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Sorry about that we are changeing the engine on this mod because the ut3 engine could not do what we wanted it to do
If you are interested in posting ideas this can be done in our forum
As far as the mod goes there will be banks in most towns
Emerald isle has no bank
Evenmorn Isle has no bank
Harmondale Has a Bank
Other towns have banks too
Nice thought we will keep these ideas in mind but as it goes for the might & magic universe you could never move the boats only use them to get to other docks.
lol the jumper mod as you call it is in the Might & Magic universe.
its only called Might & Magic Jumper series because of the dimension gates to new worlds
PS nice work to the creatore of this mod i also cant wait for it to be completed keep up the good work.
Thanks the team aims to please :)
agreed some people need to get all the facts before posting
Like i keep saying we are not dead this mod will never die
Hypergames2K8 has many Voice actors when they are needed so it wont be that bad
Your most welcome
But Episode 3 is a while away yet as we have not started any interior or exterior work on it yet only the landmass's are in place ready for deco
Dont worrie it will be alot better :D
Glad you like it Gurra
dont worrie we wont even if we miss the deadline we will never DIE feel free to come chat with us in our forum or post ideas Hypergame2k8.yuku.com
No Hypergames2k8 are not dead in any way M&M Warlords is just going slowly due to lack of members and support to the project
Plus finding out we may have a few problems with the streaming of the maps so it has slowed down for now our other project is still working as normal
and the HyperUnreal2k4 v2.0 is almost complete and to be released hope this answers any questions lol
It will be a little bit like oblivion with some of the management systems in the mod and the the first person veiw.
yes it is only a placeholder that sword will be retextured it is a basic rusted sword very low attack
HyperGames2k8 (Future News)
The Teams Programmer have begun construction of the hyperEngine 1,0
This 3D Engine will be a DirectX 10 & 11 supported
It will makes it first appearance in 2 Titles
1: Life After Humans
2: Universe & Beyond
That is all we can tell about it for now
There will be a new update soon we are just doing some of the codeing work and cant show much of that unless ya wantch to see a page of just code lol.
But keep posted new pics soon (very soon)
"Will it allow you to play in a war of up to 30 odd units?"
Yes there will be full warfair built into the single player and the Warlords multiplayer Gametype.
There will be at least 30 units per team with the possability to unit stack e.g haveing 30 troops with 100 or more in each troop stack.
Hope that answers your question
all questions are welcome and will be answered asap
lol he will be alot more messed up than that the modeler is working on that
I would have to say it is abit of both it has influences from both series of games suppose you could call it a fully 3d version of heroes but it will have alot of stuff in it from the Might & Magic series mainly MM7 but our game is set in 816AS.
Well before MM7 or the heroes series that is allso the reason there is no liches because they have not been invented yet the same goes for minotaur's and beholders as they have not been invented by the warlocks of nighon
I hope this answers your question if you have anymore feel free to ask i will answer.
We cant give everything away lol but that was just a mess up with the gui that needed to be deleated in paintshop
"Will this mod incorperate a Turn Based gameplay?"
The answer to that question is no it will not it will be a first person, RPG, realtime strategy,
we are keeping alot of the development a secret and only releaseing pictures now and again we will be releaseing a demo in 6 months that will give u a taste of the.
5 Maps From Might & Magic Warlords to fight to the death on
But the demo will NOT have any of the castle types and will have nio abilitie to build a town and creat an army im affraid it will just be deathmatch.
Thats the best we can do for now while development continuse
In order to pledge your full support and to send us your ideas for the mod just sign up to the forum and leave a post with us Hypergame2k8.yuku.com we look forward to chating to everyone
FioPro thanks for the support mate and the reason mods are usually better than retail games is that they are made by the community for the community and the ideas of the community where as the retail developers very rarely listen to the little guy e.g ppls ideas
The total conversion will have a max 2 years development time and a 1 to 2 month beta testing stage so about 2 years 2 months MAX dippends how much help we get with this mod at the moment it will take that amount of time but as we recruit more game developers the time period before release will drop significantly.