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Mod Review on Nov 22nd, 2011
No review provided
Mod Review on Aug 5th, 2011 - 20 people agree 3 people don't
Nice idea for an unconventional mod. The narrator stands out the most. Long time since I heard such a perfect English and such a high class intonation work. The lines written for him though are great too. In general a very nice take on connecting the narrator with the player and the world around him. Only minus point for the mapping problems. Lighting is a pain in some places and definitely needs work as it drags down an otherwise great mod.
Mod Review on May 27th, 2011 - 1 person agrees
If you liked AHL (either HL or Quake) then you should also like AHL2. Fun mod to play. Only minus points for the notorious crashes and map bugs which for some reason got ported over from AHL. Otherwise you should not miss this if you liked the original AHL.
Mod Review on Apr 7th, 2011 - 2 people agree 1 person doesn't
Overall this is a good mod and definitely one to recommend.
Personally I could not find much story in the prologue part (the action part) but it's coherent and well presented so that's not a problem. Level design is good and except a few places you know where to go. The level sequence is a bit wanted but that's the case in next to all FPS due to the requirement of linear gameplay so you should not be disappointed. Voice acting is good although in some places a bit low volume but I play anyways always with sub-titles enabled so this doesn't matter. Weapons look nice and the damage model works well. The scopes on various rifles are annoying but I've yet to see an FPS which does iron/scope sighting properly (if you ever had been in military service you know what I mean) so not a problem for the score. Controls though need work and that gives a minus point. Hitting objects or walls makes strafing dis-functional while walking so you get stuck often requiring you to duck-walk or jump your way back. After some time though you learn what map geometry and movements get you stuck. In the house though it's tricky to avoid getting stuck. While a nuisance it's not a show-stopper at all. For some reason the house doesn't save correctly so the progress is lost. What causes this I don't know so it won't affect the score. The house exploration part is good and interesting. Sound and music is also well done and fits the mood.
So overall this is a well done job with a minus point for control issues and some points here and there requiring more polish. It's definitely a mod you should play. Just try to get yourself enough time to play it through in one go as in my case the house didn't save (inside the game yes but not if I left the game).