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DreamorCZ
DreamorCZ May 16 2014, 5:35pm replied:

Nope, that can be only done by modifying mission's script.

+1 vote   mod: Stargate Mod: War Begins
DreamorCZ
DreamorCZ Mar 7 2014, 5:27am replied:

You can find instructions how to do that there: Pcgamingwiki.com

+1 vote   mod: Stargate Mod: War Begins
DreamorCZ
DreamorCZ Feb 19 2014, 5:04am says:

You know people that can only send them back to the warp, so they are going to be back someday!

+4 votes   media: stuff
DreamorCZ
DreamorCZ Feb 7 2014, 6:12pm replied:

Unfortunately, shields do not work for this special cinematic gametype (unless specifically modified).

+1 vote   mod: Stargate Mod: War Begins
DreamorCZ
DreamorCZ Jan 25 2014, 3:09am says:

Very nice model.

+1 vote   media: DAKKA DAKKA DAKKA
DreamorCZ
DreamorCZ Jan 24 2014, 2:54am replied:

Well, better late than never. All documentation that one needs can be found within Moddb.com or you can ask around at Arparso.de

It is quite easy to move ships from one Nexus mod to another Nexus mod but adding new ships is quite more complicated.

+2 votes   mod: Babylon 5: Conflicts of Loyalty 2
DreamorCZ
DreamorCZ Jan 23 2014, 3:06am replied:

Well, you can use our models as reference base, that would be no problem. We are mostly using BFG rulebooks, arts that can be found on the internet and models for tabletop to model our ships.

+1 vote   group: Taurus Group
DreamorCZ
DreamorCZ Jan 13 2014, 7:41pm replied:

Unfortunately, there might be no textures for Ori Cruiser any time soon. I have an early WIP Ori Fighter model still on my disc, so I might add at least that into the next small update.

+2 votes   mod: Stargate Mod: War Begins
DreamorCZ
DreamorCZ Jan 11 2014, 2:24pm replied:

There might be video guide one day but I can give you directions for now:

1/ Go to your Steam folder (commonly C:\Program Files (x86)) and then open \SteamApps\common\Nexus The Jupiter Incident
2/ Copy the Stargate Mod War Begins Beta 8 folder into your mods folder.
3/ Copy the Nexus Skirmisher folder to your skirmisher/mods/Nexus Skirmisher folder and overwrite if prompted
4/ Copy the nexus_stargate.dat to your Nexus - The Jupiter Incident folder
5/ Have fun!

+2 votes   download: Stargate War Begins Public Beta v0.11.5
DreamorCZ
DreamorCZ Jan 11 2014, 9:51am replied:

This mechanic is not finished and is only meant to work with proper mission script. So, sorry your ship is never coming back.

+1 vote   download: Babylon 5: CoL 2 Public Beta v0.6.5
DreamorCZ
DreamorCZ Jan 11 2014, 9:47am replied:

As long as you give proper credits, there is no objection against such thing. ;)

+1 vote   mod: Babylon 5: Conflicts of Loyalty 2
DreamorCZ
DreamorCZ Jan 11 2014, 8:53am replied:

Go to - mods\Stargate Mod War Begins Beta v11\universe\tactics\tacticstypes.ini

Look for SHIPTYPE 34 "Ancient_Battleship" and add #Frigate_E to the line with #Drones2. You should be able to add up to 3 energy weapons without an error message.

+2 votes   mod: Stargate Mod: War Begins
DreamorCZ
DreamorCZ Jan 11 2014, 8:47am replied:

Answer one comment bellow.

+1 vote   mod: Stargate Mod: War Begins
DreamorCZ
DreamorCZ Jan 11 2014, 8:46am replied:

Use "Mod to MP.bat" inside the folder with the mod. Modification then starts with multiplayer options.

+1 vote   mod: Stargate Mod: War Begins
DreamorCZ
DreamorCZ May 30 2013, 8:25am replied:

Looks nice. However, we do not interiors for this mod.

