

lookin good

+1 vote   media: Hall
Dremth
Dremth Dec 15 2008, 7:53pm says:

awesome
he's gonna look even awesomer with glasses
this quality reminds me of the new prince of persia game

+1 vote   media: grandpa alphonso - ingame model 2
Dremth
Dremth Dec 15 2008, 6:37pm says:

cool

+1 vote   media: grandpa alphonso - ingame model 1
Dremth
Dremth Dec 12 2008, 10:01pm says:

have fun texturing

+1 vote   media: Media
Dremth
Dremth Dec 9 2008, 7:09pm says:

could you post what youve changed in the models?

+1 vote   media: crane crane crane
Dremth
Dremth Dec 9 2008, 6:57pm replied:

valve gets 50%? wow.... they must be loaded

+1 vote   media: Main Gauche
Dremth
Dremth Dec 6 2008, 7:24pm says:

cool... thats pretty exact :D

+1 vote   media: outlines, yet again
Dremth
Dremth Dec 6 2008, 2:18pm says:

sweet

+1 vote   media: Sword Model
Dremth
Dremth Dec 5 2008, 6:31pm says:

so you are able to give your model an outline in the game using a custom post processing effect you made?

+1 vote   media: image based outline
Dremth
Dremth Dec 4 2008, 7:18pm says:

sweet
im glad to see some updates on this mod. its been a while

+1 vote   media: Chinese store
Dremth
Dremth Dec 4 2008, 7:17pm says:

is that ingame? looks like artwork
i love it!

+2 votes   media: Level test with new rocks
Dremth
Dremth Nov 29 2008, 10:57am says:

interesting. i dont think ive seen this kinda thing for a mod before.

+1 vote   media: The Mortewood Plaza - Launcher Idea
Dremth
Dremth Nov 26 2008, 4:04pm says:

nice

+1 vote   media: 357 animations
Dremth
Dremth Nov 25 2008, 3:51pm replied:

i hate when people dont take time to read :P

+3 votes   media: The Mortewood Plaza - Zombie Player
Dremth
Dremth Nov 21 2008, 7:02pm says:

sweet

+1 vote   download: Ravecandy Music Sampler
Dremth
Dremth Nov 20 2008, 7:11pm says:

A guy from your college came to my school and showed us your trailer :D
I live in Round Rock.

+1 vote   download: Final Act (UT3 TC Mod)
Dremth
Dremth Nov 18 2008, 6:38pm says:

while i only speak english, i'm glad to see some other languages get some love in the mod world.

+2 votes   article: MINERVA: Metastasis - Language Packs Released
Dremth
Dremth Nov 18 2008, 6:07pm says:

was this made by valve?

+2 votes   media: Left 4 Dead concept art
Dremth
Dremth Nov 18 2008, 6:06pm replied:

i hate boomers

+1 vote   media: Left 4 Dead concept art
Dremth
Dremth Nov 18 2008, 6:06pm says:

lol

+1 vote   media: House
Dremth
Dremth Nov 18 2008, 6:05pm says:

i really like this style

+1 vote   media: zombie
Dremth
Dremth Nov 18 2008, 6:00pm says:

did you model this?! awesome

+2 votes   media: The Monarch
Dremth
Dremth Nov 18 2008, 5:58pm says:

i love the style of this piece. very professional

+1 vote   media: Doc
Dremth
Dremth Nov 16 2008, 10:47am says:

sweet. it's not often that mod trailers are released in HD

+1 vote   download: Official ZPS Trailer - 720p
Dremth
Dremth Nov 12 2008, 7:18pm says:

cool acronym

+1 vote   article: The Mortewood Plaza - Update 06
Dremth
Dremth Nov 6 2008, 2:23am replied:

lol

+1 vote   media: Courtyard battle.
Dremth
Dremth Nov 6 2008, 2:13am says:

sweet

+1 vote   media: Edward's Head
Dremth
Dremth Nov 6 2008, 2:13am says:

i like it dark. even though you can't see the full detail of all of your custom stuff, if every game was lit so you could perfectly see the detail of all their custom models then the games would all be really boringly lit.

