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Comment History  (30 - 60 of 1,423)
Dremth Nov 20 2010, 10:36am says:

Those dev textures actually look pretty cool in this setting.

+2 votes   media: Mastiff Update
Dremth Nov 20 2010, 10:28am says:


+2 votes   news: IOTY Infomercial!!
Dremth Oct 29 2010, 3:20pm says:


+1 vote   media: Special Move - Cheek Rub (Storyboard)
Dremth Oct 18 2010, 6:27pm says:

Looks super awesome, but I don't really like the walk animation.

+2 votes   media: The Swapper - Trailer
Dremth Oct 7 2010, 5:24am says:

If I were you, I wouldn't put the inaccessible platform with the fruit tree on it. If I was playing through I would probably spend much too long trying to figure out a way to get up to the platform before I either gave up and moved on or just got frustrated and quit.

+1 vote   news: Seasons : the matter of learning
Dremth Oct 7 2010, 5:17am says:

Very nice. I like the atmosphere.

+2 votes   news: Storyboard Concepts
Dremth Oct 4 2010, 9:58pm replied:

Yeah that's what I was thinking. Obstructs your view too much.

+1 vote   media: Environments
Dremth Oct 1 2010, 1:32am says:

I like the font. I think the upper arc would be better as a tentacle or something more lively/rounded to give the idea of something organic. I think that with the gear giving off the idea of technology, an opposite organic feeling would help to balance it out. I'd also make it a little more compact if possible.

+2 votes   media: Concept Art+ Logo
Dremth Sep 22 2010, 3:05pm says:

It really just depends. For me, it's just whatever the project needs. If we want to do something that no one on the team can do, then we have to get another member that can.

+3 votes   poll: How many people do you want in your team?
Dremth Sep 8 2010, 10:58am buried:


I vote for the song in the video to be the mod's theme song.

-14 votes   media: Mario Kart Source: Hardcore Testing
Dremth Sep 8 2010, 10:52am says:

It really helps if you're working on a project with at least a few people who are as passionate about the project as you are. Going at a project alone can be very difficult. It's easy to get distracted if you are just self-motivated. I give props to any lone modders/indie game devs out there. You know who you are.

+1 vote   poll: With your project, are you self motivated from start to finish?
Dremth Aug 23 2010, 2:58am says:

Awesome animation

+1 vote   media: Frieza - "Time To Die" Taunt
Dremth Aug 22 2010, 5:18pm says:

I like the glowing parts of this one better, but I prefer the old color scheme. This one is a little bland in terms of color. Maybe just take the old suit and desaturate the colors a tad so it's not too eye popping.

+1 vote   media: Player Suit Design - Paul Tallon *New colour*
Dremth Aug 18 2010, 4:37pm says:

This one was easy. Found it in about 3 minutes.

+2 votes   news: Mystery Monday Number Four + Developer Friday
Dremth Aug 18 2010, 12:05am says:

It's cool to see how all the previously demonstrated effects are coming together into the actual game.

+2 votes   media: ...
Dremth Aug 13 2010, 2:46am says:

******* awesome. You have successfully done justice to my favorite character. This model is better than the models in the commercial DBZ games. Only thing is that the fist looks a little weird. It might just be the posing. All the fingers shouldn't be level like that. The smaller fingers need to be pulled in closer to the palm or the fingers' sizes need to be more varied.
I dunno. I'm not the expert.

+3 votes   news: Trunks Model Render
Dremth Aug 13 2010, 2:42am says:

Wow this gets better and better with every update. That snow looks spot on. I'm guessing the trails will be used for wind effects?

+3 votes   news: Demo dev diary - Week 2
Dremth Aug 12 2010, 11:54pm replied:

Damn people and their books. What have books ever done for humanity? Nothing. Games on the other hand provides millions with quality entertainment. Hooked on Phonics can suck my nuts. I'm Hooked on Electronics.

+9 votes   poll: How do you set your resolution for PC gaming?
Dremth Aug 10 2010, 10:55pm says:

My brother and I looked at this for about an hour and we think we finally figured it out. Definitely not as easy as you said :P We still aren't entirely sure we got it correct because there's little information confirming it. The only reason we got the word was because I know quite a bit about Egypt and it just kinda jumped out at me after a while. Plus, I remember seeing the flower of life on the walls when I played the mod.

+1 vote   news: Another Mystery Monday + Developer Friday
Dremth Aug 8 2010, 8:20pm says:

aww it doesn't have the arrow in the Ex

+2 votes   media: NMRiH Monthly Update Images - June/July 2010
Dremth Aug 8 2010, 8:14pm says:


+5 votes   media: Z warriors
Dremth Aug 5 2010, 6:55pm says:

This looks really cool!

+2 votes   news: Demo dev diary - Week 1
Dremth Aug 3 2010, 11:21pm says:

Awesome. It has a kinda anime/manga quality to it.

+1 vote   media: Player Suit Design - Paul Tallon
Dremth Aug 3 2010, 4:00am says:

I think I figured it out. It's kind of a stretch, though.
Edit: actually, I'm pretty sure now.

+3 votes   news: Mystery Monday + Developer Friday
Dremth Aug 2 2010, 3:15pm replied:

All Gavavva was doing was being upfront and to-the-point. I'd much prefer him to say "This is what we need, others need not apply," instead of settling for low quality. If looking for high quality modelers is a crime, then every mod on ModDB would look like ****. I'm glad that at least some mods (in this case, indie games) have standards. To the devs: don't give up your search. Maybe consider setting up donations (too soon for pre-orders?) so you can hire a pro modeler. Believe me, if I was a decent modeler at all, I'd apply, but I won't waste your time with my kindergarten stuff.

+11 votes   news: Team Blur Games Is Recruiting
Dremth Aug 2 2010, 3:05pm replied:

I don't think he meant that Source engine models look bad. I think he was saying that you have to do much less work compared to their engine to get them to have the look you intended.

+1 vote   news: Team Blur Games Is Recruiting
Dremth Jul 31 2010, 3:13pm replied:

You get to ride on the subway? Looks like some motion blur I see :P

+3 votes   media: Subway
Dremth Jul 30 2010, 10:52pm says:

Off topic:
For future posts, I think you would benefit from an editor. Posts that don't display a firm grasp of English can be difficult to understand and it makes everything seem less professional. I'd be willing to do it for you if you'd like (and this goes for anyone else's mods, too).
On topic:
BIG sad face :'( This looked like one of the most promising mods on the Cryengine. Hopefully CE3 will have even better mod tools for you to use so the mod will be even better :D

+2 votes   news: I feel sorry to announce that the project is now paused
Dremth Jul 30 2010, 10:39pm replied:

my bad, double post :/

+1 vote   news: Party of Sin: New and Improved Lust
Dremth Jul 30 2010, 10:39pm replied:

Yeah it seems that the highlight are a little too defined.

+1 vote   news: Party of Sin: New and Improved Lust
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