+1 vote   mod: Stargate Mod: War Begins
DreamorCZ
DreamorCZ Apr 27 2013, 9:28am replied:

Sure, ships capable of carrying missiles are:
- BC-303 & BC-304
- Hebridan Support Ship
- Langaran Battcruiser

It is just handful of ships but other races/alliances have their own utility/specific weapons. For example, Asgard Science Vessel can easily take out any non-shield device with its Molecular Destabilizator (long charge time).

+2 votes   media: New Missile Models
DreamorCZ
DreamorCZ Apr 27 2013, 8:14am says:

Just something small to remind you that we are still alive and working on this. Missiles are going to be greatly rebalanced and changed for the next release to make them more useful with some utility.

+3 votes   media: New Missile Models
DreamorCZ
DreamorCZ Apr 1 2013, 6:49pm replied:

We have done some progress but there is nothing big to show off yet.

+2 votes   media: PKBL-1 Squadron
DreamorCZ
DreamorCZ Jan 11 2013, 4:13pm replied:

Only handful of people remains working on the mod, so progress is kind of slow right now. Don’t worry though, if everything goes right, we will release the next version with a lot of new things and gameplay changes this year.

+3 votes   mod: Stargate Mod: War Begins
DreamorCZ
DreamorCZ Dec 25 2012, 8:04am says:

You can find old WIP version here -> Moddb.com

Finally no naked polygons to see on her. About 30% of the model has been remodeled and proper docking bay has been added.

+2 votes   media: Goa'uld Space Station
DreamorCZ
DreamorCZ Dec 12 2012, 7:28am replied:

Very well, go on...

+1 vote   media: Small Teaser
DreamorCZ
DreamorCZ Dec 11 2012, 6:47am says:

Twisted and beautiful, just as skaven building should be.

+5 votes   media: Skaven Hell Pit (1.5.2)
DreamorCZ
DreamorCZ Dec 6 2012, 6:41am says:

Lovely machine of destruction.

+2 votes   media: Skaven warp cannon (1.5.2)
DreamorCZ
DreamorCZ Dec 5 2012, 4:04pm replied:

Just crash, no error? What can you see when you start the mod?

+1 vote   download: Stargate War Begins Public Beta v0.11.5
DreamorCZ
DreamorCZ Dec 5 2012, 4:03pm replied:

Asi je nějaká složka špatně zařazena, doporučuji si opět projít podrobně ReadMe.ini. Rovněž je dobré promazat starší verze modifikace, pro jistotu, pokud mají podobnou složku a případně vymazat kompletně starý skirmisher a čistě jej opět nainstalovat.

+1 vote   download: Stargate War Begins Public Beta v0.11.5
DreamorCZ
DreamorCZ Nov 29 2012, 4:31am says:

Very nicely modified GUI.

+1 vote   media: Wraith-Dashboard
DreamorCZ
DreamorCZ Nov 18 2012, 6:23am says:

Lovely makeover.

+2 votes   media: MC-80 Liberty Redux
DreamorCZ
DreamorCZ Nov 17 2012, 4:18pm says:

Brutally amazing models!

+2 votes   media: Skaven Clanrats upgrade (1.5.2)
DreamorCZ
DreamorCZ Nov 17 2012, 8:19am says:

Do not forget that there is Nexus:TJI dedicate forum at Arparso.de
Modding answers, technical support, multiplayer solutions, that and even more can be found there.

+1 vote   mod: Stargate Mod: War Begins
DreamorCZ
DreamorCZ Nov 15 2012, 3:37pm says:

Small development news:

Entire Sol system has been finally re-worked and looks great. Skirmisher is going to allow every player to fight over Mercury, Earth, Moon, Jupiter, Neptune and within asteroid field near Pluto. Of course, if you are familiar with solar system editor, you can add you battlezone anywhere within the system.

+3 votes   mod: Stargate Mod: War Begins
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