+1 vote   media: new room screenshot
Dremth
Dremth Nov 1 2008, 7:16am says:

this is so accurate!

+1 vote   media: Brick It - Sherman
Dremth
Dremth Oct 31 2008, 8:12pm replied:

I posted a massive update to the original news post.

+1 vote   mod: Proe'aTalus
Dremth
Dremth Oct 31 2008, 8:51am says:

nice idea. unfortunately im not going to be anything scary.

+1 vote   article: ZPS Halloween Costume Contest!
Dremth
Dremth Oct 27 2008, 8:48am says:

cool. looks like that will rape my graphics card quite well.

+2 votes   media: Jungle Map Teaser
Dremth
Dremth Oct 27 2008, 8:45am says:

cool. can you tell me how you did that?

+1 vote   media: Login Screen
Dremth
Dremth Oct 21 2008, 9:07am says:

it was... interesting. i didnt know that he would actually be flying. it was still good though. i wish i could figure out how to do this stuff in ut3. this movie kinda reminds me of the second and third matrix movies.

+2 votes   article: Flying Fenix - A Gears of War Machinima
Dremth
Dremth Oct 20 2008, 9:15pm says:

woah

+1 vote   media: Environment concept for level 2
Dremth
Dremth Oct 17 2008, 6:34pm says:

cool

+1 vote   article: The Haunted Patch v1.02 and beyond
Dremth
Dremth Oct 14 2008, 5:23pm replied:

that makes perfect sense. thank you for clearing that up for me.

+1 vote   media: Aquila 9
Dremth
Dremth Oct 12 2008, 10:13pm replied:

ha! limitations of the engine? what are these limitations you speak of? ive done seamless space-ground transition in ue3 before.

+1 vote   media: Aquila 9
Dremth
Dremth Oct 12 2008, 10:11pm says:

woah. HUD rape. you might consider making the hud elements a little smaller to avoid distraction from the actual game.

+1 vote   media: shipinteriors
Dremth
Dremth Oct 11 2008, 3:10pm says:

oh hell yes

+3 votes   article: The Haunted: RELEASED!
Dremth
Dremth Oct 11 2008, 11:57am says:

i swear... it looks like you upgraded the source engine

+3 votes   media: 03
Dremth
Dremth Oct 11 2008, 11:57am says:

sweet!

+1 vote   media: 06
Dremth
Dremth Oct 8 2008, 11:21pm says:

uhh... this is somewhat vague...
if you want people to join your team, then you might want to include essential details such as which game you're modding.
also... is this a mod? or an indie game? the title says mod but the description leans toward indie.

+1 vote   article: New Mod News
Dremth
Dremth Oct 8 2008, 11:06pm says:

wicked!

+1 vote   media: The Haunted Screenshots Set 2
Dremth
Dremth Oct 5 2008, 10:13pm says:

nice

+1 vote   media: Environmental Art
Dremth
Dremth Oct 5 2008, 12:12pm says:

i like when developers post in-editor screenshots. it helps me learn a little bit more.

+1 vote   media: DBC level polishing screenshot 2
Dremth
Dremth Sep 30 2008, 6:38pm says:

excellent waterfall. i love the fact that there is 3d geometry in your skybox.

+2 votes   media: WIP Red River Canyon
Dremth
Dremth Sep 29 2008, 6:18pm says:

love the detail

+2 votes   media: In-game Furnitures
Dremth
Dremth Sep 29 2008, 6:17pm says:

are those claw marks on her dress?!

+1 vote   media: Mary Ghost In-game Front and Back
Dremth
Dremth Sep 29 2008, 6:15pm says:

yay colors!

+1 vote   media: September Update
Dremth
Dremth Sep 29 2008, 6:15pm says:

nice god rays

+1 vote   media: September Update
Dremth
Dremth Sep 27 2008, 8:49am says:

that is an awesome skydome

+2 votes   download: CTF-Scabeiathrax
Dremth
Dremth Sep 17 2008, 9:22am says:

wow. youve done a really good job so far at capturing this style in your mapping and models.
you should use this artwork in your loading screens. it would be a shame not to see some of it in the final product. also... it would make loading enjoyable because you having something cool to stare at.

