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Those dev textures actually look pretty cool in this setting.
Looks super awesome, but I don't really like the walk animation.
If I were you, I wouldn't put the inaccessible platform with the fruit tree on it. If I was playing through I would probably spend much too long trying to figure out a way to get up to the platform before I either gave up and moved on or just got frustrated and quit.
Very nice. I like the atmosphere.
Yeah that's what I was thinking. Obstructs your view too much.
I like the font. I think the upper arc would be better as a tentacle or something more lively/rounded to give the idea of something organic. I think that with the gear giving off the idea of technology, an opposite organic feeling would help to balance it out. I'd also make it a little more compact if possible.
It really just depends. For me, it's just whatever the project needs. If we want to do something that no one on the team can do, then we have to get another member that can.
I vote for the song in the video to be the mod's theme song.
It really helps if you're working on a project with at least a few people who are as passionate about the project as you are. Going at a project alone can be very difficult. It's easy to get distracted if you are just self-motivated. I give props to any lone modders/indie game devs out there. You know who you are.
I like the glowing parts of this one better, but I prefer the old color scheme. This one is a little bland in terms of color. Maybe just take the old suit and desaturate the colors a tad so it's not too eye popping.
This one was easy. Found it in about 3 minutes.
It's cool to see how all the previously demonstrated effects are coming together into the actual game.
******* awesome. You have successfully done justice to my favorite character. This model is better than the models in the commercial DBZ games. Only thing is that the fist looks a little weird. It might just be the posing. All the fingers shouldn't be level like that. The smaller fingers need to be pulled in closer to the palm or the fingers' sizes need to be more varied. Garagetopia.com
I dunno. I'm not the expert.
Wow this gets better and better with every update. That snow looks spot on. I'm guessing the trails will be used for wind effects?
Damn people and their books. What have books ever done for humanity? Nothing. Games on the other hand provides millions with quality entertainment. Hooked on Phonics can suck my nuts. I'm Hooked on Electronics.
My brother and I looked at this for about an hour and we think we finally figured it out. Definitely not as easy as you said :P We still aren't entirely sure we got it correct because there's little information confirming it. The only reason we got the word was because I know quite a bit about Egypt and it just kinda jumped out at me after a while. Plus, I remember seeing the flower of life on the walls when I played the mod.
aww it doesn't have the arrow in the Ex
LOOK OUT BEHIND YOU!!
This looks really cool!
Awesome. It has a kinda anime/manga quality to it.
I think I figured it out. It's kind of a stretch, though.
Edit: actually, I'm pretty sure now.
All Gavavva was doing was being upfront and to-the-point. I'd much prefer him to say "This is what we need, others need not apply," instead of settling for low quality. If looking for high quality modelers is a crime, then every mod on ModDB would look like ****. I'm glad that at least some mods (in this case, indie games) have standards. To the devs: don't give up your search. Maybe consider setting up donations (too soon for pre-orders?) so you can hire a pro modeler. Believe me, if I was a decent modeler at all, I'd apply, but I won't waste your time with my kindergarten stuff.
I don't think he meant that Source engine models look bad. I think he was saying that you have to do much less work compared to their engine to get them to have the look you intended.
You get to ride on the subway? Looks like some motion blur I see :P
For future posts, I think you would benefit from an editor. Posts that don't display a firm grasp of English can be difficult to understand and it makes everything seem less professional. I'd be willing to do it for you if you'd like (and this goes for anyone else's mods, too).
BIG sad face :'( This looked like one of the most promising mods on the Cryengine. Hopefully CE3 will have even better mod tools for you to use so the mod will be even better :D
my bad, double post :/
Yeah it seems that the highlight are a little too defined.