Your friendly neighborhood musician/crackpot. I'm also in the process of learning C++ for video game coding. If you like any of my stuff, feel free to drop me a line and say so! Thanks for stopping by!

Comment History  (0 - 30 of 41)
Dread_nott
Dread_nott - - 41 comments @ Need Mappers For My Mod

I may be able to help if I brush up on my level editing for HL2. I have pics from a mod I was working on in 2011 on my profile. Check me out and let me know what you guys think. Thanks.

Good karma+1 vote
Dread_nott
Dread_nott - - 41 comments @ ZG-Update July 2016

Great work so far! I'm really glad to see this is still in development. Looking forward to seeing more from the Zeitgeist team. :D

Good karma+1 vote
Dread_nott
Dread_nott - - 41 comments @ Asylum Background 1

See it in action: Youtube.com

Good karma+1 vote
Dread_nott
Dread_nott - - 41 comments @ OBM main theme

Love it! Great mix of military-esque and stylized themes. Well done!

Good karma+2 votes
Dread_nott
Dread_nott - - 41 comments @ Zenaida Model WIP

Overall, the model looks good. Only issues I can see (for WIP) is, obviously, the face; and the head & neck are a tiny bit disproportionate to the rest of her frame. Well done! Almost there.

Good karma+4 votes
Dread_nott
Dread_nott - - 41 comments @ Fallen Comrades

Thanks! I'm glad you like it.

Good karma+2 votes
Dread_nott
Dread_nott - - 41 comments @ Bergspitze progress

Very nice work, great attention to detail. The only thing is the background parts of the city in the skybox would look better if it was higher resolution. Otherwise, great job! Looking forward to playing it!

Good karma+1 vote
Dread_nott
Dread_nott - - 41 comments @ Asylum

In it's current form, yes. Plans are in the works to bring it back to life in Unreal Engine 3 and (due to there being a commercial/indie game called Asylum) under a new name. I apologize to everyone for no updates. I've been going through some tough times in RL, but I have been working on some good story ideas. More to come.

Good karma+1 vote
Dread_nott
Dread_nott - - 41 comments @ Dread_nott

Development's halted while we work on the story. It's slow going right now.

Good karma+1 vote
Dread_nott
Dread_nott - - 41 comments @ Asylum

Welcome.

Good karma+1 vote
Dread_nott
Dread_nott - - 41 comments @ I wish you...

You can also find mod teams looking for help in the Jobs section here on ModDB: Moddb.com

Good karma+2 votes
Dread_nott
Dread_nott - - 41 comments @ Demon Concept

That's really cool, man. I really dig the lighting!

Good karma+1 vote
Dread_nott
Dread_nott - - 41 comments @ Shadow People - Early WIP Concept

That's right. You will encounter more than one of these.

Good karma+1 vote
Dread_nott
Dread_nott - - 41 comments @ Zeitgeist keeps up with the time.

Wow! That architecture is top notch! Awesome work, guys! Really looking forward to this mod.

Good karma+2 votes
Dread_nott
Dread_nott - - 41 comments @ Dread_nott

Alright. If you're interested, hop on Asylum.vacau.com and/or hit me up on Steam. [AsylumDev]Dread

Good karma+1 vote
Dread_nott
Dread_nott - - 41 comments @ First Background Map

For those interested, I put up a short clip of this map in action at Youtube.com

NOTE: The featured video "Asylum Trailer" is for a commercial/Indie game by Senscape Interactive and is not affiliated with us.

Good karma+2 votes
Dread_nott
Dread_nott - - 41 comments @ Dread_nott

It's Psychological Horror. There's a link here in my profile.

EDIT: Looks like you already found it. Know anyone who might be interested in helping with the audio?

Good karma+1 vote
Dread_nott
Dread_nott - - 41 comments @ Dread_nott

Actually, I'm kind of new to Dark Ambient. I joined your group mostly for inspiration (possibly to recruit someone) for my mod's soundtrack. I'm really enjoying what's been posted so far.

Good karma+1 vote
Dread_nott
Dread_nott - - 41 comments @ The Dark Ambient Group

Thanks, bloodstalker. Those are some pretty good pieces you've put up here.

Good karma+1 vote
Dread_nott
Dread_nott - - 41 comments @ GG-3883

Don't be a hater.

Good karma+1 vote
Dread_nott
Dread_nott - - 41 comments @ New Wheelchair Model

Thanks for the tip. However, the map used in the screenshot is just a small concept map that will probably not be seen in the mod; I just used it because it's small and compiles quickly.

Good karma+1 vote
Dread_nott
Dread_nott - - 41 comments @ New Wheelchair Model

Yeah, RomanticDog did an awesome job on this!

Good karma+1 vote
Dread_nott
Dread_nott - - 41 comments @ Fallen Comrades

Thanks! :D

Good karma+1 vote
Dread_nott
Dread_nott - - 41 comments @ Fallen Comrade

Thanks! You can hear the finished version at: Moddb.com

Good karma+1 vote
Dread_nott
Dread_nott - - 41 comments @ Asylum Theme/Intro Music

I did...in the Dev forums.

Good karma+1 vote
Dread_nott
Dread_nott - - 41 comments @ Asylum

Heh, ya there are some definite similarities in the description. The game-play and story will be very different, though.

Good karma+1 vote
Dread_nott
Dread_nott - - 41 comments @ Asylum

This article gives a pretty good description: En.wikipedia.org

Asylum will be more about creating tension and playing on common psychological fears rather than something jumping out and going "Boo!"

Good karma+1 vote
Dread_nott
Dread_nott - - 41 comments @ Asylum

Thanks for the compliment! To answer your question, there will definately be a trailer. As to when, it'll probably be a while; as we're still in the early stages of development.

Good karma+1 vote
Dread_nott
Dread_nott - - 41 comments @ Test/Concept Hallway

Will do. Thanks for the feedback. :)

Good karma+1 vote