+1 vote   media: More Concept Art
Dremth
Dremth Sep 17 2008, 9:21am says:

nice... so do you play as amy?? (nevermind... you do. i read the summary)

+1 vote   media: DBC-SB-Page-1
Dremth
Dremth Sep 15 2008, 6:34pm says:

i wanna play!

+2 votes   article: First Live Tests!
Dremth
Dremth Sep 14 2008, 3:46pm says:

every time i see a road block like that in a game i have to cringe. thats like the typical 'end of map' zone you see in nearly every war game.
it looks good, i just dont like the road block thing.

+1 vote   media: HaJ Radar
Dremth
Dremth Sep 14 2008, 12:04pm says:

yum?

+1 vote   media: ray of chocolate
Dremth
Dremth Sep 13 2008, 8:48pm says:

great detail as always

+1 vote   media: Preachers Rifle
Dremth
Dremth Sep 8 2008, 6:32pm says:

nice holy water

+1 vote   media: Work In Progress Shots Sept 08
Dremth
Dremth Sep 7 2008, 6:46pm says:

looks good, but something is weird with the knees.

+2 votes   media: ESF 1.3 Cell
Dremth
Dremth Sep 7 2008, 12:51pm says:

cool

+1 vote   media: In-Engine Mary
Dremth
Dremth Sep 7 2008, 10:34am says:

wow cool menu screen. also, i LOVE the reflection effect on the floors.
your lighting never ceases to amaze me.

+1 vote   media: DBC level working-in-progress
Dremth
Dremth Aug 31 2008, 4:07pm says:

might want to add some clouds or dim the stars a little. there is no way you can see stars that bright in a city.

+1 vote   media: Uptown
Dremth
Dremth Aug 31 2008, 4:06pm says:

holy **** thats awesome

+1 vote   media: Uptown
Dremth
Dremth Aug 31 2008, 12:20pm replied:

the ships are really sweet too

+2 votes   media: AFF: Planetstorm New Images
Dremth
Dremth Aug 30 2008, 11:47pm says:

thats awesome

+2 votes   media: AFF: Planetstorm New Images 4
Dremth
Dremth Aug 30 2008, 11:46pm says:

what is that weird screen thing covering that whole city?

+2 votes   media: AFF: Planetstorm New Images 4
Dremth
Dremth Aug 30 2008, 11:45pm says:

thats nice. the walls and floors and ceilings all go very well together. ive seen some mods where the ceiling or floor makes the whole rooms look ******.

+2 votes   media: AFF: Planetstorm New Images 3
Dremth
Dremth Aug 30 2008, 11:41pm says:

man, this guy's a hard ***!

+1 vote   media: Character concept
Dremth
Dremth Aug 29 2008, 6:12pm says:

wow. those clouds are phenomenal.

+1 vote   media: AFF: Planetstorm New Images
Dremth
Dremth Aug 29 2008, 6:12pm says:

reminds me of a level from gears of war.

+1 vote   media: AFF: Planetstorm New Images
Dremth
Dremth Aug 29 2008, 6:11pm says:

i like those console screens

+1 vote   media: AFF: Planetstorm New Images
Dremth
Dremth Aug 25 2008, 10:21pm says:

cool

+1 vote   media: Noise and Motion Blur
Dremth
Dremth Aug 23 2008, 1:24pm says:

couldnt he just move out of the way?

+2 votes   media: Block Struggle
Dremth
Dremth Aug 23 2008, 1:18pm says:

the greenish color will help spice up the tan brown of the rest of rocks and ground.

+2 votes   media: Level Shots & Props
Dremth
Dremth Aug 23 2008, 1:17pm says:

is that bridge with those metal sheets all one prop?

+2 votes   media: Level Shots & Props
Dremth
Dremth Aug 23 2008, 1:16pm says:

he is going to look mega awesome with those dark and light guns.

+2 votes   media: August Media Update
Dremth
Dremth Aug 23 2008, 1:15pm says:

woah. thats awesome!

+1 vote   media: August Media Update
Dremth
Dremth Aug 23 2008, 1:14pm says:

thats pretty good. the grass keeps it fresh.

+1 vote   media: Level Shots & Props
Dremth
Dremth Aug 21 2008, 3:29pm says:

ooo. thats nice

+1 vote   media: GhostWriter Shader
Dremth
Dremth Aug 21 2008, 12:41am says:

thats damn good texture resolution and displacement mapping for hl1

+1 vote   media: ESF_Earth_Wastes
Dremth
Dremth Aug 21 2008, 12:39am says:

buu has a ***** on his forehead

+2 votes   media: Fat Buu
Dremth
Dremth Aug 21 2008, 12:39am says:

kaioken?

+1 vote   media: Goku - All forms
Dremth
Dremth Aug 21 2008, 12:29am replied:

yea. i wonder if we get a wish?

+1 vote   media: Earth's Special Forces :: Picture of the Week
Dremth
Dremth Aug 21 2008, 12:28am replied:

you realize its the hl1 engine?

+1 vote   media: Earth's Special Forces :: Picture of the Week
Dremth
Dremth Aug 21 2008, 12:27am replied:

must be a link to a porn site

+1 vote   media: Picture of The Week (11/5/08) :: XML Designer
Dremth
Dremth Aug 21 2008, 12:21am says:

i believe this was used in the GfG#2 mod. for those of you that havent tried GfG#2, you should; it's a real treat.

+2 votes   download: SW_LadderVolume
Dremth
Dremth Aug 20 2008, 1:27am says:

i dont remember seeing the car drive by near the beginning.

+1 vote   media: Short Demo Vid GfG#2
Dremth
Dremth Aug 17 2008, 7:54pm says:

wow. looks like real wood.

+1 vote   media: Prop and School Update
Dremth
Dremth Aug 16 2008, 4:37pm says:

nice lighting

+1 vote   media: Warmachine Innards
Dremth
Dremth Aug 13 2008, 7:41pm says:

wow. these are lookin good

+1 vote   media: Environmental Concepts
Dremth
Dremth Aug 12 2008, 4:00pm replied:

lol true

+1 vote   media: Hud and Menu
Dremth
Dremth Aug 9 2008, 12:15pm replied:

i like it. i dont think it looks basic. it looks to be just the right amount of detail for a prop.

+1 vote   media: the Clock of Memory
Dremth
Dremth Aug 8 2008, 10:38pm says:

thats a really nice animation!

+1 vote   article: Black Sierra's July Revisions
Dremth
Dremth Aug 8 2008, 10:36pm replied:

lol. that should be a nightmare to texture, but i love the detail.
lets just hope the black sierra team can pull it off with the textures!

+1 vote   media: Huey Helicopter
Dremth
Dremth Aug 8 2008, 10:34pm replied:

i was just about to suggest that

+1 vote   media: Playermodel Render
Dremth
Dremth Aug 8 2008, 10:34pm says:

excellent transition. good transitions in maps have always been hard for me to achieve when mapping.

+1 vote   media: Underworld
Dremth
Dremth Aug 8 2008, 12:45pm replied:

yea. thats a really good model.

+1 vote   media: Mary In-game Model
Dremth
Dremth Aug 3 2008, 4:11pm says:

lmao! 7 headed monster who wants his balls for breakfast with a side order of giant ****. LOL

i like how the jets appear to move at the correct speed for their height.

+1 vote   media: X32I - First map (0.16A)
Dremth
Dremth Aug 3 2008, 4:06pm says:

oooo pwetty

+1 vote   media: X32I - The Facility
Dremth
Dremth Aug 3 2008, 4:04pm says:

kinda reminds me of the doom menu

+1 vote   media: Hud and Menu
Dremth
Dremth Aug 2 2008, 9:38pm says:

wow. you even have it imported already.

+1 vote   media: Walther P38
Dremth
Dremth Aug 2 2008, 11:38am says:

looking good

+1 vote   media: Environmental concepts
Dremth
Dremth Jul 30 2008, 11:48pm says:

lookin good

+1 vote   media: Props
Dremth
Dremth Jul 30 2008, 2:48am says:

he is about to get pwned

+1 vote   media: Charcter Shot 1(in-game)
Dremth
Dremth Jul 28 2008, 5:49pm says:

he looks like a pimp. all he needs now is his pimp cane.

0 votes   media: Basic Bokoblin sideways walk animation
Dremth
Dremth Jul 28 2008, 11:39am says:

didnt work for me. everything was black and my weapon was glowing.

+1 vote   download: DM-MoonDrift
Dremth
Dremth Jul 28 2008, 10:56am replied:

huh?

+1 vote   download: GfG#2 playable level
Dremth
Dremth Jul 28 2008, 1:22am says:

excellent. i didnt know that the machine it's cooked on had anything to do with the quality. ive only cooked 1 or 2 maps. my cooker is broken now :(
it crashes all the time. i think i might have to reinstall ut3 :'(

+1 vote   article: Download
Dremth
Dremth Jul 27 2008, 8:41pm says:

those are some sharp hip bones.... and he looks like he needs to fatten up his tail. he's looking a little bony ;D
good work

+2 votes   media: Roaming land beast caled the "Drogmool"
Dremth
Dremth Jul 26 2008, 11:30pm replied:

strangely.... ive heard that as well.

+3 votes   group: Lit Fuse Films
Dremth
Dremth Jul 26 2008, 7:49pm says:

nice

+2 votes   media: Miscellaneous Props
Dremth
Dremth Jul 26 2008, 7:49pm says:

this is gonna look awesome when it's skinned

+1 vote   media: Miscellaneous Props
Dremth
Dremth Jul 26 2008, 7:48pm says:

uhh... what is this? is this a base to a blender?

+1 vote   media: Miscellaneous Props
Dremth
Dremth Jul 26 2008, 2:16pm says:

wow. nice light. those crates and pickaxes are cool too

+1 vote   media: Red River Canyon
Dremth
Dremth Jul 24 2008, 2:20pm says:

lol... those rats are in for some trouble

+1 vote   media: Concept Level Screenshot for the sewers #2
Dremth
Dremth Jul 24 2008, 1:36pm says:

he was using a trial the whole time? hehe.... theres ways around trials........

+3 votes   article: Delay
Dremth
Dremth Jul 23 2008, 6:37pm says:

i just downloaded it. i have a bit of advice though. personally, i know how to install maps, but not everyone does. if you want everyone to have a good experience, i'd suggest that you put in a readme that tells you where to put it, how to start it, and that you need to set the time limit to 0.
also, i don't know of anyone who doesn't have winrar, but i know there has got to be a few people that don't have it, so you may want to put it in a zip. the compression difference is not significant enough on files of this size to matter that much.
i'll be sure to let you know what i think of the mod when i play it :)

+1 vote   download: GfG#2
Dremth
Dremth Jul 22 2008, 7:12pm says:

sounds like youve got a cool story there.

+1 vote   mod: GfG#2(part 1)
Dremth
Dremth Jul 22 2008, 12:01pm says:

sweet. this is big enough to be my background

+1 vote   media: DBC Level Concept Singing Imp
Dremth
Dremth Jul 22 2008, 11:57am says:

lol @ the random math

+1 vote   media: When Alice Meets Silent Hill
Dremth
Dremth Jul 22 2008, 11:51am says:

i love the lighting. and those curtains and the rug going up the stairs are a really nice touch.

+1 vote   media: DBC-level1-part2WIP
Dremth
Dremth Jul 21 2008, 8:57pm says:

oooo... carbon dreams. my favorite ;)

+1 vote   media: Placeholder Logo
Dremth
Dremth Jul 21 2008, 1:32pm says:

nice... if you get shot will the weapon explode? ;)

+1 vote   media: TripwireGun
Dremth
Dremth Jul 20 2008, 11:02pm says:

thats quite a large tutorial there.... if i had crysis it would definitely be a handy thing to have.

+1 vote   article: CryEngine2 Weapon Exporting: Written
Dremth
Dremth Jul 20 2008, 6:46pm says:

big pimpin

+3 votes   media: Creature in Mocap Animation 2
Dremth
Dremth Jul 19 2008, 1:13am says:

i need to change my underwear.

+1 vote   media: Haunted House poster (front of the haunted house)
Dremth
Dremth Jul 17 2008, 12:00pm says:

this is gonna be sweet

+1 vote   media: the hallway
Dremth
Dremth Jul 17 2008, 2:00am says:

omg! amy fits so well with that environment! this is looking freakin awesome!

+1 vote   media: Amy and Gregory
Dremth
Dremth Jul 17 2008, 12:59am says:

looks great

+2 votes   media: Brewery Barrels
Dremth
Dremth Jul 14 2008, 12:02pm says:

they look juicy

+2 votes   media: Lawrence Tibbins in front of Gene Leeches
Dremth
Dremth Jul 12 2008, 5:05pm says:

kewl. i didnt know you could even do this. thanks for posting this

+1 vote   article: Importing Videos into Unreal
Dremth
Dremth Jul 12 2008, 10:35am says:

epic
beautiful
kickass

+1 vote   media: First set of screenshots
Dremth
Dremth Jul 12 2008, 10:14am says:

one zombie, to rule them all

+1 vote   media: First set of screenshots
Dremth
Dremth Jul 11 2008, 10:59pm replied:

and its true ;)

-2 votes   poll: Without mods...
Dremth
Dremth Jul 11 2008, 12:15pm says:

holy sh*t

+1 vote   media: Kismet Examples
Dremth
Dremth Jul 4 2008, 3:37pm says:

i like it

+1 vote   media: Varion Startup Track
Dremth
Dremth Jun 22 2008, 9:05am says:

best mod level design ever

-1 votes   media: build 6/21/08
Dremth
Dremth Jun 22 2008, 9:05am replied:

i second that

+1 vote   media: Lost_City_04_27_08 screen4
Dremth
Dremth Jun 22 2008, 12:09am says:

looks like there's a portal cube sticking up from the ground

+1 vote   media: Temple of Time HD WIP
Dremth
Dremth Jun 21 2008, 11:48pm says:

i dont know if its the engine or the game, but battlefield 2 is extremely buggy and slow even on a high end pc and it makes the game awful. i bought bf2 a good while ago and i played it for a few days before getting completely fed up with it.

+1 vote   engine: Refractor 2
Dremth
Dremth Jun 21 2008, 11:46pm says:

looks nice

+1 vote   media: Tech Demo
Dremth
Dremth Jun 21 2008, 11:38pm says:

thats an awesome interface

+1 vote   media: GDC Promotional Video
Dremth
Dremth Jun 21 2008, 11:38pm says:

this looks cool. what game?

+1 vote   media: In-game effects
Dremth
Dremth Jun 21 2008, 11:35pm replied:

thanks :)

+1 vote   member: Dremth
Dremth
Dremth Jun 21 2008, 11:32pm says:

sweet. im gonna have to wait a few weeks to try out the new versions cuz my dads computer is messed up :P

+1 vote   download: MK3rdPersonMutator Version 2.3
Dremth
Dremth Jun 21 2008, 2:28pm says:

mariokart with an attitude

+1 vote   media: UD-BlockFort
Dremth
Dremth Jun 20 2008, 12:58am says:

what is impact extension technology??

+1 vote   mod: Psionic Storm
Dremth
Dremth Jun 20 2008, 12:56am replied:

unless you happen to be a poisonous creature :)

+1 vote   media: Shield
Dremth
Dremth Jun 20 2008, 12:55am replied:

ya

+1 vote   media: DBC in-game screenshot 9
Dremth
Dremth Jun 20 2008, 12:51am says:

awww
i think you should make a meerkat pack... or a sloth pack ;)

+1 vote   mod: Squirrels!
Dremth
Dremth Jun 20 2008, 12:48am says:

damn!

+1 vote   media: Main menu
Dremth
Dremth Jun 17 2008, 11:02am says:

if you havent already, you should make it so you can destroy those pillars and make stuff come crashing down. im not sure if it's possible, but if so, that would be sweet

+1 vote   media: UDSU-Serenity
Dremth
Dremth Jun 17 2008, 10:59am says:

yay

+1 vote   download: MK3rdPersonMutator Version 2.2
Dremth
Dremth Jun 16 2008, 8:27pm says:

are you going to have that same ocean fade out using brightness in the unreal engine version? or are you going to be able to see the ocean fade into the distance?

+1 vote   media: Concepts under source engine
Dremth
Dremth Jun 16 2008, 8:24pm says:

id love to stab a monster with that

+1 vote   media: Weapons
Dremth
Dremth Jun 16 2008, 8:23pm says:

is that snow i see??

+1 vote   media: converting concepts to ingame
Dremth
Dremth Jun 9 2008, 2:39pm says:

kickass

+1 vote   media: the castle concept
Dremth
Dremth Jun 9 2008, 11:50am says:

"In order to save your beloved from a curse, you will need to fight your way trough ,to find the key to save here from her destiny..."

if you read that while listening to this, it fits so well.
good job

+1 vote   media: Concept
Dremth
Dremth Jun 5 2008, 4:43am says:

since when is pikachu not the highest priority?
its not pikachu but its cool anyways. :D

+1 vote   media: Rapidash
Dremth
Dremth Jun 3 2008, 12:07pm says:

cool. i hope we get to walk on that.

+1 vote   media: Bridge wip
Dremth
Dremth Jun 3 2008, 12:05pm says:

thats awesome but the brightness blinds me.

+1 vote   media: dev shot
Dremth
Dremth Jun 1 2008, 11:17am says:

that objective thing looks oddly similar to hl2wars....
Moddb.com

+1 vote   media: Screenshots
Dremth
Dremth May 31 2008, 6:55pm replied:

exactly what i was thinking.

+1 vote   media: Peter Sayles
Dremth
Dremth May 31 2008, 6:43pm says:

this angry housewife made sure she put on her gas mask before she attacked her husband with mustard gas

+1 vote   media: wipmod3
Dremth
Dremth May 31 2008, 6:29pm replied:

thats in 3dsmax. im assuming that exporting it would create a static mesh? i dont know as ive never done it. but if it were to be all bsp it would be very inefficient and large :P

+1 vote   media: Pre-render: mohdm1 AKA Southern France
Dremth
Dremth May 31 2008, 11:22am says:

that just concept??? looks to me like that could be in the game
i like those teeth

+1 vote   media: the Devil behind Canvas Concept Art 6
Dremth
Dremth May 31 2008, 11:14am says:

these are some pretty awesome camera shots

+1 vote   media: temple
Dremth
Dremth May 26 2008, 11:42am says:

that looks nothing less than massive

+1 vote   media: Multimonitor
Dremth
Dremth May 26 2008, 11:41am says:

will the planet rise/set in the sky if you watch it?

+2 votes   media: I-Novae1
Dremth
Dremth May 24 2008, 11:40am says:

i like it.

+1 vote   media: Shield-lx
Dremth
Dremth May 24 2008, 11:40am says:

cool. now we just need a texture.

+1 vote   media: TorchStand
Dremth
Dremth May 21 2008, 10:21pm says:

wow.. really cool cloud effect. and like ive said before, the model is awesome. the music is sweet too. i think it fits very well.

+1 vote   media: AIrborn Skyshader
Dremth
Dremth May 21 2008, 10:20pm replied:

lol

+1 vote   article: Airborn Featureset
Dremth
Dremth May 21 2008, 10:17pm says:

you mustve spent a lot of time on this. it looks so detailed.

+1 vote   media: Airship Nr. 1
Dremth
Dremth May 21 2008, 10:15pm says:

that is so awesome. nuff said

+2 votes   media: still some stuff to do....
Dremth
Dremth May 18 2008, 12:18pm says:

i just crapped myself, this stuff is so awesome.

+2 votes   media: Mana Potion Bottles
Dremth
Dremth May 18 2008, 11:29am says:

schweet, we've found our modeler

+1 vote   media: Health Potion Bottle's
Dremth
Dremth May 2 2008, 7:44pm says:

I know it's somewhat pixellated if you are going to say that.

+1 vote   media: Steam Icon
Dremth
Dremth May 2 2008, 7:37pm replied:

I'll actually probably have to make a new one from scratch. this one is just a concept and sort of a violation of copyright.

+1 vote   media: Rough Gameplay
Dremth
Dremth Apr 26 2008, 4:03pm says:

sweet

+1 vote   media: Geonosis
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